Dark Star has been contracted by the occupying government to lead a team to infiltrate and stop a meeting of the Communist party in Baltimare. He discovers that they are importing arms, and more importantly, special forces advisers from foreign nations. Things reach a literal boiling point when a warehouse of gasoline drums is set on fire, and now we will see who will live and who will die
Welcoming Silver, the unicorn fighter
1642 replies and 104 files omitted.
>>71964>>71961GAAAAAAAAAAAAAAAAAYYYYYYYYYY
>>71964I don't think you needed to reroll, just change the target without the roll
[2d6 = 9]>>71965>>71964Well, a 13 is enough to hit most unarmored opponents. Rolling Damage. The enemy has 5 HP
>>71967Wounded enemy 1 is kill
Next round
Prone enemy gets up, and tries to get his gun
[1d20+1 = 12]
New enemy shoots at Shimmer
[2d8 = 9]>>71970Well, considering the wolf is literally on top of him, yes
>>71969Shimmer is hit, rolling damage
[1d20 = 5]>>71969>>71971Iron preps another rock and throws it at the wounded enemy that goes before Shimmer. +5 modifier goes to damage
[1d20+7 = 25]>>71971The wolf snarls and tears into the poner as he tries to get up.
Also, keeping the +7, since he lost the charging benefit, but gains a +2 bonus against prone enemies.
>>71974Holy Shit. Poor poner
>>71972A +5 power attack is over kill on an enemy with 4 or 5 health. No power attack would have done it
>>71977Is kill. What does Ash do?
>>71975It had to be done...
Since it's wolfs turn, it seems out the next available enemy to continue it's path of destruction.
It can move 100 feet on a charge, are there any enemies in reach?
>>71980Yes. 2 new enemies and 1 wounded enemy, as they are what remains that is hostile
>>71979Ash winces as she watches the poner tear into the prone horse, and takes a move action to reach crawl over to the dying poner and a standard action stabilize him.
So long as nobody's attacking her right now, she can take 10 on her check (she has a high enough mod to do it).
>>71982Pony is at exactly 0 HP and stabilized
[1d20+7 = 10]>>71981The wolf smells blood and charges towards the wounded enemy.
Wolf will be around for another 4 rounds unless somepony kills him. He had 14 AC and 17 hp.
[1d2 = 2]>>71985>a 10I'm going to roll to determine if this guy has a positive dex bonus
>>71985>>71986The wounded pony moves, just slightly, and avoids the bite
[1d20 = 8]
A new enemy shoots at the invulnerable Onyx
>>71987The wolf makes a hilarious skidding gesture similar to a dog sliding on hardwood tile as it misses the poner, before snarling once more.
End of turn.
>>71988Onyx remains unassailable
As the other wounded enemy has been killed by Dark Star, it is now Shimmer's turn. 2 new enemies and 1 wounded enemy are on scene
>>71989Indeed
Gee. Wolves are pretty great for a first level summon. None of the fancy stuff from the Summon Monster table: animal masterrace.
[1d20 = 3]>>71990As these wounded don't seem to be stopping their attack, Spark decides to aim for the wounded.
>>71992Oh dear. It appears the shot missed
Onyx's turn. 2 new enemies and 1 wounded enemy remain
[1d20+12 = 22]>>71993Onyx charges at one of the new ones.
[1d10+8 = 10]>>71994It hits. You're at least a 1d10+8 right?
[1d20+2 = 10]The wounded enemy now shoots at the dog in front of him
>>71995>>71994The enemy is kill.
>>71999Does Wolf boi I get an AoO for him using a ranged weapon in melee range?
>>71999REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE NO HURT DOGGO
Also Checked [1d20+6 = 16]>>71999Dark Star shoots one of the new ones
>>72002And he moves behind a crate
[1d9 = 1][1d9 = 2]New Round. 2 new enemies join this round, one of whom ran in from the pier, where he was targeting Brie, and another who has been in the middle of the fight the whole time but was not identified as an enemy, but has just now figured out how to load a stripper clip into a rifle
Rolling initiative
Previous intiative:
Dark Star
Prone enemy - 0 HP stabilized by Hippie
New Enemy - Still here
Iron
Ash
New Enemy - F
Wounded enemy - F
Shimmer
Onyx
Wounded enemy - still here
>>72000I am thinking no, because the rifle he is holding isn't really that much different from holding a melee weapon like a club or staff, and an attack under these circumstances would be too much like a normal attack
>>72004Okay...
Also the stabilized guy should still be unconscious (just no longer dying).
[1d20+1 = 9]>>72002>>72003Dark Star hits an enemy, wounds him, and now has total cover +4 AC
A new Enemy shoots at Onyx, who has killed so many enemies and is fucking invulnerable
>>72008Damn man, you're stealing the show here, Onyx.
[1d20+1 = 15]>>72008An enemy shoots at Dark Star before he can take cover
>>72009Uh, what my kill count at this point?
[1d20+1 = 10]>>72003>>72010The Bullet hits at an oblique enough angle that it bounces off a steel plate in his Flak Jacket
>>72012In this Battle, 3. In total in this Campaign, 4. You're definitely winning
The pony after Dark Star shoots at Onyx
>>72016The bullet glances and bounces off a steel plate in Onyx's Flak Jacket
>>72009Iron's turn. you have a -2 negative modifier for range
>>72018Onyx's nickname is going to be "Juggernaut" at this point.
>>72018Say, can I pounce a pony from the roof? Even though I am wounded, the enemy rolls are boosting my confidence that they won't kill me.
>>72020Jumping should count as a charge, unless he's too far away.
>>72022Please, don't jinx it. I'm sure Onyx doesn't have armor, while I have that boosts it by 3.
>>72020Hmmm. I want to say no, because the parts of the roof closest to the combat are on fire or are close enough to be unsafe. Maybe if you run fast and jump?
>>72024I do have armor luckily, with +3
[1d20+7 = 22]>>72025Come on dice, don't fail me now on my first game hereIron backs up to get a running start then charges at any enemy available, rolling jump to see if it works.
>>72028The dice gods have spoken.
[1d3 = 3]>>72028Hmm, it looks like Iron runs, runs over a smoldering area, then jumps from atop the roof, hitting an enemy just enough to knock them prone. Rolling non-lethal damage
>>72029Ash's Turn/wolf. That wounded pony is still there, even if I forgot to include them in the initiative roll
[1d20+7 = 24]>>72031The wolf recoils, snarling savagely at the poner.
Then, after a 5 foot step back, it charges once more.
>>72032It freaking hits, biting down
[1d20+5 = 13]>>72035Also rolling to trip him prone (free action).
Is there another dying guy Sister Ash can patch up?
>>72036>>72035knocked prone. He is at 0 HP if this is that enemy that Shimmer did 6 damage on
Can I perform a sneak attack or something?
We have 1 wounded enemy with 4 HP
One prone enemy under Iron
One unwounded enemy, who is very nervously looking at Onyx
>>72040Yes, although the ponies that were going to shoot at you have now all entered combat away from Brie. Brie can of course attack one of those griffins who are near him
>>72039Sister Ash begins moving defensively (AC 12), crawling to avoid bullets (AC 14) as she moves to patch up the next dying guy.
[1d20+5 = 22]>>72041The only character that can perform sneak attacks>>72042No one has killed the griffons yet???Attacking the uninjured griffon
+5 cuz you haven't vetoed the masterwork throwing knives afaik [1d20+12 = 27]>>72042Oh, one unwounded guy you say?
Not for long...
CHARGE
>>72047I swear if that heals him enough that he kills someone it's the Nun's ass on the line
>>72045Jesus
He was not looking at Brie, and therefor Sneak attack bonus applies to flanked enemy
>>72047Ash manages to cure an ailment of his as well as stabilizing him
>>72046Rolling damage
>>72045I don't know who that is.
>>72047Noice.
>>72048If he's stupid enough to try to get up, I'll set his ass on fire.
[1d10+8 = 13]>>72050Failed to roll Onyx's damage
>>72045That Griffin is dead
Shimmer's turn, but I think that With the exception of the prone enemy under Iron, every foe has been disabled
>>72055Wrong. One wounded enemy with 4 HP. Shimmer's turn
[1d20 = 17]>>72057The sorcerer takes aim and fires at the target.
>>72058>>72059The wounded enemy is killed
>>72060Darn, I was hoping maybe for 6
Here is the situation
Across the wharf, several hundred feet away, two ponies with rifles climb down from the mill roof top, and are running for the motor boat
Where the party is, 5 ponies run towards the other truck that is not disabled, one for the driver's seat. Iron has a pony prone beneath him
>>72061If you want a higher count, run towards the motor boat. Also remember that you have a Carbine with Weapon Specialization
>>72062Can I throw a fireball at the truck?
I've still got 4 minutes of Produce Flame.
>>72063If you have a spell, yes. Yes you can