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Occupied Equestria - Get Away
Anonymous
48efe0a
?
No.169000
Now, on Occupied Equestria: Silver is storming the Ministry building to find a changeling bomb. Posey is making her get away from unknown hostiles after an adventure in the city. Amber is trying desperately to flee the country. All of that, and more
1359 replies and 109 files omitted.
Anonymous
26849f0
?
No.169362
169365
Rolling an untrained Perform check to dance around in the moonlight and garner the attention of restless spirits (just a shitpost roll)
[1d20+4 = (15+4) = 19]
Anonymous
26849f0
?
No.169364
169365
Spoilered
Hey, DM
Right now, Posey is basically between quests, so would it be okay to do a sort of timeskip, whenever is convenient? I appreciate these detailed descriptions of the buildings, but if nothing happens tonight, maybe we could just fast forward through it, to get to the next quest hook? For something to happen, or for someone to commission Posey for a quest?
Anonymous
48efe0a
?
No.169365
169367
>>169362
>>169361
From West, and in front of the manor, a chilling breeze blows through, shaking the limbs of those trees that have kept their leaves, and even shaking barren branches. Masses of decaying leaves are lifted up in swirls, cast into the air and falling down again. A cloud passes over the light of the waning gibbous moon, as the wind gently howls.

>>169364
Posey hasn't found the thing I wanted her to yet

I suppose we could. What sort of thing do you have in mind?
Anonymous
48efe0a
?
No.169366
169384
>>169359
https://www.youtube.com/watch?v=KfAHbm7G2R0

Amber now has the answer to the question "can a griffin scrunch?" Not exactly, but they can come damn close. Helder finally replies "yes."

Amber feels the train slowing down. She can hear a brief screech as the pneumatic brakes press too hard, and then ease up.
Anonymous
26849f0
?
No.169367
169368
>>169365
Any quest would do.
>you must kill X
>investigate reports of X
>find the lost X
>take X to Y
I'm not too picky.
Preferably undead-related, on in a way that advances the political goal of the Dread League. Fulfilling her duties to the league and advancing her personal powers over the dead are Posey's primary motivations.
I've been back reading some of the old threads, and I see there is/was a lich or something near the city? I didn't absorb the whole situation, but I think the League would have/want contacts with any local liches, so that information might be something Posey would have some wind of. Maybe something related to that, as an aftermath of the other party's quest. Maybe that could also potentially lead me to cross paths with the party, potentially.
Posey is content to sit at home and read, or lay in a coffin forever, but
I'm never going to find it at this rate. Give me a clue, please.
Anonymous
48efe0a
?
No.169368
169369 169386
>>169367
Just that she'd see the village that's just down the road. I'm not sure how important it really is

>there is/was a lich or something near the city?
Correct

Okay, I have a couple ideas
Anonymous
26849f0
?
No.169369
169370
>>169368
I guess it's worth seeing what the village is inhabited by, and how secluded it is. It might come in handy just in case Posey needs to commit a quick warcrime for reasons later.
Anonymous
48efe0a
?
No.169370
169371 169378 169381
>>169369
It's Equestria, dotted by numerous villages. But there's a specific one nearby
Anonymous
8a2a1b5
?
No.169371
169383
>>169370
Posey decides to lurk on the outskirts of the village, to size it up.
Anonymous
9d87802
?
No.169378
169383
>>169370
How big is the village?
Anonymous
3569ec3
?
No.169381
>>169370
Does the village have a name?
Anonymous
48efe0a
?
No.169383
169385
2159032.png
>>169371
>>169378
Perhaps it is of interest to Posey, perhaps it isn't, but it is most certainly something Posey could encounter on a nightly walk.

Standing on the foundations of the now lost structure, Posey could walk down that winding path east, and back to her cottage. She could go back to the manor. She could wonder into the treeline, full of wild and still verdant cypress trees, and rows of defoliated citrus trees.

But should she move just a little west back towards the manor, and to that small, dirt cart path now lined by wooden poles carrying a powerline, she could follow it through a tree line not a hundred yards in depth and exit into a vast clearing. Over to the left, the far left, Posey would find a large, plowed, fallow field with sprouting grass and rimed with trees that likely mark the border with the road that took Posey to the manor from Baltimare. Over to the far right, Posey can see comparatively neat rows of barren branch deciduous trees that are almost certainly oranges, lemons, or some kind of kind of fruit. But it's what is in front of her, and to her more immediate left and right, that is far more interesting.

The road continues a ways down, mostly straight, and composed of dirt and pebbles. But to either side of this road are a number of structures. At first, coming out of the trees, there is nothing. But to the left, is a wooden structure that Posey understands well enough to call a barn. It has one of those machines parked in it, visible through an open door, the mortals use for their agriculture. Just a bit further past are shrubs growing ontop of the foundations of what must have been, some decades ago, structures. But just a few yards past these, on either side of the road, are small rectangular buildings, slightly raised above the ground, with little steps leading up to them and low angled roofs that hang over the edges, and a small chimney at the end. These buildings are made of wood, sometimes painted white, sometimes barren or perhaps painted brown. In some, grass and shrubs have grown high around them. Some have simple cut grass, while others have manicured rose bushes. Most have gardens behind them, raised beds with raised or dormant plants in them, though some grow winter hardy vegetables like lettuce, cabbage, or squash. These gardens are sometimes separated by fences, be they barbed wire or wood, and sometimes open. A couple have compost heaps, with little bits of rotten food wastes sitting on the top. There are perhaps eighteen or so of these small buildings in total. Though a few seem abandoned, most seem inhabited with blinds closed on the glass windows, and a few have lights on inside. These rows of buildings are split in the middle by a pair of slightly larger buildings with big wooden doors, surrounded by dirt and pebbles. The two buildings are slightly different, but both have big chimneys, with the one on the right having an external oven. Further away off to the right, by the tree line, are bigger, two-story buildings with few windows, and timber emanating from the center.

Though the row begins with simple foundations, it ends with two structures that are bigger and more impressive than those that came before. One is a house with a stucco exterior, albeit one that is bigger than any before, being longer, wider, taller, and better constructed than those that came before, with a tile roof. This house has lights on inside. Across from the house, and slightly further away, is a small - very small - rectangular church building, complete with a steeple and a brass sun figure hanging over the door. The walls are coated in fresh-enough whitewash, and the windows are unbroken, suggesting the building remains in use. But Posey does not feel that wicked aura normally exuded by these buildings.

The road continues, veering off slightly to the left, before turning right to cross the river on a small wooden bridge. There is some sort of shed across the river, and then rows of what seem to be more fruit trees. But what lays to the right is more interesting. The road splits, and a section goes to the right, down to the small river. There is a large brick structure that Posey can immediately recognize as a windmill. It's four wooden blades move slowly in the breeze, even as the top of the structure looks as if a hole has been blown into it, or else collapsed from decay. But behind the windmill, on the gentle slope to the river, and the riverbank itself, are more small structures. The river is perhaps twelve or so feet below the ground level, and several small shed-like structures that seem to be homes line the river and the hill. These are made of unpainted wood, usually with tin or sheet metal roofs. Lights, sometimes the consistent yellow of electrical lighting, and more often the flickering of kerosene lamps, shine through many windows, or even sit on the wooden porches that extend out onto the still water of the river. Posey can hear the sounds of a drum coming from the river, and perhaps would see activity if only she peered further. The small river opens to a bayou or swamp, with low cypress trees small than those seen before lining the waterline. Posey can see the outline of what must have been a watermill, but perhaps that is further away than she dares look.
Amber Sunset
b501d93
?
No.169384
170172 170422
>>169366
"That must be our stop now! About time…" Amber remarks. She makes her way to the front of the train to be ready for when it stops.
Anonymous
b211585
?
No.169385
169388
>>169383
>full of wild and still verdant cypress trees, and rows of defoliated citrus trees.
"Abundant vegetation... enough to raze without ponies noticing." Posey silently thinks to herself
>wooden poles carrying a powerline
"The ponies in this realm rely on these overhead infrastructures for fuel and light. Temporary blackouts are plausible." Posey observes, as she follows the lightning-powered structure down the path
>a large, plowed, fallow field with sprouting grass
"Agricultural activity in the more rural areas. Concealing contingent troops below the fields offers the potential to encircle the cities on sudden notice if forces are built up overtime." Posey ponders, the schematics for such a siege going through her head
>Just a bit further past are shrubs growing ontop of the foundations of what must have been, some decades ago, structures
"Decayed structures... a site of interest."
>small rectangular buildings
This catches her attention. She silently moves closer, as she dates.
"Isolated rural communities... of interest."
>In some, grass and shrubs have grown high around them.
"Either low activity, or cultural taste. Best investigate."
>Some have simple cut grass, while others have manicured rose bushes.
"Roses... A needy flower, one to wither and die when it's not cared for, not loved... The ponies here live peaceful lives, with abundant free time. Mortal activity is present" Posey observes, lurking in the shadows
>Most have gardens behind them, raised beds with raised or dormant plants in them, though some grow winter hardy vegetables like lettuce, cabbage, or squash.
>A couple have compost heaps, with little bits of rotten food wastes sitting on the top.
"Self-sufficiency, peace, humble lifestyles... These ponies would be unaffected even if their capital were to burn, as they have since time immemorable." Posey pauses, as if lost in thought
>Though a few seem abandoned
"...Or perhaps not. The population declines, perhaps either mobilized by war, or moving for opportunities in the city..."
>There are perhaps eighteen or so of these small buildings in total.
"Settlement size... Thorp, not even a hamlet. Perhaps one of countless across the countryside." Posey thinks, as she takes mental note of the demographics
>external oven
"Blacksmith, if my hunch is correct. The ponies here likely repair their own shoes and tools. They would be affected little by supply chain crises."
>Further away off to the right, by the tree line, are bigger, two-story buildings with few windows, and timber emanating from the center.
"Lumber is processed too. Living off the land..." her hooves pat at the fertile soil beneath her, some of the grass turning gray and withering with her touch
"I can feel the love these ponies have for their home... so fertile, so much fuel..." she gives a bit of a sinister, fanged grin
>Though the row begins with simple foundations, it ends with two structures that are bigger and more impressive than those that came before.
"The upper class appears to prefer this side of the settlement. Perhaps the the thorp includes servants and hirelings brought for construction and services..." Posey observes
>rectangular church building
As the sight of this, she freezes, her face twisting in momentary panic, before she regains her composure as
>Posey does not feel that wicked aura normally exuded by these buildings
"This... temple... hasn't been hallowed in years, perhaps not even consecrated. The priesthood may be absent, or in decline due to the state of the princess... The ponies appear to remain faithful though. It's a site of interest." Posey thinks to herself, gritting her fangs
She trots a bit closer, with utmost caution, interested in any holy symbology associated with the structure
Religion Check
[1d20+9 = (8+9) = 17]
>several small shed-like structures that seem to be homes line the river and the hill
"This settlement may be larger than I thought... a Hamlet, perhaps even a village."
>These are made of unpainted wood, usually with tin or sheet metal roofs. Lights, sometimes the consistent yellow of electrical lighting, and more often the flickering of kerosene lamps, shine through many windows
"Structure indicates that the lower class resides here..."
>further away than she dares look.
Posey contemplates crossing the river, her vampire-like phobia causing rigor mortis in her flesh as her body freezes, like a corpse
Anonymous
b211585
?
No.169386
169388
>>169368
>I have a couple ideas
Could we do that this week or the next?
Anonymous
48efe0a
?
No.169388
169389
>>169385
>High grass
Posey can't tell if these buildings are recently uninhabited, or if the owners are just lazy. These buildings do not seem well maintenanced, but they must have been inhabited at least a decade ago.

Posey can say with reasonable certainty that many, or even most of the buildings, are currently inhabited.

Posey can tell that the rectangular structure with the steeple is clearly a church, and more specifically, a type of Equestrian Celestialist harmonism. Or at least, that's what the structure was built as, and that is what the corroded brass sun hanging high above the door would suggest. The windows are open, should Posey dare peer in.

Indeed, Posey may investigate much of anything further, although it is not clear she could do so unnoticed. This little thorp or hamlet is certainly sleepier than the crowded slums Posey saw earlier, but neither is dead.

>>169386
I doubt the meat could be reached this week (between work and Marefair), but I do think at minimum the set up could be completed.
Anonymous
a3f72eb
?
No.169389
169390
>>169388
>should Posey dare peer in
I'm feeling bored, and Posey is feeling cocky, so she very cautiously approaches the window.
Rolling Stealth
[1d20+9 = (17+9) = 26]
Anonymous
48efe0a
?
No.169390
169391
>>169389
>bored
scrunch

Posey thinks she is stealthy as she moves close to the window of the church, and peers in

Inside, she can see that the front rows of the pews have been removed to give a large open floor which has a few wooden chairs on it. Along the wall are black statues of varying sizes of equine shapes, shrunken equine skulls with locks of mane hair hanging down, and shelves with unknown jars. On the floor, drawn in chalk, are unknown complex symbols.
Anonymous
a3f72eb
?
No.169391
169392
>>169390
>Along the wall are black statues of varying sizes of equine shapes, shrunken equine skulls with locks of mane hair hanging down, and shelves with unknown jars. On the floor, drawn in chalk, are unknown complex symbols.
Oh, not so holy afterall, it seems.
Posey looks almost giddy.
Rolling Arcana to recognize what the chalkline is being used for
[1d20+9 = (13+9) = 22]
And religion too, because why not. Posey is no stranger to black magic, so she might recognize some symbols.
[1d20+9 = (17+9) = 26]
Anonymous
48efe0a
?
No.169392
169393
>>169391
Posey knows what culture this came from. This is Zerbican voodoo, a blanket term used to refer to a group of mostly hybrid religious practices coming from the traditional folk folk practices of Zarantia or the Greak Lakes region of Zebrica, esoteric pratices within these same regions, and sometimes hybridized with elements of religion from Equestria or the Riverlands.

Posey does not know precisely what the chalk line is being used for, but a best guess is that its purpose is to summon a spirit for purposes of communication.
Anonymous
a3f72eb
?
No.169393
169395
>>169392
>summon a spirit for purposes of communication.
Now that's something interesting.
Posey looks around the interior for any creatures
Spot
[1d20+4 = (6+4) = 10]
Listen
[1d20+4 = (14+4) = 18]
Anonymous
48efe0a
?
No.169395
169396
>>169393
Posey does not see anything inside of the church building.

Posey does not hear anything inside of the church building. Unless... is that a rat scurrying? Hard to say. From further down on the river, much further down, Posey thinks she can hear a creature talking. From a bit nearer and in front (blocked by the building), she thinks she can hear the sound of a hoof clopping on the dirt and rock road. And then from the tree line, there is a sound of... maybe it's a dog or a hog. Hard to say.
Anonymous
a3f72eb
?
No.169396
169397
>>169395
Posey steals herself, grits her teeth, and gives a bit of an exerted grunt as she enters the church, hoping she doesn't burst into flames as she enters.
Rolling Stealth, to sneak inside
[1d20+7 = (17+7) = 24]
Once she's inside, she examines the room more thoroughly
Search
[1d20+1 = (20+1) = 21]
(Applying a -2 penalty to checks, because undead phobia)
Anonymous
48efe0a
?
No.169397
169398
>>169396
Posey rolls around the front, carefully moving as a cloud passes over the moon, and silently opens the door (which fortunately, is unlocked) and moves inside, closing the door carefully and silently. She finds that though this structure was born as a church, it is now a hollowed-out corpse, used for other purposes.

Inside, Posey can see a number of things, including:
at least three shrunken heads.
A book of spells
A suspicious door to what is presumably a loft
Several jars containing herbs
An incense burner that actually does seem to have originated from a celestialist church.
A suspicious door on the ground behind the altar.

At a podium resembling an altar, Posey finds what seems to be a book of spells. There are also cloaks hanging from the wall, and a couple other symbols on the ground.
Anonymous
a3f72eb
?
No.169398
169399
>>169397
>it is now a hollowed-out corpse, used for other purposes.
How tasteful.
>book of spells
No use to Posey, sadly... Not a Wizard.

Posey looks around, for any signs of recent activity, to check if this church is still inhabited.
Anonymous
48efe0a
?
No.169399
169400
>>169398
Posey can discern that whoever uses this structure, does not live in it. But clearly, it is regularly used, albeit poorly locked up.
Anonymous
a3f72eb
?
No.169400
169401
>>169399
Posey decided to inspect the ritual site, to see if she can see what spell is being cast here. It looks like a Planar Binding.
Anonymous
48efe0a
?
No.169401
169402
>>169400
It isn't so glamourous. Something more along the lines of channeling a spirit through a medium.
Anonymous
a3f72eb
?
No.169402
169403
>>169401
Fascinating. Is it possible to learn this power?
Arcana check
[1d20+9 = (19+9) = 28]
Anonymous
48efe0a
?
No.169403
169404
>>169402
Supposedly, it is a natural talent, and only some creatures are receptive. But opinions differ, and with enough of a certain kind of training, perhaps most creatures can do it.
Anonymous
a3f72eb
?
No.169404
169405 169406
>>169403
Posey takes out her sketchbook and transcribes the runes on the circle for future reference. She carefully levitates the jars with her horn and takes a small sample of each herb, before placing them back where they were. She takes a hair from each shrunken head, and a pinch of incense, sniffing to see how recently it was burned.
Finally, she levitates the book, and flips through the pages, seeing if she can discern anything.
Anonymous
a3f72eb
?
No.169405
169406
>>169404
Posey makes a mental decision to leave the objects in this building where they were. She is interested in establishing communications with whoever resides here, so she won't frighten them off by indicating their little sanctuary has been discovered, and if it is truly abandoned she could easily return to retrieve the objects in a matter of weeks if they do not return.
She peers into the loft, interested in what kind of lifestyle these locals had here.
Anonymous
48efe0a
?
No.169406
169407
>>169404
The book is written in an obnoxious pidgin language that seems to be a dialect of Equestrian Ponish. With effort, a Ponish speaker can understand the text. Posey, though conversational in Ponish, likely has a harder time reading it that a native speaker would. This isn't to say that Posey can't understands it, only that it isn't as simple as reading the text.

Fortunately, there are images accompanying the text that helps in at least understanding what the given spells are about.
Posey can see hexes to be performed on enemies, a female fertility spell, a spell to induce luck, and other such spells.

Posey has samples of the herbs now.

The incense seems to have been burned a few days ago.

>>169405
There is not enough space above the rafters to put an equine, unless said leans down. Posey can see that there is another couple jars with white powder up there.
Anonymous
a3f72eb
?
No.169407
169408 169409
>>169406
She examines the white powder, sniffing it, tasting some, unafraid of any poisons
"Zombie powder, perhaps?"
Alchemy check to discern it:
[1d20+3 = (8+3) = 11]
Anonymous
a3f72eb
?
No.169408
169409
>>169407
Forgot -2, this is a failed check.
Anonymous
48efe0a
?
No.169409
169410
>>169407
>>169408
It's not cocaine, sugar, or salt, if that is what she is hoping for.

Posey gets the distinct impression that she should not be eating it.
Anonymous
a3f72eb
?
No.169410
169419
>>169409
Posey takes her face out of the jar, and puts the jar back where she found it.

And with that, I retire for the night. Need to work early tomorrow.
Anonymous
e6a1141
?
No.169419
169424 169425
>>169410
After Posey finishes her examination, she exits the building with a dusty sigh.
She makes a mental note to come back to this building to retrieve the materials in the event that she's unable to contact the practitioner(s).
She also examines the exterior of the building, searching for any hoofprints.
Anonymous
485d1ab
?
No.169424
169425
>>169419
I'm going to roll Search
[1d20+3 = (12+3) = 15]
And Survival
[1d20+2 = (17+2) = 19]
Anonymous
48efe0a
?
No.169425
169426
>>169419
It's potentially a literally dusty sigh with powder on her snout.

Posey sees no hoof prints on the exterior of the building, save for one rather obnoxious black hoofprint that seems to have stuck to the painted wood of the building a little left of the main entrance.

As for the area around the building, Posey sees disturbed dirt around the entrance and further away consistent with hoofprints, although between the rocks and dirt not retaining hoofprints well, evident recent rain, and the wind, the suggestions of hoofprints there are not distinct.

>>169424
>survival
Tracking?
Anonymous
485d1ab
?
No.169426
169427
>>169425
>Tracking?
In the event she found hoofprints, yes. She is interested in potentially locating the residence of the practitioners, or the direction they went, if they still exist.
Anonymous
48efe0a
?
No.169427
169428
>>169426
Posey runs into the aforementioned problems of weather and the surface stratum being only moderately receptive to hoof prints, but she runs into a bigger problem that she may already be familiar with from her time in the slums: there are not too few hoofprints visible, but too many, such that distinguishing an individual set is nigh impossible. The hoofprints run to the house across the street, to the small rectangular houses nearer the manor, and to the still smaller huts by the river side. They run to the church and they run past the church, to the right side of the fork, the left side, and back towards the manor. There are, simply, hoofprints everywhere. Or more accurately, posey sees the remains of the imprints of a horseshoe, or sometimes a naked frog, often on top of one another.
Anonymous
485d1ab
?
No.169428
169430
>>169427
Seeing this, Posey gives up on her search. She will stake-out the abandoned church on her own time to catch the elusive zebras.
For now, she returns to the manor, having been out long enough that it may be morning in not too long.
Anonymous
48efe0a
?
No.169430
169431 169433
>>169428
Sooner or later, Posey shall find them

Returning to the Manor, that mare, Bell, has either gone home or gone to bed. Should Posey go looking for Lament, she will find him in the library. Otherwise, she may as well have the manor to herself, with the larger rooms unoccupied.
Anonymous
485d1ab
?
No.169431
169433
>>169430
Posey will likely return to converse with Lament tonight.
At some point around dawn, she'll rest for the day, to take care of Gloomy (feeding, bathing, playing, cuddling, etc) and recover her Arcane spell slots (takes 8 hours of non-adventuring).

For now, I sleep, because I must wage-slave again tomorrow. Let's maybe pick up at the next point Posey meets Lament and start the conversation from there.
Anonymous
9dfe9c0
?
No.169433
>>169431
>>169430
If nothing of note happens before the end of the night (Lament not having anything new to say in conversation), or during the next day, I would like to list Posey's spell slots as recovered.
Anonymous
0d90b4f
?
No.169441
169442
720416__safe_artist-colon-magister39_twilight+sparkle_bat+ponified_bat+pony_cute_fangs_happy_hilarious+in+hindsight_open+mouth_pony_race+swap_simple+ba.png
Posey encounters Lament standing in the manor, between the entry staircases of the foyer, and looking back through the hall towards the entrance that opens the manor to the garden. Precisely when, how, or under what circumstances this meeting takes place, and what, if anything, was said before, are not so important as what he says.
Lament wears a persistent smile that is expressive not so much of an intent to smooth relations with those around him, as of the joy of a mischievous plan well executed.

"Tell me, Posey. Do you wish to harm the enemies of the Dread League, or to enrich yourself by robbing the graves of those who came before?" He blinks, and a brief pause my cause Posey to think the answer sincere. But then he continues

"As I thought. As you well know, more necromancers and vampires of the dread league come from Equestria than any other principality, at least besides the Dread League itself. And yet, Equestria is, or rather, is very nearly, Lich and Vampire free. Why is that? Why would lords and mages choose to live in the frozen wastes, rather than the mansions, castles, and holds they built for themselves, or inherited by right of blood?" He blinks again with that same smile.

This time, he actually waits for Poesy's reply
Anonymous
e2a24e5
?
No.169442
169443 169444
>>169441
>"Tell me, Posey. Do you wish to harm the enemies of the Dread League, or to enrich yourself by robbing the graves of those who came before?"
"My duty is to forward the interests of the League, through diplomacy, infiltration, subversion and conquest. Killing and plundering are... perks of the job." Posey replies
"So, yes, yes indeed."

>why is that
At this, Posey's expression sours, almost glum. She shakes her head slowly, as if
"... I would say, hubris, and apathy." She begins
"I think you're mistaken, vampires and liches do inhabit castles and mansions all over the world; it's because of that that you never hear about them. They lock themselves away and revel in their powers, lifting not a single hoof to change the war around them. Vampires especially prefer secrecy over infamy: they're content to feed off of populations of ponies, hiding in plain sight. They're selfish and hubristic creatures, who care not of the world of mortals beyond their personal enjoyment, and notoriously hate the prospect of creating more of their kind, beyond that which they can personally control." At this, she grits her teeth, with a bit of a grimace, the topic
"Liches are perhaps the opposite: having spent centuries in pursuit of knowledge and greed, they lose sight of themselves. As their senses dull and all worldly pleasures become but distant memories, they lose all ambition. They lose passion for what they once valued, and forget the reasons for why they transformed in the first place. With nothing left to live for, they lock themselves away in their towers and dungeons, pouring over their tomes and gathering dust for all eternity, or perhaps in fruitless pursuit of whatever research they never completed in their lives." She continues
"Vampire Lords... Liches... Within this world, such beings could use their powers to change the world, and yet they squander it, having their decadent parties or wallowing in self-pity..." the frustration in her face is now obvious
"The purpose of the league was to wage war on life, but until recently, it was plagued with infighting, between hubristic Lords of the Coven so gluttonous and self-serving that they're hardly better than changelings, and the liches who so jealously guard their research that they forget what it was for in the first place..."
Anonymous
e2a24e5
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No.169443
>>169442
Wow, that came out horribly. It's what I get for typing it over the course of two hours.
Anonymous
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No.169444
169445
>>169442
"Correct, dear Ring, but you evade the question. Why do we prefer secrecy to infamy? Why hide at all? The reason is obvious. The elk, hunted by the wolf, kicks back. It sometimes kicks the alpha predator in the teeth, dooming it to slow starvation. So too it is with the ponies. They've wisen up over the generations; Equestria had not even formed before the first professional monster hunters and vampire slayers came about, with their special prayers and enchanted weapons. Worse, they began to organize. First it was a hunters guild. Then, the Equestrian Inquisition launched a special subsection to look for necromancers and vampires. But the last few sets of nails to keep the dead in their coffins - for a while, anyways - came when a combination of guilds were given monopoly to work as a single organization under the blessing and direction of the Princess. It was known by several names, but always the same acronym; founded as the Secret Monster Interdiction League of Equestria. Its force of well trained, well-funded, and well equipped slayers and hunters completed the exodus the Inquisition had started. Every unsanctioned necromancer, and every single vampire that dared give a hint as to its own existence found a stake driven through its heart by their agents. Not to imply the Princess stopped with the undead..."
He sighs

"Just over twenty years ago, the organization celebrated killing the alleged last vampire in all of Equestria just a couple hours east of here; a vampire from a family in White Severyana who holed up in the forest southwest of New Horseleans. It gives me no small amount of joy that the organization was just last year finally splintered into a thousand pieces and scattered to the winds. But some of those pieces still remain. I have my sources... I have it on good authority that the agent responsible for killing that last vampire has been hiding in Fillydelphia. He is making the trip back to the Hayseed Forest to locate the lair of that last vampire. It was missed, or at least, ignored by the hunters two decades ago, and he believes that he alone can find it. That lair, he says, holds a large amount of gold belonging to its former inhabitant, among other things. He intends to retrieve it."

“Now tell, me, Rosie Ring. Would you have any interest in perhaps engaging in a little interdiction of your own?”