/poner/ - Ponies

Ponies and Pony Accessories


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1744606862816.png
/CHAG/ #1 - Lunar Edition
Poner
No.361
4610
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200 replies and 68 files omitted.
Poner
No.9515
9516
looking high and low.png
>>9401
>>9411
Made me check if there was new zal instead of just reaction images
Poner
No.9516
9517
snowpity.jpg
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Poner
No.9517
9521
image.png
>>9516
>Thanks for this, anon. Any pony deserve home:
No problem. Thank you for the cards.
Speaking of:

https://mlpchag.neocities.org/view?card=Anonymous/Trixie%27s%20Snowpity%20Tale.png
Poner
No.9521
9533 9544
snowpity-gemini-test.png
>>9517
Update for Snowpity Tale:
https://raw.githubusercontent.com/Shadybloom/amber-in-the-dark/master/misc/cards/snowpity-tale-card.png

I made a few tests for corpo models (mostly Gemini). Found one problem with formatting and one with narration, which confuse model without proper preset. Now card works for corpo models (even without preset) as well as for local models.
Poner
No.9533
image.png
>>9521
Updated, again thanks.
https://mlpchag.neocities.org/view?card=Anonymous/Snowpity%20Tale.png
Poner
No.9544
9549
1.jpg
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Poner
No.9549
>>9544
>I hate this crack
Kek.
At least Gemini is somewhat easy to get for free.
Poner
No.9608
9609 9613 9633
image.png
The Sphinx has been updated after almost a year of having an unused intro sitting on my pc, part of a rework since I finally got some feedback by a stroke of luck being in the random-event lottery, that made me want to make it more interesting and presentable.

Daring Do joins you in the new intro and with a greater skew on mystery. Looks like LLMs do better with staged puzzles than casually pulling riddles
https://www.chub.ai/characters/Tiffin_/the-sphinx-ef904bc46e30

I haven't asked anyone else, but any opinions on if aislop would be preferred for sphinx, some other art or the standard show accurate look?
Poner
No.9609
>>9608
Shit forgot to link >>362
Poner
No.9613
9636
sphinx_by_taneysha_dbmoxxs.png
cute.png
>>9608
>aislop
Can it do her? I'm not a fan of imagegen, but if you can make it look good, why not.
>some other art
I looked her up and kek, most of the good art is heavy NSFW.
Found this neutral one that isn't bad:
https://www.deviantart.com/taneysha/art/Sphinx-703243216
Love this one, but it won't fit your card, just linking it because cute SFW art of her is rare:
https://derpibooru.org/images/1685158
>standard show accurate look
The one you used works well too.
Poner
No.9633
9648
image.png
>>9608
Updated, thanks anon.
https://mlpchag.neocities.org/view?card=Tiffin/The%20Sphinx.png
Poner
No.9636
Spoilered
>>9613
>Can it do her?
Kek the wording. There must be some lora out there because some ainon posted clop of her on /mlp/ pic rel.
>I looked her up and most of the good art is heavy NSFW
Yeah not surprising. macrofags only get so little in canon and ran wild with their fetish but the card isn't just fetish fuel. And then there's badumsquish... some of his stuff is inspiring for the theme, but macrofutasphinx isn't one of them

>Love this one
I remember this one from years back, DtGE is great but a mellowed out sphinx is easier said than done
Poner
No.9637
9639
poor-bugs.png
Poor bugs. Actually it should have been police operation. Three detected infiltrators, their air-taxi, snowy fields of Manehattan countryside. But my feathery losers fail even simple arrest. Chrysalis will be furious.

First tests for english version of X-COM Equestria. Gemini. Combat interface is my masterpiece. Working correctly even for small LLM, because of magic of comma-separated lists. Full names for leaders, first letters of names for soldiers, symbolic prefixes to represent current status and then translation into narrative. Looks too complex, but actually working and make soldiers much more alive than in any other wargames for LLM… if they existed, except mine ones.

Final version for /chag/ after few more days. Too much natural-language coding to share it without tests.
Poner
No.9638
9639
could somebody give me an idiot proof instructions on how to conect the Silly Tavern to Deepseek?
Poner
No.9639
9641
1746490078207.png
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Poner
No.9641
9642 9646
pinkie.png
>>9639
>Mind if I post your log on /mlp/ on your behalf?
Sure. I like, when others pick my ideas for their own cards.

Also, do you known good site to upscale images? Cute Pinkie, but it is awful screenshot from old video. I try few online instruments, but they all just use some kind of autotrace to vector and then make bitmap again.
Poner
No.9642
>>9641
>Sure.
Done.
>Also, do you known good site to upscale images?
No, sorry. I know next to nothing about Imagegen or AI upscaler.
Poner
No.9646
>>9641
>known good site
The waifux upscale and its clones are usually doing a pretty good job, I would recommend trying to do upscaling with stable diffusion BUT quality of the results will always be a bit of dice roll.
Poner
No.9648
9674
>>9633
Second update, same url. No more cyoa options at the end of every single message, replaced with infobars. Starting to weave in Equestrian and Egyptian lore

https://www.chub.ai/characters/Tiffin_/the-sphinx-ef904bc46e30
Poner
No.9671
9674
flying-zebras.png
I love so much this simple-minded creativity of local LLM. 8B Llama. 250 flying zebras! RD: Woohoo, zebras in peril!
Poner
No.9674
9680
>>9648
Updated, thanks.
https://mlpchag.neocities.org/view?card=Tiffin/The%20Sphinx.png
>>9671
Not bad for a 8B, honestly.
Poner
No.9680
9685
airways.png
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Poner
No.9685
>>9680
I will crosspost this on /mlp/ and see if anons have ideas.
Poner
No.9690
poor-bugs.png
Gemini hate changelings. I directly attached local ones to allies factions, so, let's face cosmic bugs from the distant future!

Really, I do not know, what to do with this unexpected behavior. Aliens = changelings. Strongest link I even see, but only for Gemini. No problems with small LLMs, but this corpo dummy pick changelings for 50% situations, when even single chance to use them possible.

This is our fault:
>Searching for posts that contain ‘changeling alien’. 539 results found.
Poner
No.9695
9698 9703
Figure I'll ask here since /poner/ has smarter makies.
I'm in a paradox of the LLM not knowing enough to the lorebook limiting too much once I add things to the book, since the more I add to the book the more it just wants to use what's in the book for all generations

Is there a way to have the the LLM draw from the lorebook but as a reference point to build off of. Like having a ratio of lorebook:nolorebook that I can set. So I can give it some examples of characters/locations/lore and it gens new ones? I've tried telling it to use new random unique gens as well as what's in the lorebook but most of the time it will still only use the lorebook entry to gen a slight spin on that instead of what I asked (new everything)
Poner
No.9698
9708
>>9695
You have an example of entry?
I see what you mean and yeah, it's a bitch to fight against.
Maybe try to give an example that is unrelated to your settings but still has a 'format' or overall shape you want? I believe in this case it will more draw from it than be lazy and take directly from it.
Poner
No.9702
9704
unfairy-tales.png
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Poner
No.9703
9708
actually.png
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Poner
No.9704
9715
XCOM.PNG
>>9702
Added, thank you, anon.
https://mlpchag.neocities.org/view?card=Anonymous/X-COM%20Equestria.png
Crossposted it too.

By the way, tell me off if you prefer not to say, but I remember you can't post on the main thread. Is this because 4chan blocks your country?

If that's the case, and if you do want to post here, maybe I could buy you a pass? With all the contributions you've given, it wouldn't bother me.
Poner
No.9708
9713 9714 9773
Spoilered
Spoilered
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Poner
No.9713
>>9708
I understand the problem, but yeah, it seems like a pain to solve. Hoping the other anon has some good ideas for it.
>Random + Lorebook seems like it's what I want, at least on the surface, but I've never done that kind of code in a card, so I wouldn't know what to type in.
There's an anon on /chag/ who often uses random and has made some more technical cards, like the 4onechan update on Rentry.
I think it's worth a shot to ask here if we don't come up with a good solution ourselves.
Poner
No.9714
9758
izzy-lain.png
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Poner
No.9715
9723 9724
how-to-use-gpg.png
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Poner
No.9723
9743 9753
>>9715
just messaged u on xmpp
Poner
No.9724
9743
>>9715
>I suggest cooperation. Are you interested?
Yeah.
Sent you something, first time doing this, so I hope I didn't fuck anything up.
Poner
No.9743
silly-anonfilly.png
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Poner
No.9753
9756
twilly.jpg
>>9723
Also, few questions, If you agree that this thread more suitable for technical talks than email.

We abandoned XMPP mostly because of timing statistic on the server. It is pleasurable to see new generation on old good remailers. I see new techniques, like countermitm and group chats, but I don't quite understand how It possible under usual PGP without too big messages and concomitant problem with web of trust. I will figure it out over time, but some explanation with examples will be good too.

Professionals prefer own method of communications for each detached team. Mostly through internet of things, games, etc. It looks stupid, but it works since enemy don't have enough human resources to test every single device and overlay protocol. So, we trying to imitate those who are smarter than us and don't use common methods of communication in general. Minor forgotten board and pastebin for messages just more practical than chat.
Poner
No.9756
9757
>>9753
bruh just use deltachat ngl
Poner
No.9757
>>9756
I meant deltachat-rpc-server, basic JSON-RPC interface to DeltaChat. Just don't like to use unknown code. But I'm interested, I will do it later, with whonix and proper incapsulation.
Poner
No.9758
9759
>>9714
Would the path location be a literal location like Ponyville or is location like a location as pseudo code to the LLM being a location somewhere in the prompt?
Poner
No.9759
9778
daring.png
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Poner
No.9771
9773 9782
broken-mirror.png
Working on mapping algorithm for Daring Do adventures, I searched card archives again and still surprised. Why do we not have at least few hundreds of game cards? Like simulation for Warhammer, Total War, Fallout, Star Wars. They all have strong modding communities, but I see just few anons from /chug/ who make games: cool visual novel, fishing with Fluttershy, module for OPG. Then few anons from 2ch /aicg/, mostly with VN for coomers. I'm not familiar with 4ch /g/ and /vg/, but archives looks like deserts of forgotten ideas.

Very strange. Moreover, statistically improbable. It cannot be hundreds of thousands of characters cards versus dozens of games. Maybe 1 vs 100, like with fan-mods vs fanfiction, but not 1 vs 1000. Not for frontier of newest technology. This is statistical anomaly, which needs research. Why do mod-makers avoid LLM?

Maybe our number greatly exaggerated? Maybe significant part of cards was making automatically without real efforts?
Poner
No.9772
twilight.png
https://desuarchive.org/mlp/thread/42202609/#q42202972
Anon, if you are here, try to use semicolon-separated list with comma-separated lists inside and math variables like X, Y, Z. This format of input/output works even for silly 8B llama. Also, glad to see, that someone working on own framework too, we utterly need translator between LLM and external games. I'm trying to make something with python and pygame for interactive graphical map, but this is still mostly concept.
Poner
No.9773
9774
>>9771
>Working on mapping algorithm for Daring Do adventures
Maybe you can work with this anon? >>9708
He made some cool stuff in the Sphinx card.
Poner
No.9774
1.jpg
>>9773
I'm doing it too, Snowdrop.
Poner
No.9778
9780
>>9759
Only the apple would reads as location imo "Sweet Apple Acres" but the rest are toss ups. Carrot top?, cucumber?, another apple? Strawberry sunrise house?
Poner
No.9780
daring.png
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Poner
No.9782
9794
>>9771
>Why do we not have at least few hundreds of game cards? Like simulation for Warhammer, Total War, Fallout, Star Wars. They
There are cards for Star Wars and Fallout. I've done cards on Wasteland, Twilight 2000, and Command&Conquer myself.

But they're not "simulations", just RP from a bunch of information from fandom.com and rulebooks. Once you finish your card, I'll be remodeling it for different universes. For personal use.
Poner
No.9794
9872
zalgo-is-not-allowed-on-this-board.png
>>9782
What do you think about this form of mapping interface? In this example Daring went into the house. She sees garden outside (as next point of travel), some treasure and water source.

Works like a tree with branches. You can type 1,2 or 3 and just go to nearest location (or interacts with object). You can type name or copy-paste one of passed locations and char will describe path backward and show nearly locations from past reply. You can type name of far away location (like from lorebook) and path to this location will be merged to passed list and described. No modern emoji, only astronomical, historical, alchemy and other similar pictographs.

Cute, isn't it? Although quite token-heavy, Unicode pictographs cost 3 tokens each.
Poner
No.9809
9810 9831
Spoilered
>>362
BIG CAT CARD update. Thanks to the poner who gave me a push to start doing some more with pseudocode.
>Tuning up the adventure game display. New RPG mechanics. More text rules.
>New intro location and characters (since this isn't just a Daring Do card either)

With the proof of concept with DD I will push it more to see how the LLM handles juggling everything. So you will not start at a temple entrance for this one, spoiler for spoilers but you will recognize it as another unused piece of G$ that Hasjew did nothing with.
https://chub.ai/characters/Tiffin_/the-sphinx-ef904bc46e30
Poner
No.9810
they-shot-down-our-interceptors.png
>>9809
Good idea with HUD + EXTRA HUD. And cutest Big Cat too!

I'm already have map, backpack, stats for Daring and this is not very useful. I have idea to make a rule to hide unused interface blocks, if it displayed constant information during 2+ replies. Like backpack with initial items, or map during long conversation. Map will reappear as reaction to movement and backpack as reaction to interactions with items.

Also, looks like my longest X-Com session comes to the end. They are really angry and outnumbered us almost 10 times.
Poner
No.9831
Legends.png
>>9809
Updated, thanks anon.
https://mlpchag.neocities.org/view?card=Tiffin/Legends%20Of%20The%20Sphinx.png
Poner
No.9872
9945
typical-daring-do-prose.png
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Poner
No.9873
blanket-anonfilly.png
Also, because of void of ideas from char-archive, I used some corpo tricks for this generators and pseudo code:
https://github.com/nerority/Prompt-Engineering-Mastery

Of course /aicg/ and /chug/ way ahead as preset- and bot-makers, but basic guides lack of other methods of promt engineering, as well as theory. Besides big models was tuned to typical corpo-client expectations, who wants predictability above all, and following standards of prompting like role, task, context, result. After some tests with Gemini 2.5 I was convinced that after year or two we will need not only jailbreaks for filly, but some tricks against this corpo-tuned roles too.

And I must said one last thing. The future generations of coders totally fucked. I hate this black boxes already.
Poner
No.9919
9921 9923 9925 9926 9932
sleep-tight-poner.png
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Poner
No.9921
>>9919
Sleep tight, poner.
Poner
No.9923
>>9919
Sleep tight, poner
Poner
No.9925
>>9919
Sleep tight, poner
Poner
No.9926
>>9919
SLEEP TIGHT, PONER
Poner
No.9932
9945
bots.PNG
>>9919
Updated, thanks anon.
https://mlpchag.neocities.org/view?card=Anonymous/X-COM%20Equestria.png
And added:
https://mlpchag.neocities.org/view?card=Anonymous/The%20First%20Adventure.png

Do you have logs for the second one?
Poner
No.9945
9969
necromancy-for-foals.jpg
>>9932
>Do you have logs for the second one?
Mostly generic Daring Do stories like >>9872 This is my first card ever. I use this short Daring Do adventure to test various gameplay features in simple environment with one character and one foe.

Next week or two I will work on "Necromancy for foals" card. Silly-tuned Diablo / Dungeon Keeper gameplay for ancient Equestria setting, where various factions are trying to catch unlucky user. Minions vs hero parties. Small models surprisingly good for party roleplay and tactics, but I want to make it reversed, for funny results.
Poner
No.9969
fallout-equestria-pink-eyes.png
>>9945
>Silly-tuned Diablo / Dungeon Keeper gameplay
Not so easy to make, maybe after few weeks.

Fortunately I still have a lot of cards to translate. This week it will be Puppysmiles from Fallout: Equestria Pink Eyes. Radio-guided ghostly filly! Actually, translation almost finished, just some testing and polishing for path_generator. Really marvelous script. In older versions Puppysmiles was quite boring, suitable only for party games. But now she not just bothers poor enclave officer, but constantly moves at same time, from location to location, through ruined suburbs of Canterlot and further, further, further, until her quest will end.
Poner
No.9976
9977
puppysmiles.png
Best ghost. I want to make lorebook from her story, though I'm not very skillful with lorebooks tricks. Do we have good instructions for summarizers, capable to make complex entities about each location/character from 130k words story? Do we have modern guides into lorebook format, methods, compatibility, limitations?
Poner
No.9977
9978
>>9976
Mostly basic ones:
https://rentry.org/SillyT_Lorebook
And the SillyTavern documentation:
https://docs.sillytavern.app/usage/core-concepts/worldinfo/#activation-settings
https://docs.sillytavern.app/usage/core-concepts/worldinfo/#recursive-scanning
This one shows more advanced usage of it by cards:
https://rentry.org/AdvancedCardWritingTricks#character-lorebook
Poner
No.9978
gen-database.png
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Poner
No.10042
from-canterlot-to-fillydelphia.png
Finally, global map from lorebook: 4 × 6 = 24 global locations, some magic with random in Greeting, and 3 ^ 6 = 729 possible routes for little ghost. Each route create unique conflict between factions and encounters on the way. And broadcasting stations to make World alive: from DJ Pon3, who chatting with Crusaders Ruin Explorers to doomsday countdown and Enclave operation to prevent it.

Card will be ready within 1-2 days. Just want to finish tests for final version.
Poner
No.10044
10045
funny-filly-and-silly-radsuit.png
>>362
Puppysmiles from Fallout: Equestria Pink Eyes. Your personal radio-guided filly, lorebook and quest for her:
https://raw.githubusercontent.com/Shadybloom/amber-in-the-dark/master/misc/cards/pink-eyes-card.png

Some tricks with this card:
- This is interactive story, based on Pink Eyes plot, but with wide variety of routes and events.
- Random generator uses 24 locations to create 216 variants of basic route, faction interactions and conflicts.
- From DJ Pon3, who chatting with Crusaders Ruin Explorers from Hoofington to The Dome doomsday countdown and Enclave operation to prevent it.
Poner
No.10045
Pink-eyes.PNG
>>10044
Added, thank you anon.
https://mlpchag.neocities.org/view?card=Anonymous/Pink%20Eyes.png

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