Welcome to thread two of AnCap's Epic Pony Adventure.
As we left off last time, the party of ponies and a cow had been teleported away by Discord. They are waking up in the back of a wagon, as a creamy colored pony with a multihued brown mane gazes at them over the wagon's edge.
994 replies and 120 files omitted.
>>112961Diamond is, of course, is unaffected.
Phospy simply blinks in confusion.
Topaz is startled, hugging Diamond's neck tightly.
>>112969Hmph, Ash gracefully boops her own snoot rather than punching herself in the face.
It feels nice.
Okay. The party is teleported. A storm will brw in the dragonlands for 10 minutes until they get there.
>>112973[visible confusion as you turn to mist]
>>112978>masturboopDELET UR BLASPHEMOUS ACCUSATION RITE NOW!
>>112979Shh! They must never mix the boop with the lewd, or the universe will collapse! So, do we see any dragons?
>>112981You'll get there when you get there. Enjoy some elevator music until then.
>>112978Technically, becoming a Dragonborn should have stifled her libido to non-existent levels.
>>112985It's not that she lacks those feelings entirely, it's just that they no longer distract her.
It's part of why I thought the Dragonborn template went so well with the Ascetic gig.
She has access to spells that could restore it, but she's had no reason to use them.
Yeah, so,... are we doing anything, cuz I'm running out of steam
Are we going to get to combat tonight? I might be busy this weekend.
>>112987Idk. We spent 4 hours just waiting for everyone to show up...
>>112986Is joek, my gud buddeh, but understando ur need 2 exsprain.
If want Deemond, u ask.
If want Scaleh watur boe, u ask.
If want Pointy Horn, u ask.If want all 3, u ask.>>112987Scaleh watur boe is steem seller. he sell u steem for patu.
>>112994I'd wager he is, but getting sleepy or otherwise tired in general.
I assume the moment he posts about the place, which I assume will have a decent amount of text, he'll announce the end of the session for today.
>>112995It's a shame we didn't get to do anything this session, but I guess it can't be helped.
Next time let's try to streamline the fast travel a bit. I only burnt a 6th level spell slot for this because I figured using Wildshape SLAs to individually teleport each party member would somehow take longer.
Storm Walk isn't the best teleportation spell, but it gets a party from point A to point B. Druids don't have very many Teleportation spells. I get Master Earth and Transport Via Plants, but I can't bring the party with those.
I prepared Perinarch in case we get any more rifts to Chaos. I couldn't beat Discord with an opposed check to control Limbo, but with Perinarch I can at least create a small bubble of total control.
Gate Seal too. Didn't use it yesterday, but I think it'll come in handy.
>>113000Yeah, I know.
I think we're not going to have GM respond just yet.
>>113002>>113000Maybe he's writing a wall of text
>>113003Possibly, but the moment he finishes, I feel like he's going to end the session for today, specially after one of the players hopped out for the day.
>>113003For 2 hours?
I think he just fell asleep.
>>113006Don't worry.
You can ride Phospy later if you want to.
For the record. Teleport is only labeled as a "Personal and Touch" range spell because you cannot teleport a touched target without also teleporting yourself (unless you speak the targets personal Truename, but that's complicated). This is meant to prevent casters from using Teleport as an SoL spell by teleporting targets away and/or teleporting them into hazardous places.
Teleport is in fact a personal range spell, with the addition of being able to teleport an additional target as a touch range effect.
>>113012For the record, you're wrong. Nice try though. You keep trying to use random examples to contest the point, and yet the point is clearly made. Personal means a spell you can use on your character, touch is or spells you use on others.
Yes, in the case of Teleport, you can teleport others
in addition, but teleport is initially and overwhelmingly a
Personal spell.
>>113013No, personal is a spell that you can
only use on yourself. Touch spells affect any touched creature, not excluding yourself. A touch spell can reach any creature in touch range, and that includes yourself 99% of the time (unless you're using Project Image).
There are so, so many touch spells that would be next to useless if you couldn't touch yourself. Would anyone ever want to cast Sanctuary at low levels if you couldn't touch yourself with it? Do you think a Cleric shouldn't be able to cast Cure light wounds on himself when he's at 1 HP? Do you think that Stormwalk was written with the intention of teleporting everyone
but the caster?
I couldn't find canonical examples of characters using touch range spells on themselves too, if that's really what you want.
>>113015>Personal is a spell that you can only use on yourselfYes, exactly. Spells that you can use on yourself and others have the "Personal and Touch" or some other variant in their range descriptor. The fact is, as it is literally worded, you've yet to provide a canon justification outside of rhetoric.
In addition, GM already ruled on the matter
>>113016What about Sanctuary? The spell's short hand description says:
>"Opponents can’t attack you, and you can’t attack."Sanctuary is a personal range Abjuration spell with a range of
Touch. It's a touch range spell, but it's also implied that a Cleric can use it on himself.
>>113018>SanctuaryAbjuration
Level: Clr 1, Protection 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature Touched
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: No
Any opponent attempting to strike or otherwise directly attack the warded creature, even with a targeted spell, must attempt a Will save. If the save succeeds, the opponent can attack normally and is unaffected by that casting of the spell. If the save failes, the opponent can't follow through with the attack, that part of its action is lost, and it can't directly attack the warded creature for the duration of the spell. Those not attempting to attack the subject remain unaffected. This spell does not prevent the warded creature from being attacked or affected by area or effect spells. The subject cannot attack without breaking the spell but may use nonattack spells or otherwise act. This allows a warded cleric to heal wounds, for example, or to cast a
bless spell, perform an
augury, summon creatures, and so on.
Its NOT personal range, its TOUCH range, but its your rhetorical interpretation that vis a vis a cleric can use it on themselves.
Or, now hear me out, he can touch himself, but any bonus with a finite duration does not increase the number of spells per day an affected creature has
>>113019Oh come on, even you've played Clerics who used Sanctuary on themselves.
It even says "a warded Cleric" in the description, and only Clerics got the spell when Sanctuary was Printed.