Welcome back to Occupied Equestria
Dark Star, Silver, Iron, and Midnight continue their investigation and hopefully, the take down of a group of organized criminals who have taken up operations at an old fortress on the sea shore. They have already rescued a number of creatures and persuaded them to join in their efforts. Now, they most hope that they can strike with enough force, and quickly enough, to destroy the evil that has taken up residence there.
Up in the North, the ponies are waking up, ready for a new day
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>>117970"Then I suppose we had better get moving..."
>>117972"Do you..... want to go to a floor?"
>>117966Iron is also near the front.
>>117965>>117970>>117972>>117969>>117971"Let us not dwindle for any longer," Iron says. "We go up one floor and see the resistance there. Any objections?"
Is there a reason no one wants to agree or disagree with first floor?
>>117977I can't see a reason to disagree. I'm just waiting for us to get on with it.
The stairwell itself has an olden quality to it, with the mortar on the walls stained with water. Going up the stairs even a single floor gives a different look. White painted walls, and steps that are no longer decaying and questionable, but slightly newer and concrete. Through a closed brown door and....
Into a hallway, the hallway is straight and surrounded by white walls and and brown doors. Part of a wall bears the imprint of a removed celestial religious symbol, while the light fixtures seem to have been changed over time, but have a white cover over them to dull the yellow tint of the light. There are definite sounds of movement about on the floor, and of talking as well. On the left side are visible mostly evenly spaced doors, with some irregularity. One nearby is marked as a simple closet. Further down on the right side, the wall gives way to an open entrance to something else, maybe a central hall, room, atrium, or courtyard. The ceiling there is held up by simple square columns. To the left midway is something like a narrow way to an external door. To each end of the hall are corners where the hallway simply turns.
>>117978SighIt's not like the choice is meaningful or anything, or like player participation is a part of the story
>>117980How many doors are we talking about?
>>117982Well, I have no better ideas than to try each one we come across and see which ones have either prisoners or enemies.
>>117976"How long has it been like that?"
Spark observes the damage.
[1d20+5 = 16]>>117980Dark Star tries to listen to the whispers
>>117985No whispering for Dark Star. Actually. Distant talk is mostly in a foreign language. In ponish only “we will meet up with them” is distinguishable from the mass
>>117983Door 1: Broom closet
Door 2: a public bathroom, including a section with showers. Not sure if Silver is eager to explore that given the possibility of running into some creature
Door 3: looks like a bedroom. Actually kind of decent if austere. Made bed with tree patterns, shelf of leather bound books, single chair, wooden floor (contrasted against concrete floors elsewhere)
>>117984See the same linked posts to see what the damage is, unless more details are needed
Otis responds
“They... they said it happened early this morning or last night. It wasn’t reported until later this morning. I don’t know what is true, but this machine was reported as oppressing yesterday”
>>117986"What is bedroom doing here...?"
>>117986Dark Star whispers, "i think somepony may be looking for the group in the boiler room."
>>117986Spark looks along the ground for evidence that parts were removed. Perhaps oil stains, drag marks, or peices of metal?
>>117987Mala: “Sone of the wealthier members live in the first floor… Recent arrivals are higher up”
>>117989There is oil on the ground, yes, but nothing seems obviously to have been removed
>>117991Silver nods, and continues to look through the doors.
>>117991Does the damage seem uniform, or clearly hoof made, with indentions and irregularities in it?
[1d20+5 = 6]>>117991Dark Star tries to spot the pony
>>117993"Almost like industrial equipment was used to sabotage industrial equipment." Brie says walking up to Sparks.
[1d2 = 2]>>117993It’s like a bludgeon tearing through it
>>117994A spider falls onto Dark Star’s face
>>117992Seems like a minor guard’s room.
>>117996Alright then. Any other doors to check?
>>117998 Not in this hallway on this floor
>>117999Then I suppose I'll wait for the rest of the party to advance.
[1d20+5 = 13]>>117999>>117986Dark Star Looks over the bedroom checking for anything interesting.
>>118001>>118002Imported quills, a jeweled necklace, books probably of a religious bend, white sheets, and a brass image of a sun over the vec
>>118003Dark Star takes the necklace and examines it.
>>118005Looks fairly nice, and made for a large creature. Jewelry set in a gold necklace, not too ornate though
>>118006Dark Star Hoofs it over to blue.
>>118007“Hmmm... seems to be foreign made jewelry. Do you think a female lives in this room?”
>>118008"It would be likely, i wonder how she fits into this."
>>118009“How do you suppose they got it?”
>>118010"Somepony probably stole it."
>>118011“As I figured...”
She still takes hold of the necklace
>>118012"Lets get to the next floor."
>>118011>>118012Silver is getting monitarily fucked on this mission.>>118013"If you did not want to look at open area on right side of hallway, then very well.
>>118019*Pets the poor silver pony*