Sorry for the delayed response. I've been spending all morning trying to pay for classes.
>>133086>14 Str>13 Dex>14 Con>17 Int>8 wis>4 ChaFirst of all, as a human, I have no clue how you reduced your Cha to 4. Cha may be a dump stat for Wizards, but it's still useful (Enchantment, Planar Binding, etc), or at least more useful than Str. Same goes for Wis. Having an Odd number in Dex isn't useful, and you should either increase it to 14 or leave it at 12.
I use the Point Buy System for stats. Use the Mythweavers calculator to determine your stats, using 36 points:
https://www.myth-weavers.com/pointbuyThe stats you listed come up to 29 points.
I don't know what "Mage Plate" is, but Wizards aren't normally proficient in armor of any kind. It appears to be a homebrew item, not official material.
Mage Armor is a spell that you can learn. Being unarmored
You also didn't list the spells in your spellbook, which is arguably the most important part of your character.
You didn't select feats either. As a human, you should have at least two at lvl 1. Four if you select two flaws.
You didn't specify if you were a generalist or specialist wizard either.
If you'd prefer to be a generalist, I'd recommend the Domain Wizard ACF, since it gives you a bunch of bonuses with no prohibited schools.
http://dnd.arkalseif.info/classes/domain-wizard/index.htmlA perk of playing 3.5e is that everything has been done before. Handbooks are your friend:
https://rpgbot.net/dnd35/characters/classes/wizard/https://www.enworld.org/threads/treantmonks-guide-to-wizards-being-a-god-in-d-d-3-5-treantmonklvl20-cantripn-tsuyoshi-dan2.471542/http://dictummortuum.blogspot.com/2011/09/wizards-handbook-part-one-attributes.htmlI'm just going to warn you that Wizard may be the stronngest class, but it's also a bit extra complicated if you don't know the rules. I trust you can learn it quickly, but I just wanted to give you a heads up.
If your goal is to play a mage that blasts armies with fire/ice/lightning, might I suggest playing a Dragonfire Adept? It's like a sorcerer, but it uses breath weapons and invocations instead of spells. It's simple-yet-potent mechanics make it very good for beginners.
https://molivero.com/dndtools/USRD/Druid is also rather simple and easy to play too. Good hit points, good melee, a beefy animal companion, and reliable summons so that you never waste spell slots.
https://molivero.com/dndtools/USRD/Mechanics aside, tell me more about your character in particular. What do you hope to be capable of doing in this game (reminder that wizards can do ANYTHING). What niche would you like to fill in the party? What goals does your character have? Buffer? Blaster? Summoner? Diviner? Scout? Stealth Expert? Minionmancer? Gish/Melee fighter?
>Broadsword called Mare's Bane and has Epona engraved into the handleAre you hoping to play a Gish Character (as in, a character who uses both magic and spells)? If so, you'll want to be a multiclass character with prestige classes such as Eldritch Knight, Spellsword, Jade Phoenix Mage, or Abjurant Champion, or alternatively play a Duskblade.
I'd atually prefer you try to work on a lvl 5 character first, so I can see the beginning manifestation of what your desired character build is.
I'm also probably going to rule that in this setting, Epona is a variant name for Ehlonna, as several other d&d gods nave alternate names in the Celtic Pantheon. You may worship her under that name if you wish, and if you pay tithes I'll give you ranking membership in the Assembly Of Balance.