A D&D RP game based on My Little Pony, and the Hearts of Iron 4 mod Equestria at War, featuring an Equestria where the Princesses have been deposed, and Equestria is split between Changelings and a former Equestrian colony
Thus far, Dark Star has joined the fascist faction, and is taking on a job to assemble a team to stop a Communist cell. Onyx is no longer being detained, Ash has sort of joined a nunnery, Iron has joined the Waterside gang as a loanshark, Brie is still being edgy, and a new unicorn has joined. All are ready to reconnoiter the Docks.
1395 replies and 50 files omitted.
>>70644I'm not going for it. It does not really add that much. I'll stick to the fighter class only. Maybe I just transfer the dumb dex skills I picked up and put them into intimidate, if that's possible.
>>70645No need to rush. We're all still fleshing out our characters.
I finally picked muly feats, and I think I've decided on skill set I'm satisfied with.
I took Augment Summoning, so that my summons can take a few more bullets before going down. I also took Fiery Burst, so that I'd have something to do on rounds where I'm not casting spells and so that I can reserve them. The injuries I took with that Dire Wolf were a factor in that decision: I was juggling riorities on how I could keep the two ponies from getting injured and not completely kill the wolf at the same time, all without wasting spells; in the end, I lost half my hit points and two of my most powerful spells for the day because I wasn't worrying about my characters safety and taking the first chance to attack.
>>70646I'm only missing one feat for the Earth pony bonus feat, which I think I know where I can put it.
>>70647Guess I will post the changes to my sheet here, I guess.
Increase intimidate by 3
Substracted all points in dex based skils (Hide, Move Silently and Balance to be exact)
Selected earth pony bonus feat
There, that's it really
Sister Ash snaps out of her flashback, and decides to look for Ollie.
>>70653Also, can she see the boat/docks from where she is?
>>70654Uh, I think the GM won't respond until everyone is here, so take some extra time to think out your actions.
>>70655I'm just presetting my actions. Trying to think of what information my character has, and what I can do.
Tbh, I have no idea wtf I'm doing.. Now I find myself blowing up buildings at random to see what works.
>>70659Guess that's why you blew up the trucks before, then.
>>70646>I also took Fiery Burst, so that I'd have something to do on rounds where I'm not casting spells and so that I can reserve them>Without wasting spellsNow hol' up. "Fiery Burst" is intended to be a way to turn an otherwise lame fire spell into a way of inflicting a reasonable amount of damage at a distance. It is
not intended to be a free flamethrower with infinite ammo, no weight, no vulnerable fuel tanks, perfect accuracy, and much better damage die than a firearm. Fiery Burst works kind of like the Paladin's Smite Evil in 5e - you've got to trade a spell to use it.
>>70648Noted
>>70660She actually didn't blow up the trucks. She blew up a stack of gasoline drums
[1d20+6 = 18]>>70630Pic
>>70654You can't exactly see the docks itself because of the angle she's at. What she can see looking through the door is several ponies taking out crates and putting them in a pile. She can see the reflection of lights on the seawall and.... is that another truck?
Also,
Rolling for Blue Skies
>>70661Oh wow. I don't even know why she did that unless you are controlling the kirin into speeding up the mission since we were fumbling about without a rouge.
>>70664Nice number, is that multiple crits?
[3d6 = 14][1d8 = 7]>>70664Well that was just wrong. Trying again
>>70663She was blowing up crates of guns, and the trucks were close enough to be in danger from secondary explosions
Since gasoline drums don't have enough oxygen to explode directly >>70661It's a one of the "reserve" feats, from the Complete Mage: it works as long as you have one of those spells necessary to use it left for your daily spells; it doesn't say anywhere in the description that the spell is consumed. That class of feats is meant to give wizards a fallback ability that deals minimal damage, but can be used so ong as they haven't used up all of heir spells.
I can replace it if you don't like that though.
>>70666The satan trips are true for this one.
Question, are you going to post if Shimmering Spark's effort to throw the tank out the building to hit the advisor mare? And what about my efforts to close the distance between me and the griffon advisor? Are both of these actions halted until the players controlling Dark Star and Shimmering Spark arrive? What about
>>70634 with new character creation if previous ones die off?
>>70667My SRD for reference:
http://dnd.arkalseif.info/feats/complete-mage--58/fiery-burst--1123/index.htmlIt's in essence a feat that grant so access to a supernatual ability so long as the mage still has spelks in his/her reserve. It works like those psionic feats that onlyou work so long as you still have a certain number of power points leat
>>70665That's just me not entering the dice field correctly. The actual numbers are in
>>70666. It's 21 with a good amount of luck - plus 1 for Point Blank shot. That's what a level 5 rogue can do with a light crossbow on an unsuspecting target less than 30 ft away
>>70667Why would it require you to have a fire spell prepared to cast it if it didn't consume a spell? And it's like 3d6 damage at level 5. I think that's as good as our fighters do, except they can miss and they have to close the distance. A druid who has no spells or wildshape shouldn't be superior in fighting capability to a fighter at the fighter's best.
>>70669You can make a new character if your character dies, but I would prefer that players not get their characters killed by recklessness
>>70628Alright, I'll respond to this
"Have faith in your comrades, pony. We are being joined by more creatures from the mill"
>>70671Iron inspects if he can push the griffon to the water, where ponies would not be able to be as effective either with melee or ranged attack. "I feel that the police is coming already. I have seen them at the tavern near here! We need the hooves!"
>>70672He could probably push the griffon off of the dock and into the water by a push to his left.
"The police are coming, that is why we must hurry!"
>>70673Okay, now you can put it on pause, cause I need some thinking to do before I commit.
>>70671Well, I could replace it if you wanted.
To me, simply casting the spells is a better option in most serioussituations, because they do more damage at every level than the fiery burst does.
Produce flame is first level: it does 1d6+5 and kets the caster throw balls of fire for ten minutes.
Flaming Sphere is second level and lasts one round per level and can be directed as a move action every round.
Call Lightning lasts for several rounds and can do up to 3d10 damage, before considering the effects of metamagick.
The burst power requires that I intentionally hold back and reserve spells (hence the name) at each level for me to actually be able to use it: it useful for killing insects and not blowing important slots on random encounters, but doesn't help with the situations I actually prepared said spells with, so not op inot my opinion. I just thought it'doesn't be especially reliable for a Druid.
It's all your decision to make though. Just let me know if it's a thumbs down, so I can replace it.
>>70675*I thought it would be especially reliable for a druid
Darn mobile posting medium...
Alright lets see, shit had just blown up and now the commie is gone.
I would ask how this could get worse, but then I'd only roll ones.
>>70677Redclaw is still here, but he's making it for the boat.
Marecuse apparently had no intention of staying and fighting with her comrades.
>>70677Indeed
>>70678Marecuse was changing clothes and loading her gun
>>70679Ah, I thought she was escaping.
>Changing clothesSounds like we're dealing with quite the showoff.
[1d20+5 = 7]>>70678Woah there, don't scare me like thatIron decides to tackle the griffon into the water. Rolling strength to see if I take him with me.
>>70680Lists includes like 17 different kinds of handguns, 18 different longarms, 3 heavy weapons, and flamethrowers, plus some other stuff.
>>70682Oh dear...
>Tfw can't see it, so can't react.>>70662Sister Ash trys her luch and approaches the ponies loading the guns slowly, trying to make out where they're carrying them.
Dark Star says "Come on spark. we gotta go after her."
>>70686That being, she tries to see past the building.
I'm just trying to see wheretge rest of the party is, tbh.
>>70687then he heads out the door
>>70687"Right... but where did our other friend go off to?"
>>70682Rolling Opposed strength check
>>70681Imagine you are KGB. You are dressed in full officer's uniform to impress your new students. But then, you have to have a shootout with the police. Would you wear your Soviet Officer's uniform, or would you dress up like a mafia boss of the city you are in? Choose wisely, because the wrong choice may result in your operation being discovered
>>70686She can see that they are stacking them and preparing to put them in the back of trucks. There are two of them there, one of which might be one of the ones she saw earlier, and another which clearly is not
>>70692I feel you
>>70694RIP the roll. What does Onyx see?
>>70694Nah fam, don do dat, itsa fine. pretend he was not paying attention
>>70694I still think she's a just doing it to look cool.
Ponies don't even need clothes: they wear them for glamour. I see right through her.
>>70696why did i read this in jar jar binks's voice?
>>70698CANNOT UN-HEAR
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
[1d20+4 = 5]>>70694Forgot the dice
>>70695Behind him is firery balls of fire that are firery, as well as liquid fire that is spilling on the floor. In front of him the two ponies drop their crate, and many run away. They later come back to get that crate. Besides that, in front of him is a large warehouse with an open door, and it spans several hundred feet each direction. Far to both his left and to his right are open, shall we say, roads
>>70696I still don't trust Palpantine taking emergency powers
>>70703All glory to the dice gods!
>>70682Redclaw seems to trip over a bump in the wooden planks when he tries to maintain balance. He spreads his wings to try to glide down, but falls anyways into the water. He first looks back angrily at Iron, then looks worried, looks to the seawall, and ducks his head under the water
>>70707Am I in the water with him?
Fuck. I'd send a shark after him,if only I could see him...
Not a member of the game, just here to comment on how I think you guys broke through the bump limit again.
>>70701Sister Ash is no longer confident she's helped anyone so far, and decides to move past the building in hopes of finding Ollie or Blue or the party or anyone she recognizes.
>>70711That happens every so often. We'll slide in a bit.
You're welcome to join if you want.
>>70707Iron, not wanting to let his prey escape, decides to take off all of his armor and jump into the water after him. If he thinks he can escape he is very wrong.
>>70715*Accutally just the bear armor, wolf armor should be ok.
>>70714I would, if I wasn't completely lost as to what's going on in the story, or if I had the slightest idea on how to play any sort of D&D-style game
>>70718>Lost in what's going onYou send me both..
You're welcome to start anytime though.
>>70712>Move past the buildingWhat does this mean? There are many directions she could go
>>70708Redclaw just barely raises his eyes above the water, and raises his rifle up above the water so that he is aiming down the sights. He looks to the seawall, then the dock, then every single direction around him
>>70717Shimmer was bitching about that so we may as well redo the scene
>>70718I am in nearly the same boat. I don't play often and I don't understand the basics, but I like to have a good time with anons. You should try it.
>>70720Which area did she see the lights selecting off of the water in?
Fuck it, maybe I should just melt some trucktires...
>>70719>>70721Might try it out. I'll see if I can't come up with at least a half-decent character. If any other Anon had something I can read to help me with the basics, or could post a quick rundown on the main backstory, that would be great.
[1d20+6 = 20]>>70720Iron just jumps into the water
which I asssume I did not jump before he could surface was because I had taken off my armor, puts some power attack goodness, giving 4 extra damage and strikes with the bladed gauntlets.
>>70722She is now next to the loading dock. While this whole area is referred to as "the docks" she is in an area of concrete on the shore which is next to a dock that extends out into the water, and has a ship moored on it
>>70723I should also mention that, despite being here for a few months, I still have no clue as to how to do all the fancy dice stuff in the email slot.
>>70726You just type in the Email field:
Dice (how many dice)d(how many sides)
For example: Dice 1d20
>>70727Can you take the dice roll I did for the jump then? I'm somewhat gimping myself because in fairness I have 7 points in jump, but seeing the result makes me favour this. You can accept it, right?
>>70726Try it now, on here, see if it works!
>>70729It took me a long time as well. Not to mention countless times of leaving it in the field on the next posts. It's all good.
>>70730Yes, that we could say is a fine jump next to him, and we could even count it as his swim roll
>>70725Sister Ash still has no idea wtf she's doing, but remembers there's one this she absolutely knows she has to do.
"Ollie! Where are you?"
>>70737You can attack him. He seems to be under the impression that you threw him in the water because the police were shooting at the docks
>>70738He is not by the trucks. At least, he isn't responding if he is by the trucks
>>70739Are there any ponies in the immediate vincinity that could see her?
>>70740From behind the trucks? That's a definite maybe. from in front of the trucks? Well, they might look after something gets their attention, but they wouldn't see what is done to the trucks
>>70741How close together are the trucks?
>>70742Well to see that would depend on how close she is to the trucks and what angle she's looking at them, now wouldn't it?
>>70743I'm sorry. I'm at a loss to know where the heck anything is..
Sister Ash runs back to the soup kitchen, to see if Ollie is there.
>>70744I'll make a map, and in any case I need to pause progress until we resolve the rolling mill incident
"Ollie?! Ollie?! Where are you?!" The confused ex-nun shouts as she gallops through the streets
>>70739Can I submerge his head underwater without rolling anything other than strength, then? I want to knock him unconscious without taking off the spiked gauntlets and I can go underwater with him since I'll have the breathing edge since I was not pulled down suddenly.
>>70748He's not expecting you to attack him, so you might be able to flank him with a grapple.
Plus, since he's holding a rifle instead of a knife/sword, no AoO for him.
>>70748Hmmm, I think normally there would be a grapple check. Maybe if the only thing you do is push his head under you can do strength alone, but you wouldn't have a grapple
>>70749Plus his flight feathers are now wet, and that cuts his chances of escaping by quite a bit.
I have a couple questions:
1.) How far in the future, compared to the events in the show, does this story take place in?
2.) How long ago was it when firearms became widely available in this universe?
>>70752These are questions I would like to be clarified as well.
>>70749Before I go wasting a roll here, do I use the grapple check or the strength check to start the grapple?