Nice doubles.>You retards are playing with matches and won't stop till the building catches fire.
Continuing the analogy, the building is really extraordinarily cold (the general problem) so you make a fireplace to contain the fire (the oven, and stove, and microwave just doesn't seem to work for heating up the house no matter what you do).
Then propper ventilation so the smoke won't suffocate you (a buildup of known, and unforseen side effects).
Getting fuel. It happens that you have a stockpile of wood logs that are unused. Carrying them out of the basement is a pain. (Preparation)
To prevent its spread you get a large pot full of water. Everything will be gross and wet, but it'll stop it if everything fails. (Secondary fallback measure) (Can fill more stuff with water, but it occupies space, and accidentally knocking it over can happen)
Although a fire extinguisher would be better your not sure where it is, nor where the fireblanket is. (A far more potent secondary/tertiary fallback measure)
Now to light it there are several options. (These happen to be the different magic systems)
Lighting it can be hard if there wasn't a starter, or kindling. (A path for the small steps to take to create the final fire asap)
Once everything is all in place, the fire is warming up the house. (The problem is going away)
Once the desired temperature is reached through diligence or preplanning you turn off (or reduce) the fire. (If the spell is simple it will keep doing the job, trying to solve the problem)
If it's left on, and not adjusted, or accounted for. The house will become too hot.>Magick isn't for humans to play.>Science isn't for humans to play.
Neither is science, because of how dangerous it can be. Some knowledge can be used to prevent tragedies, but with a little creative thinking everything could be used to do harm.>for humans to play.
You are right the to play part is the key difference. Between a kid playing with a toy pop gun, and an actual gun, without being aware of the difference. Playing with a gun safely (not being a dumbass) is different.
You can make a toy using science, or a toy using magic. Toys can turn into useful tools, and tools into toys. Precautions should be had, but grttinf rid of the fun all together isn't that great.
A science experiment making something (like a volcano project) or a magical one depending on what you do it can have consequences both good and bad.