>>170168>Their capabilities are not radically different from those they had in life, save the usual advantages of the undeadAh, so l guess they're like Necropolitans like Posey, only with different lore.
>similar to ghoulsWith or without the paralysis?
I don't want to nitpick/metagame, but that's something of strategic importance.
Ghouls make up most of the lower class of the Dread League, so Posey would be familiar with them and their powers.
>None have the extreme strength and durability of true vampiresWell, so long as they do as I say (Posey still has 6 Rebuke attempts), they might be as least as useful as zombies.
The ghost-thingies that Posey controlled were destroyed, but
there are two more, right? Posey would like to take control of the other two to have them scout the situation above.
Now, in character:
Posey turns to the bloodbound Butler guy.
"You thirst for revenge, and I cannot risk exposing the operations of the League here. We absolutely cannot allow them to escape.
The band seek the treasures hidden in this lair, but being among the living they surely value their own lives more, so their flight is more than plausible. The Paladin August, I presume, will not be one to flee when the blood of the vampires still lingers here, and I intend to face him before his comrades convince him to leave."
She turns to the thralls, her chin turned up authoritiely.
"Grab whatever weapons you can find, we strike momentarily."
Since thralls and ghouls are the bottom of the hierarchy in the Dread League, Posey, as an apprentice mage, outranks them. Since they are intelligent undead, they can benefit from Posey's presence through her Necromantic Commander Aura (+1d6 damage to living creatures).
Of course, this only counts if they serve her. If the thralls show any hesitation to combat, Posey might have to rebuke them.
Posey draws her longbow, and ties her cape back while letting her hood ride to reveal her grotesque barding.