>What is BLOC?BLOC is a Cold War simulator where you are a third world country. As of now, MLPOL doesn't have an alliance. If there is interest, we can make one
>How can I join and bring glory to the board and horse pussy alike?Go to
https://oppressive.games/bloc/Fill in the blanks.
Post your country name and region in this thread so we can invite you. Preferably we should be in the same region so we can protect each other if we'd be smaller.
Rumsod is a nigger when it comes to the layout, it should be fixed soon. It's been a while since a pone alliance has been in this game.
>Common mistakes:>HURR DURR SHITTY INTERFACEThe game is supposed to be a cold war simulator involving more diplomacy than actual war.
>HURR DURR ITS BORING AND ONLY FARMING AND BUILDING UR NATIONThis is true to some point due to the diplomacy, but a war always comes up sooner or later. Our objective would be to become the strongest alliance.
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Pones, at the start of next turn I'll use my planes and navy to whittle his army below 5000. You can then capital march before I do.
>>137049>For me right now it's about 1800 to 2000 to train (maybe once every two to three turns). Not too bad all things considered.You have to look at it from an opportunity cost perspective, as that much money will easily cover the cost of a new mine or well. Also keeping literacy high and healthcare reasonably high isn't as expensive.
>My most limiting factor is land to make sure I keep a good food rate of maybe overkill levels, and to ensure I don't deplete all my oil too fast.I'm at a slight deficit for food and the only way to avoid that without fielding a small army is wrecking your economy. Food is cheap and I don't mind importing it. As for oil, it's secondary to mines but I like to build a new well now and then; prospecting is comparatively getting cheaper.
>>137050>Usually when things get this rough is when wars have the potential to start happening between smaller/medium-sized alliances, over basically anythingI'm more concerned over the love triangle of Pirate MMP/Sovereign League and Invictus, as Sovereign League has a MDP with both super-powers. If they go to war which side will Sovereign League align itself with? I'm not afraid of Invictus regionally but it clearly has more good players and is likely to win a global war, in which case they would come after us.
The medium-sized alliances like Mercenary Corps, Reavers, Chicago Outfit, and ESFe are essentially allied with each other and I don't see them going to war. We could conceivably win a regional war against any of them singularly (based on geography) but not likely two of them combined. Mercenary Corps will always cast a long shadow and we must avoid war with them because they could clap us at any point.
Also remember that you're allowed to declare on members of alliances if they've been 60 hours offline. You have to be quick though because you can't attack after 72 hours.
>>137060There's only one potential target: in seven hours Fehu will become eligible for attack. I don't know if I'll be online then but you can go ahead without me (make sure it says 60 hours offline before declaring war!)
>>137062Finished my capital march. I'll keep an eye on the target.
>>137063Turns out whenever a country peaces out its army bounces back to ~7000. I shouldn't have used both means of bombardment because I'm stuck in the war for another turn. Oh well.
So I declared war on Fehu because he's 60 hours offline and to be safe I notified Nirvana. Unfortunately I was (and still am) on a phone call and, with my attention divided, I clicked on "declare war" instead of "send." Besides incredibly embarrassing I'm afraid of being curbstomped so I immediately apologized and sent reparations. I hope I didn't screw everything up…
>>137068It's okay, but I had to provide 50 research for a white peace. You're free to attack Fehu and I recommend doing so before others get in on the action.
Attacked with 85,000 troops vs his 27,000 elite only lost 1,000 troops and he lost 11,000.
I think I have to recover the reputation to get more weapons for a while.
>>137072Same. As big an impact as to my research and to my pride is how my international/American reputation has sunk because of a mistaken declaration. After these and Prozadia (whenever he becomes eligible for attack) I'll lay off conquest for a while.
I'll be "double-tapping" Fehu both for practice and because the guy with the Swiss flag wants the first capital march and I want to deny that to him. That's a lot of GDP to take.
We need to coordinate. The Swiss guy is online and although he can't get a capital march himself, he may wait for one of us to get Fehu's numbers down enough so he can get the biggest bounty. Hold off on attacking just yet until we figure out a strategy.
>>137075Okay. Sounds good.
The guy has planes, and enough troops to survive a land attack
The swiss guy can't capital march unless one of us weakens the army even more. The amount of troops he has isn't enough.
The I can take out 10k troops in one shot, he could maybe take 6-7k troops, I'd guess the capabilities would lie somewhere around that area, but playing it safe would be better.
>>137078He could take out 2k troops with his navy (I think, unless if it's 1k per ship), and another 2k with his airforce if the mission is successful. That means if we leave the troop numbers as 9000 or less he can likely capital march. Neither of us could capital march this turn solo, but one of us can do so after the other wears down the military. However, this takes some time and if there is any gap between our operations he could snipe the first capital march. Even if we succeed, one of us goes first and the other is last.
What's the best way to do it?
>>137078Actually, he's offline now (I think he's Indonesian and it's the middle of the night there), so if you want to go for it we can.
>>137080Okay, I'll use planes and you get the first march? Or should I attempt to get it first?
>>137081I'll get it first and I'll share some of the loot (raw materials, oil, and whatever else he has saved up over 60 hours of inactivity). Launch a full-scale attack and I'll mop up the remainder.
>>137085Thank you. If you need anything I'll see what I can do.
>>137086Apparently, because I hadn't launched an attack on Nordsjøen for a turn the war ended. Unfortunate but I certainly made the right choice.
>>137087I'll see if I can get any trade deals going.
Attacking Srpska. No more available room I think. He doesn't have much land but it's still a start. Only one I can attack right now.
>>137090Yep it's full. I'll help however I can just let me know how.
Keep an eye on Monkeyville in the Mercenary Corps. He's nearing the 60 hour mark. Troops: 48,000. Also some planes.
Thiele is Online, but is completely unaffiliated with a faction or alliance. Has atm 30,000 troops.
Fehu just came online just now.
Looks like in fact Monkeyville will be 60 hours inactive soon. I don't want to fight another war but if you aren't ready I'll declare war.
Pones is the only one online, so here we go again…
>>137095That's awkward. I'm worried about getting on Mercenary's bad side so maybe you want to send a peace deal. Ditto for Monkeyville if he comes online; I can't attack now anyway until next turn.
Offered peace with Monkeyville, he came online.
Invictus is alliance being runned by guy whose alliance is traitor
But Invitctus leader got attacked by PMM last iteration. So my guess is that invictus is alliance to challange PMM. But tbh I am not sure they could pull it off
>>137159Invictus has zoomed ahead in terms of member numbers, and if you look at the player leaderboard most of the top players are Invictus. I think they do have the advantage.
I've started contacting people who can sell oil to us. Should I do the same for MG or food?
I can sell food to /mlpol/
I take either oil or lewd pics sent over discord
type your press release here! No worries. It's all fun and games. Your time to shine is surely nearing. The real resource we're all getting is good times with friens.
I got a deal with 4th Reich over oil sales at $65k per Mbbl for our alliance, and I am negotiating something with Zarpistan. I'll keep you posted.
>>1371634th Reich will sell us 50 Mbbl per turn starting two turns from now. That should be plenty to get our industry up and running.
Robo inc will sell us oil at $62k per Mbbl, so long as we give him a heads-up two turns in advance.
>>137166I purchased 100 units of oil over 5 turns (20 per turn) for $6600k from UN Refugee Camp. Had to withdraw most of that from the bank, but I'll pay it back. This oil will be enough for a new factory.
Got two more potential sellers of oil, fyi. TRFA and Baath. Funnily enough a third person contacted me but his nation's been completely deleted for some reason.
Also looks like I missed the chance to go after Prozadia. Oh well.
There was mass purge of random nations a bunch of people got deleted PMM lost a bunch of memebers
There might be wars if Cumsod doesn't come online to restore nations.
Even one of admins got deleted
Loveable mlpolicemen VaXers. This board has been targeted by a spambots. To address this, we've added a 1x/24 hour captcha. We will be monitoring the situation, and any reports are welcome and appreciated
Fug, wrong thread. That was a smooth brain move
welcome to bloc,
new feature has been added.
4th Reich is looking to buy research, 2600k for 50.
Keep in mind this is the same price suggested by Womanhood from Pirate MMP but I had to go to her. Nirvana also offers good prices so it's a matter of preference.
Also, Easternside2 wants to sell food if you're interested.
Just got my third factory! Let me know if anyone needs assistance in getting built up; I can provide MG and oil.
I asked Noviate if he was indeed buying 50 research at $3000k and he replied "Yes," so I sent him the research. After a while I PMed him to send me the money but I didn't receive or hear anything despite him being online. If I don't get anything within several hours I'm complaining to his alliance officers.