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Chaos Ascending: The Announcement
Anonymous
kWkwz
?
No.106507
106766 107324 107331 108313 108348
That's right random anon who happens to read this post, it's /vx/'s third DnD campaign!

>What's this one about?
Chaos Ascending is an epic level campaign for DnD 3.5e. It takes place roughly 10,000 years before Celestia and Luna assume rule over Equestria. Technology is at a medieval level plus magic of course.
Equus during this era was a land of peace, the ponies and few other creatures inhabiting Equus living in harmony. The gods of this realm, know to the ponies only as The Unknown Ones, decided that nothing would disturb their harmony and moved on; only granting their power to the most dedicated of ponies. Soon, the ponies' society expanded across the planes. A Utopia was built on its own plane, serving as a hub of travel, politics, and trade. Ponies lived in happiness, nothing to disturb them. It was a land of peace and harmony, but rumors existed. Rumors that there were ponies who thought that harmony was worthless. Ponies who wished to disturb the order of the planes. Ponies who wished to ascend the agenda of...
Chaos...

>How long will it last?
Until I can progress through the entire story, which should take at the most three months of weekend play and about two months at the least, or until Atlas personally smites me. Whichever comes first.

>When does it start?
This is an advance notice so players have time to build characters, ask questions, and seek GM approval. The campaign will start in 2-3 weeks.

>When will we play?
Friday, Saturday, and Sunday. And then only if all players are available.

Here are the guidelines for building a character:
Level: 25
Sources for classes, feats, spells, etc.: Any as long as they are approved. No breaking my game
Wealth: 35,000,000 GP
Stats: Point buy with 34 points at your disposal. Buy your stats then apply racial stats. Here's the calculator I use: http://www.propelled.de/extern/chargen
Races:
Evil characters are not explicitly banned, but chaotic and neutral evil are HEAVILY discouraged against.

Earth Ponies:
+2 Str +2 Con
One maxed out skill related to cutie mark.
Earth Ponies receive Toughness as a bonus feat.
Earth Ponies can hold a two-handed weapon with their maw. Light weapons can be held with hooves.

Pegasi:
+2 Dex -2 Con
One maxed out skill related to cutie mark
Glide: A pegasus of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A pegasus can use their wings for flight with a speed of 40ft (good maneuverability) beginning at lvl 5.
Pegasi can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

Unicorns:
+2 Int -2 Str
One maxed out skill related to cutie mark
Unicorns receive Eschew Materials as a bonus feat.
Unicorns have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a unicorn's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Crystal Ponies:
+2 Con -2 Dex
One maxed out skill related to cutie mark
Crystal Composition: Crystal ponies can turn their bodies crystalline, invoking different sets of bonuses and penalties. In this form they receive a +3 bonus to AC, and +3 to fortitude saves. As a tradeoff they take a -2 penalty to the following checks: Reflex, Swim, Tumble, Hide, Move Silently. This ability can only be activated 1/day.
Crystal Ponies use two-handed weapons by employing their maw and one hoof to control the weapon. This reduces their speed by 5ft.

Kirin:
+1 Wis +1 Cha
Nirik: A kirin's temper can ignite, making them rash and fierce. 1/day a Kirin can fly into a fury of emotion, turning into a Nirik for 1 round per level. This form grants the Kirin a +4 bonus to attacks, +1d4 fire damage to melee attacks, but invokes a -3 penalty to any wisdom related check or save.
Kirins have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a kirin's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Bat Ponies:
+2 Wis -2 Cha
One maxed out skill related to cutie mark
Glide: A bat pony of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A bat pony can use their wings for flight with a speed of 40ft (average maneuverability) beginning at lvl 5.
Dark vision to 60ft
+2 racial bonus to listen
Bat Ponies can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

For those looking at the divine classes here's the pantheon:

The Unknown One Above All Earth Ponies
The Unknown One Above All Pegasi
The Unknown One Above All Unicorns
The Unknown One Above All Crystal Ponies
The Unknown One Above All Kirin
The Unknown One Above All Bat Ponies
The Unknown One Above All Dragons
The Unknown One Above All Evil
After the gods of old moved on, their names fell out of common use and slipped from memory. Now known only as The Unknown Ones, their clerics and paladins are often of the same race. Though there are always exceptions to the rules. Domains are not set, except the domains of Death and Evil, which are restricted to The Unknown One Above All Evil.
1208 replies and 140 files omitted.
Anonymous
e4pHS
?
No.111479
111482
>>111471
>>111468
I will tune in next time. I kinda wanna see hoe Yertle and Phosphy reacts to sleeping on each other or rather Yertle having Phosphy sleeping on him.
Anonymous
fbK3A
?
No.111482
111488 111489
>>111479
I am pretty sure Yertle wouldn't be so worried. Phospy could get flustered.

Your Lovely Sister
za1bv
?
No.111488
111492
purple_eyes.png
>>111482
Yertle is used to waking up with animals making their home on his back.
Also, another shameless recolor to show the front profile of my PC.
Anonymous
e4pHS
?
No.111489
111493
>>111482
Phospy: "Aah! Hentai! Baka! Etchi! Are you into shelless lizards?!"
Anonymous
e4pHS
?
No.111492
>>111488
Well, recolring is har so there is effort in that. It looks nice.
Your Lovely Sister
za1bv
?
No.111493
>>111489
Yertle: *drowsily wakes up*
>".......... Oh, you were there..."
Your Lovely Sister
za1bv
?
No.111497
Sister Ash wakes up.
"Wh-what happened? I was ready to finish that heretic...!"
Your Lovely Sister
za1bv
?
No.111509
111510
>>111500
I wonder how the Skyrimverse will be like to play in.
Anonymous
fbK3A
?
No.111510
>>111509
Phospy will get a new friend!
Possibly be jealous of it getting more pats than him.
Your Lovely Sister
za1bv
?
No.111548
111549
582851.jpeg
>Sister Ash fights valiantly against the cultist Midnight (?????? bc; colorized)
Anonymous
dArq1
?
No.111549
111551
>>111548
Kek. Nice. Poor Midnight is going to have Vietnam Flashbacks for the rest of her life.
Your Lovely Sister
za1bv
?
No.111551
111552
iXvT9H8.png
>>111549
If her HP is comparable to my own, i took like a quarter of it. I'll get her as soon as my PC figures out WTF she is.
Anonymous
LtpUu
?
No.111552
111554
>>111551
There's always disintegrate
Your Lovely Sister
za1bv
?
No.111554
111557
>>111552
Or Baleful Polymorph.
Anonymous
LtpUu
?
No.111557
>>111554
I do have the duty to at least 'reform' the pony before going the ponyslaughter route.
>>111556
What a monster. She killed a poor scorpion.
It's Nirik tiem

Anonymous
za1bv
?
No.111559
111560
>>111556
Fool! I shall destroy her from the [i]inside!
Anonymous
LtpUu
?
No.111560
>>111559
You seem to do quite the damage even in krabby form, so I'd say it's a very likely possibility she did play into your claw.

Your Lovely Sister
za1bv
?
No.111562
111563
>>111556
test
Your Lovely Sister
za1bv
?
No.111563
111564
>>111562
Huh, must have been deleted.
Anonymous
LtpUu
?
No.111564
111565
>>111563
I had no idea what happened there.
Was it even a player?
Your Lovely Sister
za1bv
?
No.111565
>>111564
Idk. Maybe a lurker.

>>111556
Lurkers welcome :D
Your Lovely Sister
za1bv
?
No.111566
111567
I hope we'll get to fight something this session.
Anonymous
LtpUu
?
No.111567
111569
>>111566
I doubt it. It's worldbuilding time, as far as I can see.
Your Lovely Sister
za1bv
?
No.111569
111570
>>111567
Oh well. Can't be helped, I guess. Just hope to pick up the pace a bit; or otherwise get the PCs some downtime to prepare stuff. I've got a spell idea to develop, although it requires building a pyramid.
Anonymous
kWkwz
?
No.111570
111571 111574
>>111569
Like.... Small pyramid or pyramids of Giza?
Your Lovely Sister
za1bv
?
No.111571
>>111570
Either. Adding a structural component to an epic spell is an interesting means of mitigation to lower a spell's crafting DC. By summoning Orglashes and casting Miracle and/or fabricate, I could build large structures rather quickly.

Your Lovely Sister
za1bv
?
No.111574
111575
>>111570
What time would you like to run tonight?
Anonymous
kWkwz
?
No.111575
111576 111578 111582
>>111574
Does somewhere between 5-6 est work for people?
Your Lovely Sister
za1bv
?
No.111576
>>111575
I might be eating during that time, but I encourage you to start asap.
Your Lovely Sister
za1bv
?
No.111577
111579
Also, can we start a new thread, maybe? This one is long past bump limit and impossible to backread.
Anonymous
g6RxD
?
No.111578
111633
>>111575
Sure
Anonymous
kWkwz
?
No.111579
111580 111582
>>111577
I was gonna
Your Lovely Sister
za1bv
?
No.111580
>>111579
good
Your Lovely Sister
za1bv
?
No.111581
111585
>>111449
Just to be clear, were we "asleep" or "knocked out"?
Anonymous
LtpUu
?
No.111582
111584
>>111575
Fine by me.
It probs mean longer sessions in my book.
>>111579
Alright. I'd like to have a notification in this thread when the other is up, just in case I miss it.
Your Lovely Sister
za1bv
?
No.111584
111585
>>111582
I have to agree. Longer sessions are better.

I'm actually free for most of today.
Anonymous
LtpUu
?
No.111585
111588
>>111581
Passed out, it says.
Turtle and dragon are also seemingly asleep.
I'd wager it is asleep overall.
>>111584
Free4lyfe
Your Lovely Sister
za1bv
?
No.111588
111589
>>111585
Just checking, because Yertle doesn't normally need to sleep.
Anonymous
LtpUu
?
No.111589
111591
>>111588
Naturally, no, but keep in mind it happened through strange epic magic you cannot fathom to replicate with a click of fingers.
At least not now.
Your Lovely Sister
za1bv
?
No.111591
111592
>>111589
>you cannot fathom to replicate with a click of fingers
I would normally roll spellcraft in this case, but I don't want to make GM write it out.
Anonymous
LtpUu
?
No.111592
>>111591
Yeah, me neither.
Anonymous
kWkwz
?
No.111593
111595
>implying you can beat these DCs
Your Lovely Sister
za1bv
?
No.111595
111598
>>111593
I mean, the time travel spell isn't that high DC. All you'd need to do is increase the casting time, sacrifice an item or two, build an obelisk, and then anything is possible.
za1bv
?
No.111597
[1d20+35 = 48]
Spellcraft
Anonymous
kWkwz
?
No.111598
111601
>>111595
Time travel?

Your Lovely Sister
za1bv
?
No.111601
111602 111603
>>111598
The Time travel powers listed in Legends of Athas. It's technically a psychoportation, but it uses the same seeds as an epic spell.
I think it's just Transport + Foresee, with a casting time of 10 days.
Anonymous
kWkwz
?
No.111602
111603 111604
>>111601
Why are we talking about time travel though?
Anonymous
LtpUu
?
No.111603
>>111602
>>111601
I think you're jumping the shark here, Asho
Your Lovely Sister
za1bv
?
No.111604
111606
>>111602
Well, I was just using it as an example of a spell that moves subjects through time and space.
Anonymous
kWkwz
?
No.111606
>>111604
Oh
Anonymous
g6RxD
?
No.111608
111619
>grumble grumble time travel grumble necessity grumble smote by gods grumble
Anonymous
kWkwz
?
No.111609
111610 111611 111614
I'm still confused why y'all think there's time travel.
Anonymous
LtpUu
?
No.111610
111618
>>111609
I wasn't thinking that.
I only think to find a map of wherever we are ASAP.
Anonymous
g6RxD
?
No.111611
>>111609
Thank you
Your Lovely Sister
za1bv
?
No.111614
111616
>>111609
All I know is that we're not in Limbo anymore.
Anonymous
g6RxD
?
No.111616
>>111614
Shit
za1bv
?
No.111618
111623
[1d20+30 = 47]
[1d20+47 = 65]
>>111610
May as well make some rolls to see wtf we are for the next session.
+47 is survival
+30 is knowledge (the planes)
Your Lovely Sister
za1bv
?
No.111619
111626
>>111608
What?
Anonymous
LtpUu
?
No.111623
111624
>>111618
Nice rolls.
Your Lovely Sister
za1bv
?
No.111624
111632
>>111623
I'll cast commune if necessary.
Anonymous
g6RxD
?
No.111626
111627
>>111619
>not in Limbo anymore
Your Lovely Sister
za1bv
?
No.111627
111630
>>111626
We got transported in the last session.
Anonymous
g6RxD
?
No.111630
111631 111632
>>111627
I know, I read it. I was just participating, and expressing my dismay that we're "not" in limbo anymore
Anonymous
za1bv
?
No.111631
>>111630
Oh, I see.
Ready for the next session?
Anonymous
LtpUu
?
No.111632
111636
>>111624
I do not think it is necessary when we have a seemingly nice NPC to tell us all about it.
>>111630
I must admit your response is quite open-ended in terms of intention and meaning.
Anonymous
g6RxD
?
No.111633
>>111578

Anonymous
za1bv
?
No.111636
>>111632
It depends what the PC can tell us.
Anyway, I've got a lot of divination spells prepared. Considering the fact that we only get to play for ~5 hours at a time (sometimes with more than 10 minutes between posts), it's good to have some divination to accelerate things a bit.
Anonymous
za1bv
?
No.111641
111644
I wonder if I still have my spell components pouch...
Anonymous
LtpUu
?
No.111644
111646
>>111641
You do, only it morphed into a random thing.
Anonymous
LtpUu
?
No.111646
111648
>>111644
And yes, it turned back into your component pouch.
Anonymous
za1bv
?
No.111648
>>111646
Just checking. It'd be annoying to have to scrounge for focus objects. I prepared Bone Talisman 5 times.
Anonymous
za1bv
?
No.111649
111655
[groggy Druid noises]
Anonymous
za1bv
?
No.111652
111654
I can't even think straight right now because I'm pissed about the Dutch finale spoilers...
Anonymous
g6RxD
?
No.111654
>>111652
NO SPOILERS
Anonymous
LtpUu
?
No.111655
>>111649
[determined psion noises]
Anonymous
g6RxD
?
No.111658
111659 111660
[tranquil monk-esque silence]
Anonymous
za1bv
?
No.111659
>>111658
[tranquil turtle silence]
Anonymous
LtpUu
?
No.111660
111662
>>111658
Hey! That's Diamond's job!
Anonymous
g6RxD
?
No.111662
111664
>>111660
Who?
Anonymous
LtpUu
?
No.111664
111666
>>111662
The psiwarrior/monk thrall Topaz has.
Anonymous
g6RxD
?
No.111666
111669 111671
>>111664
Who?
Anonymous
LtpUu
?
No.111669
111676
>>111666
That. An Earth Pony.
He's pretty silent.
Your Lovely Sister
za1bv
?
No.111671
111676
>>111666
He posted the Sheet several times.
Topaz Tower has a Monk Psychic Warrior Thrall. He's got Tashalatora, so his monk and Psychic Warrior levels stack for unarmed damage, AC, and Flurry Of Blows. He's built as a Triplomancer, so he can incapacitate/immobilize creature that break through to Topaz. Very useful build.
Your Lovely Sister
za1bv
?
No.111674
*checks prepared spells*
Anonymous
g6RxD
?
No.111676
111678 111679
>>111671
>>111669
Is he lawful?
Anonymous
LtpUu
?
No.111678
111680
>>111676
Yes, he is.
Your Lovely Sister
za1bv
?
No.111679
>>111676
Yes, iirc.
His alignment doesn't really matter though, because he's a thrall as opposed to an actual cohort.
Anonymous
g6RxD
?
No.111680
111681 111682 111693
>>111678
Splendid, he won't die then
Your Lovely Sister
za1bv
?
No.111681
111682 111684
>>111680
Why do you say that?
Anonymous
LtpUu
?
No.111682
>>111680
>>111681
I am also quite surprised by your statement.
Anonymous
g6RxD
?
No.111684
111685
>>111681
You're right, he may still die
Your Lovely Sister
za1bv
?
No.111685
111686 111688 111692
>>111684
Die from what?
Anonymous
LtpUu
?
No.111686
111688
>>111685
He's trying to act mysterious. Don't mind him.
Anonymous
g6RxD
?
No.111688
111692 111693
>>111685
You should already know the answer to that question
>>111686
Foreshadowing, not mysterious
Anonymous
LtpUu
?
No.111692
>>111688
Sure.
>>111685
Told you he's acting mysterious.
Your Lovely Sister
za1bv
?
No.111693
111697 111700
>>111680
Psychic Warriors are pretty sturdy because of their powers, despite their 1d8 HP. He's got a Constitution-boosting item, so he should be okay. If he died from one-hit, she wouldn't be much of a body-guard.
Since he's got a swordsage dip, we could use psychic reformation to swap out soe of his Setting Sun moves for diamond mind counters, so he can auto-save against spells.
A Tashalatora is a good choice for a bodyguard, since they're pretty great at stopping enemies in their tracks.
>>111688
You're not the GM. "Foreshadowing" isn't the word for this; you're just being ominous.
>know the answer
I have no way of knowing what that means, let alone why you would say it now. everything we've just mentioned has been discussed repeatedly over these past 3 weeks.
Your Lovely Sister
za1bv
?
No.111694
Psychic Warrior is an underrated class. I'd rate it tier 3, which is probably the best tier when it comes to both power and balance.
Anonymous
g6RxD
?
No.111697
111701
>>111693
If what I am thinking wasn't assured to happen, I wouldn't say anything. Diamond will be fine, but its gonna happen.
Your Lovely Sister
za1bv
?
No.111699
Although Topaz wouldn't think this way, it's not a super big deal if thralls die. You can get new ones in 24 hours (which is absurd), and their deaths have no impact on your effective leadership score. Being a Pseudo-monk, his AC isn't awesome, but it's not like he's squishy; he's plenty adept n tanking shots for Topaz.
If Diamond Hoof were to die, Sister Ash could resurrect him with True Reincarnate, so that he wouldn't lose constitution or levels, and then use Miracle to restore his old image.
Character deaths happen. Better to play a dozen brave characters than worry incessantly about preserving one, imo.
Anonymous
LtpUu
?
No.111700
>>111693
Like I said, he's simply trying to act mysterious.
Don't mind his words much.