>>233707Great job.
Having a jumping animation a frame before the spin jump would add a layer of polish. Then all the extra waiting animation...
Well you already know all that.
Looking foward toward Silver Star Apple being complete.
Still can't quite shake the horror that I feel. Gee Jason how come your mum allows you to sanic in Mayro?
New move, it's called Silver Storm.
Totally not a ripoff of Rainstorm by Dante from the Devil May Cry series
It gives him a good mixup option and pretty great aerial mobility as this move can be guided left/right on its way down and cancelled into air heavy on hit.
>>240665Well, it is good. What other characters exist in your game?
>>240665Jason why is your cocksock turning into a fucking Dreidel?
>>241472All of them, it's Mugen. We've got the Mane Six from Fighting Is Magic, we've got the entire cast of games like Street Fighter, BlazBlue, and the old 2d Mortal Kombats. We've got superheroes, Pokemon, Digimon, Naruto characters, cartoon characters, light novel characters, video game characters given fighting-game movesets and video game characters kept as they appeared in their original games, so you can be Sonic The Hedgehog as he appeared in Sonic 2 and fight Homer Simpson.
There are also tons of original characters. Some are good, some are trash. Some have Mortal Kombat-style Fatalities.
Honestly, it would probably be quite easy to put Aryanne or Anonfilly in this game.
His aerials are now fully functional!
https://www.youtube.com/watch?v=HqHYAmT2YDA&feature=youtu.beJumping Light? A quick Insta-Shield around himself.
Jumping Medium? Totally not Rainstorm, I swear! Rainstorm has Dante spin and fire his guns downwards, while Silverstorm has Silver spin and unleash concussive force blasts from his enchanted forehooves downwards.
Jumping Heavy? A Divekick. I didn't get much of a chance to show this off as I couldn't find a place where it would be useful, but he can Divekick. Tap down while Divekicking and he'll sharply angle himself downwards, changing his trajectory in midair. That'll catch foes off-guard.
If I let him Double Jump out of his divekick, where he can then perform other attacks or another divekick, giving him far more unpredictability and utility in the air.
However, he might have TOO much unpredictability in the air at that point.
I'm putting it to a vote: Yay or Neigh on letting Silver double jump out of Divekick?
>>241709But if you don't let him double-jump, he won't be able to perform the Silver "one up my butt, one down my throat, both all they way through" maneuver, which would allow him to both suck and get fucked with his whole body.
Trolling aside, do what you want. Its not like anyone other than you is vested in this endeavor.