That's right random anon who happens to read this post, it's /vx/'s third DnD campaign!
>What's this one about?Chaos Ascending is an epic level campaign for DnD 3.5e. It takes place roughly 10,000 years before Celestia and Luna assume rule over Equestria. Technology is at a medieval level
plus magic of course.
Equus during this era was a land of peace, the ponies and few other creatures inhabiting Equus living in harmony. The gods of this realm, know to the ponies only as The Unknown Ones, decided that nothing would disturb their harmony and moved on; only granting their power to the most dedicated of ponies. Soon, the ponies' society expanded across the planes. A Utopia was built on its own plane, serving as a hub of travel, politics, and trade. Ponies lived in happiness, nothing to disturb them. It was a land of peace and harmony, but rumors existed. Rumors that there were ponies who thought that harmony was worthless. Ponies who wished to disturb the order of the planes. Ponies who wished to ascend the agenda of...
Chaos...
>How long will it last?Until I can progress through the entire story, which should take at the most three months of weekend play and about two months at the least, or until Atlas personally smites me. Whichever comes first.
>When does it start?This is an advance notice so players have time to build characters, ask questions, and seek GM approval. The campaign will start in 2-3 weeks.
>When will we play?Friday, Saturday, and Sunday. And then only if all players are available.
Here are the guidelines for building a character:
Level: 25
Sources for classes, feats, spells, etc.: Any as long as they are approved.
No breaking my gameWealth: 35,000,000 GP
Stats: Point buy with 34 points at your disposal. Buy your stats then apply racial stats. Here's the calculator I use:
http://www.propelled.de/extern/chargenRaces:
Evil characters are not explicitly banned, but chaotic and neutral evil are HEAVILY discouraged against.Earth Ponies:
+2 Str +2 Con
One maxed out skill related to cutie mark.
Earth Ponies receive Toughness as a bonus feat.
Earth Ponies can hold a two-handed weapon with their maw. Light weapons can be held with hooves.
Pegasi:
+2 Dex -2 Con
One maxed out skill related to cutie mark
Glide: A pegasus of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A pegasus can use their wings for flight with a speed of 40ft (good maneuverability) beginning at lvl 5.
Pegasi can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.
Unicorns:
+2 Int -2 Str
One maxed out skill related to cutie mark
Unicorns receive Eschew Materials as a bonus feat.
Unicorns have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a unicorn's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.
Crystal Ponies:
+2 Con -2 Dex
One maxed out skill related to cutie mark
Crystal Composition: Crystal ponies can turn their bodies crystalline, invoking different sets of bonuses and penalties. In this form they receive a +3 bonus to AC, and +3 to fortitude saves. As a tradeoff they take a -2 penalty to the following checks: Reflex, Swim, Tumble, Hide, Move Silently. This ability can only be activated 1/day.
Crystal Ponies use two-handed weapons by employing their maw and one hoof to control the weapon. This reduces their speed by 5ft.
Kirin:
+1 Wis +1 Cha
Nirik: A kirin's temper can ignite, making them rash and fierce. 1/day a Kirin can fly into a fury of emotion, turning into a Nirik for 1 round per level. This form grants the Kirin a +4 bonus to attacks, +1d4 fire damage to melee attacks, but invokes a -3 penalty to any wisdom related check or save.
Kirins have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a kirin's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.
Bat Ponies:
+2 Wis -2 Cha
One maxed out skill related to cutie mark
Glide: A bat pony of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A bat pony can use their wings for flight with a speed of 40ft (average maneuverability) beginning at lvl 5.
Dark vision to 60ft
+2 racial bonus to listen
Bat Ponies can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.
For those looking at the divine classes here's the pantheon:
The Unknown One Above All Earth Ponies
The Unknown One Above All Pegasi
The Unknown One Above All Unicorns
The Unknown One Above All Crystal Ponies
The Unknown One Above All Kirin
The Unknown One Above All Bat Ponies
The Unknown One Above All Dragons
The Unknown One Above All Evil
After the gods of old moved on, their names fell out of common use and slipped from memory. Now known only as The Unknown Ones, their clerics and paladins are often of the same race. Though there are always exceptions to the rules. Domains are not set, except the domains of Death and Evil, which are restricted to The Unknown One Above All Evil.
>>106522the snoot is a booped
Well, I'm in.
Should I just dump my stats/info right here in the thread?
I've got a Mythweavers account.
>>106545Glad to have a player.
I'd prefer it if you just dumped it here since I don't have an account.
>>106549Ahem, excusing some technical difficulties.
>>106550I'll just put it through the Mythweavers format and type it into something a bit more presentable.
This is quite a surprise all things considered, but we could.
I'm up for it.
So the classes shown in the OP are the only playable ones, right?
>>106579ignore the missing flagI'm assuming you mean races, so yes. The six mentioned are the only ones, no griffins or changelings.
Exceptions can be made if you can convince me they're similar enough to the mentioned ones (like yaks to earth ponies or something).
If you did mean classes, you can play anything you want. Wizard, hexblade, crusader, I'll leave it up to you.
I have my mythweavers sheet just for basic combat data (for convenience). It should be viewable without an account.
https://www.myth-weavers.com/sheet.html#id=1928284I just need to plug in feats and class features to the combat mods. I'm still looking at some changes I want to make.
>>106609You were correct in your assumption.
I am not sure if this time is appropriate but do the characters level up further along the campaign, and if so at what rate?
>>106645Seeing as we're starting at lvl 25 (300000 XP) I would assume it's going to be a couple major battles before we level up.
>>106654I think I'll try out a thrallherd character, but the 8th and 9th tiers sound rather fun to expriment with.
>>1066568th and 9th tiers?
>>106660Of the psion magic spell list.
>>106662>>106645>>106656>Leveling upThe current roadmap I have has the characters reaching level 30.
>PsionsI am okay with this choice, I've never actually seen someone play a psion.
>>106613Looks good so far.
>>106656Ah, powers.
Thrallherd is an interesting class for Telepaths and Erudites, havining full manifesting progression. Believers aren't that useful at high level, but a Thrallherd can just attract more without penalty when their flocks die off. Mindbender is good too, but that's arcane.
Full manifester progression means you'd probably have room for Epic Manifestation.
>>106663Great! I will have to read up some of the nooks and crannies the psion class have, but it should be quite fun to use the powers as well as leading some ponies and having some NPCs to compliment the character. I think I'll level up to 20 psion class then, then climb up the thrallherd levels.
>>106664True, but the thralls have a lot more oomph I think. They should help iron out possible weaknesses by attracting a suitable one, even with the lower level.
Speaking of, how did you boost your stats so strongly?
>>106666Digits checked.
Thralls are indeed useful. You probably would want to max out the class to improve your leadership level though. The Practiced Manifester feat can make up for loss of manifester levels.
I had her attain 15th level druid at complex age to gain the timeless body feature, then age to venerable age for +3 to mental stats. At that point she became dragonborn, which reset her body to adult age, then became venerable again for an additional +3. This explains why she's 750 years old, but looks like she just finished college.
>>106674Nevermind the whole 'get two different thralls at level 10' deal. That would definitely help out.
Now that is impressive.
>>106675Two thralls are better than one.
Even believers, though only good for getting AoE'd in combat, are pretty swank if you leech off of them for a near-infinite supply of power points. Believers aren't as easily scared off as followers.
I'm still working on stating my dire elephant.
>>106678>pretty swank if you leech off of themIt sounds nice, but I think it could be seen as evil, no matter how willing they are, and seeing how we have one good character from the start... it's going to cause some problems most likely, nevermind most outsider ponies who witness that is going to be horrified and see the character as a possible chaos agent or preacher of The Unknown One Above All Evil.
I am still tweaking character specifics myself, especially with all the extra feats I'm swimming over. I have a rough idea of how it acts and its role in combat but there are many details to go over.
>>106680Thrallherds have a bit of a complicated relationship with morality, being predisposed to use people as tools. The arcane equivalent, Mindbender, requires the PC to be nongood. Whatever you go for, it'll certainly be interesting, depending on how earnestly you treat your believers.
The MMX psion handbook by this guy has some decent tips.
http://minmaxforum.com/index.php?topic=5343.0A Thrallherd pretty much requires you to discipline into Telepath, unless you're an Erudite.
>>106681This guide is quite handy. Might have to tweak some more things but thank goodness I had the right idea of not going melee, but I almost missed out on the psicrystal due to how verbose it was.
>>106687Psions have wizard BAB and 1d4 HP. Don't bother with melee. Epic monsters will always out-melee you (unless you're an Egoist with Metamorphosis).
>>106692*Boops the snoot*
>>106692Does this cao have fuzzy ears?
>>106701Do cowes have fuzzy ears?
>>106706I think they do, at least the ones that live in colder climates?
>>106701>>106706I would hope so.
>>106734I'd wager that the outline of the ears are the fuzzy part, while the outer region is slightly coarse unless pet along the natural hairline while the inner region is smooth.
Don't try touching the inside of a cow's ear, please. No one wants either a wet or a dry willy.
>>106735Last cowe ears I touched felt like velvet.
It's a pleasant feeling.
>>106737You should be. It was fun :3
>>106507I would like to play an Epic Spellcaster.
Can I come into the game with epic spells pre-developed, or would I need to do so in-game?
>>106766You can have a few developed in advance, that's fine. Glad to have another player.
>>106785I'm actually just the same player from:
>>106613
>>106786Ah, forgive me. My brain cells are on vacation and I didn't think to check the IDs.
I'll just... place this here. Bear with me.
tfw can't into drawing so pony creator is the only tool I have for character creation.
>>106792What a waste of a post this was.Now fixed. Hopefully it looks good.
>>106792>>106793That's actually a really decent design, tbh. I like it.
>>106794Thanks, man. I only hope to do her character justice.
>>106796She's pretty, which is customary for a Thrallherd.
>>106797Her thralls do her braids.
Yes, I'll go full Thrallherd now.
>>106799Ah, I was thinking that.
A nice perk of being a thrallherd is having a large herd of obsessive believers ready to wait on your every whim.
>>106800I'm thinking of playing with that core feature of her character. Not sure how committed I am to it, but it's a little spark.
>>106804That's pretty much what a Thrallherd/Mindbender is. It's distinctly different from regular leadership.
>>106804>>106805Of course, the bigger aspect would be being a lvl 25 queen-of-all-psions. A lvl 25 telepath is nothing to scoff at.
>>106805Perhaps you'll find her as a bit of a more... eccentric case of it. You'll see it when we get started, hopefully.
>>106808Oh man, I'm looking forward to this. Pretty pony btw.
>>106810Oh! Do you roleplay gathering information or do you use dice to gather it?
>>106824You roll a die to see if you find clues. If the DM determines that it leads you too an NPC then you may role-play it.
You'd usually be rolling it in urban areas.
>>106824Yes.
You roll it, but I might be more inclined to add some extra information if you RP a scene and don't just "I roll gather information in a bar"
>>106843Darn. I have been lied to. I thought the charisma would increase the benefits even further. I wasn't expecting charisma of all things to be an uneeded stat in the grand scheme of things.
>>106849You want to max out Int.
Con is important too, unless you intend to become undead.
>>106869I don't think she'd want to lose her skin. She may feel uncomfortable, possibly even scarred beyond belief to the point of emotionlessness, like most undead go through.
>>106871Yeah, it's not my cup of tea either.
Lots of good immunities for Necropolitans, but aesthetics always trump mechanics, imo.
>>106872Amen, brother.
No one wants their skin off, unless they're some weirdo who has a super strong will and desire to rule forever.
The last undead character I made was my necropolitan, Spellstiched, half-vampire Unseelie Fey Hellbred Ebola Cleric. She kept her skin and her blood and other, although her body was really just a medium for the 3 dozen different diseases she was infected with. She spread her cult by seducing sleeping with noblemen to infect them, and pissing blood into wells to contaminate groundwater. Those who joined the cult became pestilence clerics and could survive the plague; those who refused perished and were reanimated as obedient zombies.
The campaign never really kicked off for that long after the first couple sessions, but it was a fun character to make. Undead Evil Clerics are badass.
>>106876It was extremely metal.
I used to think playing Chaotic Evil would be hard, but it was wicked.
>>106877Something unrelated I've thought about: Can I shoot a crossbow with Greater Psionic Shot and it be a touch attack or am I only supposed to do touch attacks with spells like rays?
>>106905I'm not really that savy on Psionics. The only Psion I ever played was a lvl 1 Egoist, and I only took that level so I could use the Minor Change Shape ACF to disguise the fact that I was a freaking shoggoth so people wouldn't run away screaming.
I actually misled you about having to discipline into Telepath for Thrallherd, btw. Looks like you can learn to manifest mindlink without it, so discipline however you like. Kinecist, Egoist, Telepath, Shaper, Nomad, Erudite; it's all yours. I think Psychic Reformation can even let you change disciplines, but don't count me in that.
That being said, it looks like Greater Psionic Shot requires you to expend Psionic Focus. The feat that turns your crossbow attack into a ranged touch attack is Fell Shot, and it also requires you to expend your focus. There might be a feat out there that let's you expend focus for 2 feats, but idk what it is, and it'd be a waste of precious feats anyway. Maybe there's an item that could do that.
On that note, Psionic combat feats like that are really only for Psychic Warriors, or Egoists who build as melee shapeshifters. As a lvl 25 Psion, crossbows are beneath you. You won't be able to penetrate the damage reduction of most creatures most of the time, unless you really build into it and invest a bunch of feats like that, and even then you have better things to prioritize. Moreso, it's also a waste of actions, since you probably would have something cooler to do with your turn than shoot a crossbow, like melt your enemies' brains, form giant golems out of ectoplasm, or strait up blow things up with your mind. I would strongly suggest favoring metapsionic feats over it, or building into any of those feat tricks you can use to regenerate power points.
>>106914Should I still have it handy if I make the crossbow of deep crystal, as well as a light melee?
In any case, perhaps I should redirect the archery feats for something else, then.
>>106915Yeah, there are definitely better feats than archery you could invest in. Ranged Combat is pretty basic in 3.5e, imo, since you can't power attack. You'll probably be better leaving all of the mundane battle to your thrall.
The deepcrystal crossbow doesn't take a big chunk out of your money, so you could take it even if you don't use it, since it makes you look good. I don't know anything about Psionic Items, but there's definitely a few you'd want out there.
>>106918By the way, I've changed my mind on being a 20 lvl Psion and 5 lvl thrallherd and instead go for 15 lvl psion and lvl 10 thrallherd since I'm only missing one manifester level instead of two and I do want two thralls now. I have all the offensive magic spells she'll need already.
>>106929Just note that some offensive spells are redundant, so it's important to make sure you're still versitile. You may be able to swap powers with Psychic Reformation every once in a while, but that costs XP.
Did you pick a discipline, or were you going for an Erudite?
As for manifester levels, you can pick up the ones you lost with the Practiced Manifester Feat:
https://dndtools.net/feats/complete-psionic--59/practiced-manifester--2230/
>>106930Definitely telepath. Manifester levels are not too hard for a detriment since the basics are covered for the most part and utility is now the focus, so I won't go for that.
>>106931Note that how much you can augmet a power is based on your manifester level. You'll also need to be manifester level 25 if you want Epic Manifesting.
>>106932Well, maybe that can be obtained in the late to end game. I think not having it in the early to mid game is not going to cause much trouble
>>106933That's a fine course of action.
If you keep increaing your manifesting class, you'll regain lvl 25 manifesting at lvl 27, right when you get your next feat.
>>106935Perhaps it could also coincide with character growth, too! That would be nifty for a campaign.
Also, I believe the max manifester level is 9, which is just at level 17! With that, epic manifesting will be unlocked.
>>1069369 is the Maxiumum level of powers. Psions and Erudites get powers up to 9th level (like sorcerers and wizards with spells).
Your manifester level determines how powerful certain powers are, as well as how many points you can augment them by.
>>106937So wait. You mean each level of psion is a manifester level or is it dictated by something else?
In any case, I think I'll stick with starting with 10 on Thrallherd/15 in psion.
>>106938Yeah, each level in Psion is a manifester level.
Thrallherd taxes you manifester 2 levels over the course of 10 class levels. Your total manifester level is 23.
>>106939Alrighty. I think it won't be an issue for now. Now that that's settled, I think I'll focus on spells fully now.
>>106941Apparently I don't have permission
>>106941You forgot to make your sheet public.
>>106942>>106943Fixed. It should work now, I think.
If not, click this link instead.
https://www.myth-weavers.com/sheet.html#id=1971661
>>106944Nice. You figured that site out faster than I did.
>>106945I mainly improvised. I still have no clue how I should put the BAB since I have +7/+2 in psion and +5 in Thrall.
>>106944Awww, she's adorable. I bet she's tasty
>>106947>I bet she's tastyI guess? She likes her hygiene.
>>106946Your BAB should be about ~12, iirc. BAB stops progressing normally past level 20, but it's the same as Psion BAB.
I just use that site to post info discreetly, since I'd feel like a dick if I choked the thread with my stats.
>>106949I think it has something akin to what you want, too, with the statistic block.
[URL=
http://www.myth-weavers.com/sheet.html#id=1971661][SIZE=+1]Topaz Tower[/SIZE][/URL]
Female Lawful Good Unicorn Psion 15/Thrallherd 10,
Level 25,
Init 4,
HP 148/148,
Speed 30
AC 10,
Touch 10,
Flat-footed 10,
Fort 13,
Ref 8,
Will 16,
Base Attack Bonus 12,
Power Points 240/240
Action Points 18
Masterwork, Deep Crystal Crossbow, Light (Bolts, Crossbow) +13 (1d8, 19-20/x2)
Masterwork, Adamantine Dagger +13 (1d4, 19-20/x2)
Abilities Str 6, Dex 10, Con 18, Int 23, Wis 13, Cha 10
Condition None for now.
???
>>106954It honestly looks terrible.
>>106955>>106954I think it's mostly just a thing feels use to send to eachother and brag about their stats.
>Lawful goodHmmm, did not expect that.
She's looking good.
I'm playing Neutral Good. Matches my chosen plane.
>>106956Subversion successful. You got the bamboozling.I think it matches hers too, but not in the typical way.
>>106957Wait, your chosen plane?
>>106958Ah, don't worry. I thought you were talking about your alignment. I don't think she has chosen a plane to begin with.
>>106959I'm playing a Planar Shepherd. The gist of my prestige class is being devoted to an outer plane in addition to the prime material plane.
My PC is a Shepherd of The Blessed Fields of Elysium: a neutral good plane.
>>106960Ah. Now I get it. Good to know.
>>106960Ah, another question. Would having deep crystal bolts be a drain on money since it can be focused by the crossbow?
>>106962Pretty sure it's cheaper to just have a deep crystal crossbow. It counts as metal.
Amunition is made in stacks of 50, so each bot costs 1/50 the cost of a permanent weapon.
>>106963Could I also have the adamantine dagger with the parrying enchantment or does it have to be made with deep crystal?
>>106964An adamantine dagger is a decent tool just because it's a knife that cuts any nonmagical substance. I doubt any nonmagical obstacle is going to stop this party though.
Parrying enchantment can be added to any substance, iirc. I don't think it's necessary though. Those MMX handbooks should point you to some good universal items. A Ring Of Epic Psionics would be nifty.
>>106970>Ring Of Epic PsionicsNice. The guide didn't even mention it. Thanks!
>>106972Most guides aren't going to mention epic level content, FYI. Only ~1% of campaigns go epic.
I feel like this character is just about ready to be shipped off into the world.
https://www.myth-weavers.com/sheet.html#id=1971661>>106973If you feel like something's missing from the sheet, please let me know.
>>107033Had to pick up some flaws to get both that and get it metapowered, but it should be okay.
https://www.myth-weavers.com/sheet.html#id=1971661
>>107035Sadly, I only have the requisites for the last one at this point, but these will come into play in the late game, I assure you.
I feel complied to pick them up since it fits her current character well: She never actually fought and never trained her body like a usual adventurer does. After all, she was pampered.
>>107036Mages/Psions aren't known for physical prowness. My Druid had 5 Dex before mods.
Good Constition though.
>>107038Yeah, they need their focusing.
>>107039Not really. They're just usually single stat dependent, so they can afford to take it easy.
It's martial characters who are dependent on high stats all around.
>>107040Yeah. Monks and the like need their skills, strong punches and swift bodies.
Speaking of, do you have any specific suggestions for thralls? I'd like the first one to be focused on strength since it would be what she lacked. The second one can be anything they party could need.
>>107042The easiest way would be to find some kind of beefy monster with a level adjustment and max it out to as many hit dice as it can have.
>>107043Right. I forgot she can have monster thralls.
I was thinking more basic, like having a large Earth Pony, but that could work. I'd have to think about the possibilities.
>>107044You want something that'll be a good meat shield, like a Troll Barbarian.
>>107045This question might shock you, but can dragon get PC levels?
>>107047Yeah. Most dragons dip into Barbarian, Sorcerer or paladin at least once throughout their lives. Some Prestige classes are exclusive to dragons.
There's a lot of content pertaining to dragons as characters in the Draconomicon.
>>107067I had some time to look and I think I could go for a golden dragon. They seem like both powerful and non-lethal enough to be a nice companion for Topaz.
>>107068Just note that a gold dragon's level adjustment changes with age category.
You can also take the dragon cohort feat, to gain an extra Draconic Companion. I think there are a few innately Psionic dragons out there (gold dragons are innate sorcerers).
>tfw can turn into a dragon
>>107068Pssssst, I think there's a topaz dragon in one of the splatbooks.
>>107070Woah there. Don't go proposing Topaz to be her new thrall now.You are quite right. There are neutral aligned psi dragons that, while their strength stat is less than desired in the age range I wanted to pick them up, still sounds rather cool, especially since they can control their size when they become adults.
https://www.dandwiki.com/wiki/Psi_Dragons_(3.5e_Creature)I think there's no alignment issues, right? If not, I think I'll go for a young adult of them. Can't say what level adjustment it has, but its CR is 12
>>107071Best part is these psi dragons can have topaz-colored scales, too!And they have a lot of colors!
>>107073Edit: I found the level adjustment, and it's quite the good news!
I think I'll go for a mature adult.
>>107073There are powers that Psions can use to share powers/points with other Psions. If you can establish a feedback loop with your thralls.
I think that link is homebrew.
>>107071That's one of the Psionic ones.
>>107075Darn. It
is homebrew.
Knew it was smelling a bit too good.
>>107076>>106942So, GM, can I get away with this homebrew creature? I haven't found psionic dragons in normal SRD or XPH rules, aside from a psion epic prestige class that is only half-dragon and a race of dragons from 3e that I can't find the stats for.
Pretty sure this breed is actually weaker than their normal D&D counterparts, so I think there's no game breaking stuff in there.
>>107088Damn, got bamboozled.
Well, the proposal is out there, at least.
>>107090Who knows? He goofs his flag sometimes.
>>107091>SometimesMost of the time.
Ehhhh, I'm trying to stick away from homebrew creatures. But the gem dragons
https://forgottenrealms.fandom.com/wiki/Gem_dragon are all psionic. If those don't suit your fancy I'll look at the Homebrew though.
>>107092Those are the ones. I can't seem to find what their stats are, so I don't know what I can expect from them or how can I use them. If you have their stats on hand, perhaps I can actually be able to use them.
Preferrably the Obsidian ones.
The Topaz ones are pretty iffy in terms of personality with... Topaz, the pony, so I don't think I'll be able fit them with the character.
>>107093Edit: Actually, after I read their description in Wikipedia, I think Topaz dragons are good in a twisted way, like the overprotective dog that barks at everyone.
>>107093A thrall isn't the same as a normal cohort. You can have brain-slaves of any alignment.
>>107097I know, I know, but perhaps they can still act counterproductively if given enough leeway to act with free will.
Still, I said I could go for the Topaz dragon regardless. The issue is I don't have any of their stats. Should I guide myself with the stats of a Gold Dragon, maybe? The psionic side is pretty simple: For each level, get some PP and increase manifester level; Their special attacks are said, too, so that's not an issue, but I lack their core stats.
>>107098You could always just Dominate their minds if they step out of line.
You might want to double-check that. I don't think it's manifester level is equal to its hit dice.
https://www.realmshelps.net/monsters/block/Dragon,_Topaz_AdultThis doesn't reveal manifester level. You could check the MMII for that.
http://choisey.free.fr/3.5/Core/Dungeons%20and%20Dragons%203.5%20-%20Monster%20Manual%20II.pdf
>>107099Nice! Thanks!
Manifester level depends on the age of the dragon apparently in the MMII, so if I were to pick a 25 year old Dragon (young), it'll have a manifester level of 25.
I'll use the second link you sent me because it is quite better.
>>107103No.
It's dependent on age category, which is different for every kind of dragon.
And adult dragon is 100-something years old.
>>107105While their stats are indeed different in each age category they have, the age category is the same for all gem dragons, which means the manifester level is the same as the age. Otherwise, Topaz Dragons would have their own age table, which it doesn't.
>>107106What I mean is, they don't have a particular age group, and the psionics part indicates that the caster (or manifester) level varies by age.
>>107107>>107106I suppose I could use the hit dice, since rolling 25 hit dice means the dragon leveled up 25 times, meaning that a mature adult Topaz Dragon would have a manifester level of 25.
>>107108If you're lvl 25, it's unlikely you're going to have a 25D thrall. Thralls are always at least 2 levels behind their masters, and dragons also have level adjustment. I think it was +4 in the Draconomicon.
>>107109If that's the case, I think I can go with a young adult, since it's hit dice is of 22.
So far, the level adjustment I see for dragon in the SRD are positive when having wyrmlings up to juvenile in some cases, meaning it actually gets more levels than it would normally, so I think there is no need for level adjustment according to the SRD.
Yes, I know I'm using inductive logic, but I can't seem to find negative level adjustment in any of the dragons.
>>107106Oh wait, that's for psi-like abilites.
Yeah, psi-like abilites have a manifester level equal to to total hit dice.
I was almost sure that that dragon had innate Psion manifestation though.
>>107110The Draconomicon lists level adjustments for Draconic characters.
Normally, creatures without listed level adjustments are unplayable, but WoTC write in expanded lists.
A positive level adjustment means that it counts as X levels above its actual hit dice.
I'm too sick to read into this tonight.. I gotta sleep...
>>1071063/day Shapechange is definitely an attractive feature. It basically means you have access to every monster power in the books.
>>107115Go to sleep, my dude. I'll handle this for now. Also thanks for your help.
>>107119I think with the effective level increase, I'll be forced to take up to a juvenile Topaz Dragon as a thrall, and I think it'll do its job well, since its strength stat is quite large compared to Topaz's, and it works as a competent physical bodyguard, too. Compound that with its ability to, say, change into a pony to act inconspicuous, it'll do its job in
bigoted, anti-dragon towns, too.
>>107127The Shapechange Ability bis going to be useful no matter what. It's actually kind of absurd that they put that on a monster, since it basically turns the encounter into a thousand different potential monsters.
I guess that's the MMII for you. It's a 3.0 book, and infamous for its whacky and poorly-CR'd monsters. There's a good reason why the removed "polymorph self" and similar spells from the spell-like abilites of every monster that had it in the 3.5e update and replaced them all with the alternate Form ability: monsters that could polymorph at-will were almost unfair to fight and impossible to prepare oneself against, let alone Shapechangers.
I'll sleep now.
>>107129Nice. Well, I think we can both agree a juvenile dragon thrall will be a nice first addition.
Now to find another thrall, not to mention her followers.
>>107129Also, have a good night.
>>107130Tbh, just make all of the believers lvl 1+ Telepaths. You're the most powerful Psion in the known realmspace, so any other Psion you meet would be empathetically drawn to you.
Believers won't be in combat at all (in fact, you'll want to keep them away from combat so that they don't get dominated/reanimated in battle), so it's easiest to just make them all a uniform class. You could add some Psychic Warriors too if you want.
A Psychic Warrior would be a good second thrall. They're great in combat and make good meatshields.
Actually sleeping now.
>>107132Thanks for the advice, kind person!
You sleep well now!
>>107092A question for you GM: Do the thralls who start out as PC characters of the races you mentioned as playable still have the 34 point buy option for their core stats?
>>107135They should be built like normal PCs unless otherwise specified.
>>107137Good. I'm building the second thrall ATM.
Should I make a character sheet for the Topaz Dragon if I'm going to take it as a thrall?
>>107138>sheetThe sheet itself is for convenience. Considering that your thralls are your biggest assets in combat, you'll want to have their stats on hand. It doesn't really matter where you write it down so long as you have it.
>>107139Got it. I'm thinking of having the psiwarrior as a tripper, just so you know.
>>107140Speaking of which, I'll just post his portrait now so I can place in the sheet.
The second thrall creation has been completed except for items.
https://www.myth-weavers.com/sheet.html#id=1974791
>>107145Tashalatora: very shrewd taste.
Tashalatora Psychic Warrior is one of the better unarmed builds.
>>107146Should he have the same gold amount or does it share Topaz's gold pool?
>>107147Thralls work like cohorts: they have their own equipment as per characters of their effective level.
You'll probably want to load him up with stat-boosting items first.
>>107148I'm currently doing that for the time being.
>>107149Good to know when everyone's flags look the same.
>>107150I'll start namefagging when we actually play.
>>107145I find it to be amusingly ironic that a Psychic Warrior with the Freedom Mantle has found himself to be the servant of an epic Thrallherd.
>>107156Kek, you're right!Got it. Another question regarding carts and other transportation: Do you know how much a wagon or a cart can carry?
>>107157It varies by the kind of wagon, but few factors are relavant besides the carrying capacity of the creature dragging it.
>>107159A 20 strength quadruped thrall dragging a small cart, for example.
>>107160Don't make your thrall do mundane tasks like that. That's what believers are for.
A thrall would be capable of dragging a cart, but you're better off keeping him by your side to fend off surprise attacks.
>>107162You are right.
I suppose I could use some believers to drag carriers around.
A
knowledge caravan
>>107163If your believers are nomafs, it could be easy for hundreds of them to travel easily with the Astral Caravan Power.
I think I'll withhold from extremely fast travelling for now, as I would need the extra time from travelling to read the stat increasing books I'm picking up.
Here's an updated sheet of Topaz and her Psiwarrior thrall.
-Changelist
--Changed Headband of Intellect to Headband of Epic Intellect
--Added Diamond's items
which I need to confirm if I can put on both belts and the periapt as well as if he can use Epic Psionics Ring. https://www.myth-weavers.com/sheet.html#id=1971661https://www.myth-weavers.com/sheet.html#id=1974791
Made Slight changes to Sister's build.
I modified it so that she would have gained Iron Will at lvl 1 in compensation for the Fussy flaw. I removed Iron will from her 18th level feat slot and replaced it with Bonus Domain (Destiny).
https://www.myth-weavers.com/sheet.html#id=1928284Changes can be viewed in the Additional Information section. Will import feats to their appropriate listing space later.
I really dislike how some feats and classes have useless feat taxes, like iron will or great fortitude. Feat taxes disproportionately impact martial classes too.
>>107216Darn. I should've linked the feats. Now I gotta find them again.
Browser History here we go!
>>107219I just do it out of habit so that i remember what books I'm citing. The drawback is that I habitually only take feats available in the SRD.
Lot's of epic psionic content in Legends of Athas. I think most of it would only be available at levels 30+ though.
http://athas.org/products/loa/documents/36
>>107221I honestly think I can't fit any of these epic stuff in my character feat-wise, and the items didn't catch my eye.
By the way, I see you didn't place a single spell in the spell list, using most of the Other Notes section to place both permanent and non-permanency permanen/instantaneous spells. Shouldn't you place the permanent spells in the spell list with an added Permanent label?
>>107222Your definitly going to want epic Manifesting later. Being able to write your own epic spells/powers is too good to miss out on. I was just reading about a Time Travel psychoportation that was able to displace the subject by 5000 years in the past or future.
>I see you didn't place a single spell in the spell listAs a vancian caster, I automatically know all spells available to druids, so i didn't bother writing them. That section is mostly for spontaneous casters/manifesters.
The permanent spells are just all spells affecting her with a permanent duration, so i didn't really bother with it.
>>107223Thankfully, I can, and with the new revelation that I need to metapower both a power and a metapsionic feat, I decided to go for it as well as some new metapsionic feats as well as Psymbiot since I'm going to surround myself with psions.
>>107225Now those are some spicy memes.
>>107227How many of these are there?
Behold!
The new and improved sheets (with links to the powers and feats!)
Diamond Hoof (Thrall)
https://www.myth-weavers.com/sheet.html#id=1974791Topaz Tower (Thrallherd)
https://www.myth-weavers.com/sheet.html#id=1971661
>>107227I require your assistance.
Do my believers also get their own money pool or do they actually have their own?
It won't matter either way, but I need to know.
>>107230They have equipment as NPCs, which is less than half of PC level, iirc.
Note that your total wealth includes everything you own, including your home and travel provisions. Considering that they're all low-level NPCs, their specific possessions shouldn't be relavant enough to bother doing math for. Just say they've got everything they need to make it through the month on their own.
>>107231You
would be right if I weren't giving them stat boosting items.
Yes, I know it's not optimal and downright moronic but Topaz cares about her believers.
Besides, it should allow for better carriage transportation.
>>107232Stat-boosting items for what though? They're not viable combatants. You're better off just leaving them with saddlebags and their wealth in gold so that they can buy food every day for a few months without consistently rolling profession/survival.
>>107233See, I thought about making them shapers, who at first level get astral construct which can be boosted in level for 2 extra power points each, while not explicitly stating they need a higher manifester level.
This is why I would increase their intelligence score by +6
and their strength score by +6. Honestly, me and the two thralls have enough money to spare to buy rations for all of them including us for 20 years comprised of 31 days each if I were to buy a banquet for every single believer and thrall.
That would cost 12,350,400 btw.
Note that giving lvl 1 NPCs is kind of begging creatures and other NPCs to rob them moreso than helping them out believers/followers don't gain XP: they're not exactly career adventurers. You can obviously protect your followers, but you won't be with them all of the time. They could all benefit from saddlebags, personal carts, travel provisions, sets of masterwork tools, winter clothing and other necessities more than they would be able to utilize heroic equipment.
Of course, it's your character, so do whatever you think is the most interesting. I just thought it seemed like unecessary work.
Pic unrelated.
>>107235I missed a period somewhere after the first sentence..
>>107234>increase their intelligence score by +6 and their strength score by +6Low level NPCs wouldn't be able to afford such equipment anyway.
You could also give them Hidden Talent, or any of the other feats that give you bonus power points.
>>107237Darn, I thought I had a nice idea going.
Alright, I want the level 1 peeps to be the ones to move the carriers. What do you suggest?
>>107238I would say make them nomads. Being capable of joining an Astral Caravan is probably going to be essential if you're serious about taking this herd on epic adventures without half of them being picked off by random monsters.
>>107239I read that there's going to need some hoof-holding to actually go along the planar dimension.
I assume every single believer must carry saddlebags but can't into carts, wagons or carriers then?
Damn. I wanted some off-time to read the stat-increasing books.
>>107240You can probably come into the game having already read the books. Just be sure to nite them as part of your equipment costs.
Believers can probably pull carts themselves, but it's not really something you'd need to be too specific about.
>>107241I know that, but the whole 'holding hoofs' is going to make it hard, I'd believe.
On the book part, I have some that increase intelligence including extra skillpoints if read. Do I have those extra skill points from the Int increase?
>>107242If read and level up afterwards, I mean, since they're not temporal.
>>107242Probably if you promtly apply Psychic Reformation. I got some slight inherent bonuses through Epic VoP, and I applied the +2 Int to skills, since it's inherent and not Enhancement.
Be sure to learn Psychic Reformation, btw. It'll let you reverse bad decisions.
>>107244Already have it, so that part is covered.
Now, you might fall over in shock, but I have
a lot of books, specially on Diamond's inventory, that are for leveling up both him and Topaz and the dragon
if possible, of course. I think they can speak and read common since they like to strike up a conversation before fighting. This means I would get 20 Int points from reading all four total Tomes of Great Thought.
>>107245Leveling up their stats, of course. Not actual level-ups.
>>107245Inherent Bonuses can never exceed +5. It doesn't matter how many of the same book you read.
Otherwise Wizards could use economy shenanigans to grant themselves infinite intelligence.
Biggest question in d&d when it comes to Optimization:
>>107248It would've stacked if there wasn't an inherent bonus so that was why I picked it.
Sad.Now, I wish to ask you about equipping both Belt of Epic Strength
and the Monk's belt. Is it possible?
>>107249Bonuses of the same type almost never stack. It's a rule in d&d that stands as a basic pillar of sanity in the game's structure.
You only have one belt slot, unless you're an epic Character with the Extra item space feat.
If your Tashalatora Psi Warrior has a level in Monk, he doesn't need the monks belt. The monks belt is overpriced and only good for Druids (who benefit quite a bit from it).
>>107250What about both Ring of Epic Psionics and Periapt of Epic Wisdom?
>>107251Those work.
If you can afford them, the Bracers Of Relentless Might and the HorseShoes of The Peerless Steed would be a must on an epic martial character.
>>107252They're now taken.
I don't want the extra skill points for now, so I think I'll make all of the books as read by Topaz and the other two thralls in order to get that EPIC character experience and get the extra skill points next level.
>>107253Sexy.
I'm still working on my dire Elephant. I'm contemplating how cheesy it would be to turn it into a grootslang via Curse Of Lycanthropy...
>tfw you've hammered out just about every aspect of your character aside from items and the only thing left to optimize is total cheese
>>107255I only hope the GM can manage this armageddon.
>>107256Armageddon is a bad spell. I'd never use it.
>>107259I don't even have it on the spell list, so I think I'm safe from ever picking it, even if I wanted to use Expanded Knowledge to get it.
>>107260I was just making a joke.
Armageddon is a Sanctified summoning spell that summons a few angels over the course of 10 rounds, and gives you 1 permanent level drain as its sacrificial component. It's only marginally more powerful than Elemental Swarm, and that's hardly ever worth casting.
Still, it's another spell on the Vancian list, so I'm none to complain as a Druid.
>>107261That... doesn't sound great still, honestly.
The book of exalted deeds is full of underwelming content...
Vow Of Poverty absolutely sucks unless you're a Druid (and it was made for monks), and the only reason Druids don't suffer is because they're tier 1 casters and can handle the nerf.
Evil characters get all of the cool stuff...
>>107263T-topaz isn't evil...
She a pure maiden!
>>107264So long as you don't consider stripping ponies of their free will and having them worship you to be morally questionable Xp
>>107265Yeah, that's true.
But she a nice pony who happened to have powerful mental powers to sway ponies to her cause!D-don't think too hard about it, b-baka!
>>107265>>107266I have extremely sad news: My juvenile dragon doesn't actually have shapechange. He gets it when it's a great wyrm. He only has Feather fall as a power.
BTW here's the juvenile dragon with the stats from reading the books and its abilities and power.
https://www.myth-weavers.com/sheet.html#id=1976197
>>107267Oof.
Oh well, guess Shapechange will be my thing then Xp
>>107269Don't you make me jelly! I gon psi dominate u and add you to the herd!Not really, unless you act in an evil way,
so try not to do anything too chaotic that could harm others.
>>107270It matters if NPCs try to chop down trees in my territory: Then the McNukes fall.
>>107272I had an idea for an epic spell based on Viridi's Reset Bombs, from Kid Icarus: A creation spell that nukes a 10 mile radius but doesn't harm animals or plants.
Could probably get it at ~70 DC.
>>107273>~70 DCOi! Remember I have tons of ponies that I don't want dead! You better not set it off near any of the believers.
>>107274Don't murder trees.
>>107275I don't think murdering trees is part of the to-do list.
However, if me and my believers need to warm ourselves (excluding the dragon who has cold immunity) I expect you to have an alternative.
>>107277Good. Skilled mane workers are hard to come by.
>>107277If you're still alive, I want to ask if giving my believers tower shields would have a positive impact on their survivability.
And here is the template for all of the believers.
Yes, they're kineticists more than nomads like you've suggested. It's going to be one big conga line.
https://www.myth-weavers.com/sheet.html#id=1975680
>>107279Not really. You want to meet them far away from combat. Thanks that they'll need shields for are going to just blow up the ground beneath them.
What they need is a quick and easy way to teleport out of harm's way.
Usually, the reason why believers are different from regular leadership is that you get more in 24 hours if they die off.
Psions have some interesting alternative class features, some of which give at-will abilites (rare in 3.5e). I once had level in Egoist on my Lothtouched Anthropromorphic Octopus, just so that it could gain Minor Change Shape for disguise purposes.
https://molivero.com/dndtools/USRD/srd/classes/basePsionic/psionicPsion.html#temporal-grace
>>107281I'm trying to go for them being able to fire off spells at a medium distance to try and damage further off than the thralls in this case, since most of their spells are medium range in order to have some sort of support fire.
Literally in case of the level 1s since they both get matter agitation and control flams.Aside from that, only the 5th level believers onwards get the benefits of the feat, so I'm not sure if it's worth it to change all of the believers to nomads just for 4 of them, unless I go for another sheet.
>>107285Just note that spell resistence is transparent with power resistence, so anything with spell resistence probably won't be affected by their powers, which is most creatures we'll encounter in the adventure.
Most creatures are going to have at least 5 resistence in every energy and some damage reductiontoo. Even in group encounters, I doubt very few of the monsters we need to worry about will be less than 20 CR.
If we think of a difficult epic encounter, an infernal Hell Brigade includes 1 Infernal plus 1d4 Balors or 1d4 Pit Fiends, plus whatever minor fiends that the Balor or Pit Fiends summon. And that'll be median difficulty, depending on how many Epic Books GM has read the typical encounter will be a lot harder than that. You can expect half of the encounters we'll face to be our CR and the rest to be a bit higher or lower.
Of course, losing a few believers isn't going to be a big loss, but some enemies will have at-will reanimation powers, like a Pit Fiend's Create Undead or a Shape of Fire's Create Spawn. It's good to have a more of escape, in case piles of corpses become liabilities mid-battle.
>>107286Trust me, I would go for some sort of escape utility, but the level 1s and 2s don't have those modes of escape you speak of, even the nomads.
At most the level 3s can get Dimension Swap, which could help out a bit, but the level 1s and 2s don't benefit from it.
I supposed I could make the 5th and 6th level believers to be able to cast Astral Caravan, too.
That should allow them to go away, like so.
https://www.myth-weavers.com/sheet.html#id=1975680
>>107288Hmmm, you have a point.
>>107289That looks like a great idea. Group synergy is the key.
>>107290Specially if I make the believers augment it. It adds a 25% for the enemy to miss their attacks if they try to kill the about to travel peeps.
>>107291Cool. It's looking good do far.
>>107292Granted, the peeps need to have some points into knowledge (The Planes) in order not to get lost along the way, and their max is 8 in their best level, so it's best used in case of emergencies. Otherwise, Topaz should lead.
>>107293Only one of them needs knowledge for that to work.
>tfw 25 ranks in knowledge (the planes)
>>107294Not if all 4 level 5-6 believers start their own astral caravans to get away quickly.
It's more of a precaution.
>>107295If that's the case, load them each up with 5 ranks in planes knowledge and max out Survival. Wouldn't want them getting screwed by Githyaki raiders.
>>107296I can't max it out since they're not really nomads, but kineticists. I guess I could make the 5-6 levelled peeps into nomads and invest in Energy Missile and some other power with expanded Knowledge in order to get survival as an actual skill and not a cross-class.
>>107297Hmmmm
Why kinecists? It's arguably the weakest discipline.
You could also use Hidden Talent to get 1st level psychokinesis powers. It's a good feat for low-level characters.
https://dndtools.net/feats/expanded-psionics-handbook--65/hidden-talent--1387/
>>107298Well, I wanted them to be able to do some sort of damage still, and energy missile is a good way to do some damage with low-levels with its 3d6 rolls that has a reflex save to halve damage, combined with the electricity type to have a +2 Save DC. Besides, most of the nomad skills are quite poor, unless climb, jump and swim are actually needed for my caravan build.
>>107299Nevermind, here's the new and improved nomads with energy missile. Move the autohypnosis points to knowledge (geography)
https://www.myth-weavers.com/sheet.html#id=1975680
>>107300I always found this thread to be an interesting guide for making low-level NPCs.
Soulmelds are your friend, btw.
http://www.giantitp.com/forums/showthread.php?232822-The-Commoner-Handbook
>>107301Quick question: Should I go for bowmaking or weaponsmithing?
>>107302You personally? Nah, don't even bother. You have high enough int to take 10 on crafting masterwork weapons, and it's not like nonmagical weapons are going to be useful at all in this adventure. All of the enemies with have DR/epic or at least magic.
>>107303I mean for the followers, since craft is a skill they can take.
Bowmaking is quite profitable and also pretty light to carry around.
But weaponsmithing has a lot more options at the cost of somewhat higher DC to succeed.
After that, I'm not sure how to carry the believers whom I put wagons on, unless it doesn't actually matter.
>>107304Carry as in travel with Astral Caravan.
>>107304>profitableMaking tiny amounts of money over long courses of time is beneath you, tbh. Craft skills are hardly ever relavant.
Just give them all light crossbows as part of their basic equipment.
>>107306I have no idea where to put the skill points if that's the case. Climb, maybe?
Perhaps I can still put craft (weaponsmithing) in case crossbows get stolen?
>>107307Put them into psicraft, knowledge (Psionics), and concentration: those are the core skills of Psions.
Especially with Telepathy you can use aid another actions to add enormous bonuses to your PCs psicraft checks.
>>107308Psicraft and Concentration are already taken, but I guess I could also take Knowledge (Psionics). Should I also go for Knowledge (Nature and Geography)
Separate knowledge skills too?
Any knowledge skill would work.
A telepathic hivemind of knowledge checks using aid another could answer virtually any question.
>>107311I think dungeoneering, local or history may be a bit more useful than nature in this context. Nature gives you a synergy bonus to survival though, so whatever you think is best.
Nature isn't that useful of a skill, since we'fre unlikely to meet fey or giants, and identifying animals isn't important unless you're capable of wildshape.
>tfw 28 ranks
>>107312Geography grants a +2 Survival in not stumbling against something bad while travelling and +2 is to survive better in the wild.
However, the level 1s can easily only place 1 point and spread out into the other knowledge fields
since they don't have the synergy bonus and from what you say, they should easily pass skillchecks on their own if they assist eachother, from 1 to 135 peeps.
>>107314>not stumbling against something bad while travellingI actually don't think low level monsters are going to be that big of a concern. I doubt GM is going to stat creatures to keep picking off your believers, knowing that you get new ones in 24 hours. Anything that's going to attack them is absolutely going to find them.
>>107315Well shit. Currently spreading out the level 1s into having more varied knowledges, but the ones able of obtaining a synergy bonus will keep their +5 on Knowledge (Nature) but pass the other one into dungeonreeing.
>>107317Pseudo-leadership is rather complicated if you're actually stating followers for practical application.
Just note that you technically don't have influence over what believers are attracted to you, so you might want to run it by GM for clarity.
>>107318I'm surprised he didn't jump to say anything so far.
>>106848I suppose everything's alright on your end, GM?
>>107319He probably hadn't read most of it yet. I wouldn't blame him.
>>106507Are PCs going to come into the game already knowing eachother?
>>107324I'd believe you. Reading others' character sheet can be exhausting.Heck, I made 4 sheets for this one campaign and I got my brain melted because of it.
>>107325The reason I ever made a VoP druid is because the character I made before that was an Artificer. Artificer is probably the most difficult, tedious bookkeeping class in 3.5e, and it left me with a subtle loathing of the 3.5e item system.
VoP is bad, and doesn't work on anything but a druid, but it's simpler this way and this way I won't cry when enemy casters hits me with Disjunction. Druids are pretty easy to play too.
>>107326It's all the details to keep in mind that's mind-boggling, and keep in mind GM has to play around every single thing we have as characters.
Gosh, i need something to take my mind off of that gay cup.
Does everyone have a desired party role? It's better to know ahead of time. I built my character to be capable of:
>Battlefield Control
>Summoner
>Melee Damage
>Face/Diplomancer
>Range Damage
>Healer
>Tactical Mobility
In that order
Did anybody have their own role they wanted? I don't like to eclipse niches, so I might refocus my character if anybody wanted one of those as their main thing.
I've got Greenbound Summoning and Rashemi elemental summoning, so i can flood the battlefield with thorns and sinkholes when necessary. Most of my prepared spells are going to be buffs or AoE catastrophes, but I'd prepare more a lot more utility spells if anyone else wanted to be the main evoker.
>>106507Henlo, i want to play.
>>107331Ah, lovely.
Have you decided on your class?
>>107335Yea i thought Artificer was Pretty neat, my sheet isn't finished but i'll post what i have so far.
6 str -2
13 Dex -1
17 Con +3
28 Int +9
8 Wis -2
15 Cha +2
Bab +18/+13/+8
Fort +14
Ref +8
Will +14
186 hp
Appraise 15
Balance
Bluff 20
Climb
Concentration 20
Craft Weaponsmithing 28
Craft ArmorSmithing 28
Craft Alchemy 28
Craft bowmaking 10
Decipher Script 15
Diplomacy 20
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge Arcana 20
Knowledge religon 20
Listen 10
Move Silently
Open Lock
Perform
Profession Craftsmare 20
Ride
Search 1
Sense Motive 20
Sleight Of Hand
Speak Language 15
Spellcraft
Spot 10
Survival
Swim
Tumble
Use Magic Device 28
Use Rope
Craft Magic Arms And Armor
Craft Wondrous Item
Eschew Materials
Craft Construct
Craft Wand
Scribe Scroll
Brew Potion
Combat Casting
Attune magic weapon
>>107339>Epic ArtificerWew. Another tier 1 pseudo-caster.
Obligatory memes.
>>107341Could i make a party cannon?
>>107345I'm not the GM, but what exactly is a party cannon?
>>107349You know, like Pinkie pie's.
>>107349>>107351I guess it could count as an epic item creation, maybe?
>>107354Yeah, but the question is what kind, what caster level, and what the total cost would be.
>>107329You could say Topaz is a jack of all trades in that regard, seeing how I can dish out constructs that decimate in melee, have some save or dies here and there, have the capacity of being the face, have some battlefield control with both Diamond who's a tripper and Entangling Ectoplasm and have a small but efficient list of direct offensive spells. The things I would lack is a healer and possibly tactical mobility since my teleportation is personal and I guess Diamond is the main pony who can do it, but Inertial Armor, Vigor and Share Pain give me the essential items to not need a healer.
In other words, go wild if you want to.
>>107358I honestly have no idea. My psion stuff was enough of a headache for me.
>>107331A coot
Glad to have you
>>107339Pretty good.
>>107351Hmmmmmm, definite we'll see. Depends on what you want.
>>107364Yes.
Why do you ask?
>>107365Who asked you fgt?
>>107364They Are The Biggest of Gays. Even Gayer than the Faggots that Parade Around. Candy Is Female in case you were interested about that.
>>107367"She gets my vote"
>>107366Just checking for faggots.
>>107339>Speak Language 15What languages exactly?
>>107371What Languages are Available?
>>107372Idk, but 15 ranks is 15 different languages. It'd cost you 30 points too..
>>107373There are benefits to putting more than one rank in language,....
>>107374If it's a class skill and you've got a bunch of language dependent abilites, like a Bard.
Otherwise it's kind of expensive.
I'm none to judge though.
>>107374>>107373Maybe i should lower the ranks some then.
Maybe 5
My PC knows 8 languages:
Common
Draconic
Druidic
Ignan
Sylvan
Celestial
Infernal
Terran
>>107377You come into the game knowing 10 just by virtue of your intelligence score. What languages did you want?
>>107378Common
Draconic
Changling
maybe, are there any changlings in this game?celestial
Abyssal
Zeebrish
>>107359You certainly have the abilites of a diplomancer, so you could be the speaker if that's what you want.
I've got a pretty big Diplomacy modifier and maxed out perform (oratory), that I get through Greensinger Inititiate. I've got permanent tongues and comprehend languages, so I could handle whatever you don't feel like.
Astral Constructs are the Psionic equivalent to summons. I've got a summoner's build, but more Summons to clog up the battlefield and dogpile the enemy is always appreciated.
I have access to a lot of at-will healing SLAs via my planar Wildshape, so healing won't be a problem. If I get a little bit abusive with Shapechange and use the Tome Dragon for Free Metamagic, I could give everyone Persistent Lesser Vigor. I'm more than happy to be the main healer.
>>107379GM said no Changelings.
>>107380I think he meant as a playable race, not related to languages.
Speaking of, I never did pick languages. I guess I'll definitely have common and draconic speech since how else am I going to talk to Phosphorus. Other than that, I'm not really sure.
>>107381If you take the 5th level telepath ACF, your at-will telepathy could let you communicate with any intelligent creature.
>>107380Something else to note, and I know it's a bit sappy, but could you plase heal my lil believers if they get hurt?
>>107383If they somehow get hurt without being totally splattered all over the realmspace? Sure, I guess.
>>107384Hey! They are nice ponies!
>>107382I took it, so there's no issue then.
>>107380Hmmmmmmmm
>>107383Lil Believers?
>>107387Yeah, they're nice lil' level 1s.
They do Topaz's braids.
>>107388Cute,will they do candy's Hair.
>>107380Appraise 20
Balance
Bluff 10
Climb
Concentration 20
Craft Weaponsmithing 28
Craft ArmorSmithing 28
Craft Alchemy 28
Craft bowmaking 10
Decipher Script 10
Diplomacy 10
Disable Device 20
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge Arcana 20
Knowledge Planes 20
Knowledge Architectiure and Engineering 20
Listen 5
Move Silently
Open Lock 10
Perform
Profession Craftsmare 20
Ride
Search 20
Sense Motive
Sleight Of Hand
Speak Language
Spellcraft 20
Spot 5
Survival
Swim
Tumble
Use Magic Device 28
Use Rope
here are my revised skills, i forgot i used the wrong class when i wrote those down.
>>107389Are you doing straight Artificer 25?
>>107390Yep, its already difficult enough without doing multiple classes.
>>107389Maybe~
You have to be nice tho.
>>107393Candy Can Be Nice, When She Wants.
>>107394Ah ah~
Be nice
all the time.
>>107396Hmmmmmmmmmmmm Just to topaz.
>>107392Straight Artificer is a good build.
It's a tier 1 class, after all.
>>107397Oi, you two haven't even met yet.
>>107399Shhhhhhhhh
>>107398Any tips on what to Add next?"
>>107397Not good enough.But it will suffice for the time being.
>>107399It's just OC talk.
I think.
Game should start on 12th of August.
>>107400Feats, equipment, HP, personality, goals, etc.
It'd be unironically good to make an Excel spreadsheet for dedicated Wrights crafting.
>>107401Yea its just OC talk.
>>107402I've Got Personality, Hp,and Feats.
>>107408Although I'm dropping a
big hint of Topaz's alignment.
>>107417mine's Chaotic Good. so we should get along well enough.
>>107419Oh boy! We're a big good family!
After we get to meet eachother, of course.
>>107402>>107417What are your characters like?
>>107423I'm playing a Kirin as a Neutral Good Sun Domain Druid, PrC'd into Planar Shepherd of Elysium, and dipped into Radiant Servant Of Pelor.
I built her with Vow Of Poverty, and applied Dark Chaos Feat Shuffle multiple times to get more domains from the feats I swapped out. I'm using the spontaneous domain-casting ACF, so I've got less spells than I would normally have, but much more spell versitality that can be useful in a pinch. I built her with Persistent Spell and Divine Metamagic, so I figured I'd have her loaded up with a bunch of persistent buff spells so she can melee, while using the SLA's she gets from Planar Wildshape for ranged attacks.
Pic unrelated
>>107423Playing a lawful good Psion Thrallherd, able to command two thralls (cohorts) and a lot of believers (followers). She has telepathic communication as an AcF, and some items to boost intelligence and power points. The thralls are mostly strength-based, with one of them able to expand himself to trip every single thing, specially with stomp, greater, while the other is a juvenile dragon that, hopefully, can grow further along the campaign so that he achieves his full potential. Has a mix of offensive, defensive and utility spells, somewhat leaning on the second or third but her thrallherd levels took away two manifester levels so augmenting is a bit lower than usual.
She won't be trying to get into the fray tho. She's not viable as a melee combatant. That's for her thralls and constructs to handle.
Pretty sure you could grapple her to submission if her thralls aren't around for some reason, but beware, for she can turn you into dust easily.
>>107437>a baby dragonWith buffs/support, Spike is better off being wee than being ginormous
>>107440I could just summon some big ones anyway.
>>107441I'm looking forward to talking MAAAAAAD shit in character
>>107442Interdasting.
What kind of character would you like to play?
>>107440It's at the middle.
>>107442Try not to harm anybody.
>>107445Nice.
What kind of class(s) were you looking at?
>>107447What does cowe do?
>>107449Do you have a party role in mind?
Melee? Healing? Stealth/Scout?
>>107450I bet it drives you nuts wondering whats under the christmas tree
>>107451I'm just bored right now, tbh.
>>107452It kinda is. We still have 6 more days of planning.
>>107453I've got mine mostly finished, but it's good to make sure everyone has the time, given the high-stakes, high-magic crunch nature that is an epic adventure.
I'm currently reading Dark Sun for variant Druid content.
>>107454I think I'm ready with the current loadout.
Hopefully I'm right.
>>107455I have a Bard mostly-finished just in case my Druid dies.
>>107436That's a very familiar character description.
>>107456I'm getting real spooked.>>107457It's just your imagination.
>>107457It really should be
>>107459Characters die. That's part of the fun.
It doesn't hurt to be prepared for sudden death. My character is so beefy she's pretty much impervious to anything that doesn't kill her instantly.
>>107472How Much Hp does she have
>>107475300-something, after Constitution boosters.
>>107472Well, you may be right.
>>107476i only have 186. :(
>>107480I only have 150-something.
Don't worry.
>>107476>>107480>>107481I have a cowe
Notice how I'm deliberately avoiding telling anyone anything? I'm not expecting anyone to do likewise, I'm just gonna talk shit Xp
>>107483Cowe? like Arizona?
>>107483No biggie.
While team composition is important to confirm now, I completely understand your inclinations.
Gud cowe, tho. Be wary it can speak.
>>107484Why yes. I am blatantly and unabashedly requisitioning Arizona's likeness for the purpose of this campaign.
>>107486Oh boy, a sassy McRib combo. This'll go great.
>>107486Well hotdamn. Wasn't expecting her.
Although what race would she be? It should be important to state now.
>>107483That's alright.
Just be ready to play next week.
>>107490There's a system for making medium sized Anthropromorphic animals in Savage Species.
The stats for cows were originally printed in some 2e book and converted to 3.5e. Bison would probably be the better base though.
>>107490Probably Earth pony modified. i could be wrong though.
>>107490*looks around in disbelief, as though hoping there is someone hidden watching this exchange*Uh, a cowe?
>>107492I know, but the GM clearly stated it either has to be one of the races in the OP or a direct copy of it.
Althought it's quite obvious it's going to be an earth pony copy.
>>107495Interdasting.
I was thinking about dicking around with the Metamorphosis seed at some point in game. My Druid is only a few decades away from the end if her natural lifespan, so becoming ageless may prove to be worth the investment depending on how far the campaign goes in time.
>>107495>direct copyYou underestimate my autism
>>107495Hi yes, I am GM.
I'd say cao is what
>>107493 said.
>>107497I don't
>>107497I suppose.
I'm only stating that in order to play the cowe, it must have the same racial traits as a race in the OP, which the Earth Pony easily fits into.
No one's underestimating their austisms here.
>>107498GM, are epic casters allowed to come into the game with spells pre-developed? Is so, how many? I would normally write off past spells as total equipment cost, but this feels like a special case.
>>107502Cows don't have cutie marks though.
>>107505Who says so?
Cow can have cutie mark as a sort of special splotch.
>>107504Yes
And the GM spake, saying, "First shalt thou inscribe the stone tablets. Then, shalt thou count out three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then, does the player have enough sacred spells to cast towards thy foe, who, being naughty in My sight, shall snuff it."
>>107510Is it the same as powers, too?
>>107509Well, here's a question then.
Is a cutie mark an extraordinary or supernatural ability? I'd like to know, because I have some interesting debuffs that could totally screw enemies depending on how it's interpreted.
>>107510Engraving Epic Spells on stone tablets for other casters to read doubles their spellcraft DC, as per the ELH.
My character is capable of developing spells at about ~75 DC; could I have developed canonical spells with up to half that difficulty?
>>107510One, two, FIVE
Seriously here's the thing. I'm deliberately using parameters that are otherwise undefined for several reasons. For one, everything you know about my character is what you will see and interact with. I'm not gonna meta
anything. You're all welcome to draw your own conclusions, and they're probably gonna be more or less accurate, but ultimately she's a cowe (which will be less/unknown to ponies of many varieties) and if you want to know more, ask in character
and see what happens XDDD
>>107513I'm going to meta
everything . I'll always make it clear what my character is doing, how she's doing it, and what the lasting impacts on the universe will be.
:3
>>107514Yes, you're my principle inspiration
>>107512It's to add a skill to max, like the Earth Poner.
Not sure why are you assuming cutie mark have inherent spell effects.
Unless I am not bigbrained enough.
>>107518Well, most powers inherent to creatures are divided into either Extraordinary or Supernatural abilites.
For example, if I targeted a pony with Expunge The Supernatural, to permanently remove their CM, would they simply lose the skillpoints?
*casts legend Lore on cowe*
>>107520I don't suppose it's a supernatural or extraordinary skill.
I think, not sure.
I simply thought it as a racial trait and that's it.
[2d20+28 = 52]>>107526Whatever it it, I would add at least +28 by discharging Moment Of Prescience and Reserves Of Strength, and roll 2 separate dice via persisted Choose Destiny (take the better result).
>>107529Huh, too bad we're not playing innit?
>2d20Yeah no
>>107530I've got divination buffs coming out of my ass.
>>107532You got something coming out ur,....
>>107532My GM's gavel is gonna be joining those buffs
>>107531That's what I would have rolled if we were actually playing. Choose Destiny is s 9th level spell that I can Persist at the beginning of the day in a buff ritual.
>>107535Ah huh. You'll just have to explain why your Kirin is using a 9th level spell against a random cowe
>>107537I wasn't, it was a joke. And it's not a targeted spell, or a 9th level spell. Legend Lore is 5th level.
If we were actually in character I'd just use detect thoughts.
>>107539Ah, Choose Destiny is just a spell she'd persist at the beginning of every day, via Divine Metamagick or the Tome Dragon's Free Metamagick ability (through persistent Shapechange). It helps her avoid being disintegrated by Nat 1's, or missing on important attack rolls. I spent a whole feat just to gain access to that spell.
>>107540>I'm going to use a persistent 9th level spell to augment a 5th level spell on an otherwise random character, in advance of any actual gameplayYeah, no
>>107541I said it was a joke, m8. You're the one who told me to roll.
>>107541This isn't canon, it's OOC.
You got owned, tho. Backpedalling at its finest.
>>107543Exactly. Its OOC. If it were in character, I'd be employing a different strategy, but that strategy would be revealing. Since I'm not obliged to go along with it, I'm not gonna.
>ownedNigga please
>>107545You did say roll for knowledge.
Now you'll have that pending.
>>107543Divination is a very useful and underrated school of magic. Nobody can keep secrets from a full caster.
Legend lore doesn't even require an actual roll, just a few minutes of concentration. Characters above level 11 are considered to be "legendary", so they always have information that can be divined.
>>107549>knowledgeNope
>>107550And again, nope
>>107552You can nope all you want, my boy, but all of your secrets are revealed!
You don't really have to say it tho. Just know that your playful attempt to act mysterious backfired.>>107550I have a supplemental read thoughts as well.
>>107552It was a joke, m8. I'm not actually going to just forcefully reveal all of your character's secrets for no reason.
>>107556Telepaths are great at finding stuff out, not as good as Seers, but good nonetheless.
>>107557I know it is. Don't worry. I wasn't expecting him to actually answer with your roll.
>>107558Yeah, and she can also always keep up with follower needs and other PCs with telepathic communication too.
I was tempted to take Divination, Psionic but it was a bit too eh.
Maybe I'll take it, maybe I don't.
>>107559>>107559*answer to your roll
>>107559Your believers could allow be really useful if they all roll gather information or knowledge, or all use the aid another action to assist 1 roll. With a herd of hundreds of ponies all covering ground or thinking in a hivemind to answer questions, you could find out the answer to pretty much any question in a week.
>>107561I think you already mentioned this, but I do have at least rank 1 for the level 1s at almost any knowledge skill just for that. Only ones missing is architecture and... religion I think.
>>107564I've got 28 Ranks in Religion. You can leave religious topics to the nun.
>>107565Good!
I am quite excited for things to start!
Everything's more or less ready.
>>107569I'm excited too.
I've never done an epic adventure before, only dreamed of it.
>>107498Psst. GM. Is there a psionic-magic transparency?
As in, if I use identify, psionic on a spell, I can know what it is, or dispel psionics to dispell magic.
>>107498>>107586It also would work the other way around, of course. Identify magic to identify psionics and dispel magic to dispel psionics.
>>107586>>107587In a default setting, dispel Psionics works on magic and vice versa, unless the "Psionics Is Different" rule is in play (which would be settings like Dark sun, where Arcane magic is special).
As for identification, Psicraft is not Transparent with spellcraft, so you'd need to be a Spellcaster (or at least have the skill) if you wanted to identify spells.
It would work if you had 1 level in Wizard and took Precocious Apprentice to get early entry into Cerebramancer, but that'd be a different build.
>>107593Ah, okay. So the powers identify psionics cannot identify spells but the power dispel psionics does work against magic.
Thank you.
>>107594Psionic Identify isn't really worth learning. Epic Psionic items are going to be few and far between, and even then you could just roll psicraft to determine the school and guess from there.
Same goes for the spell, actually. Difference is that the spell is a waste because it eats a 200 gp pearl.
My family wants to drag me out to a vacation place they rented for the weekend..
I'll try to still play though..
>>107597You're safe for now. Game starts on the 12th, which lands on a Monday, which also means the game will start in the 17th
>>107598Ah, that's a relief.
>tfw cripplechan is kill, so I can't browse the druid/pol/ threads for ideas character thematics
>>107600Oof. Hopefully you'll have the chance tomorrow.
>>107601I doubt it, but I guess it can't be helped.
>>107602I know this is sudden, but should I take both minor and major creation powers?
I'm currently making up the backup character in case Topaz dies.
>>107603No reason to have them both, tbh. You could always have a Dorge of minor creation of you think you'd use it a lot. Psionic Minor Creation is most useful at low levels for making large quantities of black Lotus extract, which is why a lot of Rogues and Assassins take it.
If this character isn't a Telepath, an Erudite could have them both without even needing to choose.
>>107604I was going for shaper, so true creation is also an option.
I assume that will essentially mean just have true creation and discard the two other creation feats, right?
>>107605Idk very much about Psionics, tbh. I just know that Constructer is the best PrC for Shapers.
As for creation feats, idk what they are, so I can't really help you there.
Compensation meme:
>>107605True creation costs XP, iirc. You probably don't want it to be your only creation power if you're a shaper.
There's also Genesis, which is amazing.
>>107608>>107612Got it.
Honestly, I have no idea what I'm doing either, but it's gonna be fun.
>>107614I'm excited too.
I wonder how the exposition will work.
>>107617I wonder how he'll make the PCs interested in defeating the chaos supporters.
It should be easy, since we're good horses.
>>107619Even nongood druids have no shortage of motivations to save the world. Be it out of nature of nature veneration, or just being territorial as usual.
>>107621An unrelated question: Is making the shaper into a nerd who thinks his powers is all he needs in his life, including having relationships, a stereotype?
Don't worry. I won't go ERP, unless a fade to black is presented.
>>107629>backstoriesIt's always shit, and it will never be original.
It's decent though.
>>107632Good to know. Just wanted to make sure there's no friction between characters since we have to stick together and all.
>>107640Meh, you don't need a good excuse to join a party. That's just a given.
>>107688If you say so.
Good thing he's a backup, then.
Because I can't quite say he's a nice pony to hang with.
At least he doesn't disturb nature.
>>107698Always good to have backup.
But if he's evil I'll turn him into a newt XD
>>107702I wouldn't say evil.More abrasive, know-it-all kind and depraved kind of unlikable.I'd still say it's worth of newt transformation tho.
>>107721Poor little thing.
It would be funny to mind change between Topaz and an unsuspecting dragon.
Too bad it doesn't allow it.
>>107729Pretty sure Mind Switch still works on dragons.
I'd personally prefer learning to transform my PCs body though, rather than just possess another. That way my druid can always return to her own adorable form :3.
>>107755In theory, Topaz can also do that, since it isn't a true mind switch where she has to recast it again to go back, so she can return to her pretty form again too, and if she wants her body still after taking it from another being, she can always have her body tied up in case it's hostile and have it as a backup since mind switch becomes permanent if Topaz's body dies.
>>107756Forget about that last part, because the spell kills both participant if one of the bodies dies.
Only true mind switch allows for permanent takeover of the body.
>>107757NPC Telepaths usually use the True Mindswitch to live forever by stealing younger bodies.
>>107758As expected from having such a power.
Honestly, I don't think Topaz has the will to take over somepony else's body.
I found an epic progression for Thrallherd. Could prove interesting:
http://blackmarches.wikidot.com/epic-thrallherdhttps://www.rpgcrossing.com/showthread.php?t=52504The general rule for making epic progressions for prestige classes in the Complete Arcane and the Complete Psionic (not a good book, but still) is to progress class features arithmetically while giving the class a bonus feat every couple levels. This class basically gives the Thrallherd equivalent to Epic Leadership and Legendary Commander, which would otherwise be inaccessible.
>>107760If I'm reading this correctly, if I were to, say, only have Psion 5 / Epic Thrallherd 20, I would still have a manifester level of 23, the same amount of powers known and power points, as well as some extra class features?
I really need to confirm this before I try it.
>>107761Since it's an epic progression, it wouldn't be available until level 20.
You could do:
>10 Telepath, 10 Thrallherd, 5 epic Thrallherd.OR
>5 Telepath, 5 "other psionic prestige class", 10 Thrallherd, 5 Epic Thrallherd.They point of the class is that it gives you a chance to continue growing your herd, in addition to giving you leadership feat-equivalents you may not otherwise be able to possess:
https://dnd-wiki.org/wiki/SRD:Epic_Leadershiphttps://dnd-wiki.org/wiki/SRD:Legendary_Commander
>>107763Ok, so I won't reach the threefold master, which I secretly thank because it means creating yet another thrall for the game.
So I get epic leadership, which pushes up my leadership score up to 41, which allows for even more followers.
If my power point amount and powers known remains the same with these changes, I think I'll go for it.
Still have to tweak the believers again,
since their max level is now 9
>>107766You could get the threefold master by lvl 30, which we may reach if we're graced.
The first link is the one you want, btw.
>>107767I have
all of the links open, so no worries.
I'll go with unchanged power points and powers known.
>>107769Too bad the complete psionic was such a bad book.. It's hard to find good stuff in there..
At least the Expanded Psionics handbook was pretty good, and easy to build on.
>>107770Yeah, the poor book.
No one likes it as far as I could see.
>>107771I have just realized that my thrall needs a level up, too.
I'm thankful the game starts later.
>>107766>which pushes up my leadership score up to 41Th-that's a small country...
And You should have 3 or more 10th level followers.
At this point, you could even have believers that are themselves thrallherds.
>>107773And you know what else changes? I think I can actually go for a young adult/adult dragon now
and improve the psiwarrior even further.
I am quite scared to go for that, honestly. It may make the game too easy, as well as having more chances for Topaz to be sad at possible lives lost.
>>107774Nah, if it's anyone it should be me who chose the strongest possible PrC for Druids built around the capability to apply Persistent Spell to Shapechange...THE Draconomicon has several good prestige classes exclusively for dragons, btw. Bloodscaled Fury is a good one for melee attackers.
I think the Improved Cohort feat may also apply to thralls under the "feat equivalents" clause in the ELH.
>>107775I honestly just want to reach great wyrm status with the dragon. It would be fun to play with.
And dab on them fire peeps with hot water.
>>107773With Metaconcert, Feat Leech and Thieving Mindlink, that could be a infinite pool of cooperative powers and power-points and psionic feats to manifest with.
>>107774Your GM would appreciate you not commanding a small country to flood his campaign with, plz thx.
>>107784I for one welcome a character mind-controlling an entire army, under a pretense of "not Evil"
>>107785An epic Telepath/Thrallherd sounds pretty awesome in that respect. The herd could be made up of virtually every pony in the setting with innate Psionic talent, all joined together by their connection to the overmind.
Literally the Princess of Psions.
>>107786Imagine getting to alicorn status for that in the endgame.>>107784Don't worry, GM-o. They're mostly level 1s, so they aren't too dangerous.
>>107785Thank you, Anon :)
>>107788
REEEEEEEEEEEEEEEEEEEE THEY DIDN'T HAVE WATERMARKS WHEN I SAVED THEM
>>107788
The last one is the most accurate by far in this case, tbh.
>>107793What do you suggest then?
>>107793use pew pew brain powersYes, it is.
>>107794No spoilers
>>107795No, its really not
>>107796>No spoilersWell then.
If you're thinking naughty thoughts, then I shall give you coal.
I think a lawful good thrallherd is unique and interesting. The class itself doesn't have any alignment restriction. Mindbender. If you consider the fact that NPCs are uber-ancient characters who would've practically invented their respective classes, the strongest Telepath in the realmspace could be like a psionic prophet, gathering the psionically gifted from among the mind-blind. I think there was a good NPC Psion who did a similar thing in Dark Sun.
There's lots of ways to fluff it:
> "Those who follow me do so out of the knowledge that justice is not attained through idle hands. I do not question why they come to aid me; instead, I ask why others have stayed behind."
> "I see your thoughts, and they are impure. Come, let me help you cleanse them."
> "You ask yourself if you have the strength to fight this evil. Lean on my strength instead."
> "The gods have seen fit to grant me these abilities. If I am unworthy, I pray they shall strip them from me."
> "Those who cannot think have no use for fear. Without fear, evil is robbed of its greatest strength. Every thrall made is a hammer blow against evil."
> "Penance requires action. Others would kill my thralls for their misdeeds, for they could never be trusted to hold to the ways of law and goodness; instead, I give them a chance to serve a greater justice than they could ever know. And with the passage of time, when my will becomes theirs, perhaps true atonement can come at last."
> "My legion is a better teacher than any prison. What cannot be taught through pain is taught through love."
>>107798*unlike mindbender
>>107796>not a compliment>no spoilersWell, if you dislike it, the least you could do is try to be constructive.
>>107798Hm...
While I'm not directly taking it for Topaz exactly, I think I know how her father would've said in order for her to pursue this exact purpose, coated in a layer of sugar, of course.
>"Travel the world, my filly, and make a lot of strong friends.">"Lend your hoof even to the bad pony and help him or her grow out of her evil nature.">"Why do ponies follow you? It is simple, my filly: You are a shining light in this world, and you are destined to grant it harmony.">"Do not be afraid of taking away the freedom of others when they act irrationaly. Someponies need help to control their urges."Something along those lines.
>>107800Foreshadowing is perfectly constructive
>>107802Wait, are you GM?
>>107803I don't think he is, comparing the ID to actual GM not wanting to be flooded with NPCs.
>>107805Then what is it your business?
>>107806And how is that yours?
>>107806>>107807Don't you worry, for he is only a player.
I think he's the cowe who wants to be mysterious until the game starts.
>>107807Well to be frank, just randomly implying that you dislike somebody else's character to a degree you had to say something about it, with no further constructive comments or criticisms that could be helpful in the adventure that you allegedly want to take part in, is rather rude, tbh.
>>107808Plausible.
>>107809He's just scared I'll take away his capacity to control his character and make it do things he doesn't want to.
It's normal to be afraid of something it can easily control you forever.
>>107813Telepath Thrallherds are misunderstood.
It is time to join the new world harmonic order.
It'll be better for everypony.
>>107822Sheesh, no need to act aggressive. I don't want to make poor Topaz force ponies that haven't done evil into doing what she says.
>>107824He's just afraid to admit he's already a believer.
>>107840Now that would be funny. A PC turned into a believer the moment he or she sees her.
>>107841Sad News: I haven't reached the 10th level follower threshold yet.
>>107876You should by lvl 41 leadership.
You can also use a Charisma-boosting item to increase your effective leadership score.
>>107884Nope, it rounds up to less than 1 aka 0
I would unlock one at level 42 aka next level.
>>107888Ah, too bad.
You can still use a Cape Of Charisma to increase your leadership score.
>>107890Oh lel.
That is a footnote which stated how gaining followers further is half of the previous one, except the first level ones, which is a tenth.
>>107892Wait, I thought they were gloves.
>>107894Oh, thank goodness. I thought I had to somehow justify gloves for horses.
>>107895Make sure to get the headband of epic intellect first.
>>107896Already have it, so no worries.
>implying I have a shortage of moneyNot even close, my dudereeno.
And Constition-Boosting items also help.
>>107900Bracers of Epic Health would do that.
I'll consider it.
But hotdamn, dealing with small changes in my character makes me hollow inside.
>>107912Tell me about it. I've stated at this sheet for hours every day tweeking things. I'm already considering replacing Assume Supernatural Ability with something else.
>>107931Oh! By the way, follower count increased to about 2100 or something along those numbers.
Can't be asked to open up the believer tab again.
>>107953Now make all of your lvl 5 Believers Thrallherds for infinite believers.
>>107958Sadly, the believers are nomads so that won't work. Otherwise, I'll have to go back and
edit, which I'm currently not enthusiastic on doing.
>>107962You could probably get them to be Thrallherds anyway with Expanded Knowledge.
The real reason why not to is that it would be a bookkeeping nightmare and ludicrously cheesey.
I was being ironic when I suggested it.
>>107984I honestly wasn't really pumped into doing it, anyways.
My brain is fried from changing the items, powers and psipoints.
>>107987Inventory is a bitch. Going over to make sure you've got all of your immunities checked off is tedious.
It's part of why I said screw it and built with VoP even though it's sub-optimal. I'll just get all of my immunities from spells, and it's not like an Epic Planar Shepherd needs to be more powerful.
>>107991It is, and I'm pretty sure I have to do exactly that.
I only hope all of this setup is worth it later.
>>108000Item's can be ~80% of your characters' power if you select properly. The 3.5e items system is pretty borderline broken with how inflated it is with treasure.
I wouldn't worry about it too much though. Just get some dorjes for useful powers that aren't on your list, and a few power crystals you think might come in handy. That I'm addition to the stat-boosting items, and maybe a few Wonderous magic items or rings for utility to help.
I'm partial to Nozure's Marvelous Pigments, although idk how useful nonmagical creations would be in an epic adventure.
>>108005I'm not sure about dorjes, so I didn't even touch them.
Nevertheless, I have all the powers I could need.
>>108012Dorjes are crystal ride that are essentially the Psionic equivalent to wands. You can use powers you wouldn't otherwise have with them, and they're also batteries for spare power points.
>>108014I honestly don't care. My apathy levels are quite high for the day.
I'll stick with the current inventory.
Don't worry. Not your fault. I appreciate your help.
>>108020Awww, that's too bad, m8. Hope you feel better tomorrow.
>>108119Now that's a spooky cat.
>>108120Karsus was a spooky kind of guy.
Freaking chaotic neutral Wizards. Not even once.
>>108122Is he
really chaotic neutral, like those random rogues who kill most people and steal everything without a care in the world and justify it as 'that is what my character would do' thing?
>>108123Nah, rogues like that are a dime a dozen. Even I've played one.
More like "I to turn myself into a god by killing the goddess of magic, resulting in the complete and utter destruction of my country".
There was a time when magic was different. Non-epic Spells (or "mythals") didn't always cap at 9th level; Mages didn't always have a limited number of Spells per day. Then one cocky jackass lvl 40 Arcanist decided he'd try to steal the powers of the goddess of magic (and actually succeeded), although he didn't take into account the possibility of all magic in the universe disappearing momentarily after the overthrew her. Then her reincarnation decided to nerf magic as a concept.
I finally finished reading list Empires Of Faerun. Good book. Found some nice guidelines for epic Spellcasting
>>108129He's just showing off before casting Fly.
I want to write an Epic Spell, but idk what to write...
>>108270How about an unwilling fly on others so far they go out of the atmosphere?
>>108271That's already a thing, or so it seems.
https://dnd-wiki.org/wiki/SRD:Nailed_to_the_SkyPoints for style. It just yeets them into space. I'm fully capable of developing that, although idk how useful it'd be.
>fight Epic Wizard
>He just yeets you into space
>>108279Hm. What about a spell to make you so shiny it blinds anyone for some turns, reducing hit chance to -20 or something.
>>108288I have a 4th level non-epic spell for that: Blinding Beauty.
It'd be easy to cook up a spell that just instantly kills any creature with s 70-something save, or a spell that buffs me to god-like levels; but I wanna write something original. I'll probably just take some pre-written spells and write my original spell within the actual story. I'll think of something when the story calls for it.
Maybe I could just take the pre-written spells that fit the Druid Aesthetic, like Verdegris, Crown Of Vermin, or Part Waters.
>>108291What sort of epic spells are you looking for?
Combat? Utility?
>>108298Idk. Something that does something I couldn't normally do. I was considering just developing the Time Travel spell for versitile story utility, or something with the Metamorphosis seed to halt my aging gradually increase my powers. I think I'll just wait and see how many I can develop before I actually do something.
Normally, how many spells I could have already developed would have been dependent on the material cost to develop them coming out of my WBL, but i've got VoP and ignore material components, so it's kind of special in my case.
I'm on vacation anyway. I should probably wait until I'm home.
Is this happening tonight, or do I still have time?
>>108307I don't think so.
>>106507Oi! Is this happening tonight, GMo?
>>108313Uh sorry, busy night last night.
Nah, y'all got until next Friday.
You hear that person lurking and wanting to play? You got time, get over here.
>>106507Can I use Telekinesis to make a trip, grapple, bull-rush or other combat maneuver?
>>108347Good. I've had surprise business the past few days and I haven't had time to finish my character, and I thought this weekend was the game start
>>108347Oh phew. I was getting a little worried.
Thank god, because I still have to properly tweak a lot of things related to the changes I've made so far.
>>108348The spell does indeed say you can do that, so yes.
>>108574I meant with unicorn horn Telekinesis.
Also, would that considered to be a spell-like ability or a Supernatural Ability? I want to know for the sake of concentration and AoOs, and if I can use it to hold a Divine focus while casting a spell (since I need at least 1 free front good for somatic components, and my mouth free for verbal components).
Depending on the details, I may sub Assume Supernatural Ability with Intuitive Attack, or Supernatural Transformation.
*at least 1 free front hoof
>>108575Supernatural
You can hold a focus
No you cannot use the horn for those special attacks
>>108758Noted.
I'm probably going to swap Assume Supernatural Ability for Bonus Domain (Magick), which would have been subbed for an exalted feat via the Dark Chaos Feat Shuffle method.
I am at last back from vacation.
>>108979Fifth level: Procrastinate your modifying the tweaks you should do for D&D
>>108980Same. I still haven't started that Elephant, and I'm unsure what I want to trade Assume Supernatural Ability for.
I just hope Candy's player is done by Friday.
>>108983Is artificer going to take that much time to make?
>>108984Well, where do i start..
One of my recent characters was a certain misanthropic Lawful Neutral Warforged Artificer, and the bookkeeping gave me a headache even though I only made it to lvl 4. Artificer is decidedly the most difficult and demanding class to play in all of 3.5e (and thus all of D&D), because there's so many factors to take into account that can't be ignored or done casually because streamlining any part of it practically amounts to cheating through negligence or screwing yourself, or both. I've chatted with players who used excel spreadsheets in place of regular character sheets. It also requires a lot of planning ahead and communicating with the DM to play smoothly. You could say it's a complex class for players who think Wizards, Archivists and Erudites aren't nerdy enough for them.
I do appreciate the class though; it's a beautiful concept, and it's capable of a lot of different thinks (it can get close to "tier 0" if you optimize). I had lots of fun, but after learning everything there was to know about items, i left with a subtle loathing of the D&D item system, which i can confidently declare to be broken and a mess. I made a VoP druid just because that's the impact it had on me, even though the right items would absolutely make my character twice as powerful.
I really can't say. I would hope that he's already mostly finished and just in the process of finishing up his equipment list. I hope he included a few dedicated wrights in his inventory, because epic items take years to craft.
What can say is that an artificer doesn't take nearly as much effort to prepare as it does to play, since your crafting mechanics don't factor into your starting equipment; the real crunch begins once you want to start crafting items, or when you're laying out all the individual flasks of magical oil for your Weapon Augmentation infusions. All the artificer needs to start is to pick the right feats (and not fall for traps like Exceptional Artisan), buy a bunch of staffs, scrolls and other consumable items, pick a nice set of armor, make a chart to manage inventory and leave the rest for crafting.
With all that being said, maybe my opinions may be biased by my tendency to take everything seriously, but Artificer does indeed demand extensive bookkeeping to show how you got what without cutting corners (which can be cheating through negligence).
>>108988Yikes. Now
I hope he's able to make the character.
>>108988The 3.5e item system really is broken... PCs carry around so much junk with them everywhere. If you're some tier 5 martial class, you might feel like you're equipment outweighs the power of your class features so much that your gear is indespensible, which is also partly why Mordenkinen's Disjunction is such a feared spell.
>>109252Sheesh, it
is quite scary. Good thing Topaz doesn't need the items, mostly, as well as her thralls.
>>109253It's not all bad. Items are fun cool and interesting, and they even help bridge the gabs between martials and casters, slightly. I just wish it weren't so front and center sometimes.
I actually wrote a 2 page rant about this issue, but I think I'll just throw it out because making huge meta posts is a bit obnoxious.Psions benefit quite a bit from psionic items though. Dorjes and power crystals give them access to spare power points, and let them cast a wide array of powers without using up precious feats. Universal and Wonderous items are useful too, since immunities to death effects or boosts to saves and even basic magic utilities always help. Psions can manifest in armor to, so Psions who dip into Fighter, Warblade Crusader typically wear some kind of magic/psionic armor.
>>109261Isn't it easier to simply cast Inertial Armor and augmenting it?
>>109263Definitely. A dorje of Inertial Armor or a Wand of Mage armor is standard for a Psion or Sorcerer (or even monks for tat matter).
When said "psions" i meant psionics in general. Psychic Warriors and Wilders typically wear some kind of magic or psionic armor.
The interesting thing about psionics is that since powers aren't dependent on the Weave, the magic/psionic transparency rule doesn't apply to Antimagic fields or Null Psionic fields. Thus Psions can manifest freely and use all of their universal items in Dead Magic zones. Dead magic zones aren't common enough to be an advantage, but it can be an interesting strategy.
>>109264Ah, good. For a second I thought I was having it there for nothing.
Honestly, I don't know if dorjes are really useful because I'd have to switch them off when their max amount of times used is reached, because I feel like there is no need when your entire squad can be composed of psions.
Nevermind the fact I
still have to do the little changes still.
And whats great about Psychic Warriors is that powers don't have somatic verbal or material components, and thus do not require a free hand. A psychic Warrior can wielld a two-handed weapon or a weapon and shield, and still manifest freely in combat without losing actions.
>>109266Dorjes aren't mandatory, but they're useful for lone psions who want low-level utility powers without having to learn them themselves.
Screw it, I'm posting the meta rant i typed yesterday.
I still think Artificer is one of my favorite classes. My gripe is mostly with how treasure, wealth by level, and crafting are handled as a whole.
The WBL system punishes casters for accumulating magic items via crafting because WBL is based on market price, not cost to create. If you gain a lot of items via craft, you're unlikely to gain any items in the next dungeon. This means that Wizards, Archivists and Artificers who saturate the campaign with items by handing out their hand-crafted goodies to their friends effectively hoard all potential wealth in universe and rob their party members of potential treasure without realizing it through inflation; turning crafters into some kind of twisted magical version of the federal reserve run by gem-stealing 1st edition rogues. Obviously, that's an ass-backwards horrible way to approach it that makes little sense conceptually, but ignoring WBL can also lead to parties gradually turning into overpowered magical christmas trees of permanent items buffing them, or loot-starved adventurers who struggle through encounters because they're under-geared.
Of course, being obnoxiously up-front about meta mechanics will inevitably spoil the game for everyone, but if your class is 95% about crafting items, either you or the DM is going to notice eventually. Wizards and Archivists don't face this problem very often because they don't craft as often, since metamagic is strongly preferable to item creation feats in most cases. Artificers who are aware of the universal inflation they can cause, or who've just noticed that items will magically come to their allies even though they don't hand out stuff, gradually drift away from crafting permanent items for their allies altogether. A hyper-optimized, "tier 0" artificer, or "zeroficer" is an artificer who's all but completely discarded the role of crafting permanent items and embraced the delicious cheese that is applying metamagic to spells from consumable items. Most optimized artificers are just metamagic abusers, like "Blastificers" who stack offensive metamagic on wands or "Buffificers" who apply persistent spell to various buffs from wands and staffs. The most optimized way to play an artificer is to craft as little as possible, but that's not what an artificer is supposed to do, nor is it what the kind of player who makes an artificer initially wants to do. A Blastificer is effectively just a bootleg Warmage/Incantrix; a Buffificer is effectively just a bootleg Divine Metamagic Cleric. Furthermore, artificers who don't take advantage of their craft reserve to hand out items to their buddies are like Clerics who don't heal in combat: it may be sub-optimal, but you clearly have the ability for the sake of assisting your party in that fashion. Everyone who makes an artificer does so because they want to craft, not be counterfeit mages.
All this grievance is caused by the fundamental brokenness of the treasure and WBL system in 3.5e, which is a relic of the era when Treasure was directly tied to XP, and finding the treasure meant advancing as a character. Third edition tied wealth to to level and made the whole system much more combat oriented (strongly favoring fantasy SWAT teams over armies and strongholds) and all encounters in the game are designed with the thought that PCs have access to a certain level of treasure. CR is a joke, but under-gearing PCs can be bat because it disadvantages characters like martials who depend on items a bit more than spellcasters, which i guess feeds into the all-too-common "screw the martials" mentality that permeates all of 3.5e. The concept of WBL also diminishes the meaning of "treasure" if, god forbid, players become painfully aware about how much loot they're supposed to have at any given level, or in contrast ignore WBL try to do everything they can to increase their wealth by using economy shenanigans (Wall of Salt, Fabricate, Polymorph Any Object, etc) or murder-hobo mentality to continuously acquire treasure with no upper limit. Overgeared PCs are even worse than undergeared PCs, because then the DM has to try balance PCs with access to resources the game isn’t prepared for them to have, and PCs are almost always more powerful than the game prepares for anyway (that’s another rant). The diminishment of the value of treasure is probably worse than any mechanical fluke though. 1000gp isn’t the same to a PC as it is to an NPC, which plays into how greedy PCs are encouraged to be. 1000gp is the price of a small cottage and the land under it; it’s the price of 1000 goats, or 50000 chickens: to a PC, it’s the price of a +1 magic weapon enhancement, or a days worth of consumable spell components. PCs at high level walk around loaded up with billions of dollars worth of treasure and burn priceless diamonds for spells every day. The reality that high-level PCs have enough money to buy off a kingdom and never have to adventure again makes neutral PCs without extravagant long-term goals seem out of place when they could just retire.
And thus, after being made brutally aware of all of these inherent flaws in the game design, i made my most recent character a VoP Druid, since after delving so deep into the meta of the item system I decided I wanted to play a PC that took no part in it. I decided that I had better things to worry about than if my fictional horse was decorated with the right trinkets. My bonuses increase at arithmetic level, so at least I can be sure I have the minimum I need to survive encounters.
>>109269Even after actual consideration, I don't think I'll need them. I think I'll be fine.
>>109272zigger
>>109272No u.
The 3.5e item system is broken and a mess, and like most of 3.5e it was hardly at all playtested beyond level 5. It diminishes the meaning of "treasure", inflates exponentially, and punishes rafting.
>>109457>>109458>>109459Now those are some spicy memes.
>>109459Alright, so I read the Draconomicon and it doesn't specify the ECL for any sort of age group higher than juvenile. If I go by your suggestion of hit dice + 4, I could go for a matue adult dragon whose hit dice are 25d12, which added by the +4 effective level, would be ECL 29, which fits into the 48th level Epic Leadership.
Also any suggestions for Epic Physchic Warriors? Prestige classes maybe?
Topaz and the believers should be ready finally. Please take a look to see if it all checks out.
https://www.myth-weavers.com/sheet.html#id=1971661https://www.myth-weavers.com/sheet.html#id=1975680
>>109565I can't recall the rules concerning dragon characters off of the top of my head; i would have to look it up.
I can tell you now that your thrall can't be 25d though. Your thralls max level is equal to your character lvl -1, which is 24.
As for epic psychic Warriors, you might want to go for ~17 levels in Psi Warrior, since you're a Tashlatora and you get the monk abilities. You could also dip a level into Warblade, Crusader, Swordsage or Cloistered Cleric to get a few nifty tricks at lvl 1. Once you hit lvl 20, you BAB stops increasing normally, so you have more freedom for what kinds of classes you want to pick. Also note that your power points per day don't increase either, although total manifester level is good for Augmentation. War Mind and Psionic Fist could give you more power points. psionic Fist may be redundent though, since you may have already maxed out your unarmed damage.
As for Psionic classes, I can't say I'm familiar with them. It seems as though the idiots who wrote the Complete Psionic actually believed in sacrificing manifester levels for class features when it comes to PrCs.. which is another gripe I have about that book...
Among the classes, Diamond Warrior seems to be similar to what you're looking for.
https://www.realmshelps.net/charbuild/classes/prestige/Diamond_WarriorAnd as for epic classes, Perfected One is basically the epic Monk PrC.
In my opinion, I'd dip go for Unarmed Swordsage or some other Martial Adept. Martial Adepts are really good, and they're just as good if you enter at high levels. The Swordsages Diamond Mind maneuvers would be great defensively, and the Setting Sun school is great for any Triplomancer. Swordsage could also let you enter into Shadow Sun Ninja, which is like monk, but better.
>>109568Frick. Back to juvenile it is.
Thank you for your help. I'll take a look later in the day.
Alright. It appears that WoTC may have stuck to it's old rule that creatures above 20 ECL do not have listed level adjustments.
>If the sum of a dragon’s Hit Dice and its level adjustment gives it an effective character level higher than 20, that dragon character is too powerful to fit into a party of PCs below epic level. For instance, a howling dragon has 9 HD and a level adjustment of +4 as a wyrmling and 12 HD and a level adjustment of +5 as a very young dragon. When it reaches young age, it has 15 HD and a +6 level adjustment, giving it an ECL of 21; thus, information on a young howling dragon as a PC is absent from Table 3–22.
According to the epic leadership feat in the ELA, an ancient Silver Dragon (36 HD) is a lvl 42 ECL cohort, meaning that it's LA is +8. A young Silver dragon's LA is +5, so the age categories between there must be between 5 and 8 (that's centuries of difference though). Let me look closer to see if I can find an LA buried somewhere. Considering that a Topaz dragon lacks innate spellcasting ability, comparing it to a silver dragon in ECL seems unfair at a glance. That's WoTC for you...
I want to join if possible but I haven't played this in like forever and that time I only played one session. I haven't kept track when this campaign starts so if it does in the weekend I won't be able to participate.
Can I custom my character's stats for this story. I have something specific in mind. I wanna be a glasscannon female unicorn illusionist. Basically, the stats for illusions but not any stats for other things. Like shit constitution and strength. I didn't get to play that the first time around because the DM thought that it would be too hard for a newbie to play.
What do you think?
>>109571Oh, wait it turns out they actually
do have innate spellcasting powers. They have cast as lvl 3 spellcasters at juvenile age.
Ah, that also means that they qualify for the Sovereign Archytypes in Dragons Of Eberron.
https://thetrove.net/Books/Dungeons%20and%20Dragons/AD&D%203rd%20Edition/Eberron/Dragons%20of%20Eberron.pdfIt could even be a loredrake, like my extra-cheesy dragonwrought Sorceress.
>>109572Be sure to be at the 34 point buy limit, which probably means the lowest base stat you can have is 8. After that, you'll still have the extra -2 STR to deal with.
Be also sure that you don't need concentration rolls, because they could severely hamper your casting when getting targeted by all sorts of distractions.
>>109573I'll take a look at what that means.
>>109572Ooh, a Epic Wizard would totally complete our party.
Are you familiar with third edition d&d? If you have any questions, I'd be glad to help.
Obligatory Epic Wizard memes
>>109574>34 point buy limitSo I assume that these 34 points are free points which I can add to the basestats I already have and the basestats are eight points for each stat if we don't include the choice of race.
>concentration rollsI assume there is a skill that allows me to avoid these type of rolls or should I increase onne of my stats so high that the possiblity of a low roll is unlikely?
>>109575Not really, I have watched a lot of yt videos with people telling stories oof their campaigns. I can't say that I have any familiarity with any edition.
I have only played one session before that probably lasted under a few hours. We solved a puzzle, had an minor encounter that I barely rememeber. It was years ago now. I will probabkly have a lot of questions for you so thanks a lot for your help.
I will probably save those for next week though since I have an upincoming test to attend to. Put after thuesday next week I will be able to increase my lurking here and be able to respone more frequently as well.
>>109577Hmmmm, well if you're not familiar with D&D, i'd advise you to read the 3.5e players handbook, or at least the first couple chapters which guide you on character creation. You can read the pdf for free online.
Wizard is the arguably the most powerful class in the game, and gives you a lot of options as a character. Start by deciding what kind of character you want to play as well as your alignment. I can help you through the details once you know what it is you want to play, be it feats, class features, or spells.
>>109577Oh wait, you are a rookie?
Phoneposting might hamper me here, but basically you stats start at 8 for each of the six main attributes: Strength, which dictates your melee damage and hit rolls, carrying capacity and strength-based skills like jumping, climbing and swimming. Dexterity, which means how well you deal with ranged weapons, AC bonus and its based skills.
Constitution, which marks how much hits you can take and to keep concentration from being attack or otherwise disturbed by events, like falling, sliding or any other action that does not put stress on your character.
Intelligence indicates how many extra skill points you get per level, some extra spell slots in case of wizards and its skills
Wisdom is mainly an extra stat to help out in spotting, listening, sense motive and such. They are essential in classes who base their power on wisdom like monks or clerics, granting some bonuses.
Finally, we have charisma. I have no idea if illusionists need charisma in their lives, but I think they do. It helps out in all manner of non-fight scenarios like convincing people or lying your heart out.
This is way too basic, so I'll let Ash take care of any spare details, as well as correct my post if necessary. Be mindful I'm not god of this world aka not GM.
Wizards can afford to dump every stat but Intelligence, although they'd probably still want Constitution unless they intend to become undead.
>>109578>read the 3.5e players handbook>pdf for free onlineThanks, I will find it and read it.
>>109579Thanks for the rundown.
>>109580Okay, I will keep that in mind. Thanks.
>>109565Wow, you got your Constition all the way to 23 unmodified. That's higher than mine, and I'm Dragonborn. I take it that's from the manual of great health.
I guess I did put more focus into mental stats though. This way I have enough Charisma for turning undead and Spell Siphoning. I figured I needed Int for skills to.
>tfw only 18 Con unmodified and 26 Con when modified
I'm starting to regret this Ascetic gig... Oh well, can't have everything.
>>109582Strong body, strong mind, amirite?
I also had the most points spent on it, too, since Unicorn master race gets +2 Int, essentially her having 18 of both Con and Int.
>>109594Ey, good news! I can have a Young Adult Topaz Dragon since it's ECL is 24 (19+5)!
Hooray!
>>109595One last thing: Can the dragon have items equipped on him?
>>109594Yeah. I'm regretting so many points on Charisma.
I guess I could use Shapechange and time duplicate to increase my Constition a little bit via Sarrukh, since I'm a dragonborn and thereby count as a scaled one; but idk if I want to go down that spooky path...
>>109596Yeah, dragons use items all of the time. Most items resize to fit any creature.
>>109598Nice. Time to amp up the scaly's stats!
...can dragons wear boots?
>>109599Plausibly.
They may not be able to use their claws though.
Okay, forget the Elephant. I'm getting a Dire Tortoise instead.
And I'm totally not just saying that because a tortoise counts as a Scaled One.
>>109601Kek.>>109600Any possible replacements you have for boots of swiftness instead?
Amulet of Swiftness, maybe?
>>109602You could give him a Ring Of Evasion and a wand of Haste (or even potions for that matter). He can use wands because of his innate Sorcerous power. A staff with Ruin Delver's Fortune could also prove useful. Consumables are your friend.
Custom items are seldom allowed (the custom items rules are for GMs), and making an item in an unusual body slot triples it's cost iirc.
>>109603About the Diamond Warrior:
The skills requirements I can easily circumvent, but the feats really put the pressure on me. I only have one of the four necessary to invest in this class, and the feats I've got seem to be required at all times in order to fulfill the duty of tripmancer.
https://www.myth-weavers.com/sheet.html#id=1974791Any suggestions to help out?
>>109608>requires bad featsProbably not worth it then. Feat taxes are the original sin of third edition Prestige classes. They disproportionately target Martial characters and make it do that 60% of classes are never played.
You'd be better off dipping into Swordsage. The Setting Sun school is what you want for extreme tripping, and the stone dragon school can let you take advantage of size. Not that your initiator level is half your character level plus your class level, so your thrall would qualify for high level maneuvers and Stances.
>>109610Ooh! I like this line!
Most of these are throws from trips, which will both look and are cool.
I was thinking to use the last 4 remaining levels to be swordsage Setting Sun levels, keeping the build. No idea how the progression goes, tho, but I'll be sure to take any of the throws.
>>109613Swordsage is a good class. All the martial Adepts are good classes.
They're tier 3: not stupidly overpowered like tiers 1 and 2, but plenty versitile and fun.
Last Minute change to my Druid's Sheet. I swapped out Assume Supernatural Ability for Bonus Domain (Hero). Turns out ASA was an old 3.0 feat that I actually have no use for (since I already get supernatural abilities of my Wildshapes).
https://www.myth-weavers.com/sheet.html#id=1928284
>>109615Um... I don't see it written on where you put the domains.
Perhaps you shared it before saving?
>>109616I filed it under Additional information, but thanks for pointing that out.
Oh shoot, I just realized I forgot to apply the Solar's Wishing Power to gain inherent ability bonuses... That's why my Constitution is so low.
>is unsure whether or not he wants to change this todayIt'd take months to get those ability points up in-character though... She can only do it 1/day...
>>109617Perhaps with Topaz's help, you could read a Manual of Bodily Health then give the item to her afterwards to avoid braking your oath.
Otherwise, you better edit it now.
By the way, here's the new and levelled up Diamond Hoof.
I think I understand these mechanics but the book should help me out.
https://www.myth-weavers.com/sheet.html#id=1974791
>>109618Nah, """borrowing""" magic items is simply cheating; it doesn't matter how i get them, because it's just as greedy. I would have had to apply +4 to each stat over the course of 36 days of meditation and prayer in some cave. Thing is that's a lot of work, and idk if I should be doing it now, lest it give the GM a headache...
>last minute panic>>109619>lvl 20Shouldn't he be at least lvl 23? Your second thrall should be only 2 levels behind you.
>>109620>lvl 23Oh. Good thing you pointed that out.
I was about to have two 24 level thralls, but I forgot to change the level below.
Should be fixed now.
https://www.myth-weavers.com/sheet.html#id=1974791You can also look at the dragon
https://www.myth-weavers.com/sheet.html#id=1976197Do they get skills? I didn't see their skill point gains per level.
>>109622Dragons gain 8 + Int skill points per hit dice. They basically have rogue skills,which is one of the many reasons why dragons are the most powerful creatures native to the prime material plane.
Psychic Warriors have 2 + Int skill points per level. Swordsages have 6 + int.
>>109622I don't see any spell known on your Dragon. A young adult Topaz Dragon should be capable of casting spells as a 5th level Sorcerer, possibly higher if you apply Eberron Sovereign Archtypes.
>>109624Oh, so apart from the spell-like abilites, they get sorcerer spells? Give me a second then.
The 8 + Int score will be added too.
>>109625I would strongly recommend Wings Of Cover. It'll allow your dragon to shield itself and you from attacks as a immediate action.
https://dndtools.net/spells/races-of-the-dragon--83/wings-of-cover--3100/Dragon Magic has all of the good Sorcerer/Dragon-exclusive Spells.
>>109626Does it apply even with only a 5th level caster level?
>>109627It counts as a 5th level sorcerer for all intents and purposes; it cold even go higher with Sovereign Archytypes. A 5th level Sorcerer knows one 2nd level spell. Since your Dragon's CL is 5, i can provide cover for one ally.
For Sorcerers, Wings of cover is standard issue. It's one of the spells that gives Sorcerers an edge over other casters; ad only gets more useful as levels progress; as your life-saving ultimate defense; yo could even get a wand or staff of it. Immediate actions are the best kind of actions, and you want to get them as often as possible.
>>109628The 'only 1 2nd level sorcerer spell' seems to be at level 4 sorcerer, but maybe dragons have limitations?
I'll be sure to take the spell, tho.
I have found some other spells from the book you recommended
sad most of them are level 3, 5 or higher.Path of Frost.
https://dndtools.net/spells/dragon-magic--62/path-of-frost--1083/Detect Dragonblood.
https://dndtools.net/spells/dragon-magic--62/detect-dragonblood--1056/
>>109629>limitationsThe only "limitation" is that you're only a young adult. The age-progression chart say 5th caster level, so you have the spells known and spells per day as a 5th level sorcerer. True Dragons are innate Sorcerers, and in many settings the source of arcane magic. Many Sorcerers gain their powers from Draconic Ancestry, and the arcane knowledge of dragons is the reason why Wizards get Draconic as a bonus language: Draconic is a lingua-franka for magic users, and all those who study ancient draconic artifacts to gain the powers of the dragons of old.
As for 1st level spells, Shield, Grease, True Strike (for power attacking), and Expeditious Retreat are good. Best off just taking buff and utility spells that'll be good for combat.
>>109630Oh, good. I was worried it took away one 2nd level spell.
Good to know, overall.
>>109632I gotta say wings of cover is better; since that'll be useful any time your dragon is targeted by an attack, which you can expect to happen multiple times during every battle.
A Wizard picks spells with the mindset of "this will be useful someday"; a Sorcerer picks spells with the mindset of "this will be useful
everyday.
If you only want one casting of it for yourself, you could just buy a scroll (your dragon is completely capable of using scrolls) which would cost just 150 gp; if you want it for 50 individuals, you could buy a wand of it that costs 4500 gp. For one-off spells, consumables are your best friend.
Now, if you want to have had your dragon place an arcane mark on every single believer in your herd and upgraded it to a dragonseye rune to remind them all that they're your property, you'd want to learn the spell in that case. However, I don't know how useful that'd be, because Idk if dragonseye rune gives you early access to the scry on familiar ability that Sorcerers gain at lvl 13, or if dragons with more than 13 hit dice have it.. at least not off of the top of my head. Being able to discern the duration of the target could prove helpful though.
You could also get a power crystal of telepathic bond and/or cast it yourself and then apply permanency to it so that you and your thrall can communicate telepathically at an unlimited distance.
>>109633>you and your thrall can communicate telepathically.I think Telepathic Communication goes both ways, right?
In any case, it's not that I'm exchanging one for the other, more like I need another 2nd level spell to fit in the slot.
Maybe I could go for baleful teleport or transposition? That sounds like it would have utility.
>>109634Anything non-offensive works, preferably some kind of utility or buff. Since a dragon's sorcerer level is so low; it's offensive spells are hardly ever effective against creatures it fights, especially not at epic level.
I'm kind of busy, but i recall Magic Of The Dragonheart to be useful for draconic sorcerers. That only works if you load up on draconic feats though.
>>109635>>109634Ah, got some ideas from MMX:
>alter self>glitterdust>mirror image>Invisibility>Blur>Fog Cloud>Locate object>Resist Energy
>>109636>>109635Alright, spells and skill points are settled.
Aside from Power Attack, what other possible feats (8) can be taken to enhance the dragon experience?
>>109637Leap Attack and Shocktrooper come to mind. Maybe Awaken Spell Resistance.
Then there's whatever bonus feats could be granted by the sovereign archetypes in Dragons of Eberron.
I'm tempted to give my tortoise Leadership and Might Makes Right, but I don't want to go through stating that now...
Darn Procrastination... May as well finish up.
>>109640I feel you. I had to take a 5 day rest after binging the character creation work. My brain hurt pretty bad.
Rate my dragon/10
Basically, I went for your direct suggestions + some increased movement options in terms of feats.
https://www.myth-weavers.com/sheet.html#id=1976197
>>109642Looking good so far.
Hello, GM here. We'll be starting tonight, around 7:30-8pm ET.
A bit before we start I'm gonna open a cytube channel for any last minute questions and some music for the night. Players and observers are welcome to come and go as they please.
>>109643It's ready to be shipped out, cuz that was the last changes needed.
>>109644Oof. I think I can make it, but at first I'll be phone posting, then pass to computer posting later around the campaign.
The links to my characters should be available before the 50 post limit.
Something has come up and I'm gonna have to delay until tomorrow. Sorry guys.
>>109655No worries, m8. I was dangerously close to ded battery in my phone.
Same hour?
>>109656Yeah, sounds good. See you then.
>>109655That's alright, m8. Better to be prepared.
I'm regretting drinking all of this caffeine though...
>>109657Roger that. I'll see you there.
>>109792Did you not have any gold remaining for Phosphorus's equipment? I only see items there.
Also, he should have the equipment for a lvl 24 ECL character, since WBL is based on ECL, not hit dice.
>>109796Crap. I'll go fix the lack of GP.
The latter answer is strange. What do you mean by Level 24 ECL character equipment?
>>109797As in, he counts as a lvl 24 character for his Wealth By Level. It should be more than Diamond Hoof's.
If you don't want to pick it out at this last minute, you could just put it in a bag of holding and let him sleep on the pile of gold at night like all dragons do.
Ah, I may have just misread the sheet, don't mind me.
>>109801>>109800I suppose Phosphorus does have less items than the ECL counterpart.
A bag of holding does sound like something a dragon would have, tho.
>>109804He can fly in light barding too.
A suit of armor could be helpful.
>>109807Do you suggest a chain shirt with heavy fortification on it?
Maybe some unique dragon armor?
>>109808Mithril Breastplate barding would cost quite a bit, but could be enhanced quite a bit.
You could probably wait on it and let the Artificer Wall Of Iron + Fabricate a suit of armor. Not like dragons are needing any extra AC. Only low-level characters really care about AC that much.
*but could be enhanced with abilities
>>109809I thought the same to the point of enhancing the natural armor even further since it was high.
Perhaps some sort of item to increase Touch AC? I would honestly pay anything for it.
>>109812>touch ACThat's a Ring of Protection. Deflection bonuses are the easiest way to increase touch AC.
>>109814One last thing: What kind of container can a bag of holding be in to avoid tearing and other dumb stuff like that?
>>109815I don't think tearing is going to be that big of a deal realistically. The GM is unlikely to just target your equipment, unless it's with a targeted Dispel Magic or Disjunction spell. A bag of holding is a bag; there might be other versions of storing, but idk what they are by heart.
Portable holes are useful too; just don't accidentally put your bag of holding inside one.
>>109818Magical black holeI understand. I've added a Ring of Epic Protection +10 and 3 bags of holding cuz Phospy is a greedy boi, and put them in a backpack cuz why not.
Is that appropriate for a 24 ECL character?
>>109821I really can't tell you. I've purposely held off of looking at anything that had anything to do with items for months now because I wanted to avoid being tempted to throw out my Vow Of Poverty gig in favor of high-optimization.
A quick search on Black Marshes puts a lvl 24 ECL character's WBL at 23,400,000; but it also puts lvl 25 WBL at 45,800,000 gp, and it seems as though the party got less than that. It's a question for the GM.
You could probably just put the remaining difference in gold and let your dragon sleep on it; maybe have the artificer convert it into goodies later. Even though he's your thrall, he's still a chaotic neutral teenage dragon with hoarding instincts.
>>109825I think it will be fine.
Phospy needs some shiny things. It's in his nature.
My Celestial Axiomatic Dire Tortoise companion, Master Yertle, as he is so far.
Not sure if I'm satisfied with his skills and feats. Might swap out Blinding Speed for Blowhard.
https://www.myth-weavers.com/sheet.html#id=1986663
>>109854Hello.
Has your character been finished, random booper?
>>109856Enough to go off of. I've still got elements to finalize, but that won't come up in the first session
please don't let it come up in the first session
>>109858For both our sakes, I hope you're right.
My mechanical aspects of my characters are indeed ready, so it's now about waiting to the 7:30 PM EST time to arrive.
If you don't know, that's when it's going to start today.
>>109861I didn't know, but thank you
>>109862Glad to have you with us.
Hm...
I think we're not going to play today, since GM isn't here yet.
He said 7:30-8:00
I'm just tweaking my prepared spells.
>>109889True, but I feel like he may be busy today, too.
Call it a hunch.
Gimme a minute, I've been tied up. I'll post the cytube in a minute, and then the opening scene.
Chapter 1: From Chaos into Order
This chapter begins in a different way from all others, for this time the party is split up and unknowing of each other. Each member is minding their own business, with their own reasons to be traveling to Equus' hub of trade, travel, and order: Hevokayva. Hevokayva can only be described as an urban environment, a land of sprawling skyscrapers and pathways situated on its own private demiplane. Ponies travel from all over to visit the many shops, offices, taverns, and other attractions that Hevokayva has to offer. Though most ponies come for the hub of planar portals situated in the utopia. If a pony can name a plane, there exists a portal to it.
But among gathering places there are whispers. Whispers about a cult trying to end the peaceful order of Equus. Some ponies regard these rumors as true, others consider them to be nothing more than tales to scare fillies and colts. Some say it is a revolution, some say a religious group, and other still a vengeful spirit. Only one detail remains consistent throughout all rumors, they will meet in the Plane of Chaos, but nopony dares to believe that anypony would try to shatter the order they hold so dear….
All characters should be in Hevokayva to start. Whether they are they for trade, travel, or just to hangout matters not. Remember that investigating rumors is indeed a reason Characters may also start together if they wish, but I will not make any requirement for this.
>>109901A large vase shifts sideways, unmotivated
>>109903Many a pony stroll past, unnoticing of the vase's shift. Some clamoring about "those horseshit rumors meant to scare us into submission"
>>109906The vase maintains its vigil
*plane-shifts into existence*
>blinding light
>earth shakes momentarily
>sound of thunder
"Hello, world!"
>>109914(Perhaps this is the disturbance I sensed,... perhaps)
>>109901A Unicorn pony is gleefully ontop of a large, yellow dragon, watching the hub with childish excitement as a serious Earth Pony accompanies both of them, walking with a stoic expression. The dragon, however, is a lot more expressive, presenting a deep frown at any passerby that goes too close, baring its teeth.
Even with the dragon's abrasive nature, the three are loosely encircled by 8 unicorns, with three at the front, three at the back and one for each side. All of them have varying expressions, but they do chat between eachother from time to time as they walk without fear.
"I can't believe we're here, Phospy!"
>>109917Ponies cast glances at the group, mumbling among themselves. Some more aggressive ponies look ready to say something, but decide against it when they see the dragon.
>>109914Muh fucking sides.
Ash is greeted by some screaming ponies, and a fainting pegasus. Nothing else looks too strange, except for the unicorn riding a dragon down the road.
>>109916>>109914The mysterious teleporting creature is dressed in a humble white religious habit, and doesn't appear to be carrying anything other than a small purse.
What surrounding creatures might immediately notice though is that she's standing atop a rather large (16 ton) golden tortoise that simultaneously appeared out of the blue beneath her, which appears to be the cause of the tremors earlier.
The tortoise gives a low but powerful growl and looks up at her, seemingly in response to her booming declaration.
"Now, now. There's no need to be lucrative. The creatures of this world are wonderful." the nun chides
>>109922Approximately how many ponies are in her immediate vicinity?
>>109929I would say, approximately ~150 including
>>109917
>>109927A 'tsk' sound can be heard from the hub of ponies, a large group of which disguises the iterator
>>109914A White pony Drunkenly stumbles out of a nearby tavern, the tavern has 2 constructs in front of it. one made of iron and the other stone.
She stumbles up to the nun giggling
"Who Are you? i haven't seen you before? why are you shouting."
>>109935"Ah ha ha ha" mutters a vase in the nearby scenery
>>109922She pats the dragon on the side of its neck, letting her get down.
At closer inspection, she is a below-average height pony, with defintie marinine features wearing some rather goofy accessories, like a little green headband on her forehead, an ornate ring on her horn and a little torc on her neck. Her coat is covered by a white cloak and bracers on her forelegs with a crude drawing of a big, toned foreleg at the front. She passes her saddlebags to the dragon, containing who knows what with her horn as it puts it away on his own, larger backpack.
"Ah~ Now that feels much better. My back was aching. Thank you, Phospy."
She does a quick little kiss on its cheek, making the dragon exhale strongly.
(I wonder what amazing new friends will pop up now!)
He lightly trots in place looking down with her eyes closed and a huge smile on her face, clearly excited. Of course, she takes the time to actually see what's around her after that.
>>109937Candy turns her attention to the vase
"Vases Don't Laugh! But i'm Glad you are happy mr.vase!"
She laughs
>>109932The t-posing nun slowly hobbles towards the tortoise's neck.
>tfw low ride ranksThe tortoise, displaying remarkable intelligence and dexterity, reaches its neck over to the clumsy nun and, not unlike a crane, lowers her to the ground.
"It really has changed in the past four hundred years, wouldn't you say so, Mr. Yertle?" the kirin comments wistfully "I don't recall there being nearly this many portals" she continues, a grim nostalgia spreading over her face
The tortoise makes a gesture that can only be a nod, eliciting yet another slight shock-wave through the ground beneath its feet.
>>109939She can see a kirin t-posing atop a giant tortoise, and walking off. Next to them is a unicorn talking to a vase.
>>109943The vase is offended. Apparently you just assumed its gender
>>109946she giggles then walks up to the vase and looks inside
>>109950To glaring eyes look up at her
>>109945Her eyes start sparkling over the scenery.
(Wow!~ Is this how hubs work? I thought they were a
lot more boring.)
She decides to walk to the giant tortoise, amazed by the creatures in display.
>>109944The kirin can see a small group composed of a smiling Unicorn mare, a dragon that's glaring daggers at her and an Earth Pony seemingly looking at nothing in particular, alongside a small wall of 3 other unicorns, flanked by some more unicorns.
>>109953>>109954"I'm sorry ms.vase. Whats your name?"
The Joyful unicorn reaches down and boops where she thinks a nose would be
>>109935The kirin's eyes blaze momentarily at the sight of the constructs, but her expression warms to an almost professional as she greets the pony unicorn
"... Greetings." The nun says, bowing her
"..I'm... Well.." she seems lost for a moment
"Just a
humble lies pilgrim. You can refer to me as Sister Ash." the nun continues after a bit
>>109901For the record, we
are on the prime material plane, right?
>>109961A demiplane just off the prime material plane. Acts just the same, but is only as big as the city.
Some ponies grumble and heckle as they walk and fly around the tortoise.
[1d20+36 = 44]
Actually, i just plane-shifted, so I guess i have to roll to see what plane I'm on.
>>109961"Woah a pilgrim" she beams
"Say, you aren't with that cult trying to throw the world into chaos are you?"
>>109960The vase shakes for a moment, in apparent frustration, but returns to motionlessness.
>>109901Is it too late to join?
>>109963>>109965>demiplane cityThe kirin, in mid conversation with the drunken unicorn before her, seems zone out for a moment, somewhat troubled.
"Hmmm, that's odd..." She mutters, seemingly confused
>>109968"Whats wrong ms.vase?? i didnt make you made did i?
She looks worried
"What would make you happy?"
>>109971If you've got a character, not at all. Welcome aboard!
Currently the party is starting to meet up, also this should be handy
>>109901
>>109974"Go away" the vase says, somehow emoting frustration.
>>109972Unbeknownst to the kirin, a unicorn is currently staring at the giant turtle with fascination.
He silently whispers to the dragon, clearly irritated by the message, then backs up a bit, followed by the Earth Pony and the circle of unicorns.
"Excuse me, Giant Tortoise. Are you from around here?" she asks in common pony language with a tinge of restraint of excitement.
>>109959The kirin doesn't seem even in the least bit shaken by the frightful presence of the dragon, and mutters something back in draconic in a tone rather low, but easily picked up by the dragons extrodinary senses.
"Smunsou ve, gneshgnesh"
"Bite me, XD
>>109977I'm new to D&D stuff, but I was thinking of playing a cleric pegasus. I guess I would start out around shops for magic staffs and the like.
>>109972"No Need to be so sour ms.vase! im friendly and i just want you to be happy and smile."
>>109989"I will smile when you go AWAY" says the vase.
>>109985The dragon's head clearly focuses on her, staring with fury, ready to go with teeth bared and , before being chided by the unicorn.
"Hey! No starting fights. We are here to explore, not fighting. Now let me talk to the Giant Tortoise."
>>109986Hey, sounds nice.
The pegasus is happily walking along the shops when they come upon:
>A giant tortoise>a dragon>a kirin and a unicorn>and a unicorn and a vase having a conversationthe pegasus can process this how they will.
>>109984>Unbeknownst to the kirinLol no
The kirin replies without turning her head
almost as if she had 120 foot blindsense and 360 degree vision; speaking kindly.
"No, actually. We were heading for the prime material plane, but it appears I've misfired..." The kirin's voice trails off into a frustrated growl at the last part
"Ponies and their demiplanes these days... It's like they
want to collapse the realmspace.."
Check these digits in the name of chaos
>>109994The kirin smirks and sticks her toungue out cutely at the rowdy reptile.
"bleb"
>>109999Ur such a faggot, at least I got quad 0's
>>109999Oh shit, check'em
>>109997Well. The pegasus is very confused and attempts to walk around/by them to look around the shop.
>>110002"My Name is Candy Swirl By the way."
She giggles
>>109998The unicorn jumps slightly over the kirin actually speaking to her.
"Oh! A fellow planes traveler!"
>>110001She prances over to the kirin, the dragon clearly frustrated over being taunted like that, specially after her rude gesture afterwards, almost grinding the floor with his claws in anger.
"Phospy! Ponies built this road, so you better be nice with it."
The dragon looks rather grim, being taken advantaged like this, but breathes in before returning to sentry mode out of some sort of discipline.
"I have never one of you before, what are you?"
>>109991*squints at vase with aurasight and true seeing*
>>110006You know, you're really killing my interest in introducing my character this way,
>>110010Fuck off, you're still dazzled by the sights and sounds Xp
>>109999Candy walks back into the bar to continue drink
>>110010"Excuse me, do you mind moving your giant turtle? I don't mean to be rude, but I'm trying to do a little shopping before I look around some more."
[1d20+54 = 65]>>110007The kirins frustration seems short-lived, as her expression warms once more before the dragon, at which she chuckles slightly.
"Planes traveller.. I guess you could call me that.."
>what are you"I'm a ki-.. a dragonborn, so to speak.." The nun replies, seemingly distracted by whatever the other unicorn is speaking to
>>110013Spot check
Okay fine. I don't know about the +54 modifier, but sure, there's something odd about the vase. Are you happy??
>>110016The nun nods in reply, and nods once more towards her companion.
The reptile, evidently doesn't need any further orders. Titanic rears on onto it's hind legs with uncanny dexterity and shuffles off to a more open space.
>>110021The nun squints at the vase for a moment, but decides against investigating any further.
>>110018She widens her eyes in excitement.
"Wow! I think I've seen some dragonborn folk in my life, but I've never seen one clothed like that! You could be friend with Phospy!"
The dragon simply looks away in an attempt to avoid getting taunted even further by the kirin dragonborn, clearly not wanting to be chided more by what it seems to his pony master.
"I assume you are not from around here? We came here to finally explore this city, after so many detours."
She suddenly widens her eyes.
"Wait! I haven't introduced myself."
She coughs a bit, facing her with a smile.
"I'm Topaz Tower, nice to meet you." He aim her foreleg at the dragon. "That big scaly one is Phosphorus." Now it moves towards the seemingly absent-minded Earth Pony. "And that's Diamond Hoof."
With that, her foreleg goes back into solid ground.
"What is yours, if I may ask?"
A # of frustration appears in the air imperceivably above the random vase
As the ponies stand gathered, a pink cloud slowly and lowly passes by. This draws stares and gasps from the crowd that increase in volume and confusion as it begins to rain a brown liquid.
A few ponies near the split up party start mumbling something about "the ritual has begun" before quickly galloping off, running into members of both the party and the crowd.
>>110028The vase makes no motion as it takes notice
>>110028"It can never be a relaxing day alone shopping can it?"
[1d20+32 = 52]>>110025"It's lovely to meet you too." The kirin replies
"I'm a pilgrim traveling by the tile of Sister Ash. I'm here to-"
>>110028The kirin immediately cuts off from conversation at the sound.
As a free action action, rolling knowledge (arcana).
Also, if we're about to roll initiative, my Turtle always moves on the surprise round.
>>110035>20>hides>wait, is already hidden>muh turtleDIsregard this entire post, its gay
>>110035She is also cut off by her companions suddenly rushing to her sides, and the unicorns forming a tighter circle around her, leaving a space for Ash to freely get away if she wants.
>>110028Topaz's companions spring to life, huddling closer to her in case of any surprise attacks from anypony or body.
The unicorn in question can't help but stick her tongue out to catch a drop of the rain, tasting it.
"Do clouds also rain this color?" she asks to nopony.
>>110035No initiative yet, but the cloud feels.... off. Ash can feel it. That feel. A kind of feely feel. The feely feel that feels... feely.
Chaos, and also a hint chocolate and cotton candy.
>>110039It tastes like chocolate milk
>>110035Dire Tortoises always go first, period. That's why they make the best body guards; nothing surprises them.
https://www.realmshelps.net/monsters/block/Dire_Tortoise%7Calpha%7CD%7CAnimal>Lightning Strike (Ex): A dire tortoise can lash out very rapidly. On the first round of combat, it gets a surprise round regardless of whether it has been noticed. A creature that notices the dire tortoise is still treated as flat-footed during this round.Also he similarly has ubiquitous vision and true seeing. Since he has Mage Slayer, any spell cast within his 20 foot reach provokes attacks of opportunity.
>>110040Any resonation with the stone?
[1d20+33 = 40]>>110040The kirin's eyes widen and she grips her stck.
Rolling Spellcraft to see what's happening.
She has permanent detect magic and arcane sight: she can distinguish different types of magical auras by looking at them.
What exactly is she looking at?
>>110040>>110028Do i hear this from inside the bar?
[1d20+45 = 50]>>110040She smacks her lips.
"Oh wow! Now that tastes good."
However, Topaz doesn't seem too eager to taste another drop as she sees her acquaintance overly worried about these series of events.
(What a fascinating phenomenon, but what is she so scared about?)
She decides to make her own Psicraft roll to perhaps venture a guess as to what is currently making this Ash gal so tense.
That cloud is hepatitis!
shitposting,....
>>110043Much resonation, as if something is going down. Something very chaotic, affecting the planes.
>>110045Conjuration, thought the cloud doesn't seem to be local to the demiplane. Oh look! Another! Oh my, and some more...
Oh dear it looks to be a storm.
>>110046Yep, and patrons are running out to look.
>>110048A strong magical aura, not seeming to be psionic.
>>110050Can I know what spell it is before I start counterspelling?
>>110050Candy follows them out
>>110050The vase, stationary as it was, becomes steely still. Super duper steely still. e_E
>>110052Well, it doesn't seem to be any spells Ash knows that's for sure, but it does seem to her these things popped up from a different plane.
>>110053She walks out to find it drizzling chocolate milk, puddles forming on the ground and some ponies panic and others enjoy it.
>>110056The vase is placed just right under an overhang so that it begins to slowly fill with chocolate milk.
>>110050Glad we got that out of the way.This makes her confused.
(This is magic?)
"Wait a second. This does not seem like a nautral occurence," she utters to herself.
>>110052She is questioned by the unicorn.
"By any chance do you know what is happening? It seems to be more magical than it is supposed to."
>>110059Candy Gasps and gets a look of joy on her face
"Yay! its just like my dreams!"
She says in an excited voice
>>110059Most importantly, is it instantaneous duration? I'd like to dispel it. I beat the spellcraft DC for 10th level spells.
>chocolate rainSister Ash clearly feels the pain, seeming offended by the crime against nature
>>110059Let me know when the hypothetical occupant needs to make a constitution check
>>110060"Arcanists.." The kirin mutters. "No respect..."
>>110065The clouds themselves seem to be a side effect of some type off a ritual spell, but then warped through the planes.
Dispelling is possible, but more are rapidly coming as more ponies begin to shout in the street "THE RITUAL IS UNDERWAY" and run towards where the portals are.
>>110067Let's see... it's filling.... filling... filling... Well, it seems that the unoccupied vase is full now.
>>110070Candy rushes toward the chocolate rain
>>110074Well there's plenty off it falling from the sky, if only there was a vase she could drink out of....
>>110070Now all I have to do is not move for long enough for my character to suffocate,....
[1d20+32 = 51]>>110059Sister Ash hits the first cloud with her Greater Dispel Magic SLA, seemingly irritated.
>>110070>ritualAs a free action, I roll knowledge arcana to see if sister ash has heard of any sort of ritual that this may be in the past 700 years.
>>110079Nope, never heard of it. But the cloud does poof away into a chocolaty mist
[1d20+10 = 16]>>110069Topaz seems to be upset.
"So we're dealing with mean things, it seems."
>>110070(Wait a second. This seems too much like routine.)
She thinks as ponies run away.
>>110079She decides to try her own brand of dispelling with her Dispel Psionics, targetting another cloud Ash didn't attempt to dispel to see if it goes away and in an attempt to help out.
I think it works like this: 1d20+Manifester Level, max 10 to dispel the thing
>>110083"Yet another reason why persisting portals is such a bad idea.. You never know- *uses SLA* - what'll flow through them at any time." The gatekeeper initiate mutters to herself
The Kirin does the same again to the next cloud (on her turn, of course)
>>110085>mean things"Worse: pollution." The kirin replies, seemingly irritated, but not necessarily alarmed.
>>110086It doesn't seem to be the normal portals though, instead the clouds are opening their own rifts. It almost demands investigation.
>>110077A pony running past knocks over the vase, spilling the contents.
>>110085The beam tears a hole, but doesn't make the thing go away sadly.
[1d20+10 = 12]>>110089Which with a quick hide check, totally
doesn't reveal a hidden cowe
(just going with base modifiers ATM)
>>110087She seems confused.
"Pollution?"
>>110089Obviously, this upsets her quite a bit.
>>110087She looks back at Ash, a bit miffed and ashamed.
"Forgive me if I can't poof them away. I have a different brand of magic than yours and it seems they don't mesh like they do sometimes."
[1d20+20 = 31]>>110089>rifts[reees in gatekeeper]
The kirin, in a huff, gets up and floats (yes, floats) towards the rift and targets it with the same SLA, to dispel the portal.
Rolling a caster level check.
>>110094The cow hides... Under the hooves of a white unicorn, that seems familiar from before.
>>110098The portal seems unfazed, but she can see the plane on the other side.
The plane of chaos, and it looks like a hurricane of chocolate milk over there.
>>110103In a sudden flurry of motion, an Urn, seemingly intended for no other purpose but for a player to nigg his character into the scene, stands up and runs toward the land of hurricane chocolate milk
>>110098"Hey! Wait up!"
Topaz hops on her dragon, unfurling his wings to reveal an iron belt, and starts to fly off towards Ash.
[1d20+32 = 37]>>110096The Kirin has Magically lifted about 15 feet off of the ground, the irritated expression morphing into slight alarm as she sees the rifts.
>>110103Rolling knowledge (the planes) to see where this chocolate is coming from.
>Plane of chaosWhich plane of chaos are we referring to now? If it's similar to Limbo, I've got as spell that can fix this.
>>110087"pollution?It's only chocolate."
She giggles
>>110098>>110099Candy flys up to the rift on a broom she pulls from her bag.
>>110105>>110107The Urn hitches a ride up on the ascending dragon, not quite able to jump through.
>>110108>which planeThe plane of.... Chaos. The other side radiates an aura of strong chaos, and seems to be composed of landmasses floating around and bumping into each other, as strange creatures float around.
>>110110She can see through the rift as well
>>110113Can the pegasus fly up there too?
>>110113>mfw an urn is grabbing a dragon's tail while it flies:/
>>110116She flies up to the rift. What can she make out?
>>110119Across the rift she can see a strange area of floating island floating around, bumping into each other and floating off. Strange creatures dot the air and islands.
All ponies looking through also seem to see the pink clouds originating from a large island, with what seems to be many ponies and cages on it.
>>110113>>110105The dragon is a bit annoyed that an urn latched onto him, but leaves it be in order not to endanger the rider, Topaz.
Meanwhile, she sends a telepathic message to all other believers with Telepathic Communication as she attempts to witness what makes Ash so worried.
(Attention: We are experiencing a possible magical disaster. Reunite with me at once. Do not step on any portals on the way. Be nice and don't push eachother, but attack any hostile creatures.)
>>110117That's commonplace in Epic Campaigns, it seems.
>>110113>just the plane of chaosThat's limbo, right?
"Demiplanes... haphazard messes they are.." The nun continues
I cast Perinarch to take control over the the morphic aspects of the plane of chaos. Using this power, i thicken space-time between the rifts and the outside realm to prevent any nastiness from escaping into our plane.
http://dnd.arkalseif.info/spells/planar-handbook--79/perinarch--2206/index.htmlCasting it also means that her control overlaps with any being currently controlling the plane. If her control is contested, I need to make an opposed Wisdom check with that creature.
>>110122Deal with it
:/ Urn
>>110121"Wow! is that heaven?"
Candy is beaming with excitement
>>110124The spell seems to work, but what seems to be a strong wind begins to blow into the rifts, having the opposite effect as before as the clouds are sucked back into the portals. A bright flash of light appears from one of the islands.
>>110128Sister Ash allows the winds to consume the pollution
>>110121Until she sees the ponies in cages.
"That's... odd..." She floats closer to the rifts, her tortoise trotting along the ground
>>110125Please don't taunt the dragon.
>>110132>>110128She follows Ash along with the hovering dragon as little by little, ponies start to congregrate around the vicinity. They seem terrified but have a higher sense of purpose in order to walk so bravely into the unknown. Some of the many ponies carry wagons between two ponies and most of them have light crossbows on a wooden tower shield on their backs.
All in all it seems there's more than 2000 ponies, all lined up on the street, trying to have as many ponies standing horizontally as possible along the street, all staring at Topaz riding her dragon.
>>110132The winds grow stronger as she grows closer, but the chaotic nature of the portals keeps her from getting too good of a view
>>110138only a few feet.
>>110140That's a lotta horse
[1d20+18 = 36]>>110142Using Perinarch, Sister Ash seizes control of the plane's chaotic traits and calms the atmosphere before her, canceling the winds.
Wisdom check
>>110149>>110148That's indeed a pass. the winds stop, no longer threatening to push the group through.
[1d20+18 = 22]>>110151How far are the Islands?
Regardless of how far they are, Sister Ash attempts to focus her control of the plane to narrow the space time between the islands and the rift to bring the islands towards her.
Normally using Perinarch wouldn't actually require a Wisdom check, but I think that counts as a complex command.
>>110142I have a feeling we're supposed to enter the portal.With the ponies standing there, looking up, Topaz nods to herself.
>>110148She awaits her finishing of the spell to prod for any sort of idea.
"It seems we may have to enter it."
>>110151Phosphorus decides to look closer at the scene, in case it's a trap to lure any wannabe heroes in.
Spot check from Phospy
[1d20+29 = 31]>>110154Whoops. Accidentally wrote dic instead of dice
>tfw in Limbo physics is relative
>>110153The islands do not budge at her command.
>>110154>>110155There seems to be no immediate threats on the other side, looking as safe as a plane of chaos can.
I'm thinking about calling it here for the night. I don't feel like I'm doing a good enough job at this right now.
>>110160It's 11:30; pretty late.
This has been quite exciting. I'm stoked to find out what comes next.
No offense, but what the hey is going on?
>>110160Well, you've certainly got my attention into entering the portal, so I'd say it's a good job in my book.
My emotional state is similar to Ash's
>>110162Sleepy boe u are
>>110160i had fun, see you next time.
>>110162i'm tired as welll
>>110163It seems to be that a rift to the plane of chaos has opened up in our demiplane. If we're unlucky, it we be destroyed.
My PC is currently using a spell to control the plane if chaos everywhere within 90 feet of her, and is attempting Wisdom checks to gain further control past that distance.
>>110167Oh that .gif is comfy AF
I vote a +1 circumstance bonus for wtfe
>>110167I fucking love that gif...
See everyone sometime tomorrow
>>110175See ya, GMo!
I believe in you!
An urn, which may or may not contain something more than an urn, which may or may not have gotten caught up in what's going on, will be supremely pissed if she it didn't wind up on the business end of the cray portal
>>110182*Smashes urn for rupies*
>>110188You could say what's inside is
holier than ruppees
Get it? Cuz she a cow, and cows in India are sacred?
I figure we can pick back up in a few minutes if people are here.
>>110235I feel like you can't, since I assume the GM wants all PCs to enter that portal. Phospy has cowe, but the others could get separated from us.
>>110237Take advantage of the plane's varying elemental dominance and subjective dimensional gravity, and manifest winds to move objects towards me as a move action, then use my Animate Objects to bring the floating Islands to life and command them to carry the caged ponies to safety.
>>110240I think these are bigger islands than you're expecting. So uh, no
>>110241I can animate up to 125 tons of matter at a time. Can I get just 1?
>>110244Alright. How far away are these Islands? Is they're close enough I could change the elemental dominance of the plane and make the clumps of earth disappear.
>>110244>>110242Told you we're going right in that chaos hole.
>>110246Through a portal, and about 200-300 yards away.>>110247hey! Thank you!
>>110249Alright. I only have total control of reality at a radial distance of 90 feet with Perinarch; 65 feet without Perinarch (because enormous Wisdom).
Alright, so let me get this straight. We just all happen upon a portal, outta nowhere?
>>110249I'm not playing a telepath without having though reading powers!>>110251>>110254Yes, it's time to end your portal-travel virginity.
>>110254I mean it isn't the only portal, and the clouds sure aren't normal. Neither are the ponies that were screaming something about a ritual.
>>110254A rip in reality opened up to the Ever-changing plane of chaos. Then a bunch of pink clouds floated out and rained chocolate on us.
On the other side of the portal we see ponies in cages.
>>110249If possible, I'd like to cast invisibility on myself and move forward into the portal. My fly speed is 180 feet (good) with cloud Wings, and I can increase that speed my manipulating elemental dominance into a tailwind.
Can I get to the islands in a move action?
>>110257Candy rides through the portal on her broom
>>110258Yeah, I know, I was there. I'm in the urn. I'm just asking for a little background. Like, why did these three(?) poners happen across the rift to chaos?
>>110261We were in a demiplane city for whatever reason we individually had (probably to buy shit from Mercanes or something), and now it seems as though something's torn a hole in the fabric of this very-small reality.
>>110261Pretty sure it'll be answered as chaos being chaos or an intricate plot to destabilize the country as we know it, based on the OP.
>>110265>chaos explains its selfAnyway, the reason I showed UP to this party in a urn was because I thought it would be expedient to be unobserved. Unsurprisingly, all this has amounted to is a funny gag.
>>1102614 poners and an Urn. Why? Cause there's an assload of them around them.
>>110260As Candy flies through, the atmosphere grows thicker, almost as if she's swimming instead of flying. There's also a strong wing as some of the smaller islands slowly circle the largest island in sight. The largest island contains a large congregation of ponies; cages with ponies and various creatures trapped inside; and a large funnel cloud of the same pink clouds leaking into the other planes. There also seems to be a small group of ponies on a smaller island, watching the events unfold.
>>110258Two move actions, take it or leave it. But entering the portal might be a good first move.
>>110269I'm just saying. I thought this was gonna be some sort of 'event' that all the characters were going to be called to deal with, rather than a "Oh hey, a chaos portal. Someone should do something about it".
"He's just mad because he thought that hiding in an urn would be a good idea and now he looks like an idiot."
>>110269Candy flies towards the cages.
[1d20+29 = 35]>>110269>>110258>>110260Topaz can't help but widen her eyes as the random pony just flies into the portal on a broom without a care in the world.
(She sure seems confident about her odds.)
Phospy decides to look around for any portals at ground level in order for her many ponies to pass through the portal, as well as her grounded thrall, for Topaz's desire to try and help the caged ponies.
Rolling spot again
[1d20+60 = 69]>>110269I spend a standard action for Invisibility (sharing it with my tortoise), and a move action to move 180 feet through the portal.
The Tortoise charges takes a running leap after her.
rolling
>>110269Sonata climbs out of the urn, confident (cuz she wasn't before???) that being seen or her activity will be consequential, and walks toward the portal.
>>110278Did you completely forget you are currently holding on a hovering dragon's tail?
>>110279Do you really think that's a concern of mine?
>>110280You're in the air though.
>>110280I mean, the height wouldn't hurt much if somepony fell from it. You can't reach the portal Topaz and Phospy are looking at without at least jumping for it, nevermind climbing along the dragon's body.
>>110283Sonata activates her mask and ceases to fall.
>>110269I guess the unmet pegasus will fly through the portal as well.
So Sonata is now hovering by the portal, Ash has flown through, and Candy as nyoooomed through.
>>110275There are no portals, but the many ponies look confused.
It may not be the best idea to bring them all through, but your call>>110277The tortoise jumps through, now spinning and floating around
>>110291Nyoooooom, that's three outta five.
>>110291The masked cowe observes the pegasus fly through, after the Kirin and Pony already progress.
"THIS is what was calling me?"
She shakes her head, and flies toward (and through) the portal
Just checking, this plane has wild magic, right? I want to know before I cast anything
Rolling knowledge (the planes), as a free action.
[1d20+44 = 48]>>110296Hopefully I don't lose them in the first session.Still picking up my grounded thrall, tho.Diamond Hoof suddenly springs into action, jumping up on Phosphorus, hearing the hidden order of his current master.
Rolling jump
[1d20+32 = 51]>>110296The tortoise has an effective Wisdom score of 25, so he can control limbo at a radius of 30 feet from his space.
He follows the nun, invisibly.
>>110300darn it
>>110297Poof, 4/5 have entered the portal.
>>110302He clears the jump, and lands on the dragon.
>>110303Oh yes, there's wild magic all right.
[1d20+54 = 60]>>110305Okay.
I've got Perinarch active currently, so no other entity can take control of my stabilized zone; my Planar Adaption class feature makes me immune to the negative effects of hostile planes, so i shouldn't need to roll for Wild Magic spell failure.
What does she see upon going through the portal? Rolling Spot.
>>110305Runt flys up and into the rift as sparky hangs on to him.
[2d6 = 6]>>110305Phosphorus picks up some small pouch from his big backpack, taking out some dust and throwing it on himself, making him and his two passangers invisible for 2d6 rounds.
After this they do the 'enter the portal' thing.
>>110286Betcha wanted to stay on the tail, now huh buddy?
>>110307See
>>110269 for a description, and by now there is a glow coming from the funnel cloud.
>>110310The constructs enter the portal
>>110311As well as the dragon and riders.
>>110314I don't think she can see them due to Dust of Disappearance effect making them have Invisibility, Greater on them for 6 rounds, but no harm done if she's the only witness.The trio decides to gently fly over to the caged ponies if available to try and get a clear picture, mainly for Topaz's sake.
>>110314Sister Ash Waits until she's within 90 feet of the island, then alters the elemental dominance to break up the stabilized earth into chunks.
>>110320There's an island?
>>110323Yes.Reeeeeaaad the posts!
As the group flies closer, there is a deafening bang and a flash dissipating the funnel of clouds. The flash blinds all watching ponies temporarily, as any not standing on the island are thrown thrown back a good distance by the shock wave.
Once their sight returns, they can see a crater where the center of the island was, it's walls reaching almost to the island's edges. Any of the ponies, caged or free, that are left after the explosion are visibly injured and barely moving. At the bottom of the crater the dust clears to reveal a serpentine form with mismatched limbs.
"I do say, that was a bit painful but existing is rather nice."
>>110318>>110320The two have been thrown back, not quite to where they began.
>>110327Can I make a reflex save?
>>110327Sonata is still just inside the portal, observing the situation.
>>110327How far away are they now from the island=
>>110329To avoid being thrown back? No, and even if you did you'd then take a lot of damage from... Ya know, the explosion.
>>110327Can the pegasus fly over to help the ponies?
>>110332my Tortoise has Improved Evasion, and he gets a Surprise round action because lightning strike. Can he try to barrel through?
>>110334Yep, and as the pegasus flies over she can see another pegasus flying from a smaller island towards the creature and talking when she gets close enough.
>>110335He can most definitely try to.
>>110327Topaz and Co. seem quite shocked to be pushed back like that, but she doesn't try to fight it, knowing that there's reason not to rush in quite yet.
(We should still try to help the ponies there out. We must try and get closer.)
And so, they start their trek to the island again.
How many rounds have passed?
[1d20+29 = 35]>>110338Rolling Reflex.
So am I correct in the assumption that somewhere beyond the portal is an island that had caged ponies on it, which has just exploded and DiSnekord has just revealed herself?
Xp
>>110336She will have to see what that is about later. She helps heal the ponies.
>>110344Yes, basically.
Pretty sure we're not supposed to kill him.
[1d20+20 = 22]>>110327Candy tries to determine what plane that snek thing is from
Knowledge planes
>>1103403 since they entered the portal.
I'm going to ask for an initiative roll so I can keep track better. And try to organize this chaos.
>>110341He storms on, making it closer to the island.
>>110344Yes, localized entirely inside my kitchen too.
>>110345She lands next to a wounded bat pony who looks at her and laughs
"The ritual worked, he is summoned"
>>110327Sister Ash seems confused by the sight of the creature.
"What in the realms is that?!"
>>110348"Ok, but hold still. You are hurt."
>>110348He moves forward. Sister Ash moves after him.
>>110348Yikes, that's going to be a surprised to the trio.Alright, I'll roll initative for the three poners before saying anything. I hope it doesn't fail and make an oopsie.
[1d20+4 = 12] Phosphorus
[1d20+3 = 17] Diamond Hoof
[1d20+4 = 10] Topaz Tower
[1d20+7 = 27][1d20+13 = 16]>>110348>initiativeNote that Tortoise always gets a surprise round action.
Rolling initiative. +13 is Sister Ash. +7 is Yertle
>>110355>always gets a surprise action>turtleSounds right to me
>>110358Caparace bois 2fast4you.>>110354The trio, of course, attempt to get close to the island, preferrably to the wounded ponies for safe exfiltration later.
Let's see how it goes.
>>110358Speedy tortoise.
It's his racial ability. That's why I chose a tortoise: they always go first.
[1d20+7 = 9]>>110348inititave
>>110361>tortoises go first as a racial abilityThis must be a joke
>>110367https://www.realmshelps.net/monsters/block/Dire_Tortoise%7Calpha%7CD%7CAnimal>Lightning Strike (Ex): A dire tortoise can lash out very rapidly. On the first round of combat, it gets a surprise round regardless of whether it has been noticed. A creature that notices the dire tortoise is still treated as flat-footed during this round.
>>110367They do move their necks quite fast to bite people, so I can't rule out the possibility of them acting first.
>>110370I hope I don't need to point out how absurd this is. I'm not making a case against it, but that's like saying that ham-planets have a high metabolism. It just doesn't make sense.
>>110374>>110373 is enough proof of their deceptive speed.
>>110351Yes, and the cow can feel the tablet it possesses vibrating which is shocking in a plane of chaos.
>>110350"We will all hurt soon"
The bat pony starts coughing hard
Initiative:
The pegasus talking to discord
Tortle
Discord
Cao
Healy pegasus
Diamond
Ash
Phosphy
Topaz
Candy
>>110377Master Yertle would be coming out of invisibility at he time he moves about 30 feet away from Sister Ash.
He's got Aura Sight. Does he see any evil creatures in his immediate vicinity?
The pegasus continues to talk to discord, using varied hoof movements. Discord simply listens and looks at the party members as the pony speaks.
>>110378Two infact, the pegasus and Discord but they're still a ways off.
>>110379Is that less than 400 feet?
>>110380I get a surprise round
>>110380Turtles OP pls nerf :p
>>110382Just you wait. This guy's like Segata.
>>110378>yertleOutstanding.
>>110385It's a reference to Yertle the King of Turtles; the Dr. Suess book about Hitler's rise to power.
>>110381Less than 400? Yes. Turtles used surprise round in his barreling.
Discord simply looks around and speaks.
"Nothing like our chaos... But why do I feel
harmony? Around me?"
He snaps his fingers, and six spots start glowing in the dirt. One next to the pegasus healing a pony.
"Hmmmm, not ideal."
Cao's turn.
\r
>>110386oh i know, that was my favorite book by him.
[1d20+29 = 44]>>110387>less than 400Yertle, with a telepathic nod from Sister Ash, unleashes all 43 of his spellfire levels at the pegasus.
ranged touch attack. No dex AC because flat-footed
>>110387Cao lifts off her position and flies at a 60' rate toward the island, Discord, and heelur pony
[1d20 = 17]>>110391Nyoooooooooooom
Healy pegasus' turn.
>>110390Hit, rolling reflex while you roll damage
[43d6 = 155]
Half the damage is fire, the other half is raw magic.
>>11039378 damage is taken
"What? You're trying to attack
me? I hope you know that that is exceptionally rude of you."
A hole opens, then seals back up where he was hit.
>>110391In her flight, she's more easily observable by all participants. She's a female Cao, dappled with brown and white. Two little horns poke up above a feathered mask, each sporting a small ring. She wears a ridiculously finely woven shirt of glistening metal (mythril). Around her waist is a thick and wide weight belt with a cloud-shaped buckle. On either side of her thighs is a satchel of sorts. One looks like a quiver and has several handles protruding from it, the other is a squarish backpack.
Her hooves glitter with a gold metallic substance, too fine to really identify at a glance, but visible nonetheless.
A midnight blue Cowl is loosely about her head, and from her shoulders is mounted a large banner on a long pole, with a silver spiral emblazoned on a blue felt background.
>>110393That escalated quickly.
>>110392Is Discord a known chaos-everything or is that hidden knowledge? I'm trying to calculate the probability that Sonata has even heard of him.
>>110394Can sister Ash reply as a free action during this turn?
>>110394Just so we're on the same page, is the pegasus saying that?
>>110395No one knows of him. He's new.
>>110396Sure
>>110397Discord actually, the Pegasus will talk in
pink
[1d20+38 = 50]>>110392Pegasus heals the pony, not yet concerned with the creature that has appeared.
>>110398The attacks seems to meant for the pegasus, according to >>110390 if I read it right.Of course, Discord could've easily moved his body to absorb the hit, since he's basically a god.
>>110394>>110398Sister Ash replies, smoke rising off of her body as the plane around her becomes fire-dominant from her visible anger
"The Churning Chaos Of Limbo.. Is not my territory; it's no mare's land.."
Then she points to the ponies in cages
"But they.. These ponies are children of the prime material plane. What business do you have to trap them here?" she demands
>>110399The pony is no longer in any danger of perishing from their wounds.
"Soon..."
The pony faints, and the Pegasus can see a glowing patch of earth nearby.
>>110400Oh damnit I'm stupid. The Pegasus takes the hit then, yelling
"BUCK OFF TURTLE"
>>110402The turtle hisses in response as if saying "no u!"
Oh, it's diamond's turn btw.
>>110405Can he reach the island at his current position?
>>110406He cannot while riding on the dragon.
>>110408If they pass Cowe, she will make a point to stare at them, her expressionless mask belying nothing of her opinion or reason
Why do I move after diamond if I rolled higher? My dex is 29 in this form.
>>110408Darn. He'll have to wait until then. For this turn, Diamond will take out his Skin of the Claw and plaster it all over himself to get the power
claws of the beast at will as a free action, which of course he does.
>>110412Ash rolled 16, Diamond rolled 17.
Does the Pegasus reply to Sister Ash's question about the caged ponies?
If not, I might have to shoot him again.
>>110414Sorry, didn't see that.
"Simple... As sacrifices to summon him"The Pegasus grins as she gestures towards the creature standing next to her.
>>110413Gotcha.
Nun's turn.
[10d6 = 34]>>110415>Sacrifices"Well, then..."
*shoots him with Holy Smite* (23 DC Will vs Blindness and half damage)
"..I'm rather put out that you do such a thing." She burning nun replies, gnashing her teeth as smoke seethes from the corners of her mouth
I will note that She's relinquished her invisibility.
As a free action, she handles her companion to move back to her side.
[1d20 = 7]>>110416Rolling will save
"Now now, no need to get our tempers enflamed!"
>>110418And that's a pass, he takes 17 damage.
Dragon time
>>110418The nun seems to be growing brighter with every passing moment.
"The ponies of the prime material plane are under my protection.. I wont watch idly while outsiders disrupt the planescape for their personal motives.." she replies, glaring at the pony
Then she looks at the summoned monster
"And you, beast, what is your petition to this world?"
>>110419Have some questions:
Are the currently being harrassed by Ash and turtle pegasus and Discord without other ponies around them?
How far is the dragon, which includes Topaz and Diamond, from the island?
>>110421Ash and the turtle are by what would be the ring of injured ponies, about 100 ft from discord and the Pegasus.
The trio is about 300' feet from the island.
>>110422Phospy and its passengers start flying over to the two bad ponies getting attacked by Ash at a speed of 170 feet per turn with average maneuverability as a move action. Sadder still, the dragon can't reach with its breath weapon so it decides to keep moving until both baddies are 80 feet from him.
Shall I include Topaz's turn?
>>110420"My petition? Hmm, I guess to cause chaos. There's nothing more upsetting than things like order or harmony."
>>110424Yep, you may. Go ahead.
>>110425Sister Ash's glowing eyes widen, a look of alarm spreading over her face.
".. And you are?"
[20d6 = 70]>>110425Candy Reaches into her bag and pulls out a Gnarled Purple Staff,it lights up as she points it towards discord.
A Bolt of lightning springs forth from the staff heading at discord.
[2d20 = 13]>>110426"Oh, how kind of you to ask my name. I'm Discord, the newly born spirit of chaos, distruction, and disharmony. May I have the pleasure of knowing the name of the Kirin who so rudely shot at me?"
The pegasus chuckles a bit at Discord's words.
>>110427The chain lightning hits Discord and bounces to the Pegasus standing next to him.
Rolling reflex, and could you roll a caster level check while I do that?
Just so i can know for my next turn. Is this pegasus in charging range of my tortoise?
In flight, the cowe removes the banner from its frame, and holds it trailing behind her
[1d20+20 = 22]>>110425Topaz starts using her Astral Construct Power, augmenting its construct to have Improved Grab from Menu B, Constrict from Menu C and Muscle from Menu B, using 17 power points, essentially producing a Huge Buff Construct.
She commands it to charge the pegasus as a free action, moving at a speed of 50 feet per turn and occupying 10 spaces.
Whew, that took long.Rolling a charge attack, which should grapple if successful.
>>110429"Name? I don't need such things.." the ascetic replies, her troubled expression darkening as she grips her staff
".. Centuries ago, my temple re-dubbed me as Sister Ash. I am the Shepherd of the Blessed Fields, and all souls destined for paradise." she declares, with steadfast determination
She looks grimly at the bleeding ponies
"...Like them."
>>110432Excellent, Discord is hit full on, wincing and giving a disapproving glare. The pegasus jumps away from the bolt arcing towards her, but a spark hits her as well.
Discord has taken the full 70, the pegasus took 17.
>>110431Noted
>>110430Yes
>>110433Wew lad.
The Pegasus jumps out of the way of the behemoth rushing at her. The attack has missed... And now it's her turn.
She looks at Discord
"May I kill them now?""Not yet.... What did you say your name was?"
"Midnight your honor""Well Midnight, I think I'll show them how we deal with trespassers."
The pegasus sighs and stands, waiting for somepony to approach.
Tortle's turn
>>110435I almost had her!Crud.
>>110435Master Yertle manifests a solid plane beneath his feat and makes a kung fu pose next to Sister Ash, now fighting defensively, ready to reflect or absorb any incoming spells directed at either of them. He awaits Sister Ash's next command.
+4 AC for fighting defensively, and total cover for Sister Ash.
>>110437this is a readied action, btw
>>110437>>110439Gotcha
Discord begins to chuckle as he snaps his fingers, and all the party (ponies and cows) find themselves trapped in an invisible cage
"Now if you'd be so kind as to stay there a moment I would like to explain some things to you all."
I'll call this another stopping point, we'll resume next Friday.
Okay, now I'm really looking forward to this you guys. Feel free to ask questions in the thread as usual
>>110442Wait, is my dragon out of the cage?
Yesh! Tiem to bullrush!
JK.Another question, are
all present stuck in the same invisible cage?
>>110442Is that a Forcecage spell? Can Yertle absorb it?
>>110442Yay! I'll have time to actually finish my character!
>>110442I'm looking forward too. This is intense.
>>110444 (checked)
The trio is, along with the turtle and nun. But other than that it's all individual.
>>110445I mean, he might melt if he tries
>>110449It wouldn't require a roll. t just depends if he counts as a target of the spell.
It works like a rod of absorbtion, and he can absorb 43 levels of spells.
>>110449Ey! The pet owner duo is together again!
>>110450If it works, at least you'll get a construct to grapple any bullies, or get them thrown off of you by stronk Earth Poner hooves.
I don't see why Cowe is caged though, she hasn't done anything and she's carrying a flag.
>>110452Must not be chaotic enough.
>>110452Discord has big brain, so he traps
all of the dumb/powerful folk in cages because otherwise, they would've ran away.
>>110449Is the construct in the cage as well?
>tfw you meant to mention that the Spellfire attack had a death by massive damage risk, but now it's too late
Too bad that three sessions will pass before I even has the time to make it. Has time tomorrow but by then I guess I am too late?
Well, I have read through your session. Seems like you have fun.
>Sanic da turtle;P
>>110460Our next session is Friday actually
>>110460I think he can manage to place you in the cage along with the others if you believe your character to be bold enough to enter it.
Which you most likely should due to it being epic level.
>>110461Okay, then I will make a character till then. Where should I post the chratcter sheet? In the thread?
>>110464Or I could be in one of the cages, assuming not all ponies were sacrificed in one fell swop when Discord was summoned, that imprison the ponies the chaos cult had captured or something. I will leave that up to the GM if he thinks he can handle another player and wants to throw me in to the story this late. It is your campaign i don't want to butt in.
I will return to this thread tomorrow evening.
>>110473See, the ponies inside the cages got fucked really hard by a massive explosion. However, the option is still available for you.
As for butting in, I suppose it's not a big deal for now. It's only the beginning, probably setting up motivations to stop the evil serpent dragon thing as well as fleshing out the world, maybe. Some sort of urgency injected to it, too.
>>110473I could actually fit you in quite easily, we'll be playing again Friday night if you'd like to join us.
I'd be happy to have another player.
>>110537Nice, then I will return here tomorrow. I will likely have built a character and read the rules (that handbook) until then.
>>110635There's an Epic Level Handbook you should look at too.
We're doing lvl 25, so the party are meant to represent Primordial demigod-like figures.
>Illusionist
>Artificer
>Psion
>tfw probably have the lowest Int in the party
>>110746Even Phospy has bigger brain.
Reading books is important.
>>110749Diamons's isn't tho, so ur safe.
He a big meaty hoers.
>>110751When I rearranged Sister Ash's stats, I took her starting int that was orignally 14 and made it 10, same for Charisma.
I was sort of panicked the day of the first session when i realized that her Constitution was inexcusably low for a character who was ideally meant to be more melee than caster. Th enhancement bonuses only get her so much, and they don't increase until 3 levels from now.
>>110752Understandable.
It's still kinda funny tho.
Ash is Phospy's sister? GET ON IT, THEORISTS.
Are we playing Friday or Saturday?
I need to know for scheduling reasons. My time budget has been cut recently.
>>110765My Fridays are honestly cut too, since I have obligations until 10 PM.
Supposedly it's all Fridays, Saturdays and Sundays.
>>110766I'm technically free Friday, but I also typically have assignments due, so I just need to know ahead of time.
>>110767I'd only be free from 10 PM ART onwards, so it's even less so in my case.
I stole an image to make it look like my OC.
>>110778She looks cute. Does she really have fangs?
>>110833Yes actually. She has a 1d6 bite attack due to her drifts too.
>>110835Oh. Good thing Topaz has a dragon as a pet,
then.She might've gotten the wrong idea and think you eat meat as a hobby.
>>110848>eating meatShe'd rather die.
>>110849Kek
I hope she doesn't mind Phospy eating some.
>>110851Phospy isn't a hervibore...
Unless you mixed up the Dragon and Diamond, the Earth Pony with smol brain.
>>110852Oh, that was just a general statement referring to ponies.
It's normal for dragons though. I think Topaz dragons mostly eat fish, iirc.
>>110856Technically Ash is a dragonborn, so she could also eat meat.
>>110858>technicallyShe's literally a Dragonborn. I added all those drifts to dispel any notion of her not looking like a Kirin post rebirth. I took heart aspect so that her breath weapon makes up for loss of fire powers, and cast mantle of the fiery spirit to make her fireproof.
Being a Dragonborn doesn't make her any less of an uber-vegan hippie Ascetic though. She's been fasting for more than 700 years; she wouldn't want to break her streak with blasphemy.
Although she occasionally finds herself fighting off an instinctive urge to sleep on piles of gold.
>>110864Oh whoopsie.
Forget I said anything, then.
>>110872Phospy can share the urge if she wants to.Although he'd probably be upset.
I am still working with the character building process. It took longer than I thought but I am starting to get it now.
Will probably finish it later and post it.
>>110911Good on you, lad.
Keep it up!
>>110911If you have any questions, feel free to ask.
For an Illusionist, I'd highly recommend Shadow spells like Simulacrum and Ice Assassin, for the best god-killer strategies. You only know a handful of spells through your own volition, but you can add scrolls to your equipment list (plus the extra cost to transfer them to your spellbook) to have moar spells.
I'm done with most of my immediate study priorities, so i should be free for this weekend.
Sadly, I have to commit to less playing time myself, since I have outdoor activities until 10 PM, as I've said, but I'll try to merge as soon as possible.
>>110922Is that just for Friday or the weekend as well?
>>110923Only all Fridays. Weekends are safe from long-term molestation.
Simulacrum and Ice Assassin are incredible. You can get any kind of creature you want as a pet, deities included. It's so powerful that it can only be used in good faith, because it's that powerful.
Illusionists are underrated.
>>110915Thanks for the sugguestion. Simulacrum seems like a powerful spell but it is not the what I am going for with this character. I don't want her to have damaging spells. I want her to trick, misdirect, and avoid enemies and so on in battle. She will let the rest of the party do the fighting and focus on more supporting the party by using her tricks to give ponies like Ash openings to attack.
>>110955Well, as a Wizard, you wouldn't really have to make that many choices in the spells you pick, since your number of spells known is virtually unlimited. Shadow is the strongest subclass of illusion, so most illusionists take all of thrm.
Although if you only wanted misdirection, tricks, and Battlefield control, the Beguiler class may be worth looking at. It's an int-based spontaneous casting class that gets 6 skillpoints per level, 1d6 hit dice, and a bunch of nifty class features in addition to getting a lot of Illusion and Enchantment spells from the Wizard spell list, in addition to a few transmutation spells for good measure. It advances all the way to 9th level spells too, so you could take 5 levels in a Prestige Class and still qualify for Epic Spellcasting.
Either way, your call. Illusion seems to be the spell school this party is least adept at, as it is.
>>110914Thanks. I will.
I also prefer cats to dogs.
>>110994I will looking into these ideas. I had been considering enchantment as well. We will see. Thanks for the enthusastic help. I appriciate it.
>>110746Did you draw this?
>>110537Will try to be done before the session that will or might happened on friday. If I am not done, you don't have to worry and I won't be offended if you continue without me.
Just wanted too make that clear.
Otherwise, I am excited about this campaign as well.
>>111040Sorry, these are the only images you can get.
You can pet dragon later if you ask nicely.
>>111040Nah, I didn't draw that. It's from the internet.
A Beguiler doesn't have the unlimited Cosmic Power that Wizards have, but if you wanted to main illusion and enchantment, it's actually pretty good. Their Advanced Learning Class Feature also lets them learn extra illusion spells that weren't on their spell list. They also have the Use Magic Device class skill, so you can cast any spell you want from a staff.
It's somewhat easier to play than wizard, since their spells are preselected and they cast spontaneously. No need for spellbook Management.
http://www.ruleofcool.com/smf/index.php?topic=727.0https://1d4chan.org/wiki/Beguilerhttp://archive.wizards.com/default.asp?x=dnd/cwc/20060711a
>mfw most of the army-killing battlefield control spells I prepared probably won't work with subjective directional gravity
>>111050Dun worre.
Dragon and Diamond are made to control the battlefield with breath and throws/stomps.
I prepared Call Avalanche with the assumption that an NPC Cleric would be the hardest enemy, for me to kill, but it probably wouldn't work on a shifting plane..
>>111052That's not exactly what Battlefield control means, but i get it.
I want to hex that Pegasus at least once before she gets away.
>>111054Oh. I thought triplomancers
were battlefield control specialists.
Guess I misunderstood the guide.
Anyways, Topaz and Co. got your back.
Mainly cuz we slow in initiative.
>>111055I should've opened with Time Stop.. But i got distracted with dialogue and just shot a minor damaging spell at her...
>>111056Ash is Kirin Dio confirmed?It happens. To be honest, we were supposed to lose in order for GM to set the stage for our quest, so don't beat yourself up over it.
>>111057I guess that's a given.
I just feel dumb for wasting precious actions.
>>111063pat patYou smart poner. No need to doubt yerself
>>111067I quite honestly didn't expect the awakened chaos deity to appear in the first encounter.
Glad I prepared Power Sight so i can measure his hit dice.
>>111070The moment I saw it, I knew it was a losing battle, only meant to see our strength and mindset before laying the groundwork for the game to actually begin.
>>111080I get it.
I'm interested in what comes next.
>>111085Oh sorry. Just went parrot mode xp
Feel free to bulli dragon if you wan to
>>111088Phospy
angery levels increased.
*Insert dragon-themed navy seal copypasta here*
>>111090>tfw immune to frightful presence"Get bullied, fence-sitter!"
[pesky Dragonborn noises]
>>111103Oof.Phospy slumps down in defeat, causing Topaz to start petting the poor thing on its head.
"There, there."
He flares his nostrils at the touch of his master, sending a small gust of steam.
Dragon boyo smiles, knowing he won in the end for getting pets from Topaz.
>>111106He's an attention seeker sometimes xp. Cha,k it up to his impatient temperament
>>111111 (checked)
EMPOWERED POWER DAB.
>>111105>>111106So you don't have to standby or anything but I am currently working with the sheet and I might pop in here to ask question if I get stuck on something.
>>111111 <woah
>>111113Feel free to ask anything. Optimizing is kind of my hobby.
>>111113If you have the basics already, I suggest you make your appearance, since today may be a playing day. If Sire Ancapon the First appears, of course.
I know this is not much but this what I have decided upon so far.
Name: Reality Phobia
Traits:
Suspicious of others or parnoia.
Coward or cautious.
Polite out of fear.
Plucky has mental fortitude.
Nightsight; ninth generation dungeon dweller.
Detached maybe
Spellgifted
Specialized maybe
>>111117Oh. That's quite underwhelming.
I don't think you can run more than three traits, but you can still make them show up ingame without its benefits and drawbacks if you so desire.
What about items, feats abd the like? Ash's the expert here. You can also ask the Internet of you want to. I made my Psiwarrior with magic code men surfing the bandwidth.
>>111119To be honest with you guys. I basically only want high int and wis plus a bit of chr for my stats. All illsion spells that aren't damaging and then I am good to go. I really don't want any other abilities and items. Would probably not even use them anyway.
>>111119Okay, will remove some of those traits then.
>>111117Traits aren't a very significant mechanic. I wouldn't really bother with that many of them. I took slow because I wanted more HP and I do 99% of movement in Wildshape.
Specialized is good if you want to raise the hit dice you can recreate with Simulacrum. Your 20th level class feature lets you ignore spell resistance, so loss in caster levels might not be too significant.
>>111119>>111117Handbooks are your friend. One of the good parts about playing third edition in 2019 is having a multi-generational wealth of knowledge to bank on.
http://minmaxforum.com/index.php?topic=363.0>>111120If you don't want that much complexity in items, just spend most of your starting gold on stat-boosting items, then put the rest in a bag for the Artificer to tinker with later.
>>111120Forgot to to specify that I want the other three stats: Con, Dex, and Str to be low as well.
I don't really get all this modifier stuff yet.
I kinda just want to be able to use major image, illusionary wall and invisablity.
>>111120I urge you to consider at the very least speed increasing magic items and stat-boosting items then. An Ioun Stone that increases caster level by one, too. Can't quite remember what certain color it is, but search browsers are your friends.
It's okay if you don't want to, but don't be surprised if your stats are the lowest.
Tomes and Manuals are good to have, but they're quite heavy. There's always Phospy to help out there. Or the caravan.
>>111121
>>111124You probably want Constitution, so you don't die instantly. Dex is decent for stealth, but not necessary.
Wisdom is low-priority because you have a good Will save. I't useful though.
Dump Strength. You don't need it at all.
>>111115>Optimizing is kind of my hobby.I think I am the opposite of that. I honestly only want to play this because of the roleplaying aspect of this and the story asspect and less about the game aspect. Not to be disrespectful but that is simply what entice me to the game.
When it comes to combat I want to win the battle by thinking outside the box and in an unconventional way. Like I don't want to be an evocation mage that throws fireballs at an enemy until he wins through war of attrition. Again not disrespet against people who finds that fun I just don't think I will. I rather win that battle by tricking the monster of a cliff or something else you can't do in a video game.
Not saying you need to but I won't mind if you guys fix a chracter for me as long as I could use illusionary spells and the chracter I ended up with is similar to the glasscanon illusionary mage concept I wanted.
Or we could do it togather and I could learn form you guys how to build a character in d&d.
Again if you want to that is. I should obviously be responsible for finishing my own sheet.
>>111125>speed increasing magic items and stat-boosting items>>111131Like I don't know what speed-increasing items exist nor do I have a prefrence so if you sugguested one. i would picked it without question it.
>>111131> Like I don't want to be an evocation mage that throws fireballs at an enemy until he wins*I win
>>111133Boots of Swiftness is one. Adds some points into dex and doubles land speed.
Headband of Epic Intellect is a Int increasing item.
Both work when worn.
>>111135>Boots of Swiftness>Headband of EpicOkay, then I will take them. Do they have certain desgin or can I change the desgin of them.
>>111137As long as it's a headband and boots, yes. I recommend to read their descriptions online. Simply search the item's name next to SRD D&D in order to get there.
>>111131Just note that it's epic level combat, so it's kind of high stakes rocket-tag. You can expect a lot of the more dangerous enemies to be immune to mind effecting attacks and/or have access to true seeing.
>>111135Why have Boots Of Swiftness when you could have Horseshoes Of The Peerless Steed? A Ring Of Evasion is cheap at this level.
>>111142I dunno, really. Xp
I suppose the lack of dex increase irks me slightly
>>111144The HorseShoes Of The Peerless Steed are absolute incredible for centaur/pony melee fighters. They give you immediate access to ride-by attack, trample, and spirited charge. Dex can be increased with a separate item.
They might not be as useful to Beguilers though.
Having access to ride-by attack is like spring attack without all of the feat taxes.
Trample is great for overruns.
Spirited Charge turns your standard Ubercharger into a monster that could dematerialize a dragon in one round, once you consider that it can be combined with Shock Trooper and Leap Attack, with a Lance.
>>111142>Just note that it's epic level combatI assume that I can't just stack bunch of random items that increase my powerlevel because that will have its drawbacks as well. I assume that I must find the right items, which intraction with eachother and my character ends up with more strengths then weaknesses. Like how tomes and manuals are good to have but as said here
>>111125 are heavy.
>>111149Is there some standrad archetype that is easy to create that I can play? Like an earth pony warrior that is all about epic levels of fighting abilities.
Since it seems that the character type I wanted to play might not be strong or useful since enemies seems to be immune to it by >true seeing, I don't really care for who I play instead.
Also, thanks for your sugguestions.
Maybe this campaign is a bit too advaned for me. I am starting to see now why this thread was posted three weeks in advance. There is a lot to go through.
>>111152Yeah. It's a nerve strainer of a setup.
There's always finding a guide on your preferred class online to see what sort of meta they revolve around.
The Psiwarrior is mostly that plus some levels in Swordsage for yeeting anything in sight.
>>111152>HeavyYou own more than a billion dollars worth of equipment. You can afford a bag of holding.
>EasierMartial characters being easier is kind of a meme. They require a bit of feat/item research to play effectively.
As I mentioned, Beguiler wouldn't be that hard to play, because the spells are preselected. All you'd really need to do is max out your Intelligence and pick out some good items. What doesn't effect monsters will still effect NPCs.
If you want your PC to be introduced later and have some , GM might let you insert your character later on. Feel free to post your character as you make it, and I'd gladly help you along the way.
>>111153Yeah, bet it was for you who has an entire army at your disposal.
>>111157> GM might let you insert your character later on>Feel free to post your character as you make it, and I'd gladly help you along the way.*It will probably take some time. However, even if when I am done, GM can't let me join because at that time it is very late in the campaign, I still intended to take you up on your kind offer of help. I will create character less for this campaign's sake and more for the sake of later campaigns.
I will probably lurk your campaign as well. I have gotten invested in it and I'm quite curious to what will happend next.
I appricate you guys help by the way.
When areyou going to play next? As in time, btw.
>>111159I had to rest for a week after doing most of the work, so yeh.
Specially with the psionic focus of the bois.
>>111159Fridays, Saturdays and Sundays,
Moet likely the two last ones than the first.
>>111158Lurkers are always fine. I'm sure GM would let you join later if you finished though.
>>111159This weekend, hopefully.
>>111160Okay, I was more asking about the specfic timezone and time for the next session. Maybe that is more spontenous and when every one is gathered.
>>111162>Feel free to post your character as you make it, and I'd gladly help you along the way.Nice.
I like how you two has bg reptiles for pets.
>>111158Well, you are always welcome to join the other campaign. It’s a lower level campaign (level 6 now) so a little less complicated.
>>111164Time zone is EST iirc, around 7 to 8 PM.
>>111165Do I hear...
shilling on my Mongolian Horse Board?!
JK
ヾ( ͝° ͜ʖ͡°)ノ♪
>>111164I was going to do an elephant for better offensive power, but I wanted a companion that wouldn't die easily. This turtle is indestructible.
We generally play 7:30-8:00, United States Eastern Standard Time.
Beguilers and Illusionists are some of my favorite int-based casters, so I'd be glad to review what you put out. You're best off starting by writing a backstory or quirks so you can get a grip of what you want a Character to do.
Beguilers and wizards are also pretty good for buffing and support, so it won't matter what the enemy is immune to.
>tfw 6d6+22 unarmed damage
>>111170Virgin dragon vs Chad Turtle
>>111165I am grateful for your offer. Will reply later when I got time.
>>111167>You're best off starting by writing a backstory or quirks I actually wrote an incomplete backstory for this character. So I know who she is personalty wise but I don't think that she will work any longer as an epic level adventurer. From her backstory she was a slave to a beholder who didn't allow her to learn any damaging spells. He taught her illusions so that he could use her to conjure up the beholder's prisoners' worst fears to make them spill whatever information they had.
That is why she doesn't have any damaging spells and only know of illusionary spells.
Perhaps it would be easier if I just created a new character from scratch. I am thinking a warlock with a beolder patron. I like beholders if you have noticed. And also combine that with evocation and blood magic to get something edgy.
I don't know. But it is quite different from my former chracter at least. I will return to this later. Have stuff to do.
>>111170>>111171>Virgin dragon vs Chad Turtlekek
It even takes a kungfu stand. His turtle is literally a muatant ninja turle maybe not teenage though.
>>111175>Slave to a beholderI like it.
Did you have an alignment in mind?
>>111178Should he be worried about which alignment he chooses, considering other characters?
>>111182I mean, not necessarily, although I'd advise against evil in this case.
Alignment may dictate what feats/classes you can take though. Since alignment is the moral basis of the character, it's best to start from them and work your way up.
>Topaz when she first dominated Diamond
>>111201Kek, like he'd ever do that.
That would be Phospy.
Diamond was a bit more melodramatic.
>>111204What's funny about Thralls as opposed to regular cohorts is that their personality, goals or alignment don't have to match yours even in the least bit, since their connection is psionic rather than social.
Even a solitary and antisocial Topaz Dragon can become a loyal pet to a Thrallherd.
>>111208Oh, I know. Phospy was a bully, now he's the bullied.
Diamond was a more classical villain that seeked power and planned to become the strongest, beating anyother who would dare oppose him, but Topaz got to him before he could do some progress.
I mean, perhaps she asks Diamond sometimes to massage her after a day's work.
What time are we doing this tonight?
>>111244All in betting on 8 PM.
>>111245Well, I'm free for the rest of the day. I'll stand by.
>>111248Phospy is ready to poke the invisible cage for any zaps of magic.
>>111262I'll wait for GM to post the BBEG's monologue first.
Yes, 8pm. Sorry about disappearing last night, shit likes to happen to me on Friday apparently.
>>111295Like I've said before, no biggie. It's usually not a time I'm able to play properly.
>>111299*is bullied*
*gets pet by poner*
Pride? You mean pats?
>>111303Diamond is safe cuz he's bland and stoic all the time, sadly.
Simply looks at you, or at his surroundings with boredom.
No one really knows when he got enthralled with Topaz, just that he appeared one day like a cat who enters the home suddenly, without comment.
And here we are again. Last we left off Discord had trapped all the party members in invisible cages.
"Ah, now that you're all ready to listen why don't we get more comfortable?"
With one snap of his fingers, discord turns the floating island into a tropical beach, complete with palm trees under water, and seaweed on the sand. Fish swim through the air as birds fly through the waves. He snaps again and the party members find themselves.... Transformed....
Ash is now a volleyball, Yertle the turtle is now a volleyball net, Topaz is a bucket, Diamond a sand shovel, Phosphy is a sand sifter, Candy is a beach umbrella, Healy pegasus is a beach towel lying on the ground, and Cao is now a bottle of sunscreen.
"There, now. bewitching hour?"
"The name is Midnight"
"Is that not what I said? Could you grab those six crystals around the beach for me? I'm afraid I can't touch them."
If the beach toys with eyes and snoots when appropriate would look around, they would see six extravagant sand castles, each inset with a crystal.
The pegasus then moves to grab all the crystals while Discord snaps and appears wearing a Hawaiian shirt and drinking some sort of drink called "Monster" or something.
"Now, while my assistant does that, I'm sure you all have many questions for me."
>>111326Topaz blinks.
"Huh. I never expected to try out metamorphosis like this."
Phospy roars to itself while Diamond decides to stick itself on the ground and feel at ease for a while.
Topaz pipes up.
"Was all of those ponies' lives necessary for your return? Was there not another way?"
>>111326>palm trees under water, and seaweed on the sand. Fish swim through the air as birds fly through the waves[reeees in druid]
>*realizes is a ball*"........................"
..Can I still cast spells like this? I've got natural spell, so I can cast while transformed, even without arms.
>>111326The Beach umbrella giggles at him
[angry druid noises]
*attempts to wildshape into a crab*
>>111329"Return? I wouldn't call it that... You see, this was more of a... Creation. They sacrificed themselves, and in returns received one discord."
As if to prove a point, he holds out a hand as a small tapdancing version of him appears in it.
>>111338The druid successfully turns into a hermit crab, with am extremely heavy shell that makes moving hard if not impossible.
Meanwhile Midnight, the pegasus, piles the crystals at Discord's feet
"Excellent! Anything else before I take care of business with these?"
>>111345Topaz is appalled to hear this.
"Were they at least willing to be blown up like that? Was there a reason they summoned a... you?"
>>111345Do i have my items?
[1d20+39 = 41]>>111345"Rather... Hnnng.. Unorthodox, if I would say so..." The encumbered crab hisses
Rolling concentration to attempt to cast a spell.
>>111350The items have transformed into the umbrella as well, think polymorph.... Just different.
>>111349"Well sure I suppose, I didn't tell them to send themselves to an early grave."
>>111351No spells are being casted by this crab at the moment.
>>111326Awesome, I am watching.
>Turning them into toysSo Discord.
>>111354Ah! Hello! Would you like to join in now?
>>111352Topaz seems to mull over this while Diamond is starting to dump sand on Phospy, while gargles sounds are heard.
"What will you do now?"
>>111352So it's that way..
[angry crab noises]
The crab appears as angry as a crab can possibly be; evidently still having not forgiven the pegasus for what she saw earlier.
"Reeee.. get.. over.. here.. so.. I.. can.." *huff* "cut.."
https://www.youtube.com/watch?v=qWgDGHUvPQ0
>>111352can i reach them?
>>111355No, don't worry.
I don't have a proper character sheet. Only the personality and the backstory of a character and the core idea of her abilities not a sheet nor anything defined.
The crab slowly crawls towards Midnight, albeit at a very slow rate.
[audible seething]
>>111356"Me? Do what I do best!"
A jar labeled chaos, a butter knife, and a piece of toast appear floating beside him
"Spread chaos!" He says, chuckling as he spreads what looks like jam onto the toast and eats it.
"Anything else? Anypony have a few more words?"
>>111360As an umbrella? The best you can do is threateningly open and close at them.
>>111359>>111366This is great.
The pegasus simply chuckles and kicks some sand at the crab.
"Please tell me it's almost time to send them away?""Soon soon! This is delightful so far!"
>>111363That's fine, there will actually be a great time to slip you in here in a few minutes.
>>111367Sure, if it is only >role<playing, then that is something that I can do. I just can't engage in combat yet.
>>111367Candy does so threateningly at discord
as she reees at him
[1d20+33 = 40]>>111367[more angry crab noises]
>"I'll send you to hell in a boiling pot! REEEEEEEEE!!!"Sister Ash pinches her hoof with the anger of a billions suns.
Smite Evil.
I'm using the dex of a tiny crab.
>>111367Topaz is admittedly confused, but she has a feeling it involves making commoner ponies and other species panic.
(I guess there is no reasoning to be done here.)
She decides to try and cast raw Vigor to see if her powers are available.
While she tries, an important question is made.
"What will happen to us?"
>>111367>A jar labeled chaos, a butter knife, and a piece of toast appear floating beside him"Spread chaos!" He says, chuckling as he spreads what looks like jam onto the toast and eats it.
Oh, man. That's good!
>>111372"OW! Why you-"Midnight kicks the crab away, but not before the damage is done.
Hit
>>111374"Well now killing you would just be a shame. Less ponies to terrorize? No no no! So I'll allow you all to live."
He then reaches down to pick up a crystal before his arm crumbles to dust.
"I must say.... That isn't ideal...'
>>111338>>111351>>111359Ah, i see how these connect with our situation now. Kek!
[1d3+33 = 35]>>111381*bears down*
>>111384Imagine if a crab pinched you in the toe, and it did as much damage as being shot 6 times with a handgun.
That's how much this hurt.
>>111381Topaz blinks, cocking his eyes diagonally.
"I admit. I am quite surprised, too."
Phospy uses his knowledge on magic to try and identify what he's seeing and what happened.
Aka rolling Knowledge (Arcana)
[1d20+28 = 41]Because none of my d00ds have Spellcraft. xp
I've got improved grab to, if i use the stats in this SRD. Can I attempt to latch on?
Does she scream?
Midnight screams in pain, clutching her hoof
"Please, can we send them away now?!""Oh fine. Mind picking up the crystals for me?"
Midnight grunts and sits on her flank, grabbing a pink crystal in one hoof, an orange one in the other, a purple one with her wing, a red with her other wing, and a blue one in her mouth. Leaving a larger pink one on the ground.
"Now, what to do with them."
He snaps as six portals open, revealing TV static on the other side.
>>111387It seems to be some type of epic spell, very confusing though as if nothing is truly set in stone.
[1d20+33 = 52]>>111391The smol angry crab hasn't given up, evidently.
Sister Ash charges her again with her other Smite attempt (domain granted one)
>>111394>"REEEEEEEEE GET PINCHED, HERETIC!!!!"
>>111391Phospy is shaken by the absolute power that thing has, almost to the point of being dizzy as he relays this information to Topaz through their telepathic link.
(What power,) she thinks to herself.
After he recovers, Phospy, seeing Midnight getting bullied so hard, starts openly cackling at her poor state, only for Diamond to throw more sand, causing more gargles.
Topaz, meanwhile, is quite perturbed.
"Where are you taking us?"
>>111396>>111397Hahaha. Man while Topaz asks relvants questions since she has realized the she is facing an opponent she can beat, Ash is still going at them. Even if she can just pinch the enemy that will do. Kek. I love it.
>>111400Victory or martyrdom!
>>111394"SEND THEM ANYWHERE, AND GET THIS CRAB AWAY!"She screams in pain again as she's pinched.
"Alright, fine. We'll send the orange one to some dragon for his horde."
The portal shows a barren volcano wasteland before the crystal flies through.
"The blue one can go... Ah yes, the plane of eternal cold"
That portal shows what looks like Antarctica before flying into it.
"Purple Purple Purple... Ideas?"
"I know there's a group of necromancers on Equus that might enjoy it."The corresponding portal shows a tundra before shooting through.
"Red? How about a nice Clif in the mountains?"
The red crystal flies through it's portal
"Pink can go to the plane of shadows, good luck to anyone looking for it there."
The portal shows nothing but pure black.
"And the large one? Fire!"
Flames lick out of it's portal as it drops through.
"Now! Any goodbyes?"
[1d3+33 = 35]>>111404>"GET DABBED-ON, SINNER!!!"damage
>>111404Candy says to him in draconic
"Your mother is whore."
>>111404Topaz starts noting down the places where they are going towards on her head.
(Orange to dragon, Blue to Cold, Purple to Necromancers... I hate those ponies. Red to cliff, pink to shadowland and Large one in fire.)
She tries to gauge where these places they portal showed might be, using her Knowledge of Geography and The Planes and the images at her disposal.
[1d20+25 = 33]> Knowledge (Geography)[1d20+43 = 62]> Knowledge (The Plains)
>>111412And she has crabs;)
[1d20+29 = 36]>>111404>>111410Grapple
>>111412He responds in draconic as well
"She would be in good company with you."
>>111413You're a genius!
The orange one is in the dragon lands, Blue is on the plane of cold, the red is at a mountain range, pink is the plane of shadows, purple is at the "dread league", and the large pink the plane of fire.>>111415"GET OFF!"
[2d4+12 = 19]>>111416Sister Ash seems to be to distracted with punishing this sinner to look into the portal. It's impossible to tell if the froth gushing from her mouth is from her anger or just from being a crab.
>"REEEEEEEEEEEE!!!"Automatically deal damage with both claws, because Squeeze ability.
The smol angry crab latches on, piercing into the poner's flesh with both claws.
damage
>>111419"OW! BUCKING CRAB""Goodbye ponies! I think it's time to part!"
With a snap, everypony's vision fades to black. Roll just a d20 please.
>>111416D'aww thanks, GMo.Topaz stores this valuable info in her head.
(Excellent.)
Meanwhile, Phospy keeps laughing at Midnight, and this time Diamond does not even stop him, looking like at this point, the torment she's suffering is justifiable to ridicule.
>>111420Rolling
[1d20 = 13]
[1d20 = 10]>>111420"BUCK YOU!!!"
I got to do a total of 175 damage to her this encounter. I'll be sure to finish her next time.
>>111425Try not to kill her too early. You'll get your chance later on in the story.
>>111426Meh. You don't hold back with cultists. Better to get them ASAP.
And this way we know she has more than 175 hp. Probably not an arcane spellcaster, unless she has a lot of constitution.
>>111428She seemed more like a speedster, if her initiative roll is anything to go by.
>>111429I'm going to smite her again if i get the chance.
>>111431Aw come on, can't I dominate her at least?
She seems misguided.
When I get my 10 Epic Thrallherd, I'm definitely picking her for the lulz.
>>110442Apparently 'stopping point' was an ironic statement
>>111433What are you saying.
Also roll a d20, GM asked.
>>111432We'll just have to wait and see.
>>111433Wait, are we stopping?
>>111437No no, just waiting
>>111438Waiting for what?
>>111443Just roll for her.
>>111444>inb4 nat 1 and gets sent into the fire realm
[1d20 = 13]>>111444Eh fine, trips command it.
>tfw it doesn't matter what realm i get sent to cuz planar adaption and practically infinite planeshifting capabilities
Alright, we'll end the night as Ash wakes up in the back of a wagon. The other ponies are passed out around her, and the turtle is asleep on its back with Phosphy lying on its belly a ways off.
A cream colored pony with a multihued brown mane is peaking at her over the wagon's edge.
"Oh! You're awake!"
>>111449No! We've gone to the Todd plane!
>>111449We're done already?
>just realized skyrim joke
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE DAMMIT TODD!
>>111449Hold up. Are the two large animals
on the wagon? How cramped are we?
>>111449So I assume Midnight is Luna and the cream colored pony witha multihued mane is Celestia. It said this played out 10000 years before they assumed rule but it doesn't say that they couldn't have existed back then. Maybe not. I am just making wild guesses.
>>111449Who/what is pulling the wagon?
>>111455Oh no no no, the dragon is ontop of the turtle a small distance away.
>believers get dsconnected from thrallherd
>thrallherd gets new believers in 24 hours
>ponies flock to thrallherd and depopulate all of skyrim
>>111449Well, nice. Now we know what we need to do to stop Discord.
>Get timemachine >Get Fluttershy>>111453"I know what you are thinking. Was Fallout 76 the usual bethesda product or was it complete trash. In all this excitment I forgot myself. So Do you feel lucky punk?"
Lol, it didn't really work.
>>111459Oh yeah. That happened.
Whoops. Sorry little guys.
>>111458Oh phew. I was thinking we'd have to start rolling for damage by being crushed.
>>111462>>Get timemachine Already done.
>get FluttershyDoesn't exist yet, and I have no way of telling that she will.
>>111466On the brightside, you get to enslave all of Skyrim.
>>111468I'm honestly more glad they weren't killed off.
>>111467Well, acktually.
This plays out 1100 in the past and you only need divinity spells such as insight and ask the right questions such as, "Who could potentially convince Discord to stop what he is doing?"
;P
>>111471>>111468I will tune in next time. I kinda wanna see hoe Yertle and Phosphy reacts to sleeping on each other or rather Yertle having Phosphy sleeping on him.
>>111479I am pretty sure Yertle wouldn't be so worried.
Phospy could get flustered.
>>111482Yertle is used to waking up with animals making their home on his back.
Also, another shameless recolor to show the front profile of my PC.
>>111482Phospy: "Aah! Hentai! Baka! Etchi! Are you into shelless lizards?!"
>>111488Well, recolring is har so there is effort in that. It looks nice.
>>111489Yertle: *drowsily wakes up*
>".......... Oh, you were there..."
Sister Ash wakes up.
"Wh-what happened? I was ready to finish that heretic...!"
>>111500
I wonder how the Skyrimverse will be like to play in.
>>111509Phospy will get a new friend!
Possibly be jealous of it getting more pats than him.
>Sister Ash fights valiantly against the cultist Midnight (?????? bc; colorized)
>>111548Kek. Nice. Poor Midnight is going to have Vietnam Flashbacks for the rest of her life.
>>111549If her HP is comparable to my own, i took like a quarter of it. I'll get her as soon as my PC figures out WTF she is.
>>111551There's always disintegrate
>>111552Or Baleful Polymorph.
>>111554I do have the duty to at least 'reform' the pony before going the ponyslaughter route.
>>111556What a monster. She killed a poor scorpion.
It's Nirik tiem
>>111556
Fool! I shall destroy her from the [i]inside!
>>111559You seem to do quite the damage even in krabby form, so I'd say it's a very likely possibility she did play into your claw.
>>111562Huh, must have been deleted.
>>111563I had no idea what happened there.
Was it even a player?
>>111564Idk. Maybe a lurker.
>>111556Lurkers welcome :D
I hope we'll get to fight something this session.
>>111566I doubt it. It's worldbuilding time, as far as I can see.
>>111567Oh well. Can't be helped, I guess. Just hope to pick up the pace a bit; or otherwise get the PCs some downtime to prepare stuff. I've got a spell idea to develop, although it requires building a pyramid.
>>111569Like.... Small pyramid or pyramids of Giza?
>>111570Either. Adding a structural component to an epic spell is an interesting means of mitigation to lower a spell's crafting DC. By summoning Orglashes and casting Miracle and/or fabricate, I could build large structures rather quickly.
>>111570What time would you like to run tonight?
>>111574Does somewhere between 5-6 est work for people?
>>111575I might be eating during that time, but I encourage you to start asap.
Also, can we start a new thread, maybe? This one is long past bump limit and impossible to backread.
>>111449Just to be clear, were we "asleep" or "knocked out"?
>>111575Fine by me.
It probs mean
longer sessions in my book.
>>111579Alright. I'd like to have a notification in this thread when the other is up, just in case I miss it.
>>111582I have to agree. Longer sessions are better.
I'm actually free for most of today.
>>111581Passed out, it says.
Turtle and dragon are also seemingly asleep.
I'd wager it is asleep overall.
>>111584Free4lyfe
>>111585Just checking, because Yertle doesn't normally need to sleep.
>>111588Naturally, no, but keep in mind it happened through strange epic magic you cannot fathom to replicate with a click of fingers.
At least not now.
>>111589>you cannot fathom to replicate with a click of fingersI would normally roll spellcraft in this case, but I don't want to make GM write it out.
>>111591Yeah, me neither.
>implying you can beat these DCs
>>111593I mean, the time travel spell isn't that high DC. All you'd need to do is increase the casting time, sacrifice an item or two, build an obelisk, and then anything is possible.
>>111598The Time travel powers listed in Legends of Athas. It's technically a psychoportation, but it uses the same seeds as an epic spell.
I think it's just Transport + Foresee, with a casting time of 10 days.
>>111601Why are we talking about time travel though?
>>111602>>111601I think you're jumping the shark here, Asho
>>111602Well, I was just using it as an example of a spell that moves subjects through time and space.
>grumble grumble time travel grumble necessity grumble smote by gods grumble
I'm still confused why y'all think there's time travel.
>>111609I wasn't thinking that.
I only think to find a map of wherever we are ASAP.
>>111609All I know is that we're not in Limbo anymore.
[1d20+30 = 47][1d20+47 = 65]>>111610May as well make some rolls to see wtf we are for the next session.
+47 is survival
+30 is knowledge (the planes)
>>111623I'll cast commune if necessary.
>>111619>not in Limbo anymore
>>111626We got transported in the last session.
>>111627I know, I read it. I was just participating, and expressing my dismay that we're "not" in limbo anymore
>>111630Oh, I see.
Ready for the next session?
>>111624I do not think it is necessary when we have a seemingly nice NPC to tell us all about it.
>>111630I must admit your response is quite open-ended in terms of intention and meaning.
>>111632It depends what the PC can tell us.
Anyway, I've got a lot of divination spells prepared. Considering the fact that we only get to play for ~5 hours at a time
(sometimes with more than 10 minutes between posts), it's good to have some divination to accelerate things a bit.
I wonder if I still have my spell components pouch...
>>111641You do, only it morphed into a random thing.
>>111644And yes, it turned back into your component pouch.
>>111646Just checking. It'd be annoying to have to scrounge for focus objects. I prepared Bone Talisman 5 times.
I can't even think straight right now because I'm pissed about the Dutch finale spoilers...
>>111649[determined psion noises]
[tranquil monk-esque silence]
>>111658[tranquil turtle silence]
>>111658Hey! That's Diamond's job!
>>111662The psiwarrior/monk thrall Topaz has.
>>111666That. An Earth Pony.
He's pretty silent.
>>111666He posted the Sheet several times.
Topaz Tower has a Monk Psychic Warrior Thrall. He's got Tashalatora, so his monk and Psychic Warrior levels stack for unarmed damage, AC, and Flurry Of Blows. He's built as a Triplomancer, so he can incapacitate/immobilize creature that break through to Topaz. Very useful build.
>>111676Yes, iirc.
His alignment doesn't really matter though, because he's a thrall as opposed to an actual cohort.
>>111678Splendid, he won't die then
>>111680Why do you say that?
>>111680>>111681I am also quite surprised by your statement.
>>111681You're right, he may still die
>>111685He's trying to act mysterious. Don't mind him.
>>111685You should already know the answer to that question
>>111686Foreshadowing, not mysterious
>>111688Sure.
>>111685Told you he's acting mysterious.
>>111680Psychic Warriors are pretty sturdy because of their powers, despite their 1d8 HP. He's got a Constitution-boosting item, so he should be okay. If he died from one-hit, she wouldn't be much of a body-guard.
Since he's got a swordsage dip, we could use psychic reformation to swap out soe of his Setting Sun moves for diamond mind counters, so he can auto-save against spells.
A Tashalatora is a good choice for a bodyguard, since they're pretty great at stopping enemies in their tracks.
>>111688You're not the GM. "Foreshadowing" isn't the word for this; you're just being ominous.
>know the answerI have no way of knowing what that means, let alone why you would say it now. everything we've just mentioned has been discussed repeatedly over these past 3 weeks.
Psychic Warrior is an underrated class. I'd rate it tier 3, which is probably the best tier when it comes to both power and balance.
>>111693If what I am thinking wasn't assured to happen, I wouldn't say anything. Diamond will be fine, but its gonna happen.
Although Topaz wouldn't think this way, it's not a super big deal if thralls die. You can get new ones in 24 hours (which is absurd), and their deaths have no impact on your effective leadership score. Being a Pseudo-monk, his AC isn't awesome, but it's not like he's squishy; he's plenty adept n tanking shots for Topaz.
If Diamond Hoof were to die, Sister Ash could resurrect him with True Reincarnate, so that he wouldn't lose constitution or levels, and then use Miracle to restore his old image.
Character deaths happen. Better to play a dozen brave characters than worry incessantly about preserving one, imo.
>>111693Like I said, he's simply trying to act mysterious.
Don't mind his words much.
>>111697>its gonna happenIf what you're saying is you want to try to attack another party member for one reason or another, please don't.
>>111701I would never (unironically)
I'm probably going to have to go eat at some point within the next 3 hours, but i strongly encourage everyone to carry on without me if I do not respond. I can catch up.
Next thread will probably be up about 6:15 est.
See y'all therem
>>111706Noted. Will join as soon as i can.
I'm going to have to step out to eat at ~6:30 or so, but please continue.