Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics.
The long train ride to Bales is over, with Brie, Onyx, and Spark reaching their destination a little bruised but not dead or arrested. Before them lies a new and unfamiliar city and world, at the crossroads of Equestria's past and present, and also the Changeling Occupied Zone and East Equestria. In Baltimare, Dark Star prepares to set out on a mission to track down and arrest unfaithful and unreliable local law enforcement that have been leaking information to rebel forces. Silver may finally have a new toy he can use to clear the Catacombs of their undead presence. Iron, meanwhile, has drifted further into an temple in his search for a treasure sough by an archaeological expedition that was ambushed by bandits.
1817 replies and 164 files omitted.
>>101722>>101721I wonder if Dark Star will be able to complete his quest to do... something I don't really know.
>>101722Hang on there. You just got to last a little longer, and you should be almost back to a proper sleep schedule
I apologize for my absence. Mother Nature decided to be a bitch and knock out the power.
>>101726No worries, Sword-o. GM probably is still lurking, hungry for some story progression.
>>101728Well, at least I'm here! Anyways, if you wanted to continue, I believe Silver was going to go buy a newspaper from a stand.
So you get the chance to use some of those newspaper article ideas you had. Well, I don't think anyone was seeking to play
Are extensive posts about meta issues like parts of the setting, characters, scenes, IRL history or what have you desired, or do they break up immersion and have whatever other adverse effects?
>>101744Sure. I like reading about the setting. I most likely won't get to play again, so I like seeing what all is going on.
>>101744I was expecting you to pull out your magnum opus from under me and deliver me into your idea.
I consent your GM advances
>>101746>>101744Oops, forgot to answer question.It's okay. I like me some info now and again.
>>101744I mean, I'm almost always ready to play. I just wait on your signal for when you're ready.
As for your question, I don't mind meta posts. It's always nice to have some extra background when you're in an unfamiliar setting.
>>101749Oh shit! Also, Dark Star's story line is the easiest to progress next. The last response was
>>101556 [1d20+5 = 14]>>101750Dark Star hides against a wall behind them
[1d20+1 = 13]>>101752If that's "hide," then no opposed roll because they are looking the other way.
Opposed Listen roll
>>101754>>101753I know this is late, but Listen checks are used to oppose Move silently rolls while hide rolls are opposed by spot checks.
Got it from thr SRD.
Mother Nature is a fucking BITCH!
My power went out on Wednesday, and I'm just now feeling the aftershocks of that. My damn laptop got overloaded, and now I've gotta keep it unplugged for a while so it can rest. Goddamn it!
>>101756Presses "F">>101755Well, yeah. That's why I said "If 'hide,' it's unopposed. Rolling opposed listen." To treat the die roll as a move silently roll
>>101757Thank God I have this computer to at least communicate with you guys.
>>101756That's one big Oof.
>>101757I guess that works, since they're currently not looking at Batboi while he's hiding.
Okay, I should finally have time to do things this weekend
after my attempts to deal with USA jobs over the last week failed>>101758Ruffles the fur of the ancient pony\r
>>101760>>101761Where did the ancient part come from?I should be awake for a couple of hours meself. My dream is ready to be shaped.
>>101761D'aww. Silver is so adorable
A newsstand on the edge of a street is populated by a rather old looking mahogany brown Earth pony with a greying black mane
I am working on News Paper articles>>101762I mean, he's old
Roll die
>>101763Now that's some spooky die roll. Here's hoping something good happens.
Perhaps a safe trip back to Cauldron's place and celebrate with a little kiss >>101764Would Silver rather read "Famous Changeling Actor Under Extradition Escapes" or "Riverlands Cargo Tycoon's Expansion into Baltimare Placed in New Light After Griffonian Link to Black Wood Massacre Discovered"
>>101765Lol
>>101766Just.
Iron may proceed back
>>101768I believe he would rather the later.
>>101768Whatcha mean by 'may proceed back'?
If you mean start to RP again, I would ask Pear if she's ready to head back to the nice, mightly civilization.
>>101769Economics and History over Diplomacy and Racial Politics it is then
>>101770Pear nods in assent
>>101771Man, I sure hope I can roll again to at least have a satisfying ending later.Iron nods back with all 5 pots of treasure on him.
"Let us start our trip back."
He looks at Cauldron.
"You should scout ahead for any dangers. If we need to fight, I should drop the pots for it."
With that, he makes sure to follow Cauldron at the maximum possible distance where Iron can see Cauldron walk ahead.
[1d20+5 = 23]>>101772Cauldron trots along ahead, though herself weighed down by treasure
>>101774The fuck?
>>101773Cauldron goes ahead, until she reaches near the top of the small rise in the cavern. She stop, and looks ahead in astonishment. Then suddenly, there is a loud metallic clanging sound off in the distance, followed by a golden mask falling off her back and hitting the ground in a similar loud clang, then echos
>>101776I am still unsure about newspapers...
>>101777You don't have to if you don't want to. No skin off my teeth.
>>101777Aw come on.Iron, feeling something hostile is up ahead, starts to place 4 of the pots on the floor so that he can be at his best fighting shape.
"Pear, help me out with these pots. I think we are in trouble," he whispers to her other companion as he does his action.
>>101779With how little you were expecting that, 'm almost tempted to make it into the arrival of the Spanish InquisitionPear stands still for a moment, then looks at Iron in a sort of "what?" pose, like she either doesn't know what to do or is indignant at the suggestion of being made to help in that kind of manual labor. After a moment, she starts to undo the ties on Iron's back
>>101780Would the Spanish have Inquisitions when it's mostly tribes?Don't answer that.With Pear's help, Iron should be able to free himself of the potted burden.
"What do you see from up there?" He whisper-talks Cauldron as he closes the distance.
>>101781Cauldron is, suffice it to say, spooked. Frantic even, breathing heavily even as she tries to keep it quiet.
"All of them! The Bandits have returned"
>>101782Iron rubs his temples for the really bad timing these ponies have.
"Well, that is definitely not good," he whispers back. "I guess all those knockdowns would rise the alarm. How many of them are there? How alert are they?"
>>101783"Four combatants, two porters, and two that looked more important. One in beige jacket with a toquilla straw helmet, the other in a green jacket with a Pith helmet. They were setting down a metal plank across the stream when I saw them. I don't know how alert they are, but we are more than a little backed into a corner"
>>101784Iron smacks his lips softly as he looks back at his surroundings.
"I think we should reduce the size of the environment we will battle if we are to successfully wipe these ponies out."
(The less space for these ponies to fight, the better our chances are as their weapons' range advantage would be nullified.)
>>101785The rise in the center prevents line of sight to the other side. Little nooks exist in the walls where the cavern is more expansive or less so, making it uneven, but none are perfectly partitioned off. Only the the actual treasure room, which consists of two halves, is actually partitioned
>>101786Iron hums to himself, studying the rise in the center.
(Perhaps if I were to smack the walls at the sides, it would narrow down the entrance to here. That would probably give at least me away though and I should drop the last pot to ensure its safety from the rock avalanche.)
He walks back to the pot pile and places his last post on it.
>>101787It is so
Who else has done this, placing off to the side all of one's valuables before going to fight off bandits, in the hopes of surviving and reclaiming it?
>>101788I feel you're implying I'm going to die like the last free mare back there.Sort of. Hopefully I don't accidentally kill myself trying to dislodge the rocks.With the loot somewhat secured and thinking all bandits are still on the other side of the rising center, he walks towards one of the sides.
"Do you think that causing a rock avalanche would get somepony down there?" he whispers to Cauldron.
>>101789She blinks
“As opposed to some pony over here?”
>>101790"There are more of them down there than over here, so the rocks are more likely to hit them. Besides, I only need my strong hooves to tear this down. You and Pear can go to a safe distance away with the pots."
>>101791"If your theory is that they will fall far away over there - rather than immediately on top of the bucking, i.e., on you, then why would us being far away be any safer than them being far away?"
>>101792Iron hums in annoyance, poking the center.
"Perhaps I only need to buck these rocks on the floor. That should give the rocks some direction other than on top of me."
>>101793Kick them like projectiles?
>>101794I was thinking kicking low enough to cause an avalanche but projectiles sound good.
Do I have the cover of darkness to shoot them out if I turn off my magic light?
>>101795Everything is completely dark unless illuminated. Whether Iron would be illuminated depends on the actions of the opposing force
>>101796So Iron wouldn't be able to see them unless his light is on and the enemy sees them if they point the light on him?
Hm.
Is the avalanche idea still plausible?
>>101797He would see them unless their lanterns and lights go out. They will see him the moment any of them points their flashlight directly forward and slightly up to look at the path ahead. As for an “avalanche,” what is he targeting?
>>101798Well, I was thinking to buck a little lower of the top, where the incline combined with the firm push would make a bunch of rocks cascade downwards towards the enemy
>>101799The incline is definitely not steep enough for that purpose
>>101800Dangit. Projectiles it is. Good thing rocks don't cause muzzle flashes of any kind when bucked.
"Turn the magic light for me. I think I can thin their numbers with some rock lauching."
>>101801She nods, afraid. She pulls out her gun, and places a black box magazine into its left side
"Click-clack"
She pulls the bolt
"Very well..."
[1d20 = 20]>>101802That works tooIron slowly climbs to the top of the center, using his long, bushy hair to cover the light.
"When the shots start to come here, you peek out and start firing back. The gods will be on our side."
With that, he picks up his ammunition and places it at the top, aiming at one of the four combatants with his tail sights.
(Full power ahead, enemies. Your cheating will only bring cheating of our own.)
Picking the closest combatant to his position, he bucks the rock with a powerful hind leg push. You guessed it, it's a max power attack. +5 to be exact.
[1d2 = 1]>>101803Well...
The rock flings right the hell back, hitting a combatant center mass. He falls, and his light flies first upwards, then lays down on the cavern floor
[3d20 = 28]>>101804>>101803Unfortunately, the attack is the exact opposite of subtle. A pony shines a light in Iron's direction
Roll initiative or disengage
>>101805And here I thought the nat 1 was for my advantage.Iron slinks down to break line of sight by using the center as cover.
"I have been spotted. Spread out to the sides, because they will be coming here or worse."
With that, he tries to move to the side closest to him.
This counts as disengaged, right? >>101808"Hay uno de ellos Él está arriba de la colina. ¡Avancen!"
They seem to move up the incline, forming a line across after crossing the little bridge
>>101810Abreast, not in file. Approximately
[1d20 = 5]>>101811>AbreastPerhaps this can work.Iron, hearing the guards start climbing up, peeks out to set up a rock aiming at the pony on the side furthest from the edge.
(Perhaps I can take all three out by a single rock. Gods, please guide my rock to victory.)
With that, he releases a big buck on that rock towards the aimed pony in the hopes he takes out at least one of them off the edge and cause some falling damage. Max power attack.
[2d20 = 25]>>101812“Mate lo!”
*bang bang*
Two shots from rifles are fired towards Iron
[1d20 = 14]>>101815>>101814Great, that leaves me with 23 health.Iron grimaces in pain for being shot with coat piercers for the sixth time this day.
He aims another shot that should luckily even the odds a little bit.
(The shots should alert Cauldron of me being spotted. She should appear anytime soon.)
Tail sights locked on the same pony, he launches another rock with max power.
>>101818Pretty damned serious wounding roll.... probably enough to take them out of action
>>101819Nifty.With yet another wound reminding him that guns are unfair pieces of metal, he peeks over to the other four remaining ponies whose roles he forgot.
>>101820Alright, I’m’a leave this for tonight
>>101821Night. I'll go to bed too.
Whelp...I might be well and truly fucked, fellas. It ain't starting up. I'm hoping that it'll recover after tonight, but...I might have trouble being able to play after this weekend.
>>101824Unless I can figure out what's wrong with it and get it fixed. I just won't stay on. You press the power button, it runs for a half a second, then just powers off.