If you don't know what this is yet lurk moar, you'll be averting your eyes in no time. Now where were we?
We last left off with the party barging on in a very irate Kiynen who has recently laid a clutch of 5 eggs and is still sensitive about it. Still, no one died in the process and Addy seems to have sworn fealty to them,... whatever that's about. So we return to the party,... who has already split up with Tracy venturing to Cardashil to try and find a lead on the elvenniggers who keep jacking their shit. Infernius has been assisting Slovenia in felling trees and reinforcing the outer wall of Durpistan. Torcuil has been getting bantzed by Snek, and a bunch of stuff I'm probably forgetting and will get shit on reminded of.
With no further adieu,....
527 replies and 12 files omitted.
>>66877"Well it matches the description that the men gave me..."
>>66879>totally ignored"It looks like there's lots of 'em!" she says, as more movement starts to become noticeable along the wall. Some of the forms lift off the wall and maintain an airborne position (respective to their perspective).
>>66882Torc decides that if Slovenia blows herself up so be it, and focusses on the flying things.
"Well, I think they don't see us as friendly"
>>66882Tracy seems earily
murderous curious, as she transforms and leaps off the edge of the ship, tumbling to provoke no AoOs as she drifts down to meet the figures.
>>66882"REEEEEEEEEEEEEEEEEEEEEEEEEEE get inside!"
>>66883"How do you know?" to Torcuil. Then to the distant shapes. "HEEEEEEEEEY! HIIIIIIIIIIII!"
>>66884Hold that thought,....
[1d20+7 = 11]>>66886"Normally when people build walls they wanna be left alone..."
Snek fort to see if he makes it past hungover
Brown is the ship, thin lines are range increments (30' and 60'). The wall is at ~90'
>>66888Checked
Tracy draws her weapons as she makes her flaming sumersault off of the ship.
>>66888Checked, why do I feel like this'll end badly.
"I love genocide and murder as much as you guys. But please don't try and kill everyone."
[1d20-4 = -16]
"Why would we kill people?" Addy says as...
[1d20+30 = 45]>>66889Tumble check to impress anyone who sees.
... an arrow resoundingly <THUD> suddenly appears in her chest. "Hey,..." she says, falling backward slowly.
>>66893Torc, orginally wanting to make allies, now has glowing blue eyes as he looses a chain lightning directly at the people on the wall.
>>66889Shortly after, one of the figures accellerates and descends to intercept, the rest are holding their positions in formation.
>>66890"me wont attack unless they savages."
>>66893"REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
>>66895She's tumbling, so it wouldn't get an AoO.
She's a large sized creature though, so can she get an AoO in, for it entering her threatened space?
>>66898Look at the map, they're still at range. They're along the top of the wall, except for the pursuer
>>66899Can she attack it with her chain?
>>66900Not yet, its closing fast, but won't be in range until next round
>>66901Okay, well, Tracy has a readied action to stab literally everyone on the wall with a flying whirlwind attack, if the pursuer is in reach by then, she'll stab him too.
She leaped off with a running start, so it shouldn't take her longto reach out to reach the wall.
[12d20 = 110]>>66902Sounds good. First though, Torcuil is making like Mike Pence.
[18d6 = 61]>>66903Hmmmm, DC is 21 and I don't know what modifiers are. But bowman number 5? He must have been gay.
>>66904Funny enough, 'bowman $5' is the only one who survived. In a chaotic display of electro-technics (is that a term? It should be Xp) Torcuil successfully dispatches 10 of the immediate threats with ease, their dilapidated and singed corpses (they're still at a distance, but they're singed) fall back to rest on the top of the wall. The wall is several hundred feet tall, I just thought I'd mention, for visualization.
As the forms land along the top of the wall, the one remaining (stationary) target falls back and ascends to a defensive position. In addition, the one pursuing Tracy banks to head back toward the top of the wall. Further, a long and low siren starts playing all across the wall, and in the distance (on either side) movement starts.
>>66895*cure critical wounds on addy*
>>66905Does it move past Tracy? Can she stab it?
The individuals and their mounts (in all the commotion and increasing progress, it becomes apparent that they are humanoids riding on winged creatures. large winged lizards, with only 2 legs and a long, hooked tail) do not engage, the two remaining fall back while more figures lift of and begin to progress toward the party's position.
>>66907No, it veers off before it closes in range, travelling at 120'/round (2x speed)
[4d20 = 55]
Now, everyone roll for initiative
1st is Addy
2nd is Slovenia
3/4th is the two who are alive and in range.
[1d20+5 = 10][1d20+2 = 14]>>66911Torc (+2), then Snek (+5)
Okay. The order is Tracy, Infernius, Addy, #5, Torcuil, Slovenia, and #2. At the moment.
Tracy cast Blacklight on herself, enclosing everything within a 70 foot radius in a void of pure darkness.
she then speeds towards the wall with a move action, preparing to strike every moving creature within reach.
Oops, forgot Snek. He's last tho
>>66915"REEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
*casts earthquake*
K. Tracy closes distance with her former pursuer, staying just out of melee range, but closing to about 20' (at an accellerated speed, cuz otherwise it would take several rounds to close)
Infernius' turn
>>66919How many targets are on the wall?
Updated. Flanking support is on both sides of the wall, out of range but closing. They're not an immediate threat, and outside Torcuil are out of range
Infernius casts Earthquake, causing the ground deep below to shudder uncontrollably. Cracks run up the walls, and they seem to shift slightly, but they remain standing.
Addy, healed by Infernius, stands up. "RUUUUUUDE!" she yells, as she tweaks her necklace and is suddenly surrounded by shadow and darkness.
#5 departs (in air) toward the north.
Torc realize channeling electricity to his eyeballs isn't the best idea. He then gives himself some nice mage armor, and activates his blinking jewelry.
[3d20 = 47]
>Mage Armor
>Blinking
K
"This should be interesting," Slovenia says, throwing a lever.
The 3 fore-cannons fire.
2 of the 3 cannon shots collide with the wall, causing a tremendous CRASH. The wall shifts uncertainly, and the attention of those over it are momentarily diverted.
#2 veers off to the south along the wall, largely parallelling the movements of #5 except in the opposite direction
Tracy gets an AoO on the former pursuer, as he departs
Current (outside Tracy's AoO)
[1d20+24 = 32]>>66928Blacklight provides total concealment: Sneak attack with spiked chain.