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Chaos Ascending: The Announcement
Anonymous
kWkwz
?
No.106507
106766 107324 107331 108313 108348
That's right random anon who happens to read this post, it's /vx/'s third DnD campaign!

>What's this one about?
Chaos Ascending is an epic level campaign for DnD 3.5e. It takes place roughly 10,000 years before Celestia and Luna assume rule over Equestria. Technology is at a medieval level plus magic of course.
Equus during this era was a land of peace, the ponies and few other creatures inhabiting Equus living in harmony. The gods of this realm, know to the ponies only as The Unknown Ones, decided that nothing would disturb their harmony and moved on; only granting their power to the most dedicated of ponies. Soon, the ponies' society expanded across the planes. A Utopia was built on its own plane, serving as a hub of travel, politics, and trade. Ponies lived in happiness, nothing to disturb them. It was a land of peace and harmony, but rumors existed. Rumors that there were ponies who thought that harmony was worthless. Ponies who wished to disturb the order of the planes. Ponies who wished to ascend the agenda of...
Chaos...

>How long will it last?
Until I can progress through the entire story, which should take at the most three months of weekend play and about two months at the least, or until Atlas personally smites me. Whichever comes first.

>When does it start?
This is an advance notice so players have time to build characters, ask questions, and seek GM approval. The campaign will start in 2-3 weeks.

>When will we play?
Friday, Saturday, and Sunday. And then only if all players are available.

Here are the guidelines for building a character:
Level: 25
Sources for classes, feats, spells, etc.: Any as long as they are approved. No breaking my game
Wealth: 35,000,000 GP
Stats: Point buy with 34 points at your disposal. Buy your stats then apply racial stats. Here's the calculator I use: http://www.propelled.de/extern/chargen
Races:
Evil characters are not explicitly banned, but chaotic and neutral evil are HEAVILY discouraged against.

Earth Ponies:
+2 Str +2 Con
One maxed out skill related to cutie mark.
Earth Ponies receive Toughness as a bonus feat.
Earth Ponies can hold a two-handed weapon with their maw. Light weapons can be held with hooves.

Pegasi:
+2 Dex -2 Con
One maxed out skill related to cutie mark
Glide: A pegasus of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A pegasus can use their wings for flight with a speed of 40ft (good maneuverability) beginning at lvl 5.
Pegasi can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

Unicorns:
+2 Int -2 Str
One maxed out skill related to cutie mark
Unicorns receive Eschew Materials as a bonus feat.
Unicorns have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a unicorn's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Crystal Ponies:
+2 Con -2 Dex
One maxed out skill related to cutie mark
Crystal Composition: Crystal ponies can turn their bodies crystalline, invoking different sets of bonuses and penalties. In this form they receive a +3 bonus to AC, and +3 to fortitude saves. As a tradeoff they take a -2 penalty to the following checks: Reflex, Swim, Tumble, Hide, Move Silently. This ability can only be activated 1/day.
Crystal Ponies use two-handed weapons by employing their maw and one hoof to control the weapon. This reduces their speed by 5ft.

Kirin:
+1 Wis +1 Cha
Nirik: A kirin's temper can ignite, making them rash and fierce. 1/day a Kirin can fly into a fury of emotion, turning into a Nirik for 1 round per level. This form grants the Kirin a +4 bonus to attacks, +1d4 fire damage to melee attacks, but invokes a -3 penalty to any wisdom related check or save.
Kirins have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a kirin's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Bat Ponies:
+2 Wis -2 Cha
One maxed out skill related to cutie mark
Glide: A bat pony of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A bat pony can use their wings for flight with a speed of 40ft (average maneuverability) beginning at lvl 5.
Dark vision to 60ft
+2 racial bonus to listen
Bat Ponies can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

For those looking at the divine classes here's the pantheon:

The Unknown One Above All Earth Ponies
The Unknown One Above All Pegasi
The Unknown One Above All Unicorns
The Unknown One Above All Crystal Ponies
The Unknown One Above All Kirin
The Unknown One Above All Bat Ponies
The Unknown One Above All Dragons
The Unknown One Above All Evil
After the gods of old moved on, their names fell out of common use and slipped from memory. Now known only as The Unknown Ones, their clerics and paladins are often of the same race. Though there are always exceptions to the rules. Domains are not set, except the domains of Death and Evil, which are restricted to The Unknown One Above All Evil.
1208 replies and 130 files omitted.
Anonymous
za1bv
?
No.106973
107005
>>106972
Most guides aren't going to mention epic level content, FYI. Only ~1% of campaigns go epic.
Anonymous
8zDhc
?
No.107005
107033
I feel like this character is just about ready to be shipped off into the world.
https://www.myth-weavers.com/sheet.html#id=1971661
>>106973
If you feel like something's missing from the sheet, please let me know.
Anonymous
za1bv
?
No.107033
107034
>>107005
Linked power is a good metapsionic feat you might like:
https://dndtools.net/feats/complete-psionic--59/linked-power--1779/
Anonymous
8zDhc
?
No.107034
107035
>>107033
Had to pick up some flaws to get both that and get it metapowered, but it should be okay.
https://www.myth-weavers.com/sheet.html#id=1971661
Anonymous
za1bv
?
No.107035
107036
>>107034
Hmmm, I only took one flaw. I would easily go for a second one though.
There's also these Epic Psionic feats:
https://www.realmshelps.net/charbuild/feat/Epic_Expanded_Knowledge
https://www.realmshelps.net/charbuild/feat/Epic_Psionic_Focus
https://www.realmshelps.net/charbuild/feat/Epic_Psychic_Meditation
https://www.realmshelps.net/charbuild/feat/Epic_Inner_Harmony
https://www.realmshelps.net/charbuild/feat/Improved_Manifestation
https://www.realmshelps.net/charbuild/feat/Improved_Metapsionics
https://www.realmshelps.net/charbuild/feat/Psicrystal_Power
Some of those don't show up on the SRD, depending on which you use.
Anonymous
8zDhc
?
No.107036
107038
>>107035
Sadly, I only have the requisites for the last one at this point, but these will come into play in the late game, I assure you.
I feel complied to pick them up since it fits her current character well: She never actually fought and never trained her body like a usual adventurer does. After all, she was pampered.
Anonymous
za1bv
?
No.107038
107039
>>107036
Mages/Psions aren't known for physical prowness. My Druid had 5 Dex before mods.
Good Constition though.
Anonymous
8zDhc
?
No.107039
107040
>>107038
Yeah, they need their focusing.
Anonymous
za1bv
?
No.107040
107042
>>107039
Not really. They're just usually single stat dependent, so they can afford to take it easy.
It's martial characters who are dependent on high stats all around.
Anonymous
8zDhc
?
No.107042
107043
>>107040
Yeah. Monks and the like need their skills, strong punches and swift bodies.
Speaking of, do you have any specific suggestions for thralls? I'd like the first one to be focused on strength since it would be what she lacked. The second one can be anything they party could need.
Anonymous
za1bv
?
No.107043
107044
>>107042
The easiest way would be to find some kind of beefy monster with a level adjustment and max it out to as many hit dice as it can have.
Anonymous
8zDhc
?
No.107044
107045
>>107043
Right. I forgot she can have monster thralls.
I was thinking more basic, like having a large Earth Pony, but that could work. I'd have to think about the possibilities.
Anonymous
za1bv
?
No.107045
107047
>>107044
You want something that'll be a good meat shield, like a Troll Barbarian.
Anonymous
8zDhc
?
No.107047
107067
>>107045
This question might shock you, but can dragon get PC levels?
Anonymous
za1bv
?
No.107067
107068
>>107047
Yeah. Most dragons dip into Barbarian, Sorcerer or paladin at least once throughout their lives. Some Prestige classes are exclusive to dragons.
There's a lot of content pertaining to dragons as characters in the Draconomicon.
Anonymous
8zDhc
?
No.107068
107070 107071
>>107067
I had some time to look and I think I could go for a golden dragon. They seem like both powerful and non-lethal enough to be a nice companion for Topaz.
Anonymous
za1bv
?
No.107070
107073
>>107068
Just note that a gold dragon's level adjustment changes with age category.
You can also take the dragon cohort feat, to gain an extra Draconic Companion. I think there are a few innately Psionic dragons out there (gold dragons are innate sorcerers).

>tfw can turn into a dragon
Anonymous
4yvi7
?
No.107071
107073 107075
>>107068
Pssssst, I think there's a topaz dragon in one of the splatbooks.
Anonymous
8zDhc
?
No.107073
107074 107075
>>107070
Woah there. Don't go proposing Topaz to be her new thrall now.
You are quite right. There are neutral aligned psi dragons that, while their strength stat is less than desired in the age range I wanted to pick them up, still sounds rather cool, especially since they can control their size when they become adults.
https://www.dandwiki.com/wiki/Psi_Dragons_(3.5e_Creature)
I think there's no alignment issues, right? If not, I think I'll go for a young adult of them. Can't say what level adjustment it has, but its CR is 12
>>107071
Best part is these psi dragons can have topaz-colored scales, too!
And they have a lot of colors!
Anonymous
8zDhc
?
No.107074
>>107073
Edit: I found the level adjustment, and it's quite the good news!
I think I'll go for a mature adult.
Anonymous
za1bv
?
No.107075
107076
>>107073
There are powers that Psions can use to share powers/points with other Psions. If you can establish a feedback loop with your thralls.

I think that link is homebrew.
>>107071
That's one of the Psionic ones.
Anonymous
8zDhc
?
No.107076
107087
>>107075
Darn. It is homebrew.
Knew it was smelling a bit too good.
Anonymous
8zDhc
?
No.107087
107088
>>107076
>>106942
So, GM, can I get away with this homebrew creature? I haven't found psionic dragons in normal SRD or XPH rules, aside from a psion epic prestige class that is only half-dragon and a race of dragons from 3e that I can't find the stats for.
Pretty sure this breed is actually weaker than their normal D&D counterparts, so I think there's no game breaking stuff in there.
Anonymous
dgROS
?
No.107088
107089
>>107087
>not GM
Anonymous
8zDhc
?
No.107089
107090
>>107088
Damn, got bamboozled.
Well, the proposal is out there, at least.
Anonymous
dgROS
?
No.107090
107091
>>107089
Check OPs flag
Anonymous
8zDhc
?
No.107091
107092
>>107090
Who knows? He goofs his flag sometimes.
Anonymous
4yvi7
?
No.107092
107093 107135
>>107091
>Sometimes
Most of the time.

Ehhhh, I'm trying to stick away from homebrew creatures. But the gem dragons https://forgottenrealms.fandom.com/wiki/Gem_dragon are all psionic. If those don't suit your fancy I'll look at the Homebrew though.
Anonymous
8zDhc
?
No.107093
107096 107097
>>107092
Those are the ones. I can't seem to find what their stats are, so I don't know what I can expect from them or how can I use them. If you have their stats on hand, perhaps I can actually be able to use them.
Preferrably the Obsidian ones.
The Topaz ones are pretty iffy in terms of personality with... Topaz, the pony, so I don't think I'll be able fit them with the character.
Anonymous
8zDhc
?
No.107096
>>107093
Edit: Actually, after I read their description in Wikipedia, I think Topaz dragons are good in a twisted way, like the overprotective dog that barks at everyone.
Anonymous
za1bv
?
No.107097
107098
>>107093
A thrall isn't the same as a normal cohort. You can have brain-slaves of any alignment.
Anonymous
8zDhc
?
No.107098
107099
>>107097
I know, I know, but perhaps they can still act counterproductively if given enough leeway to act with free will.
Still, I said I could go for the Topaz dragon regardless. The issue is I don't have any of their stats. Should I guide myself with the stats of a Gold Dragon, maybe? The psionic side is pretty simple: For each level, get some PP and increase manifester level; Their special attacks are said, too, so that's not an issue, but I lack their core stats.
Anonymous
za1bv
?
No.107099
107103
>>107098
You could always just Dominate their minds if they step out of line.

You might want to double-check that. I don't think it's manifester level is equal to its hit dice.
https://www.realmshelps.net/monsters/block/Dragon,_Topaz_Adult
This doesn't reveal manifester level. You could check the MMII for that.
http://choisey.free.fr/3.5/Core/Dungeons%20and%20Dragons%203.5%20-%20Monster%20Manual%20II.pdf
Anonymous
8zDhc
?
No.107103
107105
>>107099
Nice! Thanks!
Manifester level depends on the age of the dragon apparently in the MMII, so if I were to pick a 25 year old Dragon (young), it'll have a manifester level of 25.
I'll use the second link you sent me because it is quite better.
Anonymous
za1bv
?
No.107105
107106
>>107103
No.
It's dependent on age category, which is different for every kind of dragon.

And adult dragon is 100-something years old.
Anonymous
8zDhc
?
No.107106
107107 107108 107111 107117
Age rules.png
Psionic rules.png
>>107105
While their stats are indeed different in each age category they have, the age category is the same for all gem dragons, which means the manifester level is the same as the age. Otherwise, Topaz Dragons would have their own age table, which it doesn't.
Anonymous
8zDhc
?
No.107107
107108
>>107106
What I mean is, they don't have a particular age group, and the psionics part indicates that the caster (or manifester) level varies by age.
Anonymous
8zDhc
?
No.107108
107109
>>107107
>>107106
I suppose I could use the hit dice, since rolling 25 hit dice means the dragon leveled up 25 times, meaning that a mature adult Topaz Dragon would have a manifester level of 25.
Anonymous
za1bv
?
No.107109
107110
>>107108
If you're lvl 25, it's unlikely you're going to have a 25D thrall. Thralls are always at least 2 levels behind their masters, and dragons also have level adjustment. I think it was +4 in the Draconomicon.
Anonymous
8zDhc
?
No.107110
107112
>>107109
If that's the case, I think I can go with a young adult, since it's hit dice is of 22.
So far, the level adjustment I see for dragon in the SRD are positive when having wyrmlings up to juvenile in some cases, meaning it actually gets more levels than it would normally, so I think there is no need for level adjustment according to the SRD.
Yes, I know I'm using inductive logic, but I can't seem to find negative level adjustment in any of the dragons.
Anonymous
za1bv
?
No.107111
>>107106
Oh wait, that's for psi-like abilites.
Yeah, psi-like abilites have a manifester level equal to to total hit dice.

I was almost sure that that dragon had innate Psion manifestation though.
Anonymous
za1bv
?
No.107112
>>107110
The Draconomicon lists level adjustments for Draconic characters.

Normally, creatures without listed level adjustments are unplayable, but WoTC write in expanded lists.

A positive level adjustment means that it counts as X levels above its actual hit dice.
Anonymous
za1bv
?
No.107115
107119
I'm too sick to read into this tonight.. I gotta sleep...
Anonymous
za1bv
?
No.107117
>>107106
3/day Shapechange is definitely an attractive feature. It basically means you have access to every monster power in the books.
Anonymous
8zDhc
?
No.107119
107127
>>107115
Go to sleep, my dude. I'll handle this for now. Also thanks for your help.
Anonymous
8zDhc
?
No.107127
107129
>>107119
I think with the effective level increase, I'll be forced to take up to a juvenile Topaz Dragon as a thrall, and I think it'll do its job well, since its strength stat is quite large compared to Topaz's, and it works as a competent physical bodyguard, too. Compound that with its ability to, say, change into a pony to act inconspicuous, it'll do its job in bigoted, anti-dragon towns, too.
Anonymous
za1bv
?
No.107129
107130 107131
>>107127
The Shapechange Ability bis going to be useful no matter what. It's actually kind of absurd that they put that on a monster, since it basically turns the encounter into a thousand different potential monsters.
I guess that's the MMII for you. It's a 3.0 book, and infamous for its whacky and poorly-CR'd monsters. There's a good reason why the removed "polymorph self" and similar spells from the spell-like abilites of every monster that had it in the 3.5e update and replaced them all with the alternate Form ability: monsters that could polymorph at-will were almost unfair to fight and impossible to prepare oneself against, let alone Shapechangers.
I'll sleep now.
Anonymous
8zDhc
?
No.107130
107132
>>107129
Nice. Well, I think we can both agree a juvenile dragon thrall will be a nice first addition.
Now to find another thrall, not to mention her followers.
Anonymous
8zDhc
?
No.107131
>>107129
Also, have a good night.
Anonymous
za1bv
?
No.107132
107133
>>107130
Tbh, just make all of the believers lvl 1+ Telepaths. You're the most powerful Psion in the known realmspace, so any other Psion you meet would be empathetically drawn to you.
Believers won't be in combat at all (in fact, you'll want to keep them away from combat so that they don't get dominated/reanimated in battle), so it's easiest to just make them all a uniform class. You could add some Psychic Warriors too if you want.
A Psychic Warrior would be a good second thrall. They're great in combat and make good meatshields.

Actually sleeping now.
Anonymous
8zDhc
?
No.107133
>>107132
Thanks for the advice, kind person!
You sleep well now!
Anonymous
8zDhc
?
No.107135
107137
>>107092
A question for you GM: Do the thralls who start out as PC characters of the races you mentioned as playable still have the 34 point buy option for their core stats?
Anonymous
za1bv
?
No.107137
107138
>>107135
They should be built like normal PCs unless otherwise specified.
Anonymous
8zDhc
?
No.107138
107139
>>107137
Good. I'm building the second thrall ATM.
Should I make a character sheet for the Topaz Dragon if I'm going to take it as a thrall?
Anonymous
za1bv
?
No.107139
107140
>>107138
>sheet
The sheet itself is for convenience. Considering that your thralls are your biggest assets in combat, you'll want to have their stats on hand. It doesn't really matter where you write it down so long as you have it.
Anonymous
8zDhc
?
No.107140
107141
>>107139
Got it. I'm thinking of having the psiwarrior as a tripper, just so you know.
Anonymous
8zDhc
?
No.107141
mySecondPony_cr(1).png
>>107140
Speaking of which, I'll just post his portrait now so I can place in the sheet.
Anonymous
8zDhc
?
No.107145
107146 107156
The second thrall creation has been completed except for items.
https://www.myth-weavers.com/sheet.html#id=1974791
Anonymous
za1bv
?
No.107146
107147 107149
>>107145
Tashalatora: very shrewd taste.
Tashalatora Psychic Warrior is one of the better unarmed builds.
Anonymous
8zDhc
?
No.107147
107148
>>107146
Should he have the same gold amount or does it share Topaz's gold pool?
Anonymous
pmH3R
?
No.107148
107149 107150
>>107147
Thralls work like cohorts: they have their own equipment as per characters of their effective level.
You'll probably want to load him up with stat-boosting items first.
Anonymous
pmH3R
?
No.107149
107150
>>107148
I'm >>107146 btw
Anonymous
8zDhc
?
No.107150
107156
>>107148
I'm currently doing that for the time being.
>>107149
Good to know when everyone's flags look the same.
Anonymous
za1bv
?
No.107156
107157
>>107150
I'll start namefagging when we actually play.
>>107145
I find it to be amusingly ironic that a Psychic Warrior with the Freedom Mantle has found himself to be the servant of an epic Thrallherd.
Anonymous
8zDhc
?
No.107157
107159
>>107156
Kek, you're right!
Got it. Another question regarding carts and other transportation: Do you know how much a wagon or a cart can carry?
Anonymous
za1bv
?
No.107159
107160
>>107157
It varies by the kind of wagon, but few factors are relavant besides the carrying capacity of the creature dragging it.
Anonymous
8zDhc
?
No.107160
107162
>>107159
A 20 strength quadruped thrall dragging a small cart, for example.
Anonymous
za1bv
?
No.107162
107163
>>107160
Don't make your thrall do mundane tasks like that. That's what believers are for.
A thrall would be capable of dragging a cart, but you're better off keeping him by your side to fend off surprise attacks.
Anonymous
8zDhc
?
No.107163
107164
>>107162
You are right.
I suppose I could use some believers to drag carriers around.
A knowledge caravan
Anonymous
za1bv
?
No.107164
107165
>>107163
If your believers are nomafs, it could be easy for hundreds of them to travel easily with the Astral Caravan Power.
Anonymous
za1bv
?
No.107165
>>107164
*Nomads
Anonymous
za1bv
?
No.107174
80dbd976b0d018a753ec53d2f4cc0235--nerd-geek-geek-meme.jpg

Anonymous
ukUxS
?
No.107212
I think I'll withhold from extremely fast travelling for now, as I would need the extra time from travelling to read the stat increasing books I'm picking up.
Anonymous
ukUxS
?
No.107215
Here's an updated sheet of Topaz and her Psiwarrior thrall.
-Changelist
--Changed Headband of Intellect to Headband of Epic Intellect
--Added Diamond's items which I need to confirm if I can put on both belts and the periapt as well as if he can use Epic Psionics Ring.
https://www.myth-weavers.com/sheet.html#id=1971661

https://www.myth-weavers.com/sheet.html#id=1974791
Anonymous
za1bv
?
No.107216
107219
Made Slight changes to Sister's build.
I modified it so that she would have gained Iron Will at lvl 1 in compensation for the Fussy flaw. I removed Iron will from her 18th level feat slot and replaced it with Bonus Domain (Destiny).
https://www.myth-weavers.com/sheet.html#id=1928284
Changes can be viewed in the Additional Information section. Will import feats to their appropriate listing space later.
Anonymous
za1bv
?
No.107218
I really dislike how some feats and classes have useless feat taxes, like iron will or great fortitude. Feat taxes disproportionately impact martial classes too.
Anonymous
ukUxS
?
No.107219
107220
>>107216
Darn. I should've linked the feats. Now I gotta find them again.
Browser History here we go!
Anonymous
za1bv
?
No.107220
>>107219
I just do it out of habit so that i remember what books I'm citing. The drawback is that I habitually only take feats available in the SRD.
Anonymous
za1bv
?
No.107221
107222
Lot's of epic psionic content in Legends of Athas. I think most of it would only be available at levels 30+ though.
http://athas.org/products/loa/documents/36
Anonymous
ukUxS
?
No.107222
107223
>>107221
I honestly think I can't fit any of these epic stuff in my character feat-wise, and the items didn't catch my eye.
By the way, I see you didn't place a single spell in the spell list, using most of the Other Notes section to place both permanent and non-permanency permanen/instantaneous spells. Shouldn't you place the permanent spells in the spell list with an added Permanent label?
Anonymous
za1bv
?
No.107223
107224
>>107222
Your definitly going to want epic Manifesting later. Being able to write your own epic spells/powers is too good to miss out on. I was just reading about a Time Travel psychoportation that was able to displace the subject by 5000 years in the past or future.
>I see you didn't place a single spell in the spell list
As a vancian caster, I automatically know all spells available to druids, so i didn't bother writing them. That section is mostly for spontaneous casters/manifesters.
The permanent spells are just all spells affecting her with a permanent duration, so i didn't really bother with it.
Anonymous
ukUxS
?
No.107224
>>107223
Thankfully, I can, and with the new revelation that I need to metapower both a power and a metapsionic feat, I decided to go for it as well as some new metapsionic feats as well as Psymbiot since I'm going to surround myself with psions.
Anonymous
za1bv
?
No.107225
107226
109e5cb8045a3d74a964d591a294b8e2.jpg
e653d2e55504fc5790f36ec16626421b.jpg
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Anonymous
ukUxS
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No.107226
>>107225
Now those are some spicy memes.
Anonymous
za1bv
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No.107227
107228 107230
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Anonymous
ukUxS
?
No.107228
>>107227
How many of these are there?
Anonymous
ukUxS
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No.107229
Behold!
The new and improved sheets (with links to the powers and feats!)
Diamond Hoof (Thrall)
https://www.myth-weavers.com/sheet.html#id=1974791

Topaz Tower (Thrallherd)
https://www.myth-weavers.com/sheet.html#id=1971661
Anonymous
ukUxS
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No.107230
107231
>>107227
I require your assistance.
Do my believers also get their own money pool or do they actually have their own?
It won't matter either way, but I need to know.
Anonymous
za1bv
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No.107231
107232
>>107230
They have equipment as NPCs, which is less than half of PC level, iirc.
Note that your total wealth includes everything you own, including your home and travel provisions. Considering that they're all low-level NPCs, their specific possessions shouldn't be relavant enough to bother doing math for. Just say they've got everything they need to make it through the month on their own.
Anonymous
ukUxS
?
No.107232
107233
>>107231
You would be right if I weren't giving them stat boosting items.
Yes, I know it's not optimal and downright moronic but Topaz cares about her believers.
Besides, it should allow for better carriage transportation.
Anonymous
za1bv
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No.107233
107234
>>107232
Stat-boosting items for what though? They're not viable combatants. You're better off just leaving them with saddlebags and their wealth in gold so that they can buy food every day for a few months without consistently rolling profession/survival.
Anonymous
ukUxS
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No.107234
107237
>>107233
See, I thought about making them shapers, who at first level get astral construct which can be boosted in level for 2 extra power points each, while not explicitly stating they need a higher manifester level.
This is why I would increase their intelligence score by +6 and their strength score by +6. Honestly, me and the two thralls have enough money to spare to buy rations for all of them including us for 20 years comprised of 31 days each if I were to buy a banquet for every single believer and thrall.
That would cost 12,350,400 btw.
Anonymous
za1bv
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No.107235
107236
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Note that giving lvl 1 NPCs is kind of begging creatures and other NPCs to rob them moreso than helping them out believers/followers don't gain XP: they're not exactly career adventurers. You can obviously protect your followers, but you won't be with them all of the time. They could all benefit from saddlebags, personal carts, travel provisions, sets of masterwork tools, winter clothing and other necessities more than they would be able to utilize heroic equipment.
Of course, it's your character, so do whatever you think is the most interesting. I just thought it seemed like unecessary work.

Pic unrelated.
Anonymous
za1bv
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No.107236
>>107235
I missed a period somewhere after the first sentence..
Anonymous
za1bv
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No.107237
107238
>>107234
>increase their intelligence score by +6 and their strength score by +6
Low level NPCs wouldn't be able to afford such equipment anyway.

You could also give them Hidden Talent, or any of the other feats that give you bonus power points.
Anonymous
ukUxS
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No.107238
107239
>>107237
Darn, I thought I had a nice idea going.
Alright, I want the level 1 peeps to be the ones to move the carriers. What do you suggest?
Anonymous
za1bv
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No.107239
107240
>>107238
I would say make them nomads. Being capable of joining an Astral Caravan is probably going to be essential if you're serious about taking this herd on epic adventures without half of them being picked off by random monsters.
Anonymous
ukUxS
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No.107240
107241
>>107239
I read that there's going to need some hoof-holding to actually go along the planar dimension.
I assume every single believer must carry saddlebags but can't into carts, wagons or carriers then?
Damn. I wanted some off-time to read the stat-increasing books.
Anonymous
za1bv
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No.107241
107242
>>107240
You can probably come into the game having already read the books. Just be sure to nite them as part of your equipment costs.

Believers can probably pull carts themselves, but it's not really something you'd need to be too specific about.
Anonymous
ukUxS
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No.107242
107243 107244
>>107241
I know that, but the whole 'holding hoofs' is going to make it hard, I'd believe.
On the book part, I have some that increase intelligence including extra skillpoints if read. Do I have those extra skill points from the Int increase?