Like the title says, this is a thread for any and all table top games and things related to them.
If you have a question about homebrew, worldbuilding, game mechanics ect this is the thread for it.
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>>176331>Why undead, but not humanoids, animals, dragons, fiends, celestials, fey, or other creatures? What's so different about the undead type?Why indeed. Begs the question: is the erstwhile referred-to soul a form of automation/animation of a living (see atomic, cellular, organic, metaphysical, and everything else) organism?
>>176332I'm not really sure what you're talking about. Some creatures in d&d have souls, and some don't.
Elves didn't have souls in original d&d.
Libris Mortis says a lot about general undead psychology. It can be viewed on realmshelp.
https://www.realmshelps.net/monsters/aboutundead.shtmlSo the thing about the homebrew blood chokes mechanic:
1. It kind of IS overpowered, but so is irl ranks in jiu jitsu. Thats the point.
2. Its still weak against sufficient numbers, resources, and of course the trusty old bullets; Its a very sharp edge, not a magic wand.
3. Depending on the permissiveness of the GM, good luck finding a/the monastery that knows those techniques (Limbo, in our game)