Up in the North, the ponies have successfully found who, or rather, what was damaging the mine. But their quest is not over, as they go to look for the source of the trouble. In Baltimare, Iron, Silver, and Dark Star enjoy the fruits of defeating the cultists, while Midnight herds the remaining rescues.
We welcome any new players to join
1803 replies and 53 files omitted.
>>128333She frowns
The darker grey wolf walks over, and enters the conversation
"We cannot survive out here simply living on our own. Perhaps there is a way to make a trade deal? Or some other sort of deal that makes us more involved"
The white wolf responds
"We are fine staying out of all of this. We can live alone. We just need to be assured we will not be bothered"
>>128334"It is best when dealing with the changelings that you remain for the most part unknown or unbothered. The changelings want for trade love, slaves, or material for making weapons. Until ponies are back in change, I'm afraid we must avoid handling them as a whole and instead build relations with a select few that will aid us."
>>128335The Darker grey wolf frowns, and the white wolf is concerned
>>128336"Well, if anypony can negotiate with them, it would be me. I have befriended several already."
>>128337The white wolf smiles - she even seems to move her tail in a half-wagging motion - as the darker wolf nods
>>128339The white wolf says to Spark
"Perhaps you want to come by our settlement in the South?"
The darker grey wolf says to her
"I do not know if that is wise. He could be scouting for them"
>>128340"If you will have me, I would be honored to. As for a being a scout, if the Changelings were interested in this territory, they would not need a scout. They would just storm in once your guard was down, seeing how much they hate being in the forest."
>>128341Darker Grey Wolf
"So you say. But they have trouble finding us. Pony, I will not threaten you as I cannot tell you anything you cannot imagine for yourself. But you must know that we are not like you ponies, unable to move or rebuild quickly. We can be gone before any strike force arrives, and with no loss to us."
She says to him
"He would not. He is honest, like that pony they sent all those years before, when we were pups."
His teeth are partly barred as he does not look to her. Then she says
"If he is telling the truth, it is a great benefit to us? Is it not?"
He says to Spark
"Very well"
>>128292Have read enough to understand how to make a character now. How many points for point buy or should use standard array or rolling instead?
>>128343Rolling or 29 points in point buy, through something like an online calculator on
http://www.propelled.de/extern/chargen. Rolling is 4d6 discard the lowest roll for each attribute
>>128345That will certainly work for a sorcerer character
>>128347Nice.
How do I roll again? I never use it so I forget. I can roll in both the email feild and in the comment field. How do I do that? Can you tell me, please?
>>128348For each stat (without spaces):
[1 d 6]
[1 d 6]
[1 d 6]
[1 d 6]
Used to be you could conglomerate multiple rolls but the new code broke that.
>>128348Unfortunately, because of changes in the code, in the new code you'll have to write [1 d 6] with no spaces, four times in six sections
[1d6 = 5][1d6 = 6][1d6 = 5][1d6 = 1] >>128349Thanks, though I'll use itt for figuring out my hitpoints.
>>128351Will you be using the character background you mentioned back in August?
12 +12=24 skill points
(2+1)*4 first level =12
2+1 for each level after that = 12
Spellcraft: 6
Concentration: 6
Hide: 4
Moce Silently: 2
>>128353Hmmm.... A sneaky sorcerer
Class features:
Weapon and Armor Proficiency
Spells
Familiar (a cat is because it add a bonus to the move silently)
Features(one for first level and third):
Silent Spell
Enlarge Spell
>>128356>A cat familiarNeat. Quite a bit could be done with a cat
Spells:
0-level(6 known):
Prestidigitation
Dancing Lights
Ghost Sound
Open/Close
Mage Hand
Read Magic
1-level(4 known):
Disguise Self
Nystul’s Magic Aura
Silent Image
Ventriloquism
2-level (2 known):
Minor Image
Invisibility
Spells slots are (0-level) 6, (1-level) 6, and (2-level) 4.
It seems I get one bonus spell per level, as in spell level due to my Cha score.
0-level
Message
1-level
Color spray
2-level
Misdirection
>>128361I don't think you get new _types_ of spells, just bonus spells cast
>>128364Okay so spells slots. Alright got it. Then disregard this post
>>128361 >>128365>The Lockpicking Lawyer will open doors for youNow that's an idea for a character
https://www.youtube.com/watch?v=n0CmqdivcaY>>128366>>128367Looks like this little pony is coming to life
Fort save 3.
Will save: 16+1=17
Ref save: 3
Base attack bonus: 6
So now there is AC left and equipment and figuring out the level or wahtever for the familiar.
>>128361A guess this adds to this post and make it 7, 7, and 5.
>>128370>>128369So um.... any idea when you might be able to play, or what kind of play you are looking for (combat, roleplay or so forth)? Also, are you using the background of the character you made six months ago? (I can still find that)
>>128371>>128372I can the same time as everyone else. Will play tomorrow if the character is finished by then and if you have time. I have no preference for anyone particular yet so give me some of both. No my character is a nobody. Her famly has been compltetely uneffected by whatever conflict is going on in your world. She is out in the world, looking for love andd finding a stallion she can drag back home and get her father's blessing in marriage for. She is unicorn as well, therefore sorcerer. She used to entertain the all the children with her illusion spells. And she just gets swept up in all this adventure.
>>128373>Looking for loveOh my...
I will see what I can figure out
>>128374> I can figure outWhat is there to figure out?
>>128375Ah, right . How she gets involved in the adventure.
>>128375I mean what the character is going to do. I guess the simple solution is to have the character arrive at the train station in the city, and then explore until she finds where she wants to be, and then let events happen.
>>128332Silver presumably grabs a version for ponies. The store contains a variety of home items, including fancy equipment like toasters, as well as shampoo, sponges, plungers, and bedroom items like sheets, pillows, and blankets
>>128379Oh, he could use some nice shampoo for his floof.
>>128380There is a whole set of shampoo for fur and feathers. Some extra strength, some for more delicate fur, and some having various smells to it. He can even find one with a hint of lavender smell
>>128381Hmm...not knowing which would be best for his fur, he grabs a nice selection. He also grabs a couple for feathers for Jubilosa's use.
>>128382Silver grabs more shampoo than even he, floofy pony that he is, could really use in six or months. But given that he's basically entered the business of refugee ressettlement of diverse creatures, it's hardly overboard. Maybe he even wants some extra strength shampoo for the fluffy but natural smelling Mala... or for himself, the next time he gets covered in diesel fuel or swamp mud. And maybe some for a scalier creature, like Khoi Lua.
But certainly, Silver and any feathery females have their selection