Sonic Mania, argueably the best Sonic game made in the past 20 years and maybe the best classic Sonic game of all times, was released today for the Steam store.
The game was held back by "Optimization problems". As it turned out, this was a blatant lie the publisher SEGA forced its fan developerment team to tell to implement an Anti Piracy DRM that is so toxic that it is consider to be a virus in its own right.
The Steam Forums are currently collapsing under the collective ragefueld autism meltdown of maybe the worst fandom on the Internet, that just got cucked out of its golden grail it waited for a small eternity. Threads are flooding the forum lashing out against Sega and calling for PC boycots. The few mods react in the only way they know (the worst one possible), trying to shut everything down of course.
I guess you could say, the Sonic fans got a little MANIC about the issue.http://steamcommunity.com/app/584400/discussions/ >>85850 Pages worth of new threads in the time it took me to write this thread. This shit is overcooking soon.
>>858What in the fuck? Does DRM even matter to people? Is SEGA afraid people will reverse-engineer this game and make their own genesis-accurate PC fangames in mere hours with Mario Maker-tier levels?
Why is SEGA
1. pinning this on the AMATEUR DEVELOPERS AND FANS like they pinned the delays
2. ACTUALLY USING DRM IN 2017? WE SPORE NOW? WE FUCKING SPORE?
>>865I wish I knew that myself. I guess its easier to push the fan decs into the hole rather than taking responsibility for the company. There is no way you can play it offline. I was planning to buy this on PC to be honest, although i have only played the 1st sonic game in my entire life. Unless this gets a game boy release, im out.
>>865The suits on high in SEGA quickly moused over the stats of DRM and completely misjudged the negative modifiers while overestimating the positive modifiers. Unfortunately, DRM is a consumable and now SEGA has to deal with the modifiers
https://www.youtube.com/watch?v=MfcX29S3NGIDenuvo DRM was installed without insistance or consent of the fan development Team. Sega "Forgot" to mention the Denuvo DRM in the steam description and tried to shift the blame for it along with offline play issues to the fan developers. Controller support on the PC versions seems broken and the Dev Team started speaking out against Sega.
Sonic Mania 2 and more follow up titles may or may not be canned for this controversy because SEGA Japan repeatedly failed to make correct business decisions and take responsibility for them.
Oh this is going to be fun.