Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The long train ride to Bales is over, with Brie, Onyx, and Spark reaching their destination a little bruised but not dead or arrested. Before them lies a new and unfamiliar city and world, at the crossroads of Equestria's past and present, and also the Changeling Occupied Zone and East Equestria. In Baltimare, Dark Star prepares to set out on a mission to track down and arrest unfaithful and unreliable local law enforcement that have been leaking information to rebel forces. Silver may finally have a new toy he can use to clear the Catacombs of their undead presence. Iron, meanwhile, has drifted further into an temple in his search for a treasure sough by an archaeological expedition that was ambushed by bandits.
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>>101826>>101825>>101823Well shit. Do you at least have a phone to post with in the meantime?
>>101827Nope, nada. I'll try and see what all I can do, but I can't make any guarantees.
Hopefully, I can do something about it this weekend, but I don't know.
>>101828We'll be waiting for you, my dude. Don't worry.
>>101828Aww...
Well, I’ll try to get something worth reading posted today, after I am out of work
>>101833I'll certainly try not to. Looked up a couple of things to try to fix this issue. Fingers crossed they work.
>>101834>>101833It'll be fine, GM. Silver will be reborn.
Punished Silver: The Pony who sold his laptop for another one >>101835>Punished SilverI almost want to draw that.
Anyways, good news and bad news. Bad news is fixing the laptop is far beyond me. It's toast. Good news is I
might end up with a phone I can use while I search for a job and get a new laptop.
Also good news: getting a job is the easy part.
>>101836How is that the easy part?
I swear I'm thinking about writing things... >>101836Seems good news outweigh the bad. Good on you, my fluffy friend.
As for P.S, That could be Silver's fate after not hugging anyone for a month.
Or if you want to the edgy path, realizes he all his children died after trying to write to them and not getting a response from any of them >>101837There's a couple places around that are hurting enough for workers that I'd be guaranteed a position.
>>101838F. >>101839Sorry for cutting myself with the edge there. My body is now made out of edges.
I noticed there has been a massive slow down in the speed of threads. We used to have threads filled after less than a week at the end of last year. This last thread took slightly over a month
>>101841With a reduced number of PCs ir was bound to happen. Before we were like 6/7. Now we're just us 3, while Batboi and Edgemeister pop up occasionally. Shimmer too, but even less than the last two.
>>101842I know... it’s just... sad
>>101843Don't be sad, GM. As long as a single PC exists, your story and setting will unveil itself for him/her.
>>101844>>101843Maybe we should ask some other Anons on the site if they want to join?
>>101845I don't know if it's a good idea to have a lot of players. It usually falls onto having a lot of separate plot hooks the GM has to struggle to tie into one main plot hook.
>>101845If they would want to join, sure
>>101847TBH i think you should force the reaming Pc's Together. it's been awhile since we did a mission together.
>>101848Probably should do that once everypony is at the end of their little quests
>>101851Yes, this works! I can still play with you guys!
Even if this is slow as balls to type on. >>101853>>101851Gud boe. GM is absent for the time being, but it's good news.
>>101855Alive and kickin', on a smaller screen.
>>101855Godangit GM, why do you make me look like a fool!
Still, celebration is inbound. IT STILL WORKS!!!
Holy fuck, I decided to try the laptop to see if there was a slim chance it could have recovered, and it fucking turned on! I'm not sure how long it's going to continue working, but I'm fucking ecstatic! I'm going to write down all of the game stuff I had taken note of so I still have it should the laptop stop working again. Fuck yeah!
>>101858Nifty. Try not to charge until until it's absolutely necessary.
>>101859>>101860You have no idea the amount of relief I'm feeling right now. Goddamn!
>>101860So, GM. Got anything interesting up your sleeve for when the party starts to get back together again?
>>101861How much of the party? If it's just the Baltimare group, there is a quest I've tried 5 times to get players to take that is best done in a group. They could also go join Brie up North. Or maybe they could go down south, and to the west. And then there was an idea for a villain I had as well
>>101862>there is a quest I've tried 5 times to get players to take that is best done in a groupYou have? Have we been deliberately avoiding it or has it just been by accident?
Or is it just the catacomb job?>They could also go join Brie up North.If the others agreed, I'd be up for that. It would certainly be the easiest way to get the gang back together.
>Or maybe they could go down south, and to the west.Seems like that's a bit of where Iron wants to head, particularly with Cauldron.
>And then there was an idea for a villain I had as wellThat would also be a good idea to get the gang back together. Plus, it would tie the game together, make it a bit less aimless, which I think is part of the reason we keep splitting up for.
>>101865Sorry. I suppose "decentralized" is the better word to use here, maybe. Its just, without a unifying, ultimate goal to fight towards, everyone keeps going off doing their own thing.
>>101865What Silver means by 'aimless' is most likely having a reason to stick together in the long run. If we were to have one long job that spans for many sessions, there would be no problem with splitting up since we would all be busy doing the job together. Perhaps an escort mission along the world.
I still like Cauldron and would do my best to help her through her impending doom if she stays on the gang business.Or make the gang rule the entire city, but that would probably make no sense. Any particular themes, tones, or types of enemies, combat or settings preferred?
>>101867>or make the gang rule the whole city, but I don’t know if that makes senseThey say Democracy is “mob rule,” let’s put that to the test
>>101868Let's just say that the bigger mob is not the gangsters, but the Black Hooves. Nevermind the problem of wreaking havoc from the inside, which would definitely attract attention from the changelings and cause an invasion possibly. So it would be a hard conquest that mostly benefits the bugs.
Paficism, however, would probably be as hard but mitigates possible changeling invasion, especially with ponies whose fanatic nationalism decreases the odds of bribery, unless we can severly knock down their money supply to accept them.
Hopefully the underbosses have a plan along the pacifist lines if the path forward is of gang domination. >>101868I don't know about themes or tones, I just kinda figured whatever you came up with is fine and that I'd stick with it. I also don't know about enemies, combat, or setting, because Silver's been stuck with only one of each so far.
>>101868I know I have basically been dead for months now, but can you link me to something to get me up to speed enough to work myself back in somewhat? I have time today and would really like to try to play more.
>>101870>>101869Ancient evils or more modern ones? Twisting stories or straightforward ones? Conflicting morality or good versus evil? A mission to save the whole world, or something smaller in scale? Horror, classical adventure, or spy thriller?
>>101871Spark is in Bales, which he has presumably never been to before, and is checked into a cheep hotel
>>101871Sparky boi!
>>101869What would your thoughts be on meeting back up with the others in Bales?
>>101872That is definitely something I would have to think over.
>>101872I think I will walk to the lobby and eavesdrop on some ponies as they check in.
>>101873Hi.
>>101872Can be both sort of evils and stories. Morality can be conflicting. Both scales can be used to entretain me. Theme I have no clue.
>>101873If you can spare a contribution to 'Save a zebra from gangster life'
which I would take 25% of it then sure. He's supposed to be hired muscle.
Or, you know, contribute to see the gangster control Baltimare and possibly more. >>101875I suppose I'll see how much I end up with after finishing with this Catacombs business. I'll also have to ask Starry boi what he thinks.
>>101874“Did you see Casa Blank Flank?”
“Yes! Ethyl and I went to see it last weekend. That Salt Lick character is so charming.”
“It’s more than a little strange in this city... seeing armed Griffin soldiers on some of the streets.”
“Well, considering what’s across the river, it’s understandable.”
“All the same, Celestia never would have stood for it”
“Celestia most of all would have welcomed it...”
“Hello, yes, can we get a room for three? It’s just me and my two children. We just came across from whinnyapolis. How was the crossing? I... don’t want to talk about it...”
>>101875>Save a Zebra fundKek
>>101878Now all I need to do is wait for newspaper publication, if GM still wants to do that.
>>101880You did say you were going to let Silver read a certain article of a newspaper.
Also the fact I have to dream deal with a bunch of bandits, of which 2 of them I don't know what they do while the other two spoop me a little. >>101877Spark takes notice of the pony that came from whinnyapolis. A little snooping about the area couldn’t hurt. He listens if the pony has anything else to say before leaving the lobby.
>>101883She generally sounds worried, and talks about getting a train to Manehattan. She mentions a stallion
>>101884How about her foals? How are they holding up?
>>101885One smaller, Snow White earth pony colt, the other a marroon filly. They look uncertain
>>101886Do they appear to be able to afford the room and trip?
>>101887She does not mention not having money
Newspaper articles are coming Soon*TM
>>101898Nice! Good to see you, GM.
>>101898Hi. Your bug face is nice.
>>101901So, what's the plan today?
>>101902Uh... I don't know. I guess I should provide newspaper events for Silver, but I don't know
>>101908May as well try to advance Iron’s story
2 combatants are following Iron into the cavern. Iron is down 19 health points
>>101909Oh.Iron's peeks out on the two remaining combatants.
(Is Cauldron alright? I thought we agreed on shooting the combatants as soon as shots were fired.)
Placing himself in cover, he looks over to Cauldron's position.
>>101911OhIron curses to himself.
(I hope she is well)
Peeking once again, he gauges the distance for a swift charge attack, potentially jumping down in order to do so.
>>101912The whole cavern is not that large, Iron could plausibly charge forward
[1d20+8 = 14]>>101913Here we go!Iron huffs in anticipation.
(Alright, do not mess this up.)
He jumps out of his cover, charging a buck to the point of maximum power. Twirling around to make his hindlegs face the closest oppoent, he unleashes a mighty blow
that hopefully connects. >>101914Now, you can do that, but risk being shot in an attack of opportunity the moment he comes into the light
Or...
>>101915I thought I could do that thing without risking any attack as long as I was in range, but you're the boss.Iron reconsiders his actions after the pain from the two recent rifle wounds reminds him of the consequences of mindlessly rushing.
(Perhaps I should wait them here until they peek out, and then break their jaw the moment they pop up.)
With that, he awaits in cover with a bucking position ready to smash some pony's head.
aka it's an ambush turn [8d20 = 38][8d20 = 83]>>101916But first, one little thing
“CLANG CLANG CLANG”
>>101916The submachine gun blazes, and both are wounded, with the further away of the two going down immediately, but the other still standing, though wounded. Iron can still attack in this turn, and may roll initiative with the one remaining to determine if he gets an attack of opportunity
[1d20 = 17]>>101917Iron smiles to himself.
(She had me worried for a bit.)
>>101918With only one remaining combatant to deal with, he takes the chance before he tries to shoot Cauldron.
Rolling initiative first.
>>101923
Now, Iron’s turn unless you insist on using the earlier roll
[1d20+8 = 11]>>101922Missed.Thankfully dodging the bullet aimed for him, he charges the now vulnerable bandit. He delivers a powerful buck on his chest to make him fall.
>>101924Nah, I'd rather play the spoopy danger game >>101925If AC is of 11 then it should connect.
>>101929And he is out, with Iron’s punch combining with a gunshot
>>101930Huffing in relief, he quickly dashes for another set of cover to see the current actions of the other four remaining ponies that Cauldron mentioned.