In the far-off, northern island of Mended Horn, the party there has learned that they face an enemy they have dubbed "The Traveller." They have decided to go to an old, abandoned village there in hopes of rescuing some communist sailors.
In Baltimare, Dark Star tries to get things in order, while Virgin Flame looks for her old friend.
312 replies and 15 files omitted.
First for Nadir and buttered toast
>pic
See, now I'm sad because Captain Waters didn't give me the flammenwerfer I asked for. I wouldn't have missed with that.
Screw it, I've decided that Brie will be forfeiting his surprise round, attacking from the air in a flyby, and is using the 19 he rolled on initiative last night. This is the best I can discern his intent
Mala shoots at the starfish that is closest to him - the one on the left on top of the house wall.
[1d20+8 = (20+8) = 28]
Rolling Initiave on the Abomination
[1d20+3 = (6+3) = 9]
Starfish
[1d20+8 = (17+8) = 25]
Petrushka's
[1d20+1 = (4+1) = 5]
Survivors
[1d20 = 9]
Mala
[1d20+2 = (20+2) = 22]
>>185006Rolling to confirm
[1d20+8 = (1+8) = 9][2d10 = 13]
>>185002 →If I was unavailable for any reason I'd be fine with letting somepony else "puppet" Cavaliere or Amber, like how I gave Brie control of Cavaliere on the boat. I understand this however and I think if we're not unanimous we should wait.
>>185004He should have listened to his instincts.
>>185006…or I guess not. Hopefully Brie shows up before combat ends.
So, it's Posey's turn now?
Initiative Order:
Posey
Starfish
Silver
Mala
Brie
Cavaliere
Ambomination
Survivors
Dust
Petruskas
Kira
Posey's turn
>>185008If we're doing it. I give anyone permission to puppet Dust. You have to rhyme if dialogue is essential though or I will kill you. I'll post his sheet in OOC, and I'll make sure I give spells whenever I prepare.
Anyways
>>185011She defiants on my dust til I move at the end.
She does a repeat of her previous turn, cursing herself for squandering the benefit of surprise. Luckily, the enemy is still flat-footed.
Posey attacks with her bone now:
[1d20+6 = (12+6) = 18]
Damage
[1d10+3 = (8+3) = 11] (iajutsu needs to be rolled separately)
Iajutsu Focus
[1d20+8 = (9+8) = 17]
Her Dreads fire their rifles
Dread 1:
[1d20+5 = (10+5) = 15]
Damage
[2d8 = 10]
Dread 2:
[1d20+5 = (1+5) = 6]
damage
[2d8 = 11]
She attacks the Starfish, hoping to eliminate it before it can take its turn. If the starfish is already dead before the third attack, redirect the next attack at the abomination.
>>185013Iajutsu damage
[2d6 = 4]Posey then takes a move action to move 30 ft away. Both of her Dreads fly 90 ft in the air.
>>185013I'm going to assume that you're talking about the Starfish that's very close to Posey and has already suffered buckshot to the face.
With a hit from Posey's bow, it screeches, trembles, and then with something like a rupture, evaporates into black mist
The first dread does not pierce the hide of the abomination, while the second goes wide.
The surviving Starfish fades, as if out of existence
Silver's turn
>>185006>>185018How far away is Mala away with his shotgun? He wasn't mentioned when we were moving up.
>>185019Not very close. Presumably with the group, which means basically only the starfish and perhaps the Petrushkas are close
I'm honestly worried about Brie's player's reaction to us going on ahead without him in combat. I haven't heard his thoughts on us controlling his character for him in combat when he's gone, and without hearing it from him something tells me he'd be very upset.
>>185023That's true, but we scheduled this combat well in advance and it's just one of those DnD moments. I might not be available tomorrow night myself. GM Pone put the onus of responsibility on himself. We will have more fights this mission too if Brie feels like he missed out.
Chances are this fight will only last two rounds anyway. Let's finish it.
I really don't like this, but fine>>185018Okay, so, Mala is informed that the possessed ponies are not to be killed if it can be helped.
Silver takes aim at the abomination, working the bolt on his rifle and firing.
[1d20+11 = (15+11) = 26][2d8 = 8]Once again, Silver works the bolt, and fires a second shot.
[1d20+6 = (2+6) = 8][2d8 = 8]
>>185026The first hits, the second bounces off
Mala can't shoot at the abomination because it's too far away, he can't shoot at the starfish because one is dead and the other has vanished, he can't shoot at the Petrushkas because Silver doesn't want him to, and he can't melee attack the Petrushka's because the wall is in the wall to prevent a close attack. Narrowing the distance between him and the Abomination just means he's more likely to get hit, and the same is true with the Petrushkas. So Mala just assumes a ready position for if and when the second Starfish shows up.
Brie will fly over the Abomination and shoot it with a pistol right on the Spinal Column
[1d20+10 = (2+10) = 12][5d6 = 15]
>>185030Whelp. Brie is justified now in saying I'm not allowed to roll for him
Even though with his luck it would have been a Nat 1 insteadGarv's turn
The ambushing griffon notices the grotesquely thick hide of the beast in front of him and how his bullet buffeted it but failed to penetrate. He came equipped for a stealth mission, not a big game hunt and he wishes he had some heavier weaponry available. Now with an opportunity for a second shot, he takes aim at one of its horrific but vulnerable pony heads and fires once more from the blind before attempting to hide behind his concealment once again.
[1d20+6 = (4+6) = 10]
Damage:
[2d6 = 6]
Hide:
[1d20+3 = (16+3) = 19] (I don't know the concealment/circumstances bonus)
Cavaliere shoots, but does not pierce the hide.
The abomination roars
RAAAAAAAAH!!
[1d2 = 2]
The Abomination looks over towards the Party with one of its four eyes. The other three go wide, although Dust may believe that one of the two eyes from the more vestigial head is looking back towards him.
It picks up another stone, and tosses it at Kira
[1d20+5 = (3+5) = 8]
[1d8+6 = (6+6) = 12]
From inside, a shot is aimed upwards at the Abomination
[1d20 = 7]
[2d8 = 10]
>>185034Kira: "meep"
Kira dodges out of the way of the stone, and uses the opportunity to taunt the Traveler and Abomination as a free action.
Kira: "Hey Traveler! You're a big stinky doo-doo head and so are these demons you've summoned and we're going to stop you!"
>>185026pets u>>185034Dust runs at a full gallop, hoping to close the 100ish foot difference quickly. He takes out his flail as he approaches. Idk speeds, but I'm gohha assume that's all I can do.
>>185037You could also sling a bullet after your move action, since your next turn should have you close enough to charge.
>>185036Next to Kira, the air starts to twist and turn in on itself, before a black hole, suspended in the air manifests, allowing no light to come out, and with the edges where it meets our reality circling and letting off sparks as the circle widens
[1d20+7 = (19+7) = 26]>>185037Did he shoot from 100 feet away?
>>185039Sling is a full round action. Move to load, standard to fire. Plus I'm double moving.
>>185041Yeah, range of searing light is 160 feet. The idea was maybe the abomination would focus on the weird glowing zeeb and march towards him so the others could flank and such.
>>185042>Move to load, standard to fire.Could have had it already loaded.
>double movingTaking the Run Action would let you move at 4x speed.
The sailor Petrushka turns around and jumps over the wall, to try to narrow the gap between it, and Kira/Silver/Mala/Posey.
The Marine Petrushka shoots at Brie
[1d20 = 11]
[2d8 = 12]
Kira's turn
Please note that the demon that has been summoned right next to her doesn't quite exist without the material plane yet
>>185045>Please note that the demon that has been summoned right next to her doesn't quite exist without the material plane yetDoes that mean it could be disrupted?
Arcana check to determine this
[1d20+11 = (14+11) = 25]
>>185045Still, as Kira lets out her meep, her ears fold down and she has to wonder to herself if taunting the interdimensional being was the wisest move.
Her next action depends on the results of Posey's Arcana check, because knowing if it can be disrupted or not would be valuable information to have.
>>185047Short of like a cleric's banishing spell?
No.
>>185050I meant interrupting the spell before it transpires, since it evidently hasn't yet.
Not from where the party stands, except again, through certain spells
>>185050Okay, Kira takes out her spear, and readies an attack on the demon for when it appears.
>>185054Next to Kira and facing her, comes a jet black creature that is vaguely caniform or feliform in shape, with a flat nosed gargoyle-like face, porcupine like quills down its spine, bat-like wings that are missing most of their webbing, and a long, naked tail
Take the action now, for it moves next
>>185056Kira: "YAAAAAAAAAHHHHH!"
Kira thrusts forth twice with her spear into the freshly summoned entity.
[1d20+10 = (17+10) = 27][1d8+3 = (6+3) = 9][1d20+5 = (18+5) = 23][1d8+3 = (1+3) = 4]
>>185058Well, switching weapons is a move action, so only one attack could be made.
[1d4 = 3]
Kira is in melee with the summoned entity, and Posey doesn't have precise shot, so she targets the Abomination with ranged attacks.
Posey attacks with her bone now:
[1d20+6 = (19+6) = 25]
Damage
[1d10+3 = (3+3) = 6]
Her Dreads fire their rifles
Dread 1:
[1d20+5 = (12+5) = 17]
Damage
[2d8 = 4]
Dread 2:
[1d20+5 = (12+5) = 17]
damage
[2d8 = 9]
>>185058>>185062Does that effect what you want to do?
Kira penetrates the thing with her spear
Mala shoots it
[1d20+6 = (17+6) = 23][2d10 = 11][1d20+6 = (7+6) = 13][2d10 = 6][1d3 = 2]>>185063ScrunchWait your turn
Awoo!
It howls, then moves forward to bite at Kira
[1d20+10 = (5+10) = 15]
[2d8+5 = (7+5) = 12]
>>185065No, Kira would still stab
>>185066Kira: "eep!"
Kira barely manages to dodge back out of the way of the snapping jaws.
>>185063Now it's Posey's turn
The first one hits.
The other starfish comes out, and charges at Mala, swiping at him
[1d20+5 = (19+5) = 24][1d4+3 = (4+3) = 7]
>>185069Silver: "Mala!"
Seeing his friend threatened immediately causes Silver to turn his attention to the starfish. Silver fires at it with a
BANG.
[1d20+11 = (7+11) = 18][2d8 = 5]Working the action, Silver fires again with another
BANG.
[1d20+6 = (8+6) = 14][2d8 = 4]
Brie Circles around, and makes a second pass, shooting at the abomination with his pistol
[1d20+8 = (17+8) = 25][2d6 = 4]>>185070Mala:
Yelp!Silver hits with the first, but the second seems to hit at an angle, and deflect off of its tough hide.
Cavaliere is out of sight of his fellows to the left, but knows they have encountered trouble if the gun shots, howling, and shouting are any indicators. He cannot know how badly their strategy is deteriorating but he again targets the abomination to weaken it while concealing his position. Brie's bravery and ambush tactics are helping to win the day once again.
[1d20+6 = (9+6) = 15]
Damage:
[2d6 = 9]
Hide:
[1d20+3 = (10+3) = 13]
The Abomination turns, and throws a stone at Defiant Dust
[1d20+5 = (2+5) = 7][1d8+6 = (6+6) = 12]From within, a shot is fired at the abomination
[1d20 = 13][2d8 = 3]Dust's turn
>>185072And... It doesn't quite make it
>>185073Ha! Missed!
The stone goes wide over Dust, hitting the ground behind him. This only invigorates him to speed up a little more, and swing his flail full tilt into one of the abomination's legs as he runs at it.
Attack
[1d20+9 = (19+9) = 28]Damage
[1d10+6 = (7+6) = 13]
>>185074Oh! Oh! 19 is a crit for a heavy flail! Rolling to confirm!
[1d20+6 = (20+6) = 26]
>>185075You should get a x3 for that lucky double-crit!
The sailor Petrushka charges at, and attacks Silver
[1d20+1 = (12+1) = 13][1d3+1 = (3+1) = 4]The Marine Petruska attacks Brie
[1d20+1 = (17+1) = 18][2d8 = 7]Kira's turn
>>185074>>185075https://www.youtube.com/watch?v=UcZzlPGnKdUDust hit's it with his flail in the upper thigh, and hears a crack. At first, it is the sound of shattering bone, but then it sounds like something closer to brick.
"
RAAHH" it cries, before a crack creeps up its hide, it's eyes become more dead looking than before, and with the breeze, it evaporates.
>>185079Silver ducks out of the way of the incoming punch.
Kira, meanwhile, goes stab-stab on the demon in front of her.
[1d20+10 = (14+10) = 24][1d8+3 = (3+3) = 6][1d20+5 = (2+5) = 7][1d8+3 = (7+3) = 10]
>>185081Don't forget that Silver gets an attack of opportunity!
>>185079Dust seems pleased with his work, giving a snort as he frantically turns his head to the other enemies.
Soon....
>>185081The first stab pierces it.
But it continues, howling, then biting at Kira
[1d20+10 = (15+10) = 25][2d8+5 = (9+5) = 14]It thrashes at Mala with its quills
[1d20+5 = (12+5) = 17][1d6+2 = (2+2) = 4][1d20+5 = (8+5) = 13][1d6+2 = (3+2) = 5][1d20+5 = (8+5) = 13][1d6+2 = (5+2) = 7]
>>185082>>185079Does he? Or does the sailor have Improved Unarmed Strike?
>>185084>giving a snortRoll Constitution to snort the abominations evaporated remains like a line of cocaine to gain its power.
Skipped Mala
Mala shoots at the Starfish with his shotgun
[1d20+6 = (11+6) = 17]
[2d8 = 13]
[1d20+6 = (6+6) = 12]
[2d8 = 12]
>>185087Sure? Melee though
I think it's Posey's turn now.
She draws her sword as part of a charge and flanks the demon with Kira
[1d20+10 = (19+10) = 29]
[1d8+6 = (7+6) = 13]
Her Dreads assist, but they take a penalty for shooting into a melee
[1d20+1 = (20+1) = 21]
[2d8 = 4]
[1d20+1 = (19+1) = 20]
[2d8 = 2]
>>185090If that's the case, then Silver tries to smack the sailor in the head with the butt of his rifle for some nonlethal damage.
[1d20+7 = (18+7) = 25]I don't know how much damage the butt of a rifle would do.
Kira screams in pain as the demon bites down and tears a chunk out of the noodle.
>>185091Ooh! Rolling for Posey's confirmation
[1d20+10 = (3+10) = 13]And the dread (if Posey's attack kills it, redirect to the Starfish)
[1d20+1 = (12+1) = 13]
Only the Petrushkas remain
>>1850921d4+strength
>>185091Posey takes out her sword and jams it right into the back of the demon between its quills. It rears it head upward, lets out an even more unnatural howl, and then fire spreads across it's body. The creature is consumed, and vanishes in smoke.
The starfish squirms at is shot once, then twice, and then in a shudder, rips apart into black mist
It should be Silver's turn now
>>185096[1d4+3 = (2+3) = 5]Assuming that's not nearly enough to knock him out, Silver unsheathes his sword to pummel the sailor over the head with its pommel.
[1d20+12 = (19+12) = 31][2d6+8 = (8+8) = 16]
>>185099Silver slams his pommel overs the Sailor's head, and knocks him cold out
Mala crosses over the fence
Only the lone marine remains.
Brie's turn
>>185096>quills>unnatural howlOh, a Howler. Glad I got it before it could damage our ability scores.
>>185101Im gonna need a full round action just to catch up
>>185096D20 Modern says that a rifle butt does 1d6 damage, but your call. A pistol whip would do 1d4, better than an untrained punch but worse than a monk's punch (and maybe the same as a pony hoof).
>>185103waves
>>185105Or 1d6. Sure.
It's not going to make the sailor any less unconscious
>>185106Brie is going to waive his turn, taking the opportunity to.meta emphasize that his player ISNT KIDDING about wanting as precise an idea of when play is possible, imslmnia being a significant factor
Cavaliere's turn
>>185107Okay
Cavaliere emerges out of concealment, holsters his gun and strides up to the remaining sailor (risking an attack of opportunity). If the sailor is within 30 feet he attacks with a punch.
[1d20+4 = (8+4) = 12]
Damage:
[1d6 = 5]
>>185109If you treat that as a full-round charge instead, you could avoid attack of opportunity and get +2 to your attack roll.
Dust's turn
>>185109I believe that hits
The survivors yell something
>>185112What language are they yelling in?
>>185111There's a short wall and house in the way. I couldn't treat that as a charge.
>>185114Severyanan, most likely.
Though he's a bit occupied fighting hoof with claw, Cavaliere asks the nearby unicorn,
"Something important, Silver?"
I'm sorry, but it's my turn to pass out now.
Posey does not have reliable nonlethal tactics, so she'll just take the total defense action next round.
Posey will attempt to charm the survivors with her gaze as soon as she makes eye contact with them.
If you would like to interrogate the survivors, you can use Posey for your ends. Her intimidate is +17.
Армейские жеребцы, вы здесь, чтобы спасти нас? - "Stallions of the Army, are you here to rescue us?"
"У вас черный каблук?" - "Are you with Black Heel?"
Is there any player online to finish the last enemy?
>>185124The injured Kira goes over to last remaining pony to attempt a grapple.
Touch Attack:
[1d20+9 = (6+9) = 15]Grapple:
[1d20+13 = (9+13) = 22]
The Marine tries to hit Cavaliere with the butt of his rifle
[1d20+1 = (18+1) = 19]
[1d6+1 = (4+1) = 5]
But is grabbed or bitten by Kira
Opposed Grapple
[1d20+4 = (2+4) = 6]
>>185127Kira: "...owie, this really hurts...please go to sleep, Mr. Pony!"
Kira constricts the pony, hoping to make him pass out without hurting him.
>>185128He shouts out,
"! Нет-нет-нет"
>>185131Hmmmmm...is this the Traveler speaking through him? Or is the pony coming to?
All enemies are down; combat is over
>>185133Sounds more like the pony
>>185127Cavaliere is hit squarely in the chest by the rifle, causing him to wince.
Did the attack go through before he was grappled, or was it cancelled?
>>185134Silver motions for Kira to stop, as he comes over to the pony in her coils. She stops constricting him for the moment, but keeps him in her grasp.
Silver: "Ты вернулся к нам, солдат? Как тебя зовут?"
The griffon looks at Kira as he pulls his remaining coil of rope from his saddlebag. "Are you okay, Miss?" he asks, before hogtying the unconscious sailor and blinding/deafening him with cloth. He takes 10 for a modified 19.
How much rope does it take to tie up a medium character? I've lost track of how many ponies have been tied up but I want to know so I can adjust my weight score.
>>185139The 60' of rope Kira gave Brie is up for grabs
>>185138His mane is dishevled and brown underneath a blue cap, and his coat is light red underneath his green uniform. He simply mumbles gibberish, unable or unwilling to focus his golden eyes on anything and flailing his legs in fear.
He does not like the snake
>>185135The marine had a higher initiative order
>>185139Kira, while holding a profusely bleeding bite wound, says to Cavaliere, "...owie..."
>>185141Hmm...since Posey's player has gone to bed, can we use Posey the character to tell if he's still under the Traveler's influence?
>>185142The griffon, without a second thought, retrieves the tiny vial Dust had given him
moderate cure wounds potion and with his claw holds it up to the lamia.
"Drinking this should clot the bleeding and ease your pain for now."