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Canned beets will do. She waits in place.
Silver sighs, and relaxes a little.
"You forgot your mother, but that will do. Yes, it is me."
Silver navigates his way towards his son, remaining vigilant in case any changelings lie in wait.
One officer, moving around, comes near the kitchen. Whether he intends to enter has not been determined yet.>>165687
He is silent, and looks up for a moment towards Silver from his position down on the stairway.
"I didn't forget her."
He starts to move up the stairs, and moves the door out of the way, which breaks and cracks in two, with only part remaining on the hinges.
"I found dead changeling that none of us have killed. I do not know what killed him, but now we can search and secure this floor."
He pauses again.
"I see. We have no time to waste. We must clear out this station."
Silver nods, and begins a methodical search of the floor, beginning with where they are and making his way back towards the stairwell.
Amber tosses the can of beets into the operating room behind the officer.
He turns around, and looks behind him to the can of beets.>>165691
Looking into a room on the side, Silver can see what seems to be a pair of dressing rooms, with mirrors, a couch, lights, and containers of make up.
But what is more, is a pair of ponies in one of the rooms, both stallions. One is tied up, while the other is simply limp. Both have left trails of blood going to where they are. The tied-up stallion is a lemon-yellow unicorn with closed eyes and a field green shirt, while the other is a beige earth pony in black. Neither seems to be conscious, or perhaps even alive.
Silver goes up to these stallions to check their pulses.
The beige stallion is dead, and the lemon stallion is.... also dead.
Silver sighs heavily and offers them both a quick prayer before standing back up.
"Couple of bodies for later collection."
He continues his sweep of the floor.
Silver sees the rooms in the middle are for storage. In this case, large equipment, like cameras.
Very interesting how these cameras have advanced compared to the older models he knows of. Is there anything else of interest in the rooms?
Amber waits for him to investigate the noise, if indeed he does.
They are very large, but all the same able to be moved.
But then Silver finds... a green pegasus, hiding among the
shelves. He bumps into a shelf, and knocks over a tripod as Silver approaches.>>165699
He turns to the can, and looks down to it.
Silver holds a hoof out to try to calm the pegasus.
"Hey, hey, hey, do not worry."
Amber now makes a break for the front door, hoping not to be seen.
The front door, or the rear door?
Is the way to the front door clear?
And how about the rear door?
That one is presumably
clear, as no officer has yet entered that way.
Amber goes to the back entrance and looks around before darting out around the house.
Amber can tell that officers are approaching to close the exit at the rear of the house. But waiting won't change that fact.
Amber proceeds with the plan anyway. Is there a part of the first floor that juts out farther than the second?
Sort of - a couple windows, and a small porch on the rear
Amber circles around to the porch–assuming the police don't see her–and flies to the roof, lying down so as not to be seen.
Another roll - dexterity modifier
What portion of the roof, precisely, is Amber flying to? The roof is fairly exposed
The roof farthest away from the eyes of the officers? If that's possible.[1d20+2 = (9+2) = 11]
The roof is fairly steep and covered in black tile. Amber could avoid being visible from three angles but would necessarily be visible from at least one angle, if only the officers looked up. Presumably, if Amber attempted this, she would attempt it on the side closest to the patch of woods.
And so she does. Hopefully griffons are as disinclined to look up as ponies are.
As you probably guessed... This is a dice roll. Wisdom modifier may be applied
Amber flaps her wings and jumps up. Her first effort results in her hitting the side of the house and falling to the ground, thankfully not hard enough to knock her down, or to be heard. But with the second try, Amber's wings spread and flap in rotating fashion, and for the first time, she feels herself move upward, and take flight. The feeling is unnerving, and the flight pans only a few feet, enough to let her grab her claws onto the roof of the house, and then pull herself up, and onto the roof. The roof is relatively high, and Amber has to cling carefully. She places herself in a position where it would be impossible to see her from the opposite side, and difficult to see her from the sides. The woods behind the house prevent a griffin from going too away from the house to get a good angle to look onto the roof.
The officers look around the house, through the rooms, and through the field next to the house. But to Amber's great luck, they don't look up. Not on that side of the house, at least.
He extends his wings, and is clearly afraid
Silver takes out the flashlight, and tries to shine it in the pegasus' eyes as he talks to him. True to his request, Silver doesn't advance further.
"It is okay, I will not hurt you."
The pegasus blinks, but the blink is rather delayed. Silver can see amber colored iris that glow, but the whites do not.
"That's what the last ones said!"
Silver sighs in relief.
"I am with Homeguard. We were sent to eliminate changelings from building and rescue hostages. I can show you bodies of your changeling captors if you do not believe me."
The Pegasus is not relieved in kind.
"What do you want?"
"We are clearing building of changelings, then evacuating hostages. We just need you to stay here and keep out of sight until we have verified building is clear. Then we will come back for you."
He raises his wings up, fully folded out, and then sits down.
Silver stands up, and smiles at him.
"Way things are going, it will not be long. Stay safe, stay out of sight."
He brings his changeling assault rifle up, and resumes his search of the floor.
The hallways move in a circle. Clockwise, or counterclockwise?
Amber waits until they are outside the house (so as to not be seen through the windows) and on the other side, then carefully lets herself down and creeps into the vegetation until she is out of sight.
Moving through the hallways clockwise, Silver walks past the corpses of the drones, and past the location of the stairwell, taking another turn along the hallway. To the left, Silver looks into a new, large room that seems larger than what existed on the other side and suggest an asymmetric layout of the floor. The hallway does continue, however.
After some minutes, several officers leave the house, though it's hard to say if all
It would be unwise to wait until dark, because more police are likely to arrive and conduct a more thorough search. She takes the risk and follows her friends.
Amber moves to the edge of the roof, and prepares to jump off, spreading her wings. But she plumets nearly directly down, half into a bush, and half on the grass, hurting (but at least, not breaking) a hind leg and her left wing.
But far more importantly, Amber can hear from above "Here! There's one!"
This is an exceedingly unfortunate series of events. She takes off sprinting on all fours, not directly toward her friends but more off to the side, into the woods.
Amber sprints into the woods. It must be understood that this is not woods in the proper sense, but more a survival of forest that covered these lands before much was cleared to make way for pasture, or the adjacent homestead, or nearby road. Consequently, it is thin in many areas, although it stretches much further forward. Amber knows that a few hundred feet off to the right is a road, and to the left is a pasture. The forest has little underbrush away from the edges, but comparatively dense brush that is unpleasant to move through at the edges.
Amber decides to move through the area with relatively little underbrush. She needs to get as much distance as soon as possible, and moreover she doesn't want to draw attention to the road.
Before Silver continues down the hallways, is there anything of note in this large room?
Unfortunately Amber cannot proceed as fast as she wants to, but still tries her best.
>>165897I decided to just press buttons on the keypad without looking at it to see what autocorrect came up with. The result was “Concubine”.”
As there are many possible outcomes, I think it’s appropriate for Amber to have a luck roll
Amber continues through the forest undergrowth, running over the first fallen leaves of autumn and under a canopy beginning to thin and show holes. The sky is dark, as night will be coming soon, and the trees cast long shadows that almost make it hard to see. Amber does not see her friends. She does not see any other structures, or any meadows or pastures. But she doesn't see the police either.
Although in normal times this would be enough to give her pause, she continues on. She starts making her way to the right, closer to where her friends are. But whether she sees them or not, she doesn't stop.
Amber moves right, taking a detour, and eventually comes across a road. Though unpaved, it's well traversed, with little vegatation growing down its center
Amber does not take the road itself but proceeds down its edge, behind the vegetation. Before she does so she looks up the road to see if her friends are behind.
Amber hears someone behind her, flying above
Amber quickly ducks in the shadow of a bush or tree, trying to stay hidden. [1d20+2 = (17+2) = 19]
Amber ducks into the bushes. Two griffins fly above, or seem to, and are followed by an unmarked black car with several serious looking well-dressed griffins with hats.
The Inquisition! It's obvious that they will be waiting later down the road and it's unwise to proceed. When they pass by Amber goes away
from the road and into the forest.
Amber goes deeper into the forest, a forest that slowly grows darker, not from the claustrophobia of oak trees, but from the fading light of the sun.
Amber comes across a small clearing with what appears to be a cabin.
She cautiously walks up to the cabin and looks at it closely.
Small, presumably not intended to be a homestead, and adjacent to a shed. There are several windows
A hermit of some sort probably lives here. Against her better judgement Amber knocks on the door.
She tries the doorknob to enter.
From the side of the cabin:
"Oh good. It's you."
Amber sees Federklied holding her pistol by the left side of the cabin.
The cabin door opens, and Amber sees Erich through the crack of the door.
"You made it! That's a relief. They went down the road and passed me, but are likely to double back. Do you know whose cabin this is? If I found it so easily they will too."
Erich answers, opens the door, and motions for Amber to enter. Federklied moves in quickly behind Amber. Inside the cabin is a bed, a fireplace/stove combination, a chair, and a couple other items of furniture, but not much else.
"Must be for some landowner who has their main house elsewhere. They are not here now."
Amber enters and sits down. "We can rest here a minute, I suppose. Where is Helder?"
"Over there in the corner." Federklied replies, walking in. Begrudglingly, Erich says,
"He got the bed first..."
Moving deeper into the room, Amber can see Helder laying in the bed with the blanket over him.
Against all odds, Amber sees her viol leaning against the wall, next to the bed.
Amber gratefully picks up the viol, grateful it was not left behind. "You think this is a safe place to stay?" she asks Federkleid. "I saw some of them in the air, and this cabin is in a clearing."
"I wouldn't bet on it. Helder wants to leave in the night."
"Which of course is why he took the bed first. So he'll be the only one."
"He has the best opinion on this matter. Rest up, we'll have to leave whether we are ready or not."
“We’ll have to cut through the swamps, and to the river. We’ll still pretty far away. We’ll need to keep up the pace.”
"Yes," she replies grimly as she tries to relax, perhaps being lucky enough to sleep.
Amber can sit and wait, attempt to sleep, or urge them to leave by nightfall
Amber attempts to sleep. Though perhaps they should carry on, they have been on the run all day and would surely collapse if they do not rest.
Amber doesn't get to lay down in the bed - that is taken by Helder - or in the chair - Erich and Federklied fight over that, with Erich winning out. But she does get to sit up against the bed, and briefly doze off. She is awakened by Federklied some indeterminate time after nightfall, but after not enough sleep.
"We need to go."
Amber nods silently and carefully carries her viol. She looks to make sure the others are ready.
Helder requires a jolt to wake up, looking startled and disappointed to find himself not in his bed. Erich wakes up quickly, but seems to be annoyed that he has to leave now. They are ready
Amber leads them out of the cabin onto their way. "We're headed north, but stay as quiet as you can. They will be on the road but even in the woods they might be listening."
The griffins walk out a back door, and past the wooden shed, and then carefully move over a barbed wire fence into a set of forest.
Helder nods. Then he says, "It's quicker to follow cattle trails and roads as much as possible, but even these lands are not without griffins. We'll move through the forest as necessary. Quickly. If it takes us too long, they can alert the police in Bronze Hill."
Amber goes along. "I just hope it is possible to get through Bronze Hill before they do so."
The group walks north, through forest floors that become increasingly damp, then to a barbed wire fence, then across a field which is within line of sight to a house, then to another barbed wire fence and a trail
Barbed wire fences are oddly common here. When they reach the trail they follow it north, splitting off from it if it does not lead that way.
"These farms and pastures are new here. Cleared only a few decades ago. Most of this land is still wild. We'll have to go through it to get to the Griffking."
They enter onto a simple trail flanked by tall trees, and elevated somewhat above the surrounding forests. This trail ends near a house, and converges with a road.
Amber decides not to approach the house, or get seen by its inhabitants, nor brave the openness of the road. Instead, going through the woods is better.
Amber steps off of the elevated trail and onto the forest floor to find it is not solid and leaf covered like the broad-leafed forest Amber traversed before, but damp, moss-covered, and slowly giving way to Amber's claws.
It will not be as easy trekking. They'll need to watch their steps.