We last left off with the party barging on in a very irate Kiynen who has recently laid a clutch of 5 eggs and is still sensitive about it. Still, no one died in the process and Addy seems to have sworn fealty to them,... whatever that's about. So we return to the party,... who has already split up with Tracy venturing to Cardashil to try and find a lead on the elvenniggers who keep jacking their shit. Infernius has been assisting Slovenia in felling trees and reinforcing the outer wall of Durpistan. Torcuil has been getting bantzed by Snek, and a bunch of stuff I'm probably forgetting and will get shit on reminded of. With no further adieu,....
>>66674 Outside the city there's the consistent line of entrants, however the line is moging MUCH more slowly, and in fact several of those in line have taken to carrying bedrolls and small tent structures.
>"I'M BORED" "Well why don't you find something to do rather than BITCH ENDLESSLY" >"Well what are you doing?" "Currently? Heading to the tavern to try and get information" >"I'm coming" "Fine, but don't shoot anyone"
>>66675 She decides to turn invisible and slowly gravitates towards the front of the line, hoping to listen in on any changes to security. As she does so, she checks her cards to see if they're still valid.
>>66677 Toward the front of the line, several of those in line are arguing with the entrance attendants. Apparently now that there isn't a warehouse full of nasty undead things to placate, Cardashil has gotten more picky about who (and why) new entrants are accepted. This has not been taken well by many of the petitioners.
>>66678 "Well buck this.." Tracy curses silently, solemnly promising herself that she'll never wait in another line again. Still invisible, she circles around the perimeter of the dome, searching for any new hazards before she cuts her way in.
>>66676 Meanwhile, Torcuil and Snek arrive at the tavern, which tho sparsely occupied (its the middle of the day!), has a few chatty older fellows. >>66680 Tracy discovers a hidden door, recently installed. It has a small message carved into it. It says "Oh FFS go inside, the party is on friendly terms with Cardashil Xp"
>>66681 Tracy makes her way into the city, activating her mask to disguise herself as Gorplemonger while remaining invisible (because why not?). She trots deeper into the city in stealth, avoiding bots and becoming familiar with notable locations, observing her phone-thing for guidance. She looks for one of the teleportation gates.
>>66683 Is there an information kiosk? She breaks into Gorplemonger's apartment and takes all of his stuff. "That fat ass from earlier mentioned something about the museum.. Maybe I should check around there.. I wonder how many levels to this place there are." she wonders to herself, as she helps herself to gaudy clothes. "Anyway I bet those charcoal weirdos are hiding somewhere deep. I'm gonna need a better card.." she thinks to herself, as she travels towards the shopping district, where she assumes she can find some classier targets.
>>66684 Should I have Snek roll a fortitude save, or should I assume that he's gonna keep going till he's fux0red? Meanwhile, the old timers welcome Torcuil, recognizing him immediately. >>66685 Gorplemonger has absolutely horrible taste in clothes and decor, his belongings are entirely unappealing,... unless ur gay or something. Xp
>>66687 Of course, it has quite the reputation amongst the Shills (that's what I'm calling citizens of Cardashil). Following the directions indicated by the ID, Tracy approaches a large and shiny structure with the name "Jared" in fancy lettering.
[1d20+15 = 27] >>66686 Snek's going until he's fucked. Torc goes ahead and has some friendly conversation with them, not having many friends that are... similar for lack of a better word. Though he's really listening the most when the topic turns to big events around the port, or stories of foriegn lands.
>>66689 The security seems minimal, as though there's robots with flammenwerfers running around outside. >>66690 Snek succeeds. "Foreign lands? Can't help 'ye there lad. We've been fishing here our whole lives. I was gonna be an adventurer once, until I took an arrow in the leg. Can't say any of us know what to tell 'ye. There are foreign lands though, that I hearded." the other men nod their heads thoughtfully.
>>66691 Tracy hides in an alley, and changes her disguise, assuming the likeness of a hoo-man version of herself, in a black dress. She strides confidently into the shop, checking out the merchandise and taking note of the customers. She approaches the front desk. "Hello. Do you carry blood diamonds?"
>>66693 "Well, sorry for not making myself clear. I was wondering I anyone knew anything about lands belonging to elves or dwarves for example." Torc tries to continue, but Snek interrupts with drunk hissing. It only stops once Torc reverts Snek to a staff. "Sorry about that"
>>66694 The cashier looks around nervously. "Why no,... we would never carry conflict diamonds? Why would you ask?" unconvincing smile. >>66695 "Ah, don't sweat it lad. If yer wanting to know about the elves and dwarves, well everyone knows that they've got their own lands beyond the Sil wall.
>>66698 "Ah yes, blue diamonds! ha... ha Yes, of course!" shows display case, "These here have been honestly and legitimately sourced, by little fairies who magic little dew-drops into diamonds, and definitely not by cruel and abusive slave labor!" the cashier beams.
Tracy looks over the diamonds hinting at a vague disappointment. "Hmmm.. I was looking for something a bit bluer.." she says "Think you could check in the back for a few minutes? I need to call my agent, so I'll be in the ladies room." And with that, she walks off to the restroom, hiding a confident smile
>>66714 >>66715 "Hmmm.. looks like another dud.. I'm gonna need a bigger fish." Tracy mutters to herself in the stall before leaving the bathroom, this time no longer invisible. She returns to the front desk. "Anything of interest in stock?"
>>66722 She will need time to ascertain the value of her newest ID, but keeping composure,.... "If our merchandise is not to your preference, is there perhaps a special order you might consider?" the cashier offers, eager to make a sale.
>>66729 "Him? I'm sure he's off talking to the Saw hoers," an old fellow offers, 4th-wall-breakingly >>66728 "We do have a... guy... who might have,... 'blue' diamonds like you're requesting. Please check back in a few days." the cashier offers shiftingly.
>>66734 "I have no idea. As far as I know,...." he says, disappearing entirely. >>66733 Infernius catches a few side comments about "pansies" and "insufferably friendly" and "bitches".as Slovenia retreats to her cabin.
>>66730 Tracy's eyes narrows "A few days, you say.. Well, I would be willing to wait, for the bluest diamonds."
... And with that, she leaves the shop, not bothering to put back the card she swiped, but flipping through it, hoping to find anything tha could lead her to a higher access target "Big fish, big fish..!" She mutters to herself, flipping through social media for any signs of something worth going to "... Where'd that fatass and her friends hang around..?" she thinks to herself, growing increasingly frustrated, having to handle the small tablet with her floating glove-things.
>>66735 Torc appears about 10ft above the ground inbetween Infernius and sawhoers. "Why does that keep happening... Hi guys, I was just getting ready to take the airship to the Sil Wall, anyone wanna go?"
>>66737 She stops and turns suddenly on Infernius. "Look HERE!" she approaches rapidly and pokes him in the chest with her horn. "I don't know what kind of unicorn you're used to dealing with, but I'll NOT tolerate that sort of grandstanding! OH!" she says as >>66738 happens.
>>66742 Slovenia looks from Torcuil to Infernius, and then back to Torcuil. "I do hope you don't expect me to run off on this venture,...." and mutters various things about "friends" and "nice" and "pernicious vermin".
>>66762 "The Durpistan wall project is already finished! The city however will take quite some time. And while I've never been to this 'Sil wall', I am quite sure they have their defenses quite in order."
>>66767 She looks at Torcuil as though he's just said something absurd. >>66768 And then looks at Infernius as though he is absurd. "The Sil wall is an edifice that was created by several races and societies, to avoid the cruel and oppressive regime of Kefka. Seriously, have you been paying attention at all?"
>>66770 Very faint, almost infanitesimal. Whatever left these traces was meager at best, and not worth consideration. >>66771 "You said,... nevermind." >>66772 "Very well, do hit things when the time comes. I'll supervise," When did I become the story-mover? Where the f--- is Thez?!
Tracy goes to the Kareoke bar with a crude, mouth-drawn, crayon drawing of a blue robed man in a yellow hat (who she's totally seen before) and inquires the staff about the guy. "Hey, ever seen a like this hanging anywhere around here?"
>>66782 "You know, its funny. He stopped showing up a couple days ago,... right around the time those weirdos made news come to think of it. You heard of 'em, those faggots who the goverment is all keen on. Anyway, I really hope to see him again, cuz my tips," he makes a Whewwwww gesture.
>>66783 (Tracy is still disguised as a hoo-man, btw) "~Awww.. that's too bad. I really hoped to see him. Well, I'll come around some time this week; I'd like to meet him at least once. ...Say, those guys in the news.. what'd the government say about them?"
>>66784 "Also, where's 0the best place to live around here? Somewhere where you can get the best service if you're willing to pay through the nose." >Is still disguised as a well-dressed, fancy hoo-man actress
>>66784 "I don't know, I can't into politics, I just heard there was some dudes. As far as the government's stance, That Bitch seems to think they're pretty cool. She keeps advertizing a tell-all expose` (ppv of course)."
>>66791 Slovenia rolls her eyes while boarding the airship, with an obvious assortment of quips at her disposal but neglecting for some reason. >>66790 "Searching. . . Totally Not the Hotel From Ghostbusters rated 'If u really wanna stay at a 5star hotel then this is what ur getting' on yelp."
[1d20+21 = 30] >>66806 Tracy thanks the clerk and makes her way to the room as directed, slowly and stealthily, changing her disguise to that of a petite delivery girl. Before touching it, she carefully examines the door. Listen check to hear into the room.
>>66823 Tracy is now royally frustrated, clenching the piece of paper in her claw-hand. "... So.. you say he makes rounds around the area? Any chance I might meet him around here again sometime this week?"
Torc notices the staff on his back is rumbling a bit, so he throws it on the deck in front of him. "A shot of everything?" >"Never again" "We'll see how long that lasts" A very hungover snake then droops his head over the side of the ship.
>>66824 ... Anyway. Having found absolutely no clues on her first day of investigation, Tracy retreats to the ap artent of one of the "missing" shills she robbed, hoping to have better luck the next day.
Without further ado, Tracy is currently situated somewhere in Cardashil. Actually, she's asleep in Durpitan, but Infernius did a thing with an Astral Projection spell cuz she asked. Confused? So am I. Meanwhile Infernius is covered in vomit, having chosen to grapple a highly hung-over Snek. There's other stuff happening, but atm that's the main bits of info.
>>66839 None of her new IDs seem to give her greater access than she already had. Cardashil doesn't seem to have much in the way of private property, in that everyone in the city is technically employed by the city. Oh they have knick-knacks and such, but nothing is particularly useful for a murder hoers.
>>66849 Tracy gets frustrated and leaves the city, having found nothing worth stabbing. She slashes a giant holes in the dome and waltzs through it, not bothering to close it up behind her. Then she trots through the woods all the way home.
>>66850 As she is doing so GM realizes that Astral Projection was improperly applied, and with a sudden and jarring jolt, she feels propelled through the air and indeed the fabric of the planes, and finds herself waking in Durpistan. Immediately her ears twitch, as she is greeted to the sound of 2 startled birbs, and a very excitable Adeline.
Suddenly Tracy finds herself being torn apart by arcane energy, how interesting. Oh and Addy too. After a delay of about, oh 30 seconds they find themselves sitting on the deck of the ship. "Hello there"
>>66860 "Not really," she seems sad for a minute. "Sammy and Bunnbunn don't remember me tho. They get all scared when I try and ride on them. They used to... oh well. What'cha gonna do?" >>66861 "WOW that was cool! How'd you do it! That was totally different than how mom does it!" Addy is suddenly quite distracted and curious about Torcuil.
>>66875 Tracy sharpens her knives to such a degree that one of them would cleave the ship in two if she ever dropped it, as she waits for the ship to land.. "... It's been too long...!" She mutters to herself, with a bit of a twitch
>>66879 >totally ignored "It looks like there's lots of 'em!" she says, as more movement starts to become noticeable along the wall. Some of the forms lift off the wall and maintain an airborne position (respective to their perspective).
>>66901 Okay, well, Tracy has a readied action to stab literally everyone on the wall with a flying whirlwind attack, if the pursuer is in reach by then, she'll stab him too. She leaped off with a running start, so it shouldn't take her longto reach out to reach the wall.
>>66904 Funny enough, 'bowman $5' is the only one who survived. In a chaotic display of electro-technics (is that a term? It should be Xp) Torcuil successfully dispatches 10 of the immediate threats with ease, their dilapidated and singed corpses (they're still at a distance, but they're singed) fall back to rest on the top of the wall. The wall is several hundred feet tall, I just thought I'd mention, for visualization. As the forms land along the top of the wall, the one remaining (stationary) target falls back and ascends to a defensive position. In addition, the one pursuing Tracy banks to head back toward the top of the wall. Further, a long and low siren starts playing all across the wall, and in the distance (on either side) movement starts.
The individuals and their mounts (in all the commotion and increasing progress, it becomes apparent that they are humanoids riding on winged creatures. large winged lizards, with only 2 legs and a long, hooked tail) do not engage, the two remaining fall back while more figures lift of and begin to progress toward the party's position. >>66907 No, it veers off before it closes in range, travelling at 120'/round (2x speed)
Tracy cast Blacklight on herself, enclosing everything within a 70 foot radius in a void of pure darkness. she then speeds towards the wall with a move action, preparing to strike every moving creature within reach.
K. Tracy closes distance with her former pursuer, staying just out of melee range, but closing to about 20' (at an accellerated speed, cuz otherwise it would take several rounds to close) Infernius' turn
2 of the 3 cannon shots collide with the wall, causing a tremendous CRASH. The wall shifts uncertainly, and the attention of those over it are momentarily diverted. #2 veers off to the south along the wall, largely parallelling the movements of #5 except in the opposite direction
The blackened sphere that contains Tracy shoots out a line of spiked chain which whips up and around the target, gashing him as it swings. He takes a noticeable wound on his shoulder, and looks back with contempt as he continues his flight to the south. Now, Tracy's full turn. The individual has moved again out of range, but can be reached in a single move action.
[1d20+26 = 38] >>66931 Fug, that's a lot of hit points and a skilled rider. Tracy closes distance with #2 in a Spirited Charge (double damage), then makes another Sneak Attack, as a ride-by attack with her lacerating chain, hoping to slash right through him as she speeds towards the other group.
[1d20 = 20] Alright. As a quick recap, the party is currently about to fly over the Sil wall, having dispatched 10 of them - humanoids on flying mounts (Wyverns) - with another dozen on the left and on the right. Tracy has just finished a strategic attack and is positioned between one of the fliers and his reinforcements. Meanwhile, as Addy stands up and activates her darkness necklace, Infernius begins to flip out, because she hasn't yet realized that there is an arrow sticking out of her chest. Infernius attempts a grapple against her.
[1d20 = 3] Succeeding in his grapple, all he manages to accomplish is irritate Addy, who without hesitation <swooosh> shadow-steps out of his grasp and is now 5' to the side. "THAT'S why she calls you an Oaf!" With a <CLACK> she opens the folding saw, and jumps off the edge of the ship.
Slovenia also waits, her hoof on the cannon firing controls. #2, bleeding profusely and observably FUBAR, veers away from Tracy and attempts to circumvent her to get to the reinforcements on the right.
Snek 'leaps' from the edge of the ship, and lands next to Addy. At the same time, Tracy's chain shoots from the darkened sphere she is in the center of, and clips the rider on the shoulder. His eyes sag, and he falls from his saddle, disappearing as he falls the several hundred feet to <SPLAT> at the base of the wall.
>>66962 Ripping her chain out of her first target, not skipping a beat, Tracy's 140 foot globe of blackness overtakes the enemy group. .... but she's barely out of range to make her full attack; so she, with her momentum, keeps sailing towards the enemy, blinding them all, as she prepares her whirlwind attack.
[6d20 = 73] This time, 2 riders and one Wyvern are turned to stone, which crumble as they collide with the ground. Additionally, the Wyvern not turned to stone has a statue for a rider, and is encumbered. Now the Greens
And 2 of the 3 Wyverns (including the one with the statue) are obliterated by a volley of cannon-fire. The remaining group - the one on the right - are disoriented by the magical darkness. They begin to fly erratically, trying to evade the darkness sphere.
[12d20 = 131] >>66979 Tracy, huffing, finally makes her attack after reaching her targets. In a whirling fury, she lashes at every target around her individually, targeting the riders. Rolls have a +26 modifier.
>>66984 >makes it rain And that's the game (against these guys). Somehow, veritably defying the laws of physics (but not the rules so Xp), Tracy spins herself into a dizzy. At the same time, her chain lashes out and spins furiously, striking at the exposed vitals of the remaining riders, who in the magical darkness cannot intercept, anticipate, or defend effectively against her strike. The sphere containing Tracy remains stationary, and as the rest of the party watches, the riders fall to the surface of the wall and/or off the sides.
[12d20 = 148] [1d20 = 7] Addy attempts to break the spell again, (probably failing, she needs a 18+) >>66989 Torcuil flies back to the wheel. The wyverns break into a frenzy, no longer directed by their riders. Still unable to see, they start attacking randomly.
Okkay,.... So Tracy baps several with a sock. why a sock? Yes, that sock has a rock. >resists urge to keep rhyming Unfortunately, she inadverdently indicated to 4 of them where she is, and further unfortunately, no one else can see what's going on. They do hear 4 distinct <bap> sounds tho.
[8d6 = 29] >>67016 Okay, fine, she uses her sock on the four in her reach, and the chain on the rest; since she's not limited to only one weapon in this attack. Rolling Sneak attack damage, lethal and non-lethal.
[1d20 = 11] Meanwhile on the surface of the wall, Infernius walks up to Addy, breaks off the arrow, and pushes the broken piece through. Addy's face contorts visibly, as even though she's held it is obviously an unpleasant experience.
>>67027 >"NAH, BUT YA MUM LIKES ME! NOW IF YOU WOULD LIKE TO TALK, COME HERE AND MAYBE WE CAN NEGOTIATE SOME STUFF" "When did you get proper?" >"Since fuck you" "Nevermind, Tracy hold up. Snek's trying to talk to it"
>>67029 Tracy could not have missed more except if she shot herself remember that one time? Infernius casts Wind Walk. Slovenia shrugs at Torcuil, not having anything to contribute. >"NUTS TO YOU" The Wyvern continues to flee, darting behind the wall and speeding toward the treeline. It hasn't escaped yet but it will take a precise set of actions to catch it. Snek can take a final shot as it departs, if he wants to. Without any immediate threat, the party gets a better look at their surroundings. On the empire side of things, the wall stands at about 300' tall. Interestingly enough, its only about 30' below the wall on the far side that there's a treeline. The trees, which appear overgrown and unkempt, are still way too close to the top of the wall. It seems that the ground level on the far side of the wall is much closer than on the Empire side.
>>67043 "Where do you get off?!" Addy is pissed. >>67044 Tracy collects 288 silver from the available bodies, as well as crude and natural weapons; several knives and a few swords. The humanoids - at close inspection - are wild elves, clothed with skins and hides.
>>67051 No. Aside from a vast and expansive tree-line, the only thing that is apparent are occasional smoke lines, presumably from personal fires. To the very distant left and right, they can see more walls, as though the area beyond the Sil wall is its self divided.
>>67061 She doesn't look his way, but offers her fist for a bump. "He cast a spell on me! I couldn't move!" Addy shouts at Thez. Thez looks at Infernius and then back to Addy. "And what did you do?" she says with a measured tone? "I was gonna get 'em!" she protests, brandishing the folding saw. "And the hole in your chest?" Addy balks.
Eyeing Infernius carefully, Thez walks up to Addy. And slaps her clean across the face. "I won't interfere in whatever you decide to do, but he is your father, is under no such prohibitions, and if you really want to challenge his decisions, beat him in a duel. I trust I taught you that much," Thez lectures. "You're at the bottom of the pecking order little miss. Remember that." Thez walks up to Infernius and gives him a big hug. "She's a brat,... don't take it personally."
>>67069 "You've done nothing wrong. I'd avoid using spells to compel obedience, but you have no fault. Don't worry, I'll whup some sense into her in the morning." >>67067 Several animal trails snake through the trees, as well as a few sets of humanoid prints (attempted to be concealed) that lead in the direction of the smoke-stacks.
[1d20+8 = 10] >>67097 >"Talk is pointless" >>67099 As Tracy approaches, she detects the faint sounds and smells of about a half dozen elves behind her. Additionally, the smell emanating from the 'horse' is also consistent with elves.
>>67101 >"Usually I'd agree with you my fellow reptilian, but currently you have two choices. We can talk and negotiate or you can have your wings clipped and we'll drop you off the tall end of this here wall."
>>67103 >"More like you wish to interrogate me and then do with me as you have my kin." he says, tilting his head toward Infernius. >>67104 As she increases her speed, the horse she is now running toward casts a spell. The surrounding area, formerly with decent space between each tree fills with growing vines and stalks causing the area around him, her, and the pursuing elves to become thickly overgrown and impassable.
>>67106 >"Well my associate isn't over there, and the red one? Bordering on certifiable insanity, no bully. But my associate should be able to tell you more. Besides, I know some great places for prey and you'd be well taken care of."
>>67106 Tracy, in mock panic (although secretly frustrated), slows to a halt and kicks the earth, all the while snorting and whinnying in horse. >[recites her shopping list in native language] Her head darts left and right, waiting for the elves to make their move.
>>67108 The elves are just as surprised as Tracy is, but with a visual distortion, the horse turns into an elf with white eyes, leaning on a withered cane. He raises his hand both to calm Tracy and his clansmen. "Hold there please, I would prefer to avoid violence."
>>67110 The elf slowly steps forward. "Now now, there's no need for that. Its not often that one comes across a blue pony, and yours is a most unusual breed." he says smiling, while the elves around him exchange uncomprehending glances. His features sharpen suddenly. "Why have you come here, and why have you attacked my clansmen?"
>>67112 >"Yeah yeah, one sec you overgrown gecko" Snek sends a quick telepathic message to Torc letting him know to be ready to casts spell, then he unties the wyvern he's talking too. >"There, ya happy?"
>>67111 >why have you attacked my clansmen? Tracy's mind races blankly as she realizes she really didn't actually have any reason at all (aside from being shot at, but that was after she already jumped off of the boat); which would be apparent, if not quite confusing, through the Druid's empathy. Her illusion as her body shifts coat shifts from brown to blue, and Nicholas Cage's seductive face appears on her flank in the midst of a dazzling rainbow pattern. "... Neigh..."
>>67113 >unties A stretch, given he has no hands, but whatever. The Wyvern stands up slowly flexes its wings a bit, and then turns its gaze on Snek. >"What's your game?" >>67114 The elves around gasp at the sudden change. "Its a start, but yet you hesitate to answer my questions. This puts me in a difficult position." His eyes stare straight ahead unblinkingly, as he makes his way over to one a tree and whispers to it.
>>67117 >"Well, we originally came to meet the ones behind the wall. We felt we could establish a beneficial relationship in my associates words. But before my associate could signal we where friendly, they shot the one on my back square in the chest."
>>67118 >"And how many of ours have fallen to your hand? You lot have made your intentions clear the last time you came through." >>67119 He nods thoughtfully and turns back to Tracy. "Most interesting. Your ship, that doesn't belong to you, or it least it hadn't always, had it?"
>>67120 "This is our first time here. The others came about six months ago and I came into play shortly after. Now if you're referring to a group you'll have to talk to my associate for better details."
>>67120 This Wyvern is rather eloquent. >>67120 Tracy realizes that she has two options: stab, or listen; she chooses to remain silent and do the latter. She's gotten the drift that this old elf is able to feel her emotions, and decides to just let him, slowly nodding to confirm his question. although the ground beneath her smokes faintly as she's reminded of that godawful cunt
>>67122 >"Uhhhh, Torc? This Wyvern has something to tell you you might find interesting. The ship has attacked the wall before." "So that's why..." >"Yep" "Tell him we aren't associated with Kefka or any other groups, and the owner of this ship attacked us before we stole it from them."
>>67123 "You couldn't possibly operate alone, my friends tell me of a variety of different forms of combat that took place. I would like to speak with you and your compatriots. I think we might have information for one another."
>>67125 >stab >not stab >stab >not stab >stab >... no stabbing right now Tracy stares at the man for a few seconds, then finally speaks. "..I don't see why not.." Tracy says, puffing out her cheeks and turning around as if to lead him back
>>67126 Again, more startled noises from the elves. Some hold spears nervously, while others just look bewildered. The blind you caught that right? elf simply smiles and follows. As Tracy approaches the edge of the circle of overgrowth, he raises his hand and the section in front of her withers away. "Proceed. That won't be necessary," he says without turning, as the other elves make to follow.
>>67139 *suppresses urge to steal his stick* "Nah, it's nothing about the lot of you.." Tracy says, resuming her invincible, cocky demeanor "Just something personal from a while ago.." she mutters, almost whispering "... cunt..."
>>67145 Tracy's arrival interrupted a discussion between Thez and Addy, the latter of whom promptly disengages the conversation (the former facepalming) to look over the side of the ship. "Where? I don't see anybody. Oh there he is! Oooh! He's doing the thing where you walk on air!"
>>67149 As he eventually makes his way up and over the rail of the ship, he dusts off his furs and hides and comes to stand toward the front of the ship. "Interesting, I was wondering very much the same about you. This vessel is known to me, but you all are not. What became of those who previously operated it?"
>>67151 "Truly? Most interesting, Well then, you have dine my people a great favor. That group had attacked our home on several occasions, and several months ago ambushed a gathering party and took them prisoner. Their fate is unknown to us." he says sadly. "This ship passed by this way several weeks ago, I regret that our soldiers mistook your identity and purpose. I am called Bagiste, and these woods are my charge."
>>67156 "A unicorn you say, I will have to speak to the trees about this. As far as the wall, this entire section is under our watch. Nothing is permitted to live here that cannot operate within a delicate balance, as it has been for several hundred years. There are of course other sections, but we do not concern ourselves with them, and they do not concern themselves with us."
>>67176 "I take it you don't know the full history of the wall. You mentioned fleeing behind the wall once, that is not accurate. Several hundred years ago when I was still a boy, Kefka gathered his Empire. That's not quite accurate actually, it would be more accurate to say that he usurped some and destroyed the rest of the existing nation who's capital stood where the Court City now resides." he says, looking over the railing at the City in the distance.
>>67180 "Alas, I cannot. I can tell you that many years after the wall was built, to serve as a front against the progression of the Empire, many races cooperated to maintain the wall. Over time, offensives diminished, and finally the assaults stopped altogether. That was over 100 years ago, and my understanding of the situation is rather outdated."
>>67182 "Of course, this is just one section of the wall. The wall is several miles wide, and there are sections to the north-west and south that are in the control of the many races." He thinks for a moment. "Assuming the dynamic is still the same, the section to the south is in the control of Humans, and that to the north-west is controlled by Dwarves. How they govern themselves is beyond me however, we have no diplomatic relations."
>>67184 He chuckles. "The forest leads my people. We watch over it, and it watches over us. As for the wall, you've only seen one edge of it. The east face of the wall is some distance that way," he says, pointing off the bow.
>>67186 "I do regret the losses we've sustained, but never have we experienced trouble that was remedied so by those whom we have exchanged blows." he shifts topics a moment. "On the way here, your lovely blue pony said something about my people being freed from bondage, but then stolen away. Might you be able to elaborate on this?"
>>67187 "Ah yes. When a dawrf came to the port we where staying at, I had some suspicions that he was a slaver. Sadly my suspicious turned out to be true. Me and this unicorn freed them and then after a while her and the elves disappeared. For all I know she could be returning them, but I am not that confident. She's pure white and answers to the name of Trollestia. Don't hesitate to find a way to contact us if you find her."
>>67188 "Trollestia you say? A unicorn should be known to the trees. I will see what I can learn, especially since our people have not returned. Still, I am most impressed that you would stick your neck out on a whim. I am doubly impressed and grateful to you." he bows deeply in reverence.
>>67195 "Zionists? I haven't heard that word before, no. Building a fortress however, while not impossible, is not a simple matter. We abhor the ill treatment of trees and will not permit them to be cut for any structure. On the other hand, if one can be constructed without scarring the face of this landscape, the counsel of Elders may grant your request. I would be happy to speak on your behalf, given all I have learned. Truly an unexpected day," he smirks, shaking his head as though an expression of fatigue.
>>67197 To this comment, he begins looking over the rail, surveying the wall. He wanders about a bit, analyzing different points and occasionally drawing his hand across his chin thoughtfully. "I... I think so," he says slowly. "This wall has sustained structural damage from your... encounter. It will need repairs as it is, and I regret that I am not powerful enough to perform those repairs. However, several leaders such as myself working in tandem,... constructing a structure in and out of the wall would not be exceedingly difficult, and without so much as disturbing a blade of grass. This is a splendid idea I think."
>>67199 >>67200 "Excellent then. I will confer with my kinsmen and our Elders. Additionally, I will see to it that word of your exploits is spread throughout this section. Barring open hostility, which I am sure is behind us, you will not be attacked again so long as you are within these walls," he says, sweeping his hand. "Have you any further questions or requests before I take my leave?"
>>67204 "If you were to do so before I have had the opportunity to speak to my kinsmen, it might be misinterpreted as aggression. The forest can be quite cruel if it feels it is under attack," he says omenously.
>>67212 "Hasn't broken yet," he smiles and walks over to the edge of the rail. "Well then, I have much to discuss with my clan and kin, and I leave you to your exploration. I would advise caution, as this section is undoubtably not the only section who has been maligned by those pirates; Your ship is quite distinct, and is certain to be recognized."
>>67215 As he does that, Tracy grabs her bag and likewise leaps over the edge of the ship to land on the wall. "I'm going to go ahead on foot!" She calls up towards the ship, only thinking to turn around after she'd moved some distance
>>67223 The terrain doesn't change. The entire visible section has trees from end to end. When she was on the ground she noticed that there was an absence of detritus around the trees, as though the area is painstakingly cared for. The impression being that without such care, the forest couldn't possibly be that thick/tall.
>>67225 Tracy trots along the wall basking in the silence which is interrupted only by intermittent gusts of wind. In the distance of the elf section, she can see a handful of flying creatures - more Wyverns no doubt - lifting off and flying in different directions. She watches, and makes note of their general destination (impossible to determine from her position, but she has an idea now). After a time, the distant intersection of the wall seems not so far, and she can see that the perpendicular wall does not seem as thick or reinforced as the outer face.
>>67228 The border as she accurately calls it, is only about 6' wide, as opposed to the main wall which is more like 20' wide. As she approaches slowly she can begin to see over the border, her immediate impression is that of a brick staircase. Not literally, but the buildings she can see appear neatly stacked and organized, the buildings along the wall reaching nearly the full height of the wall (undoubtably with various access points). Contrary to the Elven section however, there doesn't appear to be any presence physically on the wall waiting to 'greet' anyone.
>>67230 Nothing apparent, and that roll is unnecessary; its established that Tracy is being careful and measured, alert for anyone or anything of interest/concern. As far as she can tell there is no one along the wall, and no one that she can see below the wall from this vantage. She's still a bit south of the intersection.
>>67232 Tracy decides to delve a bit deeper. She trots along the perpendicular wall until she's a good ways in, and then promptly scales down boy hopping on the staircase-like buildings. >To anyone observing, it looks like she's coming from elf territory.
>>67239 As Tracy steps forward, she feels the brick beneath her hoof depress slightly, and the mane on the back of her neck stands on end. As a distinct 'click' sound is heard, two slender pieces of metal spring up from between several of the bricks connected by a thick rope. Ducking beneath the rope, she narrowly avoids getting flung from the wall. The rods lower back into position to a faint sound of gears clinking, until they return to their hiding place with a click.
>>67240 Tracy contemplates flying over the contraption, but figures the burst of smoke could give her position away. With no room to run on the perpendicular wall, she retreats to the Sil Wall to jump the mechanism.
>>67244 Tracy deftly jumps over the first trap, easily clearing it. As she lands, she hears yet another distinct click, oddly similar to the previous one. And sure enough, another set of rope arms swing over her ducking head, attempting to launch her from the wall. It suddenly occurs to Tracy that the area is probably free and clear because it is regularly maintained on automation.
>>67246 Tracy successfully vaults 2 of the trap plates, and attempts to hop-scotch her way past. Which really wasn't a good idea, given that she barely had enough time to duck on the previous traps. Sure enough, as she attempt to lift off this next trap plate, the lever arms and rope swing out, clipping Tracy's rear legs and sending her spinning in the air.
>>67252 Just throttle and steering, nothing extensive >>67253 ^_^ NOW Tracy can move about on the wall, undetectable, and without getting vaulted at the wall. Its a good thing too, because after a few moments a squat head peeks over the edge of the wall on the Dwarves side. "Nah, probably the birds again. I told you, you need to increase the tension on those springs!" "But if I do that, then we won't get to *see* the birds get launched." "Oh come off it, its never gonna work,...." the voice diminishes as it departs.
>>67255 Peeking over the edge, Tracy spies a staircase leading to a ledge with a door leading into the network of structures. There are several such staircases further along the wall, all of them facing toward the main wall.
>>67258 Its not a long staircase, essentially just a defensive choke-point in the exterior defenses. The ledge isn't exceptionally big, essentially a balcony (except without a rail, cuz they're dwarves). A single wooden door leads into the compound.
>>67259 Tracy realizes that she forgot her lock-picks in the towers mess hall, and has to spend several frustrating minutes taking 20 to open the lock with one of her knives. which is a convient excuse for her faggot having already tucked himself in and not remembering her ranks in that skill.
>>67261 The absence of immediate observers allows Tracy the time necessary to open the door. It doesn't have an external lock, but she is able to wedge one of her knives to trip the latch. The door opens with a click and swings open slightly.
>>67263 Through the door, Tracy can hear the echoes of countless voices echoing through the halls on either side of the door. Light filters into the hall from deliberately designed cracks in the wall and ceiling, illuminating the inside.
The Man stood looking out over the harbor from the penthouse window. Beneath him the carpet had been ripped out and the floor was bare. Behind him there was open space where a wall had stood, and a bar table occupied what was once an open living space, its surface unfurnished. For a year he hadn’t found a buyer for the unit, and so kept it as his own. But he was finally persuaded to sell the unit at a loss, and the new owner wanted extensive changes to the layout. After concluding a meeting at a restaurant, he thought he’d visit the unit at midnight to stare out the panoramic windows one last time.
As he did so, he thought back to a night that ended in that room a little more than a year before. That night had centered on two struggles against two friendly enemies. One, he win against, or so he thought. The other, he would let win. It started with a confrontation. A duel, in whatever way fiour against one could be considered a “duel.” Violent though it may have begun, it swiftly became cordial and countries. It became no less contentious. The battle had shifted from the physical to the mental as he haggled for control of a prize unicorn. After hours of mental chess, they seemed to reach an agreement that left him with the prize.
The victory did not last. It did not even last a single day. He was back to struggling for the prize he thought he had won, trying to get to her the next day, trying to find her the next week, and trying to enamor her the next month. What he was so sure was already in his grasp was in fact only gained after a very long and arduous series of tasks. And even then, he never got to enjoy his victory. In a way, the hard-fought prize remained unclaimed.
This did not bother him. No, his victory did not last, but what does? Everything that is won is eventually lost, and nothing struggled for ever remains. “All glory is fleeting.” What had made that night different, what had made it stand out in his memory after an eventful year, was not the permanency of his triumph, for surely it did not have that. Why that night in particular lingered in his memory more than a year was the sheer thrill of the struggle itself. In the intense back and forth of the negotiation, he found the best focus and expression of his talents and abilities. In trying to figure out what his opponent wanted, in determining what he had to give away, and in trying to persuade the opposing party to make the exchange – he felt alive. He felt like he was good at it. Like a portion of his being that normally lies dormant had been activated, and it was that portion that most closely aligned with what made him different. He knew how a pure bred hunting dog, trained as a puppy to run and chase and hunt, and bred from generations of hunters, felt as it chased after fowl. As it feels, or believes it is about to feel the bird in its jaws it knows that it is doing what it was created to do. Whether it catches the bird or not doesn’t matter much to the dog. It is experiencing its being in action in a way that it will not when it returns to its life of lazing around in the house with occasional walks around the block. So too did the Man’s talents and creativity lay dormant for most of the year since.
>>67874 Out in the far distance, the Man could see a light of a passing ship coming into the harbor, and various other moving lights of vehicles along the shore. These were other people in motion. Their lives were advancing, and so too was his, he figured. He took a sip from the glass of honey sweeten tea he bought at the restaurant earlier, and his mind focused back to the other struggle in that night. The Blue Mare had tried for months then to lay a sort of claim of ownership to him. And for those months he resisted, fearing there was a deeper malevolence. But in that night, he let himself go in the moment. There was something sweet about her. Something… Cute. He liked the affection. He liked to be wanted. And he figured that maybe it wouldn’t be so bad if he would let her have him. Maybe this relationship could be joyous. He acquiesced to her that night, and he was hers.
His expectations for his life after this defeat proved to be as illusory as his “triumph.” The relationship would stress and sour, often turning bad. She must have lost interest in him after a while, as her affection became sparser and he was no longer her “flashy,” nor she “Mrs. Sentry.” He had not seen her at all in six months. He had to wonder if she was still out there. But this too, was alright. Most of the relationships we have with people are fraught with tensions, or are ephemeral, so why should this one be an exception? Whatever else happened before or after, he liked the affection, and he had fun that night. That night, she was cute, and it was a good experience. She was not the first person to enter and leave his life, nor was she the last. Through out the years he had known many people. They had all made their impressions on him, and most of them he would never see again. His relationship with the Blue Mare had been special and enjoyable in its own sort of way, and that night, and so many other occasions with her, good and bad, were among the experiences that made up his life.
He stood there in silence, then made a toast “to absent friends,” taking a long drink of the tea and finishing it. He turned around and looked at the deconstructed apartment where that night had ended on a joyous note. He had built this place and lived there in part, but now it was unrecognizable. All furnishings had been stripped away and even the basic layout changed. He placed his glass on the unfinished bar as he walked towards the door. That glass, which would surely be taken by a worker in the morning, was the last thing he would contribute to the unit, he thought, and he had to wonder if he had made any lasting impression in the place. His fading memories were perhaps the last remnants of that night, and so many others like it. He was unsure what to feel about all of this. The last year had not been kind, and he still did not know what the future held. He was not sure if he should be happy, sad, or angry, or if he felt much of anything at all. He turned out the lights and headed back home.