For all our autistic dice testing and a dump for character sheets, photo edits, and other shit if needed. Also posts we don't wanna clog the msin bread with.
You happy GM?
58 replies and 11 files omitted.
>>1352Drifts (up to 1 for every 10 years):
Drifts for Druids variant rule (Complete Divine page 43; see Geomancer)
https://dtdnd.neocities.org/books/player/CompleteDivine.pdfNote: Most of these Drifts are not functional in wildshape. This is the result of centuries in isolation channeling natural energies.
1st Stage (purely cosmetic):
>Light, Downy fur>Cat’s tail (similar body language)>Short Vines of mistletoe in mane sometimes (grooms them out)2nd Stage:
>Rat’s sight (low-light vision)>Polar Bear Fur (+8 to hide in snow)>Swift As An Elk (+5 Land Speed)>As Comey as a Dryad (+4 Diplomacy)>Adaptive Skin (+4 hide; scales change color)>Graceful as a cat (+4 to balance)>Tree Sap Blood (half damage from wounding attacks)3rd Stage:
>Eagle’s Eyes (+4 spot during Day)>Owl’s Eyes (+4 Spot at night)>Croc’s jaws (1d6 bite attack)4th stage:
>Trip Like A Wolf (trip with natural weapons)>Rage Like a Wolverine>Sensitive nose (Scent)>Weasel’s jaw (attach for 1d3 con damage)>Boar’s Ferocity (Diehard)>Grab like a bear (Improved Grab)>Pounce like a leopard (pounce on 1st round of combat)Stage 5:
>Unicorn Horn (+4 saves vs poison, gore 1d8 damage)>Graceful as a pixie (+2 Reflex)>Tremorsense like an Earthworm (30 ft)>Senses like a Bat’s (blindsense 30 ft)>Venomous fangs (con-based dex poison; 1d2 initial; 1d4 secondary)>Move like a cheetah (burst 1/hour) >>1353Possessions (fuck this broken, overpowered 3.5e item system):
White Druidic habit (horn-made robes; blue stripes on shawl)
Holly and mistletoe
Sack
Spell components pouch (inexpensive materials only)
1 day’s worth of rations (actually just a few goodberries to give to the poor)
Neolithic-era bronze dagger (really old)
Quarterstaff (all purpose stick)
Sling (actually just a spare shawl; use rocks as ammunition)
Religious Rites and Rituals
>Ritual Of Rebirth (Become dragonborn; must be good and oppose the Spawn Of Tiamat)http://archive.wizards.com/default.asp?x=dnd/iw/20060105b>Vow Of Poverty: Sister Ash is a devout ascetic and never uses her powers for selfish means. She donates any treasures she receives to the poor, or sacrifices items in the name of her cause. She refuses to use magic items or any sort of wealth.>Nymph’s Kiss and Greensinger initiate: As a greensinger, Sister Ash has spent many years in the feywilds, cohorting with goo-aligned fey and learning from them. She sees it as her druidic duty to protect non-evil fey, and fey creatures recognize her as one of their own. Sprites taught her how to sing.Ideas:
Try to come into the game with an epic spell of about 71 (10 + 28 ranks + 5 int + 28 Moment of prescience)
>>1348Add Turning Presence ACF, in place of regular turning.
https://molivero.com/dndtools/USRD/srd/classes/baseCore/cleric.html#turning-presenceSister Ash turns undead as a 25th level Cleric. She can turn undead 14 times per day; she may Perform a Greater Turning 14 times (via her Radiant Servant Class Feature).
[1d3 = 2]
[1d3 = 1]
Love calculation
Way to make me feel fucking old me