>cont.
But it says a helluva lot that, since the original writing team was forced out, the show has barely touched on the concepts that DID make it in. In fact, they’ve almost completely watered them down. We haven’t seen another Winter Wrap-Up since. The ponies trot into the Everfree like it’s a day trip to the damn barber. The sovereign leaders of their world can’t even hold back a blizzard if their lives depended on it. There’s a bajillion little artifacts like the Crystal Heart that dictate silly arbitrary things about the weather. And also, where the hell are the Wendigos? You remember those scary big bads from the Hearths-Warming Pageant? Nowhere to be found.
I’ve heard it being tossed around that the reason why the show is so inconsistent with itself these days is because all of the writers are on-contract freelancers. I can tell you right now that this misguided idea that being a freelancer impacts the quality of writing is bollocks.
Even when Lauren was head producer, most of the writers were on-contract. I mean, for starters, this is actually super-common in the industry; most writers work freelance, and they pick and choose their projects for seasonal production stints. This is especially true of sitcoms and other hybrid episodic-serials, which much of FIM was structured to resemble. The other reason for this is that almost all of the show’s writers at the time were hand-picked by Lauren, by the director Jayson Thiessen, or by the story editor Rob Renzetti, with some coming at the recommendation of Craig McCracken (who helped out uncredited during pre- and production, like Martin). From Hasbro’s perspective, it was the smart corporate thing to do, because they were taking a calculated risk on giving Lauren creative freedom, and they probably didn’t want to lock themselves into signing committed multi-year contracts with writers for an experimental sitcom-style episodic serial that could go belly-up at any moment.
Either way, Lauren had prepared a pitch bible that the writers generally familiarized themselves with before they could write an episode. But more importantly than that, she was an incredibly hands-on producer. She herself was integral to ensuring that they understood the characters, going over every script and discussing with every writer what worked and what didn’t. It was through this back-and-forth process that each writer became most intimately familiar with the fictional universe of FIM and the interpersonal dynamics that defined each character.
They did play it a little fast-and-loose with the lore, because a lot of it was being come up with on the spot during production of Season 1, mostly introducing concepts as they needed stories to tell. That’s why you see some early clumsiness like the train to Appleloosa being pulled by ponies rather than being steam-powered; they were still trying to decide whether Equestria was industrialized or not.
But at least they were THINKING about these problems at the time, and not just tossing them aside to come up with whatever the hell plot devices they needed to clumsily deliver their morals. Back then, the morals were weaved into the plot and lore. But it’s so much easier to create new toys of whatever cool ideas you can think of when you stop giving a shit about how consistent the lore is.
I mean, to use a gaming example, why do you think Destiny 2 has so little lore now? Way easier to write and design new expansions without it. Yeah, I just fucking related a science-fantasy first-person shooter to My Little Pony. The same shit happened on both sides, and it drives me up the wall.
It’s like a fanfiction writer who just keeps dumping new ideas into their fanfic. You see it all the time. Sure, the ideas on their own are cool, but how do they come together to serve the greater whole? That’s what’s been lost.
I think the big difference was that Lauren was resistant to Hasbro’s demands during her time there. They constantly made decrees for new things to be introduced so that they could make a toy out of it, but she would always fight back on them, and ultimately they would compromise on how to make it sensible within their universe before she committed to it. (The whole “Princesses being all-powerful sovereign leaders” is a great example. Lauren wanted them to be Queens because of the weight and authority such a title carries. Hasbro wanted Princesses because Queens are scary and evil, according to 50 years of DIsney. So Lauren simply rewrote the definition of “Princess” to make it fit her needs.)
There was less of that once she left the show. The writers they brought in to replace Lauren and Rob were incredibly talented, but they were more flexible with Hasbro. To their credit, they took whatever shits Hasbro gave them and did their best to make them shine. But as soon as Meghan McCarthy left the writing team and went on to become Director of Storytelling at Hasbro, everything became much more hands-off. There were too few single dominant voices left behind to dictate an overall direction for the series in the same hands-on manner as Lauren, too few stubborn auteurs to fight Hasbro on their demands, practically all of the freelance writers worked from home, and Hasbro swapped out executive story producers almost literally every season.
Everything that’s happened since Meghan’s outbound promotion is almost a complete mystery to me, so I couldn’t elucidate on the details. But that’s what I saw happen while I was around.