/poner/ - Ponies

Ponies and Pony Accessories


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1744606862816.png
/CHAG/ #1 - Lunar Edition
Poner
No.361
4610
            [Read more]            
250 replies and 101 files omitted.
Poner
No.9810
they-shot-down-our-interceptors.png
>>9809
Good idea with HUD + EXTRA HUD. And cutest Big Cat too!

I'm already have map, backpack, stats for Daring and this is not very useful. I have idea to make a rule to hide unused interface blocks, if it displayed constant information during 2+ replies. Like backpack with initial items, or map during long conversation. Map will reappear as reaction to movement and backpack as reaction to interactions with items.

Also, looks like my longest X-Com session comes to the end. They are really angry and outnumbered us almost 10 times.
Poner
No.9831
Legends.png
>>9809
Updated, thanks anon.
https://mlpchag.neocities.org/view?card=Tiffin/Legends%20Of%20The%20Sphinx.png
Poner
No.9872
9945
typical-daring-do-prose.png
            [Read more]            
Poner
No.9873
blanket-anonfilly.png
Also, because of void of ideas from char-archive, I used some corpo tricks for this generators and pseudo code:
https://github.com/nerority/Prompt-Engineering-Mastery

Of course /aicg/ and /chug/ way ahead as preset- and bot-makers, but basic guides lack of other methods of promt engineering, as well as theory. Besides big models was tuned to typical corpo-client expectations, who wants predictability above all, and following standards of prompting like role, task, context, result. After some tests with Gemini 2.5 I was convinced that after year or two we will need not only jailbreaks for filly, but some tricks against this corpo-tuned roles too.

And I must said one last thing. The future generations of coders totally fucked. I hate this black boxes already.
Poner
No.9919
9921 9923 9925 9926 9932
sleep-tight-poner.png
            [Read more]            
Poner
No.9921
>>9919
Sleep tight, poner.
Poner
No.9923
>>9919
Sleep tight, poner
Poner
No.9925
>>9919
Sleep tight, poner
Poner
No.9926
>>9919
SLEEP TIGHT, PONER
Poner
No.9932
9945
bots.PNG
>>9919
Updated, thanks anon.
https://mlpchag.neocities.org/view?card=Anonymous/X-COM%20Equestria.png
And added:
https://mlpchag.neocities.org/view?card=Anonymous/The%20First%20Adventure.png

Do you have logs for the second one?
Poner
No.9945
9969
necromancy-for-foals.jpg
>>9932
>Do you have logs for the second one?
Mostly generic Daring Do stories like >>9872 This is my first card ever. I use this short Daring Do adventure to test various gameplay features in simple environment with one character and one foe.

Next week or two I will work on "Necromancy for foals" card. Silly-tuned Diablo / Dungeon Keeper gameplay for ancient Equestria setting, where various factions are trying to catch unlucky user. Minions vs hero parties. Small models surprisingly good for party roleplay and tactics, but I want to make it reversed, for funny results.
Poner
No.9969
fallout-equestria-pink-eyes.png
>>9945
>Silly-tuned Diablo / Dungeon Keeper gameplay
Not so easy to make, maybe after few weeks.

Fortunately I still have a lot of cards to translate. This week it will be Puppysmiles from Fallout: Equestria Pink Eyes. Radio-guided ghostly filly! Actually, translation almost finished, just some testing and polishing for path_generator. Really marvelous script. In older versions Puppysmiles was quite boring, suitable only for party games. But now she not just bothers poor enclave officer, but constantly moves at same time, from location to location, through ruined suburbs of Canterlot and further, further, further, until her quest will end.
Poner
No.9976
9977
puppysmiles.png
Best ghost. I want to make lorebook from her story, though I'm not very skillful with lorebooks tricks. Do we have good instructions for summarizers, capable to make complex entities about each location/character from 130k words story? Do we have modern guides into lorebook format, methods, compatibility, limitations?
Poner
No.9977
9978
>>9976
Mostly basic ones:
https://rentry.org/SillyT_Lorebook
And the SillyTavern documentation:
https://docs.sillytavern.app/usage/core-concepts/worldinfo/#activation-settings
https://docs.sillytavern.app/usage/core-concepts/worldinfo/#recursive-scanning
This one shows more advanced usage of it by cards:
https://rentry.org/AdvancedCardWritingTricks#character-lorebook
Poner
No.9978
gen-database.png
            [Read more]            
Poner
No.10042
from-canterlot-to-fillydelphia.png
Finally, global map from lorebook: 4 × 6 = 24 global locations, some magic with random in Greeting, and 3 ^ 6 = 729 possible routes for little ghost. Each route create unique conflict between factions and encounters on the way. And broadcasting stations to make World alive: from DJ Pon3, who chatting with Crusaders Ruin Explorers to doomsday countdown and Enclave operation to prevent it.

Card will be ready within 1-2 days. Just want to finish tests for final version.
Poner
No.10044
10045
funny-filly-and-silly-radsuit.png
>>362
Puppysmiles from Fallout: Equestria Pink Eyes. Your personal radio-guided filly, lorebook and quest for her:
https://raw.githubusercontent.com/Shadybloom/amber-in-the-dark/master/misc/cards/pink-eyes-card.png

Some tricks with this card:
- This is interactive story, based on Pink Eyes plot, but with wide variety of routes and events.
- Random generator uses 24 locations to create 216 variants of basic route, faction interactions and conflicts.
- From DJ Pon3, who chatting with Crusaders Ruin Explorers from Hoofington to The Dome doomsday countdown and Enclave operation to prevent it.
Poner
No.10045
Pink-eyes.PNG
>>10044
Added, thank you anon.
https://mlpchag.neocities.org/view?card=Anonymous/Pink%20Eyes.png

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