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1543884252769.jpeg
Occupied Equestria
Anonymous
ETOL6
?
No.69622
69627
A D&D RP game based on My Little Pony, and the Hearts of Iron 4 mod Equestria at War, featuring an Equestria where the Princesses have been deposed, and Equestria is split between Changelings and a former Equestrian colony

Thus far, Dark Star has joined the fascist faction, and is taking on a job to assemble a team to stop a Communist cell. Onyx is no longer being detained, Ash has sort of joined a nunnery, Iron has joined the Waterside gang as a loanshark, Brie is still being edgy, and a new unicorn has joined. All are ready to reconnoiter the Docks.
1395 replies and 52 files omitted.
Anonymous
ETOL6
?
No.70755
70765
>>70752
1. Round about five to six years from the beginning of season 7, with the the key differences being that Chrysalis never tried the infiltration she did at the end of season 6, and so Thorax never ousted her and the skittlebugs thing never happened. The friendship school was not as successful as desired

2. Many decades, the technology level is round about interwar to early WW2. The universe here is based on a mod to Hearts of Iron 4 called "Equestria at War"
Anonymous
ETOL6
?
No.70756
70757
>>70754
Grapple is base attack plus strength bonus
revCF
?
No.70757
70758 70761
[1d20+10 = 28]
>>70756
Got it

Deciding there is little time before he realizes that it's a ruse and possibly feel threatened, he starts a grapple with Redclaw, dealing nonlethal damage, while dragging him down into the water.
Iron
revCF
?
No.70758
70759 70763
>>70757
That's kinda overkill

Scaly Chinkhoers
8m9z+
?
No.70759
70760
>>70758
There is no such thing as overkill.
Scaly Chinkhoers
8m9z+
?
No.70760
YyRRcZH.jpg
>>70759

Anonymous
ETOL6
?
No.70761
70762 70764
>>70757
Redclaw must believe this is some sort of way to keep him out of the view of a passing police vessel, because he does not resist in the first few seconds
Scaly Chinkhoers
8m9z+
?
No.70762
>>70761
Kek. Stupid birdbrain.

Hey, that that might open up a window to pin him.
Anonymous
3lfNC
?
No.70763
>>70758
overkill is underrated
Iron
revCF
?
No.70764
70766
>>70761
Iron keeps dragging him down and away from the docks and tries to look for any shores or small rocks where both can stand for a fair fight with the griffon. He's not about to kill him like this.

He'll have a fair fight.
Anonymous
uFQtA
?
No.70765
70767 70768 70771
>>70755
Well, that clarifies some things for my character's backstory. So, now for my third question as a complete nub to D&D-style games: what do I need to put down in my character's character sheet?
Iron
revCF
?
No.70766
>>70764
*Of course, if I can pin him, I'll take it.
OOC
revCF
?
No.70767
70769
>>70765
Here's a char creator I used.
http://pathguy.com/cg35.html


Scaly Chinkhoers
8m9z+
?
No.70768
>>70765
You start by rolling stats.
Then you pick a race and class.
Your class will determine your skills, which you allocate to match your character's abilities.
Scaly Chinkhoers
8m9z+
?
No.70769
>>70767
This is the SRD I use most often. It has all of the core material.
https://dnd-wiki.org/wiki/SRD:System_Reference_Document
Scaly Chinkhoers
8m9z+
?
No.70770
70771
>>70747
Do I find Ollie in the Soup Kitchen?
Anonymous
ETOL6
?
No.70771
70772
>>70765
Class
https://www.dandwiki.com/wiki/SRD:Classes

Race: My Little Pony races

And roll for ability points. Six different 4d6's, with the lowest roll for each 4d6 tossed out

>>70770
I need to figure out what happened to Marecuse first
Anonymous
uFQtA
?
No.70772
70773 70775
>>70771
Mind explaining about rolling for abilities, and what each ability does?
I'm sorry. I'm a complete nubcake.
Anonymous
8m9z+
?
No.70773
70774 70776
>>70772
I had typed out like a whole paragraph explaining shit, but I accidentally refreshed the page and list it, so I'm just going to link you to some SRD pages:
https://dnd-wiki.org/wiki/SRD:Intelligence
https://dnd-wiki.org/wiki/SRD:Strength
https://dnd-wiki.org/wiki/SRD:Dexterity
https://dnd-wiki.org/wiki/SRD:Constitution
https://dnd-wiki.org/wiki/SRD:Wisdom
https://dnd-wiki.org/wiki/SRD:Charisma

To determine your stats, roll 4d6, six separate times.
Anonymous
8m9z+
?
No.70774
70784
>>70773
I'll gladly help you allocate what stats you want for what class you wanna play.
Anonymous
ETOL6
?
No.70775
70776 70783
>>70772
Sure

Abilities represent, well, the natural abilities of the character

Strength. Your strength affects your ability to land attacks that do damage on opponents in melee combat, and also how much damage you do when an attack lands. You also need a minimum strength to use certain ranged weapons, and the ability is used for some skills like jumping and climbing

Constitution. Constitution represents a character's toughness. It affects the number of hitpoints a character has, as well as the "fortitude" saving roll, which is used when there are magical attacks on the body

Dexterity. Dexterity represents your character's ability to move around swiftly and how good they are at moving limbs and such. This affects your ability to land attacks with a ranged weapon. It also affects skills like move silently and hide. Further, it affects you reflex saving role against area of effect spells and breath weapons, like fireballs and dragon's fire

Charisma. This represents a character's force of personality. This score is used by palaldins for class abilities like divine grace, by clerics for turning the undead, by sorcerer's for casting spells, and affects skills like diplomacy and intimidation

Intelligence, Intelligence represents a character's logical and abstract reasoning faculties. This score is used by Wizards for casting spells, and it affects the number of skills a character has. It affects skills like forgery and use magic device

Wisdom. Wisdom represents a character's intuitive grasp of situations, and affects skills like sense motive and Listen. It is used by clerics and paladins to cast spells. It is also used for the will saving throw against mind affecting spells.
OOC
revCF
?
No.70776
70777 70778 70780
>>70773
>>70775
Hey GM, remember that second character I told you about before? Don't know if the stats are too OP for this game, mind if you take a look?

Strength 10 (+0)
Dexterity 19 (+4)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 13 (+1)
Charisma 20 (+5)

OOC
revCF
?
No.70777
70778
>>70776
It's a pegasus character, keep that in mind.
Anonymous
ETOL6
?
No.70778
70779
>>70776
>>70777
A 20 and a 19 are mathematically impossible with a 4d6 drop the lowest roll system
OOC
revCF
?
No.70779
70781 70782
>>70778
That is why I told you the char is a pegasus. I read that they get +2 dex and a choice between +2 chr or wis I think. Also I allocated the extra stat increase to dex as well
Anonymous
8m9z+
?
No.70780
70781
>>70776
>19
>20
You must have done something wrong. The highest you can get is 18, and that's with a perfect roll.
OOC
revCF
?
No.70781
>>70780
Read this
>>70779

Anonymous
ETOL6
?
No.70782
70785
>>70779
Pegasi, in this system, get -2 con and no stat bonuses. Except, obviously, they can fly
Anonymous
uFQtA
?
No.70783
70786
>>70775
Alright. I'm not sure I have even a single six-sided die lying around IRL, so should I just make the rolls in a post?
Anonymous
uFQtA
?
No.70784
>>70774
That would be rather useful, thank you. So far, I'm thinking Fighter for the character I have planned.
Anonymous
revCF
?
No.70785
>>70782
Oh. Well that kinda sucks. Knew it was too good to be true for this char to be here. I'll return the dex and chr back to original values and put the extra point in CHR
Anonymous
ETOL6
?
No.70786
70787
>>70783
You can. the email field will limit you to three rolls of 4d6, so you will have to make two posts. On each 4d6 roll, drop the lowest number, and add the other 3
Anonymous
uFQtA
?
No.70787
70791
>>70786
And now here comes the point where I ask how does one make multiple dice rolls in the email field.
Anonymous
8m9z+
?
No.70788
Just type "dice 4d6", and make 6 separate posts.
Anonymous
8m9z+
?
No.70789
70790 70791 70793
Are we still playing tonight? I wanna know what happened to Ollie.
OOC
revCF
?
No.70790
70793
>>70789
I think the new player will be taught how to create a character with the GM's help so I'm guessing what happened to me will happen: Game stops until the newcomer grasps character creation.
Anonymous
ETOL6
?
No.70791
70792 70793
>>70787
Just type in each dice roll

"Dice 4d6 4d6 4d6"

>>70789
I need to know what happened to Marecuse. We'd need both Dark Star and Shimmer online to resolve that first
Anonymous
8m9z+
?
No.70792
>>70791
Didn't they both already agree to accept it as it went?
uFQtA
?
No.70793
70794 70795 70796 70797 70798 70799
[4d6 = 19]
[4d6 = 19]
[4d6 = 17]
>>70791
Got it. Here goes nothing.
>>70789
>>70790
Yeah, I'm sorry 'bout all of this.
uFQtA
?
No.70794
70795 70797 70798 70799
[4d6 = 10]
[4d6 = 20]
[4d6 = 9]
>>70793
And for the second roll.
Anonymous
ETOL6
?
No.70795
>>70794
>>70793
Your scores are 16, 17, 16, 9, 16, 7
Anonymous
m2fUO
?
No.70796
70816
>>70793
You're good. We don't mind at all.
Anonymous
8m9z+
?
No.70797
70800
>>70793
>>70794
16, 16, 16, 9, 16, 7
Damn. That's pretty great.
OOC
revCF
?
No.70798
>>70793
>>70794
16
17
16
9
16
7
Anonymous
uFQtA
?
No.70799
70801 70802
>>70793
>>70794
So, 16, 17, 16, 9, 16, 7. Not the best stats in the world, but not actually bad for the character I've got in mind either.
Scaly Chinkhoers
8m9z+
?
No.70800
>>70797
I'm Uber jelly.
Anonymous
ETOL6
?
No.70801
70803
>>70799
What did you have in mind exactly?
Scaly Chinkhoers
8m9z+
?
No.70802
>>70799
They're actually pretty awesome stats.
My highest stat was 16, and the second two highest were 13.
Anonymous
uFQtA
?
No.70803
70804 70806
>>70801
A unicorn raised by an Earth pony father. Very stunted magical abilities, but strong, and trained in the Earth pony wars of fighting.
Anonymous
uFQtA
?
No.70804
>>70803
*ways of fighting
I need to proofread more.
Scaly Chinkhoers
8m9z+
?
No.70805
70811
"Ollie?! Are you okay?!"
Anonymous
ETOL6
?
No.70806
70807
1014789__safe_artist-colon-madhotaru_oc_oc only_clothes_sword_uniform.jpg
>>70803
That's not a bad idea. While I don't intend to follow the alignment system religiously, what alignment are you thinking of? I mean, how do you intend to play the character?
Anonymous
uFQtA
?
No.70807
70808
>>70806
True Neutral. He would like to be good, sure, but with his occupation he can't afford to pick and choose the jobs handed to him.
Anonymous
ETOL6
?
No.70808
70809 70810
1516681354026.png
>>70807
Alright, that can work

I do want to point out though that the party has two Earth Pony fighters, in case you want your character to stand out more
Anonymous
uFQtA
?
No.70809
70814
>>70808
I'm sure, even if it doesn't do much for the party's versatility. But hey, if he needs to, he could always just throw a brick or something with his magic.
Scaly Chinkhoers
8m9z+
?
No.70810
70813 70814 70819
>>70808
"Ollie?! Ollie?!" The Kirin mare screams, now visibly freaking out
OOC
revCF
?
No.70811
70812
>>70805
Told you. It happened to me. It's bound to happen to him too.
Scaly Chinkhoers
8m9z+
?
No.70812
70813
>>70811
Wait, what?
OOC
revCF
?
No.70813
70815
>>70810
*insert a "dab upon the haters" while standing behind a furnace here*
>>70812
Remember the first thread, how I disrupted the roleplay then?
Anonymous
ETOL6
?
No.70814
70816 70818 70820
1505875293112-0.png
>>70809
It's a pretty fighter friendly setting anyways

In the background of the series, Equestria has recently concluded The Great War. Many able bodied ponies - not all - were drafted for it. Most never returned, still being held as prisoners of war or as "disarmed enemy combatants." Where was your character in the Great War? Just a thing to think about for backstory

>>70810
I want to know if Marecuse with her submachinegun will be heading that way first
Scaly Chinkhoers
8m9z+
?
No.70815
>>70813
Oh
Scaly Chinkhoers
8m9z+
?
No.70816
>>70814
Didn't we already resolve that?
>>70796

Anonymous
uFQtA
?
No.70818
>>70814
Actually helps fill in my character's backstory a bit.
Anonymous
ETOL6
?
No.70819
70821 70823 70830
Alright then.

While Shimmer and Dark Star were looking for acetylene tanks, the ponies on the rolling mill floor exited the building in mass. Marecuse - and Marecuse alone - stayed behind as she carefully took off her Stalliongradian officer's uniform, and replaced it with a white button shirt, red tie, and Black Jacket.

Shimmer pulled an acetylene tank from the first floor storage room, up the second floor, through the control room and then up on onto the central gangway, dragging it the 150 feet to the end. His plan: to drop the tank on Marecuse and crush her, and then to detonate the gas if that did not work.

Marecuse, however, finished her dressing some seconds before, taking out a drum magazine and loading it into her PPSh-41 before leaving out the door. Shimmer dropped the tank, but just missed her. She looked back at the dropped tank, then ent on her way when she figured the explosion next door must have dislodged it

>>70810
She runs back through the warehouse and through the door she came through. One little - well, not so little - problem. The way she came is now a towering inferno that has a new explosion every minute. She came through the liquid goods warehouse... now how to get back?
Anonymous
uFQtA
?
No.70820
70822 70831
>>70814
So, what's the current setting?
Anonymous
3lfNC
?
No.70821
70824
>>70819
"Spark move the tank the Red got away. Were going after her."
OOC
revCF
?
No.70822
>>70820
Currently in a anti-commie raid. Tasked to kill two advisors and disrupt current operations. Something exploded inside a warehouse and now the commies are panicking, now evacuating before police arrives.
OOC
revCF
?
No.70823
70825 70831
>>70819
Don't forget my pin and further dragdown and away from the docks to Redclaw. I want that bird unconscious, not dead.
Anonymous
m2fUO
?
No.70824
70829
>>70821
"Ok. But where is our other friend?"
I run down the stairs to collect the tank.
Scaly Chinkhoers
8m9z+
?
No.70825
70826
>>70823
Dead works too.
OOC
revCF
?
No.70826
70827
>>70825
Nou, I want my 1v1 against the birb
Scaly Chinkhoers
8m9z+
?
No.70827
70828
>>70826
Suit yourself.
OOC
revCF
?
No.70828
>>70827
Told you character constraints would cause problems if I want my character to be consistent.
Anonymous
3lfNC
?
No.70829
>>70824
"Im Not Sure where he got off to. hes probably somewhere Close by."
Scaly Chinkhoers
8m9z+
?
No.70830
70831
>>70819
Most creatures with energy attacks are immune to their own energy type. I'm immune to fire in Nirik form, right?
ETOL6
?
No.70831
70832 70833 70834 70836 70841
[1d20+10 = 13]
>>70820
Equestria was conquered by two nations. The Changeling Empire, with brute force, numbers, new technology, and changeling infiltration tactics came en masse from the East. Shortly there after, a nation known as New Mareland invaded. They are a former Equestrian colony on the continent of Griffonia, and under stress from a chaos in Griffonia in the wake of the fall of the Griffonian Empire, and a Great Depression the Princesses have failed to address, opted for a Fascist government of Pony Nationalism that advocates imperialism over Griffons. They made sort of a landgrab while the main armies of Equestria were distracted, and are objectively a weaker power. Equestria was ultimately split down the middle between the Changelings and New Mareland, with the Changelings getting all of the Crystal Empire as well.

This series takes place in South East Equestria in an area occupied by New Mareland. The political party of New Mareland, as well as the local fascists, are the Black Hooves. Many, perhaps most Equestrian ponies hope for the return of the princesses. They are called Restorationists, and they are kept in line by reminding them that any power vacuum would just result in the Changelings invading. Many other ponies want to install a communist state, following the example of the breakway Equestrian province of Severyana, now called Stalliongrad

This game starts in the relatively southern city of Baltimare. The city is a hotbed of communist activity, and the Blackhooves are weaker here than in most other places

>>70823
Redclaw realizes the intent is hostile and counter grapples. You must roll to maintain the grapple

>>70830
I want to say yes, but running through a shitload of burning Gasoline is kind of a step beyond
Anonymous
3lfNC
?
No.70832
>>70831
Birb BTFO
revCF
?
No.70833
70838
[1d20+10 = 12]
>>70831
Iron attempts to maintain the grapple.

How does he have a 10 in grapple if he has 4 strength. Also remember. I want him unconscious.
OOC
revCF
?
No.70834
70837
>>70831
*+4 bonus strength I mean
Also not funny dice.
Scaly Chinkhoers
8m9z+
?
No.70836
70843
>>70831
She'd do gladly if it were to save a foal who was in danger.
She'd lose what's left of her clothes though
"Oh no, oh no, oh no, oh no…!" The Kirin mares mautters. She trots in place frantically, seeing that the fire has spread far further than she had anticipated.
Then she takes a deep, long breath.
Scaly Chinkhoers
8m9z+
?
No.70837
70839
>>70834
The dice gods demand blood!
Anonymous
ETOL6
?
No.70838
70840
>>70833
I can't get over how damned funny these dice rolls for the bird fight have been

Anyways, it looks like Redclaw breaks away, and swims to the surface, using his wings to help swim
Anonymous
3lfNC
?
No.70839
>>70837
but tznech isnt the blood god
revCF
?
No.70840
70842 70844
[1d20+10 = 20]
[1d20+5 = 10]
>>70838
Iron, somewhat angered by his prey escaping, uses his swim skill to reach the birb and regrapples again.
Anonymous
uFQtA
?
No.70841
70845 70857
>>70831
This is what I've got so far. Anything I'm missing? I'll probably also see if I can't make a drawing of my character sometime later.

Name: Silver Sword
Race: Unicorn
Sex: Male
Alignment: True Neutral
A middle-aged, battle-scarred mercenary, the only son of a Stalliongrader blacksmith. Uninterested in politics, his only focus is on his next/current job, and those who pay him. And with the current turmoil in Baltimare, he has made his way there to look for more work to do.

Class: Fighter
Abilities:
Strength - 16
Dexterity - 17
Constitution - 16
Intelligence - 7
Wisdom - 16
Charisma - 9

Weapons:
Steel Greatsword
OOC
revCF
?
No.70842
70844
>>70840
Does that even work? Also, cheeky way to add a point in grapple attack. Last time his strength was checked it had a bonus of 4. How does he have a 10 in grapple?
Scaly Chinkhoers
8m9z+
?
No.70843
70862
>>70836
As her panic grows, the ex-nun's fur begins to shift from cedar to gray, until it quickly turns jet black.
"..Mother, forgive me..." she cries, biting back tears as she charges through the flames.

"Ollie!? Where are you?!'
ETOL6
?
No.70844
70846 70847 70848
[1d20+10 = 28]
>>70840
Redclaw gets an attack of opportunity. He swipes at Iron with his talons

>>70842
You add your base attack bonus as well
OOC
revCF
?
No.70845
70849
>>70841
Now you need to place your skills, which the GM should tell you how many you have. I think you'll have maybe 12 or less to distribute.
Scaly Chinkhoers
8m9z+
?
No.70846
>>70844
Ouch
OOC
revCF
?
No.70847
70857
>>70844
r00d
Anonymous
3lfNC
?
No.70848
>>70844
F
Anonymous
uFQtA
?
No.70849
70850 70851 70852 70857
>>70845
Figured. Anyone have any suggestions for good skills?
Scaly Chinkhoers
8m9z+
?
No.70850
>>70849
For a Fighter?
Jump, Intimidate, Handle Animal.
Anonymous
3lfNC
?
No.70851
70853
>>70849
Spot and listen are pretty good to have.

OOC
revCF
?
No.70852
70854
>>70849
I say go for strength skills since you're going for a fighter. Any skills that don't align with the class get only half the benefit of the skill. Aka go for jump, swim, intimidate and other skills that a fighter can take advantage of fully.
Scaly Chinkhoers
8m9z+
?
No.70853
70855 70856
>>70851
Those aren't class skills for fighters.
OOC
revCF
?
No.70854
>>70852
Check a wiki in D&D 3.5 and it will tell you.
Anonymous
3lfNC
?
No.70855
>>70853
He could still take them though they are very useful.
OOC
revCF
?
No.70856
>>70853
Yes they are. Look at the wikipage