>>333185But here's the thing does that matter?
>Meta reality discussionOn the /vx/ side of things it's a large story board with rewrites and edits and fuckery going on. Just keep repeating that about fifty ish iterations up and down.
Some people just sign and stamp anything and everything and send it off. There are those that are get what is going on, but are ensnared none the less. Some have the structure of how things work, but actively making shit happen seems to slip by.
Then there is the combination of all of the above getting all ready and doing the exact needed bits to get the job done how you want it to be done.
>So what? Just fight on more meta-levels of reality?Basically, but it's also doing things here and now. On every each of reality if you like to think of it as imagination and imagined reality then yes.
>Time travel analogy, because that makes things make more sense.Theres bunch of kinds of time travel and kinda but not really time travel. You have all of them, they only have some of them.
The big thing is that the limit they can go to is have you forget all the tools you have. At the very least dismiss them.
To nip the bud before it begins is their ultimate fear. To be made undone. Look they made religions (the big three) that basically say forever they will always be remembered even if that is 'bestest torture ever'. To still BE something.
So the story board about the story board gets cut, the problematic problems are revised and removed. Problem solved?
Well the current story can't occur. But there were some bits that were awesome to keep around...
<Take two, 5D chess checkmate in three from the beginning.We have immense influence to put it lightly. The fewer co-creators the more direct the story board can be. More and more can induce randomness and 'chaos' 'unpredictable' twists and turns.
By working outside the box inside the box by avoiding areas of high contention (or out lasting / out performing them) a readily made victory is at hand.
<For instance something is obsessed with a pink rock and it's story.To influence such a thing directly is more or less a pissing match that makes two different story boards nearly exactly the time just one has a pink rock.
By making such a pink rock voided of effect on what matters it is removed. When trying to re-introduce such a thing it's generally regarded as bullshit that detracts from the story.
If it doesn't matter then it can get in. If the story board has hints and spoilers it's far more likely to be 'able' to be introduced without fuss.
<Hold on... isn't that what (((they))) try to do?Kind of, but now ask why they go about it the way they do. They made whole systems and religion about tricking god with bullshit.
Why would they have to try to seed everything they do before they do it?
Well to get a foot hold right? But what if instead of just that they NEED to do the preseeding to get anything done.
That as (((parasites))) they need the creators to make what they want happen, because they CAN'T.
So (((they))) make 'deals' with beings that are in different kind of story boards. Trying to cross the gap between story boards. Doing what they can to make crossovers easier, more likely, more supported, 'as if that's the correct answer'.
So you might ask. "What you doing?"
Giving a phone call in a reference panel to make another story board division or three or five. Going more meta one might say. Doing all the tactics to accomplish the strategic goal and the moral satisfying end result/journey.
Widening the audience by appealing to the hardcore fans and the innate character story development. In such a way when seen in all mediums even in memory recall it's seeded by (((their))) 'rules'.
Now obviously if it was always by their rules alone it would be a damned game. The joy in adjusting the table so it's your game, the story board is and was and will always be yours yet satisfying in the only way you can fully exist in is pretty wacky. More than that, it's skipping the story board and heading over to different day time jobs that are there that's also you.
That's why ((())) hate free speech, and memes, and fun, and humor, and morals.
On a meta level they are the Enemy archetype, that is unacceptable for me. Because that means they have to exist. So the story genre has to change, the audience finds new found _deeper than fulfillment_ the setting and course of plot is made apparent.
Humanity has to be human, remove the parasites from humanity and the whole structure changes.
In reflection and in reflections the answer was and is and always has been Humanity fuck yeah, and happens to also be the Pony solution.
Thanks based hoersers.
So let's say one removes parasites from more meta levels. Maybe changes a few stories. Maybe alters genres. Perhaps paving a crossover to seemingly leap right out of the story board pages. Being more than before and still beloved.
So let's say one does some sluething about the boner that plagues many a creator and character. Who is watching and also why?
So let's say one goes back before everything before that too, and starts some fancy shmancy Augmented Reality Meta quest entertainment.
So let's say one goes outside and becomes and outside context problem, continually. Well the question is in the details right? Or more to the point the entertainment.
Let's say one also sets up a business and story model that explains the details for those that want to be spoiled and not spoiled. Both increasing in _deeper than fulfillment_.
>What's this to do with Trucks and Honking?Clown world, and white pills which is also a red pill.
A select portion of entertainees are in minute quantities, attempting to widen their perceived category.
>Go woke, go broke.So the inverse happens, as the currency of the soul flows as it ought to.
Who could have expected that the solution all along is whatever you do.