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The rear portions of the SSRS Kostroma have been cleared. The Boiler room draws near. Still that sound persists. Calling them.
>>195000So much death and destruction, and for what? Silver snorts, vowing that this death, and the lives of all those who gave their lives on this island, won't be in vain.
Точно так же, как и у неё, Сильвер?Kira grimaces at the griffon. "Well...as long as we don't see any more of those...tentacles..." She shivers. "...I think we'll be fine."
>>194998 →That is either Silver, or they are out of medical supplies
>>195001One knocked unconscious by Silver.
One killed outright by Posey
One captured by Kira and tied up by Cavaliere
One downed by Posey and Cavaliere, currently dying
One got away.
Stained Sand, Silver, Cavaliere, and to a lesser extent, Posey, are all wounded in this fight.
Probably Kira too
>>195003 →While every pony else is distracted or looking away, I would like to take the dead unicorn's head, or just his horn if I have a hot minute to saw it off.
>>195004Posey takes a second to heal herself.
>>195001"If we cover each other's backs, we'll be fine. You did good work there restraining that pony." He nods appreciatively toward Kira.
Cavaliere also gives the rope back to Posey.
>>195004What are our HP totals? Cavaliere is 3/29, with 7 lost hitpoints to nonlethal damage.
And I know we have medical supplies, because we kept arguing about plans for entry and I tried insisting on designating someone to carry them. Silver probably has them.
>>195005I don't think she can do that without being spotted. You'll have time later at any rate.
Oh wait, nevermind, I misread the ritual. Unicorn horns are no good after the uniforn is dead.
>>195005Would you believe me if I told you that both time and privacy are at a premium? I mean, she can try. It's kind of like masturbating loudly in the open at the front door of a busy, open room everyone else is entering and exiting at a party, though.
This unicorn body is pretty close to the entrance into Cargo Hold 4. Zara Zama walks through the door, followed by Starfire, who prances in as if forced into the room. Mala follows close behind. With a paw he holds onto and guides Patient Pippette, placing a paw over her eyes as they near the corpse
Blackheel is already deep into the room, inspecting the contents, with Rustling Pine by his side
>>195006Cavaliere is low, Posey is high, Silver is probably low.
No NPC has the medical supplies.
>>195007How prescient of the others to take them alive
>>195006Cavaliere cuts off a segment of rope long enough to bind a pony with. While Cavaliere gives the rest back, he says to Posey,
"Thank you for hitting that one pony with your bow. You may have saved one of our lives with that reaction."He stops near the downed pony and calls Silver over.
"He'll need treatment more than I do. He won't last long on his own." He binds the pony before treatment just in case.
>>195008Dark Star and Blue Skies had sex in front of the party outside a burning dungeon
>>195009I don't recall that
>>195006...that is, uh...not good...
>>195010It was very early, just after the Curwhinny quarry was cleared for the first time. I don't think I'm misremembering.
>>195008Going roll search to check if any potions of Cure Critical Wounds or Healing Belts randomly spawned in the cargo hold as part of the treasure pull for this encounter.
Search
[1d20+5 = (5+5) = 10]
>>195009Heal: Silver goes over to the downed but still alive pony, using what medical supplies he has combined with his medical knowledge to get him stabilized.
[1d20+5 = (17+5) = 22]
>>195013At the same time, Cavaliere will aid in searching, though he's unlikely to search the whole hold.
[1d20+4 = (17+4) = 21]
>>195012I’m not sure about that? In the open? I mean… maybe?>>195013No. No. No. No. No. No. No. No. Yes. No. N- Wait
>>195014Silver takes a uniform, rips off a part of it, and tries to place it on a wound, then uses a belt to keep it in place. It has hopefully slowed down the bleeding enough for now.
>>195016Hmmm? Does she find anything?
>>195015>>195017Somewhat near the center of the line are a trio of small beds, mostly on mobile steel frames. One is empty, one has noticeable blood on it, and the third has a pony on it. A stallion, somewhat small, light grey in color, on his back, a small rag over his eyes, ribs visibly above his belly, no clothing on, and either dead or comatose.
Nearby is a table and a few crates used as tables. An IV bag is set up, and on the tables are several medical tools, plasma, bandages, drugs like Hydroxychloroquine, Doxycycline, Penicillin, and Morphine. And yes, there are magical potions as well.
>>195018"We're in luck. It seems whatever crew held up here turned this hold into a makeshift hospital."He checks to see if the unresponsive pony has a pulse.
>>195018>Nearby is a table and a few crates used as tables. An IV bag is set up, and on the tables are several medical tools, plasma, bandages, drugs like Hydroxychloroquine, Doxycycline, Penicillin, and Morphine. And yes, there are magical potions as well.Posey swishes her tail and ushers the party over with one of her coquettish giggles
"~Yoohoo! Healing potions for the big strong warriors." she says, whirling her cape to reveal the medical crate
I sleep now.
>>195018>MorphinePosey takes the yummy morphine because reasons.
>>195019No. Wait. Yes? That slow of a heart rate isn't consistent with... being alive
>>195022"This pony is alive...barely. Who knows how long he has been like this? He needs a doctor." Cavaliere looks toward the science mares expectantly.
>>195023Patient Pipette, the only science mare around (unless Starfire counts), raises her right hoof, widens her eyes, and leans her head back in a "Who, me?" expression
>>195024I forgot Star Fire's role. Isn't she with the science team?Cavaliere beckons Pipette forward.
"You can tell better than me. Is this stallion stable, and what's wrong with him?"
>>195025He isPipette moves forward, followed by Starfire and Mala. She looks down and over to the pony.
"I know that one. He... might be?" She turns and looks at Cavaliere, "He looked into one of the Entity's eyes"
>>195026Kira's ears twitch as she hears this, and she turns to look at the poor pony. She points and shakily asks, "...That...t-that's what happens?"
>>195027Pipette turns her bloodshot, red eyes to Kira,
"I-I think so. I'm not really interested in testing it myself."
>>195026>>195028I need to write notes for all the characters again. Sorry about that.He nods solemnly at the comatose pony.
"He seems to have been wasting away in this short amount of time. It's not the same as petrification, but we'll have to take the same precautions we would if we were fighting a cockatrice. We'll have to see if he revives."
>>195029Starfire:
"He hasn't responded to anything yet..."
>>195028Kira blinks. "...so, we're going to agree that the Traveler is evil, right? Like, there's no good creatures that do...that...to you when you look at them in the eye..."
>>195031Pipette stares into Kira's eyes
Starfire, lowering his head and horn slightly:
"Well... it isn't clear it did it intentionally. I mean, it seemed to be dead to us. Not as well as that - as that pony, even."
>>195032All Pipette sees is the eyes of a young mare, scared, not a warrior in the traditional sense. The eyes might be slitted, something like that of a bat pony - though possibly with just the barest hint of reptilian quality to give away her true nature as not quite a pony, unless she's just imagining things - but can she truly say they're so different from her own?
Kira does seem to be feeling at least a bit awkward as well, having her eyes be so scrutinized. She thinks back to the stories told to her by her cousin about desert lamias wandering the Zebhara, who have the power to hypnotize those who look into her eyes. She's not certain that the cousin wasn't making things up, but with all that she's seen today? It's not so unbelievable now, thinking that someone has the power to control you by peering into the windows to one's soul.
>>195032"We know that otherwise he would have fallen prey to its conscious influence instead and have been fighting us here in this hold. If anything, he was lucky to end up this way. Aside from Light Water, the crew of this ship are unwilling victims."He adds,
"If there's nothing you can do for him, I would appreciate if I'm treated now. I don't enjoy having another hole in my body."
>>195035Heal: Silver might not be as experienced with griffon biology as he is with pony biology (female griffon reproductive organs notwithstanding), he'll give it his best shot. After all, he's growing into an expert in filling holes, not just creating them.
[1d20+5 = (19+5) = 24]
>>195035Pipette, then Starfire, blink
As the party recovers, Posey looks at the unconscious and dead with subtle but bitter scowl.
"These ponies were under the control of the Intruder, their servile opening mantras and wordless fighting was proof of that, but their tactics had no rhyme or reason. The beast knew of our intentions, and it had no reason to sabotage our efforts to fix the boiler, and yet it expended the lives of its thralls instead of merely summoning monsters. Worse, it compelled its thralls to destroy its own means of transportation to escape this island, even though it had other means to attack us with... Even if the Intruder is a creature too alien to comprehend the consequences of its own action in this timestream, Light Water should have known better than to destroy his own ship. I have seen wights with better discipline over their minions. Perhaps there are limits to the telepathic control of the Intruder, but its long range precise communication abilities contradict that hypothesis... The only logical conclusion is that even with Light Water staying remotely lucid, the Intruder possesses no tactical mind or capacity for higher intentions and is acting at random, like an amoeba absorbing all of the food around it until it explodes. What an absolute waste of power!"
She flicks the blood from her sword and sneers. Her eyes give off a magical glow and her horn surges with red magic as her mane stands on end. The deck trembles beneath her hooves while bullet casings and droplets of blood to levitate around her, shaking in a dance of arcane rage
"This is the Eldritch demigod what was supposed to reshape the world and free us from the shackles of demiurge?! This is the herald to a better tomorrow?! This is the one who is supposed to defeat death?! What an absolute joke! This is no shaper. This is no savior. This is no more than rabid dog that needs to be put down!"
>>195038Blackheel walks up with his lips pulled back in a mostly neutral, but overall displeased expression.
"What are your intentions with the Traveller? Not some long convoluted answer about how you want to grind its head into an aphrodisiac or anything like that, a simple answer to a simple question: do you intend to kill Light Water, the Entity, or otherwise disrupt their plans, yes or no?"
>>195018How many magical potions are there? What kind? Are they labelled?
If they're healing potions, familiar creatures (most adventures, but not Posey) should be able to identify them by taste.
>In addition to the standard methods of identification, PCs can sample from each container they find to attempt to determine the nature of the liquid inside. An experienced character learns to identify potions by memory—for example, the last time she tasted a liquid that reminded her of almonds, it turned out to be a potion of cure moderate wounds.Posey rolls her skills to discern them:
Arcana:
[1d20+11 = (13+11) = 24]Religion:
[1d20+11 = (4+11) = 15]Alchemy
[1d20+5 = (8+5) = 13]Characters with ranks in Heal/Medicine might be able to roll those to identify them too.
>>195035Haven't you already been treated with the heal skill today? We don't have time to rest.
Take the potions. You need them the most.
Also, buy a wand of cure wounds at the next opportunity. As a ranger, you should be the party's backup wand-user.
>>195039Posey replies
"I promised to destroy both of them and ensure their dreams only end in ruin, and I intend to make good on that promise." Posey replies
She tosses her mane, and runs through it with an ivory comb as she calms down
"Although I do admit I had some personal motives. This creature disgusts me, and they insulted the hard work of myself and my mentors. I intend to teach them a lesson."
>>195041Blackheel
“What do you think your chances of success are? Collectively as your troop, or you individually, either way. Regardless of whether you live or die. What do you think the odds are that you kill or seriously inconvenience it?
>>195039>>195040>>195041Heal: After finishing up with Cavaliere, Silver helps with identifying the potions, though he does express a concern. "Over course of this mission, Traveler has proven to be prideful and vindictive. We should likely be more cautious with expressing negative intent to him, we are all on same side regardless."
[1d20+5 = (20+5) = 25]
>>195042"Odds? I do not bother myself with worrying about that. I am already resolute in my quest to slay this beast, and the greater the danger means the greater my powers will grow when all of this is over." Posey replies
"As a fellow warmagus, you should know. You might have studied for years pouring over tomes and practicing petty spells in the comfort of a guild hall, but only brushing close with death brings out your true potential."
She continues on her mane, making sure she looks beautiful for her future victims in the next battle.
"Superstition comes naturally in my line of work, and my pet belief is that fortune favors the bold. Second-guessing myself or hesitation would only show weakness. I am a warrior, and my conviction is my armor."
She pauses, mouth open as if in faux epiphany
"Unless of course you are suggesting that our little band of losthesome, cowardly, treacherous pirates should take our hostages on that torpedo boat and sail away to leave your crew to deal with that monster yourselves? I did not think you to be so considerate for criminal scum like us." she says, slightly mockingly
Her expression then softens
"I jest of course. Just be aware that I am resolved, despite the odds. My crew could leave with crumbs now, but we would not be in this line of work if we were not in it for the whole cake. I am resolved, and I suggest you cast your doubts aside too; unlike my crew, your sailors have no way out of this other than to win: you can only move forward. The beast wants you to be afraid, to question yourself, to waste energy worrying. Banish your doubts before you banish the beast."
Diplomacy check for motivation
[1d20+10 = (15+10) = 25]
>>195044Blackheel remains in his mostly neutral but clearly irritated state:
“Would you say that you are a threat to it?”
>>195045"Yes, if I do say so myself."
>>195046Blackheel:
“Then that alone should inform you why the Entity may have taken a risk. Now tell me, if this ship were destroyed, would you have any possible way to get off of the island?”
>>195047"I had half a heart to flee on that torpedo boat as soon as I saw it. It was free for the taking. It needs some repairs, but it should be seaworthy. Big enough to carry our crew and the hostages." Posey replies
"And I suppose I could order my faithful servant Monstro to carry me across the sea, although that would mean leaving empty hoofed and without the crew, which is not acceptable." she continues
"There is the plausibility of seizing the GRU ship, although that would be even more risky and I would prefer to sink them if I can."
"As for more drastic means.... Well, a lady has to keep her secrets." she says, with a flirtatious smile
>>195036>>195037>>195041So I guess no HP from that check? That's fine. And yes, I'll look into a wand of cure wounds and a merciful enchantment (which has only upsides; it doesn't even preclude lethal damage).
Cavaliere will drink one of the health potions. He also empties five empty casings from his gun, which clatter to the floor, and reloads it.
>>195044He butts in,
"What we're doing here is boldness enough. Our stakes are high and we can't afford to gamble them on foolhardy tactics. We have a rare opportunity where we can plan ahead for the next cargo hold."
>Meanwhile, where we last left Vir...https://www.youtube.com/watch?v=9cGrP9w5E7M&list=PLKXdyINOQYsb38jn5HGiF6w8X3rph4IIx&index=16>>195047I'm ready whenever you are, but I get that handling hte group and their mission takes priority (since they are more). I really do. Like, it's not a sarcastic quip. I could never run a dnd game nor as good as you do.
Blunt flattery. ^^ But really, I never told you,
I'm pregnant. it's impressive. c:
So anyway, feel free whenever to pick up where we left off.
>>195050Yay, you're back! Have you been following along with our escapade? Any thoughts on it?
Amoeba-baby?
>>195043>>195039Can we know what potions were found in the treasure? If there are any buff potions, I might like to have ones.
Is there any other treasure in this room?
>>195049"There is only one way, and that is forward. The plan is same as the last room, which is to neutralize anything in the way. Except this time expect monsters to attack us from the rear again."
>>195050>I could never run a dnd game nor as good as you do. It's not as hard as it sounds.
To get started, consider running a module.
>spoilerAre you being ironic?
>>195053>Yay, you're back! Thanks c:
> Have you been following along with our escapade?Sadly, I haven't.
I been busy. attached related ;P>Any thoughts on it?Missed opportunity. You have been out at sea and have yet to call upon the seaponies. I suppose you haven't been in distress.
>Amoeba-baby?^^
>>195054>It's not as hard as it soundsI see. But I assume you gotta know the rules.
>To get started, consider running a module.I don't really wanna run a module. Part of the fun, imo, in GM probably is in creating the world and key points of the story. So in a hypothetical world where I did run a dnd thingie, I would want to craft that part myself.
>Are you being ironic?I'm not sure what you are referring to, probably mb on that lack of comprehension. But I will make a reply based on what I guess you mean. I meant the flattery. Like for one, I could never stay with a project for this long, I mean, of course, a dnd campaign is a collaborative story, so it's not only the gm but you know the endurance is impressive.
>>195054Cavaliere responds,
"The door is a critical chokepoint between rooms and we need to plan around that, so we won't be surrounded on three sides this time. After breaching, we should fan out to find cover on either side and form a firing line down the hold. Then, we push along the sides of the hold while we keep noncombatants guarded at the entryway.">>195056Congratulations on the gamer girl!He meant the pregnant part
>>195057"Well, I could summon five thousands bats into the room, and then we could hold the door shut while all of the creatures inside eventually die of bleed damage...."
How much HP did Cavalier regain?
>>195057>Congratulations on the gamer girl!^^
Thank you, tho don't be. The truth is that I'm lonely. :,C Anyway, meanwhile you've been doing stuff, I've been feeding pigeons.
I made a more secure version of my pigeon photo. I don't really care if I get doxxed but I probably should so I will do it like so. Tho, this is photo I took of my flock that I feed.
>Meant preggers^^ I see.
>>195058Waiting on GM Pony because I don't know what kind of healing potion it was so I can't roll yet.
Cavaliere:
"It would be more less cruel to use a gas grenade at that point. No, we have to take them down quickly, but avoid killing them if we can. They are not responsible for this.">>195059>lonely>has pigeonsFound the Swedish Tesla
>>195060>Tesla and pigeonsI didn't even know that about him. Thanks a ton. It will be interesting to look into this further. Also, thanks for the generous comparison. ^^
>>195056>I see. But I assume you gotta know the rules.They're not that hard to learn.
Running a module for practice will also pretty much just tell you how to make most rulings.
>I don't really wanna run a module. Part of the fun, imo, in GM probably is in creating the world and key points of the story. So in a hypothetical world where I did run a dnd thingie, I would want to craft that part myself.They're not mutually exclusive. You can run a published adventure in any world of your making.
>>195060>muh geneva convention"Did you bring any gas grenades?"
>>195038>>195044>>195048>>195046Blackheel continues, more obviously irritated with Posey's attitude
"Well, now that you've answered your own question, I'll spell it out for you.
It probably thinks you're a threat. It's probably taking risks to stop you. My best guess is that it was hoping the steel bulkhead and the locked door would stop the fire from spreading. Steel doesn't burn. That's why its puppets retreated. That's why they locked the door behind them. And It probably hoped to lock
that door behind you as well, or at least, it hoped the fire blocked your exit and the three of you cook alive. Perhaps it thought the fire would die when it exhausted all thre air in the cargo hold. There is no opening to the deck and on four sides the cargo hold is contained by steel. It may have thought the steel walls would contain the fire. I would never take that chance. There's plenty of wood and crates in here. While most of the thousands of tons of heating oil that used to be on this ship were offloaded at Everfrost, some barrels were reloaded and have fumes, some barrels are half empty. Maybe as much as a ton, maybe less, of heating oil is in this cargo hold. Some partly filled barrels might explode under the right heat, same with the butane torches. Fire may spread through the deck once it lights. But maybe the Entity thinks differently.
And suppose the ship did burn? All the Entity has to do is turn a few valves in its hiding hole in cargo hold 2 and sink the ship in shallow water. The water would protect it and the ship would be salvaged in less than a week. That destroyer is, what, an hour away? Nova Griffonia will be here in the morning. The only reason the fascists haven't arrived yet is because they are waiting for clear weather,
assuming they aren't already here. There's already a pirate torpedo boat next to the ship. It has other options for escape.
Do you know that it doesn't have some kind of magical means to stop the spread of a fire? I don't, and I'm not going to ignore an open flame next to the only door through which I can retreat on the assumption that this this god-like being doesn't have some kind of magical way to stop a fire, assuming nine and a half millimeters of steel isn't good enough.
Or maybe it doesn't wish to kill you at all, but just to tire you so it can take over your minds and make you its puppets. Or maybe it doesn't want to kill you but only to delay you from reaching the Hippogriff before the GRU force arrives. Then it can sit back while you fight its enemies for it, in a reverse of what you did on the island.
If that kerosene had lit, its puppets would have just fled through the bulkhead door and locked it. They did that anyways. Then they could have locked the door behind you and let the three of you roast. Then it would be free to attack your snake and the few of us - they almost got your snake and the fascist commander here - from behind, take your zebra hostage, and assuming the deck survived, make her relight the boiler for it, and after all of that it would have had most of its puppets survive for when that destroyer arrives. And if it were wrong and the whole ship burned, all it had to do was flood hold 2 and wait for the destroyer to arrive. You lose. It does not.
Or maybe - maybe - it really is just a dumb animal that doesn't know what it's doing and is acting at random. I don't really know. What I
do know is that you charged ahead to attack a single conscript and let your only mode of escape almost burn. You ignore basic awareness of dangers and your surroundings for the tiniest advantages. I would ask you who is the one lacking tactical sense. You're so very lucky it hasn't realized how easily you may be baited into a trap. A single puppet and you'd happily run next to a barrel rigged with explosives, or onto a false floor, or whatever it can come up with. You can be checkmated at the loss of a single pawn, and it knows that now.
I know that now.
So I'd be a bit less concerned with the tactical genius of a delusional hippogriff and a bit more aware of the wooden floors I stand on."
>>195060At least one of cure serious wounds and several of cure moderate wounds.
>>195050Hello!
Sorry, I'll try to advance Virgin soon. I've been busy between work and being out of town a lot (ten weekends since new years). But uh, Soon(tm).
And d'aww, thanks
>>195062"No, I did not. It would be suicide to use it in an enclosed space like this without gas masks, regardless. My point is that if we must kill, we will do so quickly and mercifully. We need to be fast about it." Cavaliere looks to share Blackheel's irritation and does not interrupt him.
>>195064Possibly more than one? Before he drinks anything, he points out,
"There is a high-value elixir here. I could use it, but I don't strictly need it and can get by with a weaker elixir if I stick to cover. We may want to save it for a more serious emergency."He awaits feedback from the other party members.
>>195064sry myself, didnt mean to accuse u of nothin
>>195063Posey's ears flatten against her head at this long tirade. She takes a step back reflexively
"I did not expect you to be so passionate about the motivations of a monster. Perhaps you should consider becoming an alienist." she says
"In the end, the motives of The Intruder do not matter. What is important is that it is successfully destroyed."
Did my Diplomacy check fail?
Posey approaches the next door and puts her ear to it.
[1d20+3 = (15+3) = 18]
Do any of the Rangers with scent or tremorsense or whatever abilities you have want to roll perception to scout too before I open the next door?
>tfw no familiar until lvl 7
>>195079Let me heal first. I'm waiting on feedback
>>195065
>>195065It heals
[3d8+5 = (18+5) = 23]
>>195079flicks tongue[1d20+11 = (13+11) = 24]
>>195087Good roll.
>>195086>>195080Can you fight with this much, Cavalier?
>>195087Kira can taste friendship. It's not
super intense, but it lingers. Also griffin. Also disgusting oil taste.
>>195086I guess that settles it.
>>195088Yes, I am nearly at max HP.
Cavaliere straightens himself up and looks thoroughly invigorated by the potion.
>>195090Cavaliere gets a tingling, euphoric sensation.
>>195091Does Kira sense anything behind the door?
>>195092She can smell that creatures have been through, but it isn't on the level of being immediately behind the door
>>195093Alright then, I guess that is all the information we can get.
Next room is the boiler, right?
Once everypony is ready and in position, Posey opens the door.
>>195094Silver and Kira both nod and ready their weapons, though Kira seems especially jumpy at the shadows now.
>>195095There are very few lights on in the room
>>195094The door is locked
>>195097The bad news is that many parts of the room are cast in a dim light, with long shadows. The good news is that there are several areas where it's too dark for shadows.
>>195096Cavaliere shines his light on the door.
"What is the fastest way to open it?" he asks Blacksteel.
>>195099It is steel, painted grey, and just barely bright enough to reflect the light of the flashlight
Blackheel answers
"Explosives"
>>195100Silver: "How thick is it compared to doors upstairs?"
>>195101"It's relatively thick, yes"
>>195102Silver: "So...not going to be able to just bash it down?"
>>195100>>195101>>195102"It's designed to hold up against water pressure and won't go down easily. Maybe there's an alternate entrance above?"He also asks Posey,
"Is there a spell that opens locked doors like this?"
>>195104"Oh, there is, But we'd have to go through the crew cabins and storage area. I don't
think there's another way through the cargo hold."
>>195105Kira nods. Despite being shaken from the fear of the darkness, she does seem a bit more excited by this plan. "I mean, I could try seeing if I have secret mind powers again, but I don't think that would work. Besides, if there are more possessed creatures that way, then that can only help us to remove them from the Traveler's control."
I was about to roll to break down the door, but I need to sleep now.
>>195105>>195106"There is the option of fashioning a makeshift shaped charge using some of our explosives, but this would be dangerous and use some of our mission-critical materials.">>195107Nighty night!
Wait, Silver has a +2 Greatsword (much harder than normal steel) and the Power Attack feat. He should be able to break a steel door down by just hacking at it repeatedly.
>>195109I know fighting stamina isn't really a thing but that sounds exhausting and would take a long time. We have two scientists who could actually make a shaped charge with explosives. I don't know how much of the warhead's mass we would want to use.
>>195104"Yes there is, in fact. It is quite a simple spell." Posey says
"However, I do not have it prepared, nor do I have the means to access it in this environment." she continues
"I may, however, use another power of mine to slip past the door, and undo or break the lock from the opposite side. I can only use it once though, and I prefer to save it for emergencies, so I want to be sure beforehand."
She turns to Blackheel.
>>195105"Could the door be unlocked or the locking mechanism broken from the inside?" Posey asks
>checks wiki
>doors are steam-proof
Posey makes a frantic search of the room/bodies for a key to the boiler.
[1d20+5 = (19+5) = 24]
"We passed by the main engine room and the control station bridge, did we not? A key might be nearby." Posey says, still searching
If Posey does not immediately find a key, she runs out of the room to check those locations again.
We should divide our health potions before we go into the next room regardless. We don't know how many we have.
>>195106"In the dark?"
>>195108"You passed an entire room full of artillery shells, a separate room full of cannon shells, then two rooms full of kerosene and butane, besides an entire boat full of explosives and diesel - you're not short on materials."
>>195112"Probably?"
>>195116"No. No we did not. The main engine room
is the boiler room. It is on the other side of the door. The bridge is 15 or so meters above that room."
>>195144"Very well." Posey replies
"Let us assemble the resources to blast the door open."
She addresses Blackheel
"While our crew has done experience with blasting, we have much less experience with controlled demolitions. I supposed you and your sailors know how to handle your munitions, so would you do the honors?" she asks
"The rest of us will stay on watch, in case anymore monsters appear." she adds, looking up at the ceiling where the tentacles appeared last time
>>195113Posey finds a corpse in the room - a Pegasus wearing a brown jacket. No key though. There's a jacket, then another. A set of pants. More pants. Oh hey, a key. Well, that's a tiny key. Good to keep looking just in case.
Ah, a larger key.
Now, how do you use this door?
>>195147Posey takes the larger key and tries it.
>>195148Question one: where does the key go?
>>195149Is there any obvious keyhole or leverlike bar marked for opening the door?
Rolling Architecture and Engineering
[1d20+3 = (14+3) = 17]And Search
[1d20+5 = (9+5) = 14]
>>195150A lever on the door, and a hole off to the left of the door
>>195151Posey attempts to open the door.
"On second thought, hold those explosives..."
>>195152clickKey seems to work
ClinkLever moves... somewhat
So why is the door not opening?
>>195153She pushes and then pulls.
And if that doesn't work, she takes 10 on Engineering to guess why.
>>195154>>195154Heave and ho, no movement
Either it's stuck, or the door is designed to need an upward force to open so as to make the door stronger against water pressure.
>>195155Posey rears and bucks upwards with both hooves
Strength check for upward force
[1d20+5 = (15+5) = 20]
>>195156A thud and a clack, and the door slides. Upwards.
The good news, the door is partly open. The not as good news, the door is not entirely open.
>>195157Posey continues trying to push it open until at least one pony can slip through.
Posey can push substantial amounts of weight.
>>195157>>195158Cavaliere tells Silver, Mala and Stained Sand,
"Get in position to go through!"He moves to assist with a strength check.
[1d20 = 4]
>>195158Posey pushes it up, and holds it
>>195159it isn't Cavaliere's best effort. His rear paw slips slightly, though it soon finds traction on the wooden floor. Stained Sand is the first under. He leans to slip through. Mala next. His shoulders hit the steel. He pushes it upwards and walks through
>>195160Hooray! It is open!
>mfwPosey enters the room to check for monsters, before ushering the repair crew forward.
>>195160>>195161Does Posey have to hold it? If possible, Cavaliere ducks through with Kira.
>>195162I would like to go in first, since I have dark vision and HP.
>>195164Posey goes in first.
I will roll initiative to go first if I have to.
Rolling Spot
[1d20+3 = (6+3) = 9]
Listen
[1d20+3 = (4+3) = 7]
Search
[1d20+5 = (3+5) = 8]
>>195167>>195166>>195165Inside of the ship, in black and white, Posey sees a large room with a network of steel pipes along the ceiling. Though the room may in size be comparable to a chapel, its architecture could scarcely be compared, for this room is packed and busy with so many metal mechanisms, pipes, and equipment. The room is dominated by a structure in the center, a large, partly open island of steel, with cylinders and mechanisms holding up a steel container. Beyond this, the walls tilt in. Above this level is steel railings, and a walkway looking over them from above.
Pardon, I fell asleep.
>>195168Posey enters the room fully. She checks the corners, the ceiling, and anywhere else a monster could hide, to make sure the room is safe for the engineering team to enter.
She walks slowly and deliberately, but not stealthily. She makes exaggerated movements so as to bait any remaining lurking to attack her.
>>182172 → >>182175 →Bluff to bait attacks, as well as to appear vulnerable:
[1d20+14 = (13+14) = 27]"~Wow, I sure do hope no foul beast lunges out of the shadows to skewer my innards and melt me from the inside out. It would be such a tragedy if my heroic journey ended right before the climax."
smacks own flankShe also looks for any obvious signs that might indicate what damaged the boiler, or any smoke or other signs of damage.
She takes a readied full round action to draw her sword and attack whatever strikes her.
>>195172Posey walks out into the middle of the room, the only pony to do so. Posey can tell that one pony, presumably Stained Sand, has turned on a flashlight and is moving it about the room. Its cone of vision is not great in scope. If they were, in fact, attacked, Posey would fight alone. No one else can see.
Posey hears... Nothing. Not strictly nothing. There is a dull whistling, whining sound. She hears the shuffling, then the clopping of a hoof, again, presumably from Stained Sand, or possibly Cavaliere's claws. And always, always, that distant ringing.
>>195182Posey waits a few seconds to confirm that nothing is attacking, before she smiles
"The coast is clear! Bring in the repair crew. Giddy up now, we are almost through with this." Posey calls back
"It is as I suspected. The Intruder was unwilling or unable to conjure monsters in this shielded and crammed corridor: summons need adequate space and line of effect to manifest. The repair crew should be safe if we leave them here, so long as they shut the door behind them. This means we can safely marshal our forces to hunt down Light Water and destroy the Intruder combat without worry."
She brandishes her net and bolas
"~Time to go hippogriff hunting." she says, a giddy smile creeping onto her face
>>195183>>195182How many repair ponies do we have anyway?
>>195183Stained Sand shines the light of his flashlight directly onto Posey, potentially blinding her
"Hunt? I can't see shit. It's darker than the inside of a zebra nun's asshole in here."
Mala, quiet as always, says nothing. His padded paws make no sound on steel or wooden floors. He moves his flashlight around towards walls and in near-every direction, as if frantically looking.
Blackheel opens his mouth and takes a breath, evidently to make another speech. Then he closes his mouth and says nothing. If he has a flashlight, he is not using it and does not have it out.
>>195185For sure, Zara Zama. Possibly Partial View (of the Stalliongradians) and Wistful Wonder (of the pirates). Starfire and Patient Pipette are science crew and are also present. None of these characters have entered the room.
>>195188>metaphor"Peculiar choice of words. Do you speak from experience?" Posey remarks, her eyes glowing like those of a wolf in the shadows
Does Mala not have dark vision? I though he was a gnoll.
Posey moves towards the door to call the rest of the herd to bring the repair ponies in
"Hurry now. It should be safer in here than anywhere else on the ship."
She then proceeds to continue inspecting the boiler room.
"Any signs of major damage? Can the boiler be restarted?" she asks out loud
>>195188Cavaliere slips through the entryway, looking for some kind of chock to prop up the door with.
Search:
[1d20+4 = (15+4) = 19]"Look carefully before saying the coast is clear. It might never be clear in our case," he retorts.
>>195190I mean, if a 27 bluff doesn't provoke immediate attack, idk what would.
>>195191The same tactics that might work against a gang of rapists may not against an extraterrestrial foe. Cavaliere does not voice this openly, however.
"Sand, try not to blind us. Let's cover every corner of this room. Silver, Ms. Kirafiki, come on through," he calls out.
>>195192A monster would just attack anything that moves, wouldn't it?
>>195189Stained Sand stands there, still holding the flashlight on Posey
Gnolls in D&D are of demonic lineage. There is a reason that in 5.5 they were reclassified as fiends. The Kaftar and Crocutta "gnolls" of Occupied are gnolls only by analogy. Unlike the hyenas of EAW they are not even anthropomorphic and bipedal. They are basically Friendship is Magic hyenas. They presumably have low light vision but not true dark vision. And even if they did, dark vision does not show, and it's much easier to know what you are looking at when you have more color.
Posey sees not obvious signs of critical damage, though there are holes that may be from bullets. There are also liquids on the floor.
>>195190Cavaliere finds wooden crates, wooden planks, a shovel, and a crowbar
>>195192>>195190Zara Zama crouches and walks through. The other non-combatants follow as well. Starfire in particular seems anxious, but most come in happily. Unlike before, Mala is not in the rearguard to protect them.
>>195194Cavalier jams the crowbar on one side of the entryway and a plank on the second. He shines his flashlight into the previous room and waves the rest through to account for every single one.
>>195194>non-demonic lineageOh, too bad. Posey was trying to sow radical Yeenoghu-ism among the gnoll communities after bringing that Kaftar priest back as a ghoul. Was going for a Lion King Scar gig. Maybe she can still make it work.
Posey examines the liquid on the floor, then the holes.
"Were there shots fired here? The creatures who fired them should still be here, but they have yet to show themselves..." She says, reading her sword
She readies her sword
>>195195Looking into cargo hold 4, he sees no creatures. All have entered
>>195196I mean, if you want to say that the hyenas are direct descendants of some kind of god or angel or demon, the same way that the Japanese Imperial family claims to be the direct descendants of the Sun god, then sure I guess. I am just saying that Occupied "gnolls" walk on four legs instead of two, and can at least theoretically live past the age of 30
There is blood. Oil, too
>>195197Did we retrieve the key from the lock? Presumably the door can be opened or shut on the boiler room side.
>>195197The story that Posey told was based on the d&d myth, where Yeenoghu broke into the material plane and slaughtered countless sapient beings, and the hyenas who fed on the carrion in his wake mutated and became gnolls, spreading the gospel of wasteful violence. Of course, this has no actual bearing on the setting, just a myth that Posey read in some dusty old tome, that she committed to memory only because it fit into her doomsday prophecy.
Something did respond to her prayer at that altar that night though... I think that should be Agire's job to study the details of.
"Blood... And oil." Posey states out loud, for all yo hear
"There was a fight here. Shots were fired, and the boiler may have been damaged in the process. With the door sealed, the combatants must still be in this room alive or dead. Search for the survivors, or their bodies."
>>195197>>195199Posey attempts to follow any visible trails of blood
Survival (+2 because blood expert):
[1d20+3 = (12+3) = 15]
>>195199A race of carrion eaters known for eating the bone and fur that others leave behind, and you dare to call them "wasteful" towards their prey? That's insulting
>>195200One trail starts suddenly and goes towards the door to Cargo Hold 4. Another goes towards a nook.
>>195201Gnolls specifically kill off humanoids and wildlife faster than they can eat them. Leucrotta too.
It's part of why Posey likes them.
We just came from Cargo hold 4, so Posey moves towards the nook.
"One left the room, the other...."
>>195198They have not
>>195202Hiding in the corner, not easily visible from the main floor, is a dark blue unicorn pony in a white uniform sitting upright. He has visibile blood stains on his chest, but what is more obvious and notable is the significant wound to his head. A pistol is nearby
>>195202The Karfar will deny it and take offense to it, and the crocutta - well, Posey has never spoken to one
>>195203Then he ducks out to get it before turning back into the room.
>>195203>Posey has never spoken to oneI will ask that witch doctor after I have Agire make her into a ghoul too.
>UnicornIs he breathing?
Posey snatches the pistol away, just in case he's still alive.
"I found one." Pose says out loud
She gently pokes the unicorn with her magic
"Are you still with us, sir? Feel free to get up if you wish?" she says, a bit too nonchalant for comfort, as if just to provoke sporadic reanimation.
>>192445 →The Grey Pegasus, "Storm," continues speaking to Amber
"And where is that?"
The dark purple earth pony mare sitting on the other side of Mustard says something to him in a low voice, and Mustard leans over to speak back. Amber makes out words like "her" but can't quite understand
>>195204It is so
>>195205The unicorn slouches slightly further to his right. The wound in the head is...
significant
>>195206>significant Are we talking like 'knocked out', or 'exposed brain'?
"~Yoohoo...? Anthony there...?"
Posey pokes him again, silently contemplating pulsing some negative energy through him
Is he handsome?
>>195208The skull has definitely been penetrated
>>195209But is he
handsome?
Posey pokes at the corpse, getting a good look at him, a subtle pulse of entropy flowing through her hoof into the skull, perhaps causing the remaining skin to wither slightly
"It appears as though this one has passed."
>>195206Amber replies,
"Oh, it's just a restaurant. Nothin' special. They're busy until late at night, but the coworkers are nice."She makes a listen check.
[1d20+3 = (7+3) = 10]-
Cavaliere says to Blackheel,
"Are we leaving the hatch open? We may need it if we have to retreat."He looks up to the catwalk above, and makes a jump to climb over the railing.
[1d20+3 = (4+3) = 7]
>>195211"So, you're a cook?" Storm says with a hint of sarcasm
Amber thinks she may have heard something like "you didn't mention her" but she cannot be sure as her attention is divided and there is a lot of background noise
Cavaliere discovers that there is railing on the catwalk. He discovers it
painfully>>195210He is in a bad condition, and evidently Posey leaves him in a worse condition
>>195212The filly's ears dip.
"No...well, I can cook a little, but not there. I'm a hostess and maybe a waitress."-
Is Cavaliere up or did he fail to climb? He may look for a ladder in the room. He calls out to Starfire,
"Check out that crewpony over there. You're best qualified to see his condition."
>>195212Oh wait, he wasn't dead? Can I withdraw that action?
Also, is he handsome?
>>195214>>195213No. He's dead. He shot himself in the head. That's why there is a hole in his head. That's why the pistol is near him. That's why he's slumped down next to machinery. He was wounded, perhaps fatally, perhaps not. He got away. He hid in a little corner. Then he shot himself in the head. He's dead. He's very dead.
I'm off work Monday and Tuesday (or supposed to be, retail managers don't really get guaranteed days off), so hopefully I'll be able to finally play.
>>195215I can see that you are intentionally evading the question of if he is handsome. That won't stop Posey :3
.
"He witnessed the madness spreading among his crew, and with no hope to escape he turned his gun on himself, choosing to join the dead on his own terms than to become 'one of them', panicking like the prey animal animal he is, forced to be a warhorse by the machinations of this world and faced with horrors beyond his comprehension. Does that make him a coward, or is he really a hero? Does it even matter? His fate is tragic either way..." Posey whispers, biting her lower lip slightly and shimmying her hips in appreciation, her stoic and paralyzed face melting into something softer, more romantic.
Glancing over her shoulder slightly to check that she is not being directly observed in the darkness, she continues to prod at his corpse, gently grasping his head in her hooves and entropy flows from her little heart-shaped stigmata, getting a good look at his features, or what remains of them, and whispers to him gently as her unholy touch slightly accelerates the rate of his decay. She taps her horn to his with little red spark of magical intimacy.
"Alas, darling, cruel indeed had been your fate. Is your spirit truly sundered from this heartless world? Does no ember of vengeance yet gleam within your soul? For a wraith most wicked you could be, a shade to haunt these seas, an Allip of dreadful renown." she whispers
Rolling Perform, for slam Poetry (+4 for understanding how he died):
[1d20+12 = (9+12) = 21]She then makes sure that her head is concealed by her hood before she kisses him, licking the blood away from his face to leave him relatively presentable.
She then pulls her head away and stands over him, staring down at his lifeless body.
"But feel free to stay still for now if you will. I will come to collect you either way, and then you can ride with us for all eternity."
Visibly reenergized by the tragedy and the taste of blood, she holds her head high and begins to turn away, ready for business.
>>195215>>195217Does Kira's keen snek senses give her any insight on what's going on?
Spot:
[1d20+8 = (10+8) = 18]Listen:
[1d20+8 = (11+8) = 19]Silver tilts his head at the form of Posey leaning down over the corpse, unsure what exactly she is doing. He speaks up with a question for Black Heel. "These are navy ponies, so that begs question of if you observe burial at sea."
>>195218About what?
Blackheel
"Where feasible, the preference is to return the bodies home. But yes."
>>195219About Posey's...eccentricities, with regards to the pony corpse.
Silver nods. "When coast is clear, we can see if we have enough time to put them in one of those row boats and set it towards island."
>>195220Posey is just trying to encourage an Allip to spawn by charging the corpse of a suicide victim with negative energy.
>>195219Posey sets this particular corpse on her floating disk (I forgot that's still active) and moves to towards the door of the boiler room.
"For now, we should lay them outside the boiler room, so that they do not distract or sicken the repair ponies while they work here." Posey says
"So let them get to work, so that we can set get to the control tower where Light Water is holed up. Giddy up."
As she gets to the door, she addresses the NPCs outside
"No monsters are left in this chamber. Repair ponies can come inside and get to work now, while the rest of us address the source of this madness. Giddy up if you want us all to make it back to shore in one piece. Chop chop." she says
She takes the body to a corner of the cargo hold, preferably behind cover.
Then she wipes herself off
"Who is ready to catch a hippogriff?" she asks
>>195222Where the corpse was located is already out of the way and not easy to see. But it was by the boiler. Then again, Posey probably can't identify what a boiler looks like, what it is, or what it does. The engineer team are already in the room
Stained Sand protests
"Ready? Nothing has changed. I can't see shit."
>>195223I mean, it moving the body doesn't make sense, then Posey won't do it. She just thought the workers would be more productive if they didn't have to work with a dead body locked in the same room.
Posey addresses Stained Sand
"Would you prefer to wait until after the workers relight the boiler and the lights turn on to go after Light Water?" she asks
>>195222"We agree on that, and all creatures are inside. I suggest we take bodies to the prior room until it's safe enough to set up a proper morgue. As for Light Water, I had thought you preferred a direct attack on his 'ally' first."GM, has Cavaliere made it to the catwalk or located a way up yet?
>>195222>>195223Kira assists with moving the pony corpses out of the room using her long and powerful tail. Even when dead, a part of Kira has to morbidly admit that ponies are still pretty cute and friend-shaped, which makes the whole thing even more sad.
Silver trots up to Zara, and lights up his horn for her to see. "Need any light to help with working?"
Have the repair ponies responded and entered the room yet?
>>195224Stained Sand
"Well what else would we do? Fight in the dark? They can see in the dark. At least I assume they can. We can't. If all you wanted to just mad dash for the one place you
think that he's at you could have just done that and not bothered with the boiler. Why else are we here if not to relight it?"
Blackheel
"It's not too late to leave and fire both tubes at the ship."
It kind of does make sense to move the body
>>195225Cavaliere jumps up and is painfully rebuffed by a railing on the walkway that he either did not see, or more likely, simply failed to clear. He does at least find a stairway up to the catwalk.
>>195226Zara comes in and looks around timidly. "Yes..." Her ears wiggle, takes a step, sand she looks at Silver
>>195227 Yes
>>195228"Very well then. We will regroup and plan our next strike as the boiler is being prepared." Posey says
"I can stand watch in the meantime. How long you estimate the boiler repairs will take?" Posey asks
>>195228Silver keeps in close to the zebra, keeping his horn lit and letting the almost ethereal blue light shine their path. "You lead way, I will keep you safe and provide light."
>>195228Cavaliere goes onto the catwalk and shines his light around the boiler room from above.
I am confused. Are we, the party, supposed to be fixing the boiler, or leaving it to the repair NPCs? What is Cavalier investigating?
>>195230She looks at a brick wall - literally there is brick inside of the ship - opens a slat, moves over and checks a few guages, opens a valve, walks around
"The fuel was cut off..." she checks a gauge. With some use of force, she presses down on a lever, making an "umph" sound pressing it down. This is a job for a stallion, or at least, a strong mare. And Zara proves strong enough. She turns around to Silver.
"The fuel has gone cold. You must understand. This isn't like gasoline, which evaporates at low temperature and never freezes, nor like diesel. This is bunker oil. It's like tar, or asphalt. It freezes in cold temperatures. It's... It's not quite cold enough to freeze, but it flows like molasses. It needs to be heated up. And... well it's not a simple process."
>>195231Cavaliere finds it. Cavaliere finds a couple spent cartridge cases on the catwalk as well. Looking down into the boiler room, not much is revealed that isn't already known. No creatures besides those he knows about. Blood and oil on the floor, but mostly just steel grating. Networks of pipes, and what Cavaliere can recognize as a giant steam piston engine in the center.
>>195232Players can take an active part in relighting the boiler, or they can just walk past it and assume NPCs will do their thing without even being ordered to do it. Player choice
>>195229Zara Zama:
"It'll take... a process to relight the boiler... I'm not sure what damage, if any, has been done
>>195233>Players can take an active part in relighting the boilerIdk if I have the skills for that.
>they can just walk past it and assume NPCs will do their thing without even being ordered to do it. Player choiceI thought I already ordered them to. Are any skill checks necessary?
Posey sheaves her sword and draws her whip.
>>195233Silver nods. "Just tell me what to do. I will help however I can."
>>195234If this were a video game, you'd get a task and just do the task. But you don't really care about the boiler in the first place because you don't need lights and you trust that the ship can just be moved later and the Traveller and the GRU ship handled without a need of propulsion and electricity. But no one else has dark vision, so they need to care at least somewhat. So... I don't know? Your character alone has darkvision, and no one else does. It means that objectives are not going to be the same from character to character
>>195235"It's..." She looks at the large brick structure and takes a step back. Then she turns to Silver, and her ears rotate.
"Either the fuel needs to be heated... or the boiler needs to be started with something else. Something lighter, like diesel or kerosene."
>>195236Silver nods, and goes back to see if any of the fuel barrels from the previous room still have some left.
>>195233"It looks as though shots came from up here. That unfortunate soul may have been the target of an assassin.">>195236"Then we're in luck, if any of that fuel is left back there." He descends and follows Silver to help.
I mean, Posey could describe every important detail to us room by room, but I don't think that's desired.
>>195236I want the boiler to be relit because I intend to steal and resell this ship. I just don't know what my character can offer in this situation other than wait for the scene to move on.
Maybe I could make a Rally check to or an Intimidation check to motivate the NPCs.
>>195238She could do that.
Posey does that. She describes the room in as best of detail as she can.
>>195237>>195238If the door is already closed, it must be opened again. At the least, the door is easier to open from the boiler room side.
Cargo Hold 4 has a sort of eerie silence. A couple lights and lamps still shine, so the room is dark, but not perfectly so.
Checking barrels, most are empty. A couple have some, and a small few are almost full
>>195240We had the door jammed open, but couldn't open it all the way. It should be enough to feed a barrel through.
>>195240Silver tries to bring an almost full barrel back.
>>195242Posey helps, placing the barrel on her floating disk.
Btw, Talisman Of The Disk is a good investment.
>>195241>>195243>>195242Between Silver, Cavaliere's rolling, and Posey's floating disk, a barrel is brought back. At least so far, it's gone easier than taking a barrel through the straight of hormuz
>>195244Silver nods at Zara. "Okay, now what do we do?"
Posey takes out her flashlight and hands it to her Unseen Servant, illuminating the room.
Okay, checking the Repair skill, it can in fact be used untrained, and you can take 10 on it.
If we consider the boiler a "complex machine", it should be a DC of 20 to restore full functionality, and it should take one hour of work (which is also the same amount of time it takes to repair a damaged section of a mechanical or starship) with one worker. Multiple repair ponies making primary checks could reduce the amount of time, while secondary ponies aiding another could boost their skill checks (assuming enough tools are available).
Characters with ranks in relevant craft skill (Silver) could roll that as well.
If the remaining party members and non-repair NPCs all roll to Aid another, about half of us should succeed (the DC is 10), that could be some +12 to the primary with half decent luck, so the repair ponies should be able to take 10 even if they have low low mods (if they're repair ponies, I would assume they have max ranks in Repair/Craft though). We should have no trouble doing it within an hour.
>>195233>Players can take an active part in relighting the boilerThis is what I got:
Posey realizes that even if her mechanical skills are limited, she can still look the part.
Posey puts on a calm, energetic and cheery demeanor. She ditches her cloak and armor, and she restyles her mane by combing it back, curling her bangs and tying it with a bandana in a way that remembers a humble working-class mare with some strategically smeared grease (taking 10 on disguise, modified 25). Her unseen servant shines a light from behind her and her cutie mark "Rosey Ring" talent activates (the Mark of the Tattoo'd Mystic), the ring of fire on her plot glowing as her head is backlit by a ominous yet beautiful crimson halo, like a cruel angel, shining with the red and gold that is so common among propaganda. She strikes a cute, slightly seductive pose, swinging her hips and pumping her hoof with a smile that is evocative of contemporary Equestrian and Stalliongrad wartime workers propaganda posters that these sailors should be familiar with (taking 10 on Bluff for acting and seduction, modified 24 on both).
"Giddy up, everypony! It is always darkest before the dawn, but the dawn. Push to bring back the light! We can do it!" she says with gusto
Rally check to boost morale (+2 for creative use of disguise and bluff that exploits contemporary cultural iconography in the face of brainwashed soldiers):
[1d20+12 = (9+12) = 21]She also makes a Charisma check, to further compel any pony that is already charmed by her gaze to push beyond their normal limits.
[1d20+6 = (2+6) = 8]Posey gets to work assisting with the repairs. She has no ranks in relevant skills, but she has high Intelligence.
Repair check (+2 Synergy from Arcana ranks for using magical spells to assist):
[1d20+5 = (2+5) = 7]Posey mostly aids by using her superior darkvision to identify damage to the boiler, using the glow of her horn to point out places that need repairs, and levitating necessary equipment with her horn, unseen servant and floating disk.
She takes 20 on Search checks to find and point out damaged parts of the boiler, taking advantage of her darkvision and racial bonuses (modified 25).
>>195247>7 on Aid another RepairDespite looking gorgeous, Rosey "The Riveter" Ring's actual physical efforts to repair the boiler do not contribute to assisting the repairs in any meaningful way for the hour.
In fact, she might be a little bit of a distraction...
She
does raise worker morale though. What a dedicated and hardworking working-class lady she is. Pretty too.
Fun Fact: the real life Rosey The Riveter quit her factory job after only two weeks.
This sums up all of Posey's exhaustive efforts on repairing the boiler.
Everypony else who isn't doing the primary check should roll to Aid Another so we can determine if we fix it within the hour.
>>195247>>195244Silver may not be a mechanic, but he sees if there's any of his smithing knowledge he might be able to put towards helping get the boiler up and running.
Weaponsmithing:
[1d20+12 = (20+12) = 32]Armorsmithing:
[1d20+5 = (13+5) = 18]Gunsmithing:
[1d20+1 = (8+1) = 9]
I think at least one of Silver's checks should be enough to aid the repair ponies and meet the DC if they take 10 on Repair, assuming they have barely serviceable mods as lvl 1 characters.
Idk though. Do we succeed?
>>195247As Posey tells the creatures to engage their work, they scurry about, looking at the maze of pipes, or working with Zara and Cavaliere with the kerosene. Posey doesn't exactly know how the engines and boiler system work, but she does know how to make menials do their tasks, and she can at least make them busy.
>>195250Silver has no idea how an engine works, or a boiler. But he
does know how a sword works. Silver sees a pipe that has shattered and broken, either from a bullet strike or from a jolt through the ship, and is able to stamp another piece of metal around it, and attempt to weld it in with the torch.
>>195245>>195244Zara opens a slot.
"Okay. So it's a converted coal bunker. If you look here you can see that the bunker oil has congealed somewhat. Not completely solid but not flowing enough for our purposes. Okay so let's take a funnel... add some fuel oil here... And now inside of the furnace itself, lets add some fuel oil..."
Mostly the tasks involve holding the barrel up and siphoning it, almost like a gas can.
"And... That should do it. We just need to light the boiler."
>>195261"Great job, team." Posey says, striking another pose
She looks to Zara
"Then let us light it."
>>195247Changing costumes for this scene is evocative of the cartoon, even if it's not very realistic, and shows Posey's chaotic side. Nice touch.
>>195249>>195261Cavaliere's skillset is not relevant to machinery but being an extra pair of claws should help Zara out with the fuel and lighting.
[1d20+2 = (1+2) = 3]
>>195263Reee why did I roll....
>>195263>>195264What skill are you even rolling?
>>195266"Aid Another"
I assume it has intelligence modifier here.
>>195263>>195264Cavaliere's grip slips, and he drops the barrel.
The Kerosene-like heating oil, somewhat like the bunker oil, and much unlike gasoline, has a low vaporization point, much lower than gasoline. The fact that the boiler room, Cargo Hold 4, the Torpedo boat, and so much of civilization all manage to smell like diesel fuel is a testament to the sheer quantity of it that gets spilled.
>>195267She didn't need an assist roll. She could just take 10 for this.
Good thing skills don't cri-
>>195268Oh, nevermind...
.
Can we fix this situation
without rolling anymore checks?
Posey catches the barrel to keep it from spilling excessively, then she commands her unseen servant to mop up the fluid.
>>195269Rolls are more fun though. But sure I guess
>>195271Rolling Charisma to resolve the situation with force of personality.
[1d20+6 = (11+6) = 17]
After we clean up the spilled fluid, is Zara able to successfully light the boiler?
>>195272poof>>195274Nothing left but a light
>>195275Okay, let's light it now.
>>195275>>195276Who wants to do the honors?
>>195277I thought Zara was doing it. She's the repair pony.
>>195278Whoever has a lighter. Preferably someone who smokes.
>>195279Cavaliere has a flint and steel. We could light a paper and throw it in.
>>195279Posey has a lighter to go with her fancy cigarette case.
>>195279Silver
does have a lighter, though he still finds it odd that he hasn't felt a need to smoke in a while...
>>195282Posey is the first to take the light, lighting a handkerchief soaked in kerosene and tossing it into the boiler, as a flow of the lighter heating oil is turned on.
yipyip yipyipZara Zama makes a high piched... sound and claps her hooves together, sitting on the floor and smiling as the rising orange fire illuminates her black and grey muzzle and oil-tinged tan jacket
>>195283
>>195283Somehow, he does
not feel the compulsion
>>195284>>195285Silver sits down next to Zara, and gives her a sidehug. "Good work, Zara! Now, is there anything else we need to do?"
>>195286squeakySilver can feel that underneath that thick jacket there is indeed an equine there - a bit larger and more muscular than he's used to hugging, but certainly smaller than a griffin.
"Well..." She turns her eyes to Silver's head if she cannot quite turn her own. "The water will start to boil... Maybe I should have made sure the water supply is still good... Uh, well the engine will take some time to work, but the electrical system is separate. It doesn't need nearly as much steam."
>>195284>>195287Cavaliere nods with relief.
"We can check off this task then and keep this boiler room as a shelter. The rest of us need to determine how we move forward."
>>195287>>195288Silver looks over at the griffon, and nods. "If we just rushed right now against Traveler, we would be in trouble. There are still many unaccounted for sailors and pirates, some of whom are very important like Kostroma's captain. Our resident lamia also seems to believe she has plan to help them." Kira nods along in agreement.
Alright, so the boiler is lit. Now we just wait for the electricity to turn on.
>>195290Actually,no, we should leave now
>>195288"Yes, we must leave immediately. The enemy will know we are marching against them as soon as the lights turn on, and they will surely begin taking countermeasures once that happens. We must hustle to close distance between them before they respond." Posey says
"Onwards!" she says, trotting out of the boiler room to leave the cargo hold
>>195289"Our priority is to locate and eliminate Light Water now, before he moves or escapes. Once the leader is eliminated, the remaining ranks will be in disarray." she says, still walking
"I will go to the main deck to contact my servant. I can use it to distract light water by slamming the control tower, and stalking the skies above it crush him if he tries to flee. Since Monstro is mindless, the Intruder will not be able to determine its exact position, which will cause it to lash out at random. The rest of us can enter the lair to face him directly, and once I am within range to reach him with my spells I will try my best to incapacitate him and conjure more mindless servants in the midst of the assault to grapple the hippogriff." she continues
She swishes her tail
"Giddy up!"
>>195291Cavaliere grabs her tail to stop her from trotting out the room just yet.
"Not before we have a semblance of a plan, and a minute or two won't kill us. As for your idea, Light Water is important, but he's not the leader. That is down here with us, and is far closer assuming the hold entrances aren't barred. By your admission, you are better acquainted with such entities than the rest of us, and splitting you off while the rest of us cope against it is foolhardy."
>>195293>grabs her tail to stop herYou
dare touch Rosey Ring's silky, elegant, lustrous tail, without permission?! You are playing with fire.
Make your attack roll...
>>195296Many of the most dangerous things are the most alluring.
[1d20+4 = (9+4) = 13]
>>195297Every a rose has its thorns.
Can't say I didn't warn you...
Touch AC met.
>>195293"I already told you my plan, there is no time to spa-
~NEEEEEIIIIIGH!!! NOT THE TAIL!"
Posey bucks wildly as her tail is touched from behind
Slam Attack Of Opportunity
[1d20+5 = (5+5) = 10][1d6+4 = (1+4) = 5]DC 22 will vs Frightful Presence
>>195298The pony is quick. But the griffin is quicker.
Kek, good gif.
>>195298Cavaliere is well-acquainted with ponies' natural weapons and jumps out of the way, while keeping a grip on her tail.
"Miss Ring, calm down and stay put. You're only wasting more time," he says sternly.
>>195300Are you seriously still touching it?
"HOW DARE YOU PUT YOUR SLIMY CLAWS ON THE TAIL OF A FAIR LADY?! RELEASE ME AT ONCE YOU DISGUSTING ORNITHOID!!! YOUR KIND WILL BE ERADICATED!!! REEEEEEEEEEEEEEEEEE!!!"Opposed grapple
[1d20+5 = (7+5) = 12]Slam
[1d20+1 = (4+1) = 5][1d6+4 = (4+4) = 8]
>>195300>>195302The resident noodle wonders if she needs to apply forceful snake snuggles to calm everyone down...
>>195302He tries to.
Opposed grapple:
[1d20+4 = (14+4) = 18]Cavaliere again sidesteps her wildly flailing hooves. The pretty mare throwing a tantrum and ineffectually bucking into the air would be an amusing sight were it not for the circumstances. Or, for that matter, if she had not proven herself to be otherwise legitimately dangerous.
"I won't let you go until we can trust you won't run off blindly into danger!" he responds forcefully.
>>195305Not only does he keep a hold on her (presumably coiffed) tail, but she can feel an extra hard tug on it for effect. If she wasn't undead or minded pain, it would actually hurt a bit.
>>195304You didn't roll a save vs Frightful Presence...
[ANGRY SORCERESS NOISES]"GET OFF ME! GET OFF ME! GET OFF ME! GET OFF ME! REEEEEEEEEEEEEEE!"
Demoralize
[1d20+15 = (11+15) = 26]Escape roll
[1d20+5 = (5+5) = 10]Buck
[1d20-4 = (4-4) = 0][1d6+4 = (4+4) = 8]Bite
[1d20-4 = (3-4) = -1][1d4+3 = (4+3) = 7]>>195306You could never understand the lengths that Posey goes to get her tail looking this good postmortem, or how livid it makes her that you would touch it.
>>195307*cute-filled presence
>>195306I think that Poset manages to either lick or kiss Cavaliere
>>195298>>195307In this situation it's extremely difficult for Posey to seem scary at all, but I'll bite.
Will:
[1d20+7 = (19+7) = 26]Opposed roll:
[1d20+4 = (9+4) = 13]He says to the bystanders,
"Block the exit before she hurts herself!"
>>195309Kira tilts her head at the griffon. "Um...do you need help with her? I'm pretty good at holding others still."
>>195307>>195308>>195309Cavaliere is
not perturbed by the angry mare, who's now trying to bend her neck around to bite, but he keeps away from her dangerous bits. Evidently this isn't his first rodeo.
"Lady, I'm doing this for your own sake! I'll let you go only if you calm down!">>195310He nods quickly at her.
>>195311Silver nods knowingly, being very experienced with griffon females, himself.
Kira goes over to transfer the struggling mare into her care.
Improved Grapple:
[1d20+13 = (17+13) = 30]
>>195311Should I be making diplomacy rolls against Posey? I haven't been because I believe they don't count against PCs.
Once Kira has Posey secured, he finally lets go of her tail.
Posey in Cavaliere’s grasp, 1013. Colorized
>>195311Posey suddenly ceases struggling and her eyes grow cold. Her tail grows cold. The air around her grow cold.
"Final warni-"
But she is cut off by the giant snake who was very clearly warned never to grab her again.
>>195312"I TOLD YOU THAT WOULD BE THE LAST TIME YOU GRABBED ME KIRA!"
Attack of opportunity (touch)
[1d20+5 = (18+5) = 23][1d8+2 = (7+2) = 9]Opposed grapple
[1d20+5 = (12+5) = 17]The temperature continues to drop, and Posey's horn begins to glow. Crimson sparks begin to coalesce around her, the floor beneath her behind to shake, as her body floods with entropy before she releases it in a massive shockwave.
All creatures within reach roll will saves for half damage
[7d4 = 17]
>>195315sighI don't think we want to go there. The bucking was fun but not too much damage was risked there. This will actually grief our entire party.
>>195316No touch the tail.
>>195317Cavaliere let go of it finally
>>195313
>>195317>>195315>>195318Oh fine, Posey does not in fact explode, because her boop of opportunity interrupted that last grapple as Cavalier was letting go of her tail.
She curls her tail around her flank with a huffy, puffy expression.
>>195315>>195320Kira is very grateful that Posey did not, in fact, explode, though Posey does find that the cinnamon roll is in fact too noodly for her to even get an attack of opportunity against regardless.
>>195321Improved Grab only applies after natural melee weapon attacks, not regular grapples. You are confusing the monster ability with the feat (improved grapple).
You are booped :p
I g2g back to work now. Posey busies herself with combing her tail.
>>195320Cavaliere was already grappling her so, unless if I'm mistaken, there was no attack of opportunity against Kira. But let's say Kira lets her go once she's calmed down.
Cavaliere frowns at the vulnerable mare. She may, if it is possible for her to do so, detect a look of sympathy in his eyes.
"Under normal circumstances I wouldn't touch you without permission, but these aren't normal circumstances. If you had run off you could've thrown your own life away and endangered ours as well, so I had no other choice. Now that we're here, let's agree on a plan of action before we do anything else."Good luck with work! Let's continue tonight if possible.
>>195320Posey receives judgmental stares from Zara, Starfire, Blackheel (who has his revolver out), Rustling Pine, Stained Sand who interjects “what in the fuck is going on?” and Partial View. Mala cringes.
>>195322>>195324Kira does actually have Improved Grapple, which avoids attacks of opportunity. In addition, Posey was already being grappled, so she wouldn't have gotten one on Kira anyways.
Yes I know it's a minor thing, but still...Anyways, the cinnamon roll does let go now that Posey has calmed down. She waves sheepishly to the onlookers, and Silver just shrugs. "This situation just has us all worked up and on edge."
>>195324>what in the fuck is going on?Posey points at Cavalier and sniffles between pants, her mascara running, her tail frayed, her legs shaky.
"...Th-that, that, that
griffon was touching me inappropriately!"
Bluff
[1d20+14 = (12+14) = 26]^:)
>>195323>>195326Stained Sands gasps in horror
“How dare you lay a claw on this young mare! Are you okay Miss?”
Mala also walks forward. Zara and Starfire look on concerned. Rustling Pine and Partial View do not change their expressions. Pipette has walked up as well.
Blackheel just stares at Posey.
>>195327Cavaliere replies,
"I assure you she is completely unharmed and is in better condition, emotions notwithstanding, than if I had let her go. You would do the same for any pony under your command."Diplomacy:
[1d20+3 = (12+3) = 15]
>>195327Posey continues to sniffle
"I.. I think I can recover from it, but just look at my tail!" she says, waving her wounded locks
"Can you imagine that? A raptor just descending from the darkness and grabbing a little lady from behind like that?"
She bats her eyelashes and puffs her cheeks slightly before dramatically leaning over chest and sobbing silently
>>195328Opposed Diplomacy
[1d20+10 = (1+10) = 11]^:)
>>195329>1"Well... Perhaps I am being a bit too dramatic. He startled me."
You hear a claw tap against the floor before a big booty raptor appears before the party. What do you do?
Sorry, I just want praise for my art.
Also, I thought it was a funny joke, but we know people can't be dissuaded from committing to their bad ideas. ^^
Hehe, wait, there's a bunch of stuff happening here. Maybe a bad time. ^^
>>195331That is one fat raptor. Look at those drumsticks.
>>195331Cavaliere rolls handle animal to tame the raptor as a mount!
Also, nice art! I like the angles you use.
>>195333Indeed, ^^ Yum yum.
>>195334I would have attampted seduction instead, but that type riding works too ig ;P
Thank you. Yeah, I really tried to do foreshortening well. ^^
>>195293>>195296>>195298>>195297>>195300>>195302>>195305>>195307>>195309>>195311>>195312>>195315>>195326>>195328>>195329>>195330This was an incredibly silly and hilarious set of events
Even if it became less fun when Posey was trying to spend her limited magic to attack another party member which would not have worked because Kira has improved grapple and improved grab>>195331Oh no
swiggity swoogity
What actually has to be done before we can go attack Light Water?
.
I can use Negative Energy Burst while grappled because it's (Su). It has no real use other than punishing grapplers.
>>195337We just have to decide on what we're doing first. Didn't we agree before that we were taking on the Fellow Traveler and then dealing with Light Water once he's in a weakened state? This is a better plan if we want to capture Light Water alive, as otherwise he'll be dangerous due to being a psychic conduit.
>>195338I thought the plan was always to eliminate Light Water first, to weaken the Intruder. Light Water is the one with mortal anatomy, easier to kill.
>This is a better plan if we want to capture Light Water aliveWhy? I was looking forward to killing him.
Partial View peals off to attempt to close some sort of panel. Or that's what it sounds like. Like trying to close a metal panel on metal
>>195337Maybe start by not fighting?
>>195340Okay.
I drank the dumb bitch juice this afternoon.
>>195337>I can use Negative Energy Burst while grappled because it's (Su). It has no real use other than punishing grapplers.Okay, and I can get why Posey was angry, but using that here would've been stupid for IC and OOC reasons. Thank you for backing off at that point.
>Why? I was looking forward to killing him.He'll be as valuable as the entire ship if we get him alive, since he has had a long direct link with the Fellow Traveler yet is not fully controlled. Without the entity, he'll be relatively harmless but will retain knowledge of it. Of course, one may argue we should kill him precisely
because his knowledge is too dangerous, but I don't think that would worry Posey as much as the leverage and financial return that he would get us.
>>195342He insulted Posey's craft. Posey already promised to kill him, and she keeps her promises.
>>195340Silver goes to see what he can do to help.
>>195344By this time, Zara has also come over, as has Rustling Pine. Patient Pipette is close by, though she likely never left.
It's an old panel that probably kept the old coal bunker closed. Oil seems to seep out. Rustling Pine is trying to close it, but the oil will not let him.
>>195345Silver inspects the panel, thinking on how he'd fix the problem as a smith.
Weaponsmithing:
[1d20+12 = (11+12) = 23]Armorsmithing:
[1d20+5 = (14+5) = 19]Gunsmithing:
[1d20+1 = (14+1) = 15]
>>195346The problem is the pressure of oil trying to get out. Maybe force it shut?
>>195347Strength: Placing his hooves against the panel, Silver's muscles flex and bulge under his coat as he pushes against it with all of his might to try to close it.
[1d20+3 = (3+3) = 6]
>>195349The oil seeps out of the panel. Like a tar. Silver notices that the pressure is strong. It is pushing out
>>195350Kira slithers over, looming over the otherwise large stallion who now seems so small in comparison. She presses her own hooves against the panel and helps with the pushing.
[1d20+3 = (1+3) = 4]
>>195351>>195352It pushes. it presses. It does not yield. If anything, the panel yields. There is a yip, and it seems that more oil is coming out from elsewhere.
This is not the light, translucent diesel that flows easily. This is bunker oil, the left-over mass of heavy alkanes left behind in the refining process after the lighter gases, gasoline, kerosene, and diesel fuels have boiled off. It is so called because the only use ever found for it was in the boilers of ocean-traversing ships, where it is stored in former coal bunkers. This too, is a former coal bunker, and it was never intended to store such a liquid. It smells disgusting, is sticky, and is almost jelly like, moving slowly. But it isn't slow when it comes out of the panel.
>>195347>>195351Noticing the situation getting out of control, and not wanting the unpleasantness of being covered in heavy oil, Cavaliere rolls up his sleeves and chips in.
[1d20 = 5]
>>195354More oil comes out. It is now obvious there is not only the one panel, but at least two. There is still another cap where oil flows out, and Zara attempts to close it, to no avail.
>>195355"Mala, help us out here!" the griffon commands.
"Got something you can plug that with?" he asks Zara, nodding to the cap.
>>195355Strength: Silver tries to save face in front of all of the creatures around him by trying to help Zara close the cap.
[1d20+3 = (16+3) = 19]
There is a whinny, and it seems that perhaps there is another leak
>>195356Mala runs over towards Cavaliere, ready to do as commanded. There is a squicking sound. His paws run through oil.
Zara's ears are to her side, and she sits, pressing both hooves to her face. She is starting to get covered in oil.
"Uh...." Her eyes twinkle and her expression is grim.
"I uh, I uh, I'll find something. She stands up, though it isn't obvious exactly what she intends to do.
>>195357With enormous effort, Silver manages to close the cap. It helps that the cap is very small. The resistance is extreme. It would be easy to say that it is the pressure of the oil, but if anything, the pressure coming it is too great for its slow, molasses like flow that seems closer to a creeping fog. Perhaps it is the sticky, gritty oil itself that is blocking the cap.
All the same and with great effort, the cap is closed.
>>195358"Our best bet is to find a valve to stop the flow!" He turns to Blackheel,
"Did this sort of thing happen during your voyage?"He starts searching:
[1d20+4 = (3+4) = 7]
[i]combs tail to fix the split ends
>>195358Silver lets out a sigh of relief. "Okay, that is one of them, at least. Now we need to figure out what to do about rest..."
>>195359Cavaliere sees no valves
Blackheel shakes his head furiously, clearly disturbed
>>195360Her tail is starting to get covered in oil. It's like an especially gritty, dirty, used lubricating oil. Mixed with tar.
>>195361Oil is starting to congeal on the floor, moving around like pancake batter.
I am confused, why is there oil leaking now? I thought we fixed it.
>>195362Posey steps away from the oil and tends to her tail intensively. Her unseen servant behind mopping the oil.
>>195362Oh wait, this is the beginning of an encounter, is it? It's a black pudding, isn't it?
Just fyi, I have to sleep soon.
>>195363>>195362>>195359The scales on Kira's tail start itching, a bad feeling washing over her. "Um...oil isn't supposed to be acting like this, right?"
Silver desperately looks for other panels and caps that need closing.
>>195363The oil does not seem to want to move.
>>195364If you're talking about the ooze monster, it smells worse. If you're talking about the british food, it's about the same
>>195365Zara starts to furiously shake her head.
At least two panels and at least one cap
>>195366Silver tries the other cap, while Kira wraps her tail around a panel and tries to squeeze it shut.
Silver:
[1d20+3 = (7+3) = 10]Kira:
[1d20+3 = (4+3) = 7]
>>195366Cavaliere looks again for any pipes with valves that might go into the bin.
[1d20+4 = (6+4) = 10]
>>195336>swiggity swoogity^^
>>195366Rolling Arcana to discern any supernatural qualities of this phenomenon.
[1d20+11 = (12+11) = 23]Posey is very upset to get oil on her tail and steps far away, from the oil, devoting herself to salvaging her tail.
>>195367Silver does not manage to close the cap.
Kira does not manage to close the panel
>>195368Perhaps a fuel valve leaving a bunker, but he doesn't see much
>>195370Posey is able to move away. It does not cover the whole floor, though more comes out.
On the one hoof, it looks like... well, petroleum oil. An especially heavy version. Not quite bitumen or tar, but more comparable to that than the transparent AvGas and yellow diesel fuel. It's sticky and unpleasant on the coat, but it does not burn.
But the way that it flows... It's resistant without being fast. It pools but its spread does not cover the entire floor. Indeed, it moves almost like ants, moving in a pattern. It looks supernatural to her.
>>195371>It looks supernatural to her."It is the Intruder." Posey declares, taking another step back
Is it a creature, a spell? A psionic power? Does she know how she can fix it?
>>195371Kira lets out an irritated hiss, though the motion looks more like her blowing a raspberry than a typical snake hiss. "This is
impossible! What kind of evil magics did that butt put on these? Ouroboros, halp!"
>>195371Cavaliere keeps looking about, and grabs at his flashlight to shine at the pipe. His boots make a
plop sound as he steps through the oil.
"There might be a valve here. It's hard to see."
>>195372The best Posey can guess is a bitumen-kerosene mix being moved by telekenesis magic. But at the same time, Posey cannot see the tattletale glowing magical aura of magic. It moves almost like a hivemind of ants. Stop the puppet or stop the puppeteer, but besides that, Posey cannot say.
>>195373Kira proves herself to be adorable when annoyed.
Pipette and Zara are both trying to move away from the oil. Pipette in particular has no desire to touch it. Zara seems overwhelmed by the situation
>>195374Cavaliere can feel into the mess and try to move what he finds.
Zara
"W-w-what comes through the panel comes directly from the bunker"
>>195375He reaches and tries to turn the valve clockwise.
>>195376He finds a valve. It's resistant to turning, or at least, to turning significantly
>>195375A frustrated Silver just lifts his hind end up and with a powerful buck tries to hit the panel closed.
[1d20+9 = (3+9) = 12]
>>195377"Found it, but it doesn't want to turn! Can we get some leverage?"He searches for a rod, wrench, or anything that can assist.
[1d20+4 = (17+4) = 21]
>>195379Cavaliere finds a pipe that was discarded because of damage
>>195378Silver kicks it and it clacks, but it doesn't close
The amount of oil on the floor now amounts to multiple barrels. Certainly it is more oil than diesel that spilled in the cargo hold and on the torpedo boat combined
>>195380He picks up the pipe and jams it through the valve wheel, pushing it to turn.
>>195375Posey tries to assess the source of this puppeteering
Arcana
[1d20+11 = (6+11) = 17]In case this is an undead haunt, she takes a full-round action Religion check (DC 20) to force the Haunt to reveal itself
[1d20+13 = (9+13) = 22]"Reveal yourself!"
>>195382The broken end of the pipe goes through. He's got the leverage
>>195383Consistent more so with what she's observed of the Intruder than of any ponies she knows
The oil starts to become more concentrated. Taller, and covering a smaller area
>>195384>>195383>>195382Kira goes to help Garv with trying to turn the valve shut, while Silver pulls out his greatsword to face this new adversary.
Posey knocks an arrow and readies an action to release it as soon as any creature appears.
The bunker oil starts to rise, forming four columns, starting to rise six, ten, fifteen feet, taking up much of the free space in the boiler room. By this time, the ponies with the party are fleeing or trying to hide in corners.
The corners come together, to create a form vaguely resembling a quadruped.
>>195387Is it still pouring from the panels?
>>195389Yes
>>195385Roll strength
>>195387"Oh, buck this!"
Posey looses her arrow.
Making a shot against its flat-footed AC
Bone bow
[1d20+6 = (14+6) = 20][1d10+3 = (10+3) = 13]Iajutsu Focus
[1d20+8 = (16+8) = 24]Free Action Demoralize
Opposed Intimidate
[1d20+15 = (12+15) = 27]This triggers her Dreadful Wrath, requiring another Will save
>>195391Bonus damage
[3d6 = 9]
>>195390Cavaliere doesn't abandon his job but helps Posey.
[1d20 = 5]
Rolling Initiative
[1d20+10 = (14+10) = 24]
>>195395Guess I should do the same. GM, let us know when we should roll initiative!
[1d20+3 = (7+3) = 10]
>>195391>>195395>>195393An arrow sticks into its side. The shaft and empennage remains visible, clearly moving upwards and twisting upright as the oil shifts into a more recognizable form.
There is now a giant quadrupedal form made of oil in the engine room that goes up to the railing of the second level catwalk. Its liquid body simply moves around any inconvenient metal. You could say it looks like a giant pony, but really, the shape of the eye-less, mouthless head could just as easily belong to a cow, or a wolf, or a majority of other mammals.
But then its head splits open, forming a black "mouth" made of oil.
It vomits out a great stream of oil directly onto Posey, and then moves its head to Cavaliere
Roll Reflex save
>>195397[1d20+9 = (16+9) = 25]
>>195397Was it affected by my Frightful Presence or my Demoralize check? I need to know which of my spells are working.
Can I discern it's creature type?
Rolling Arcana
[1d20+12 = (4+12) = 16]Reflex
[1d20+5 = (10+5) = 15]
Is it my turn again? Who goes next in initiative?
I want to get another shot in while it's still flat-footed.
Now you can roll initiative
>>195398Cavaliere dodges the vomit of oil
>>195399Posey moves, but not fast enough, as the oil covers her mane, her coat, her bone armor, and every strand of hair in her tail. But more importantly, it goes down to her hooves, which she finds do not move so easily. She finds herself effectively entangled
>>195399Closest category is Construct, although it's impossible to rule out that it has the ability to repair itself so long as the oil flows.
>>195401Petroleum Monster
[1d20 = 9]
"Stay here, they said. It is dangerous to leave now, they said." Posey groans
"Nowhere on this ship is safe so long as that thing can constantly summon new monsters underneath our hooves."
>>195401>ConstructWell, absolutely none of my attacks work against those... I might just sit this one out.
Rolling Arcana to identify what specific kind of construct this is:
[1d20+12 = (6+12) = 18]What action do I need to take to unentangle myself?
>>195403It's a petroleum construct. More specifically, bunker oil. Probably Bunker... B? It's not as bad as Bunker C. Closest analogue is animated object, if perhaps imperfectly. Strength or Escape Artist check
>>195404>animated object Okay, still dangerous, but I was afraid it was something much nastier. How big is it?
Escape check
[1d20+4 = (17+4) = 21]
>>195405After escaping, Posey uses her remaining movement to move as far away from the oil as possible.
"Why is this thing even here? It did not appear when we were fixing the boiler for the past hour. What could its motive be?"
>>195405That's pretty fair. That's too weak. Since Silver's player isn't here...
poof>>195406Blackheel: "
Did you think it liked you?"
>>195407Cavaliere tries again to shut the valve.
[1d20 = 1]
>>195407Posey just grimaces, not enjoying the oil in her mane
>poofWhat kind of poof?
>>195408Posey has her Unseen Servant assist him.
Oh, are we on pause for Silver's player. Okay then.
Goodnight.
Here's a pic of a corrupted high level astral Construct made of oily black ectoplasm siphoned from the nightmares of a mad shaper, from the old web archive subpsionics article. This fight kind of reminded me of it.
>>195410Yes, I want to be told "hey here's this spoopier thing." Why do I bother? What am I doing here?
Why make a monster of oil? Why not just light all of the oil on fire? That would honestly be scarier than a monster made of oil. It would be more dangerous than a monster made of oil. Maybe it's more inventive than a monster made of oil. Maybe that's what I should be doing instead. I had this idea planned since back in November. Why am I committed to an idea I made half a year ago when there is an obvious, better opportunity here?
I need to rethink things. I should redo this encounter
>>195414Actually I'm kind of liking this idea. I think it might be better than the other two ideas I had for how to end this
>>195415This is way cooler than a petroleum monster. You've seen corrupted astral constructs and high level clerics than can summon outsiders before. That's boring. That's lame. You've also seen teleportation into dimensions that resemble the real world and so forth and whatever else I thought of before. What you haven't seen yet is being trapped on a small, very flammable boat that is both on fire and sinking simultaneously. That's exciting and new. That's something you'll remember.
>>195401Okay, sorry about that. The dangers of working a morning shift when you're usually an evening shift person is that sometimes you just fall asleep because of lack of sleep.
Silver's Initiative:
[1d20+4 = (6+4) = 10]Strength: Kira stays out of the fight in the meantime, trying her best to close the valve that's causing the flow of oil. "COME ON! MOVE!"
[1d20+3 = (9+3) = 12]
>>195414>Yes, I want to be told "hey here's this spoopier thing."I was just afraid it would be one of those golems with DR 20/Adamantine immunity to spells. As I heard of a semi-solid construct my first fear was a modified clay golem, and I didn't believe our party would be able to defeat that and that we would have to abandon the boiler to flee while it destroyed it.
The Astral Construct is actual CR 1 (or more depending on the power of creator). The art piece just reminded me of this encounter.
>>195434
I run into this problem all of the time GMing. It just happens, especially with PbP games.
>Surprise
Imo, the only thing I really would have done differently is that I would have made the monster appear as soon as we entered the room, instead of as we were getting ready to leave. Posey made those bluff checks because she was trying to draw out any monsters she believed were damaging the boiler, but nothing appeared. Just my opinion though.
>>195436Bluffs don't work against mindless creatures which is what we've been fighting against. They're all just puppets. This situation is still tense and I don't see the need to change anything, Posey's attempts at analysis notwithstanding.
>>195438>Bluffs don't work against mindless creaturesBluff is not Mind-Affecting. You can trick or bait zombies, giant bugs and golems the same way you would trick or bait animals or any other creatures that do not understand speech.
>which is what we've been fighting againstMind-controlled is not mindless. The fact that enthralled sailors have been capable of using feats like Precise Shot is proof that they are not mindless.
They do seem to be immune to fear and charm effects though.
>This situation is still tense and I don't see the need to change anythingYeah, let's just fight the monster. I was only rolling to confirm that it could at least be damaged by our attacks, because constructs can be borderline invincible if you're not prepared.
>>195440>You when>You whenYou are comparing out of character commentary with in-character dialogue. That's apples to oranges.
Posey was speculating, because she was trying to discern the enemy's motivations. She's still speculating:
>>195406>"Why is this thing even here? It did not appear when we were fixing the boiler for the past hour. What could its motive be?"She's speculating because she is trying to discover a method to the madness, because she is trying to figure out how to defeat it. This is a normal way to approach a monster that she is trying to defeat. She's also talking down to it because she wants to believe that she is smarter than it because of her own pride; that may be unfounded, but it is who she is.
She's speculating. Why does that even matter?
But all that aside, do we fight a monster now, or do we change scenes? What is happening?
>>195213He leans slightly forward, raises his left eyebrow, places his right hoof on the table and his left leg up on it. His mouth forms a slight smile
"
Maybe a waitress?"
Mustard Trim eats a vegetable off of his plate, as only the vegetables remain.
>>195457Amber leans back and nervously smiles at the colt.
"I mean, I asked if they wanted me to help with serving tables too. I reckon I've been added to the roster."
>>195458He moves his head in a weak, half nod
"So they have."
Mustard swallows, and also leans back. He moves a hoof over and touches Amber's back, evident about to wrap a leg around her back. Evidently he decides against it, and the hoof moves away.
Mustard Trim
"Yeah, she's learning quite a bit. She'll be ready to join me on the wait staff soon."
The filly on the other side of Mustard speaks
"Oh, back off of her Storm. We've heard enough of your work at the shop, anyways."
>>195459Mustard can feel Amber's back shudder at the touch. She glances at him briefly, then looks back at the tableside ponies as if nothing happened.
To the filly's annoyance perhaps, she asks Storm,
"You wouldn't happen to take the same shop classes Mustard attends, would you?"
>>195460He makes a brief exhalation
"No" Half a statement, half a question
>>195461She shrugs noncommittally, before turning to the filly on Mustard's other side.
"What about you? Do you have a job around here?"
>>195462The deep purple filly, now more visible with Mustard Trim leaning back, says
"Oh, no. I do look after my sisters, though."
>>195463Amber smiles warmly and flicks her ears with interest.
"How many sisters do you have?" she asks.
>>195464"Three" she says. "All younger."
She blinks.
"So did you move out here with your family?"
"Nuh uh," she replies with a shake of her head. "I'm on my lonesome out here 'cause my family has to look after the farm, but the harvest wasn't too good. Here I can earn a little bit of money to help them get by.
>>195466"Oh, so you really are a country girl. Sort of like Trimmy here. You say you just got here?"
>>195467She blinks her purple eyes at the unexpected nickname for Mustard.
"Uh, just last week. Yeah, I guess we have something in common," she says with an awkward smile towards her coltfriend.
"He's more of a small-town colt I'd say. I'm what some ponies would call a hillfilly, though it ain't a polite term."
>>195468"Heh heh, wow. There are many new faces here. So, you are starting school this week?"
>>195469Amber isn't quite sure whether to admit her freeloading, or how she came to know the place, but feels reluctant to outright lie about attendance. She settles on an in-between answer.
"I'm getting a feel for it, y'know. It's late to apply, but I hope they let me in."Bluff:
[1d20+3 = (16+3) = 19]
>>195470The filly continues looking at Amber
Storm speaks
"So you
don't go here?"
Mustard Trim speaks
"She said she just moved here. So of course she's still getting paperwork toegther"
Bluff
[1d20+1 = (7+1) = 8]
>>195471She purses her lips, concerned at Mustard's less-than-stellar delivery.
"Not yet. But that ain't a problem, is it?" She looks between the purple filly and Storm, quickly thinking of a way to redirect the conversation.
"New students don't have to sit at a different table, do we? I heard nothin' about that."
>>195472The purple filly:
"No?"
Storm:
"So long as they are students."
Mustard:
"Just missing a bit of paperwork is all"
Bluff
[1d20+1 = (7+1) = 8]
>>195473Amber elbows Mustard in the side, hopefully sending a clear signal to him.
"I hate technicalities," she mutters.
"My ma already has to do so much, and the post is so slow nowadays...." She sighs and stares at the plate in front of her, genuine frustration evident on her snout.
>>195474"Ow!"
All the same, Mustard places a hoof on the back of her head, and pats her
Mustard speaks
"She's adjusting pretty well to the city so far, I think. You heard how she's taking more responsibilities at work. She even has her own apartment."
Filly:
"I want my own apartment..."
Storm:
"How do you know that?"
Filly, staring at Storm:
"Probably because he listens"
>>195475She stares at Storm.
"I wouldn't be caught sleepin' on the street, you know, and this ain't a boarding school. Modest my place might be, but I'm happy to have a place, and happier still to have this as a school instead of wherever the...other creatures, on the East Side, go."
>>195476Mustard,
"Oh no, it's-" He stops
The unicorn now speaks
"Other creatures?"
Storm:
"I'm pretty sure you're supposed to go to the school that's closest to you."
>>195477"Oh, is that how it works? Nobody ever told me," she replies with innocent blinks. She turns to the unicorn and replies more thoughtfully.
"I haven't been here long, and much of Baltimare is so very strange, but I can't believe how many creatures who aren't ponies live in the east part of town. I'm not sure where they're from, and certainly many have to be very nice, but a bunch are so rude. This school feels almost like a reprieve from being over that way. It's more...comfortable."
>>195478The unicorn replies
"They are new commers to this land just like you. More so, actually. They may not know the language and customs."
The filly asks
"How long have you known Trimmy?"
Storm
"I'm pretty sure this is the filly he was talking about last week. You know, if you were listening."
Mustard
"No, I'm pretty sure this is her- her school"
Bluff
[1d20+1 = (6+1) = 7]
>>195479Another elbow hits Mustard's side.
She elects to ignore talk about herself as much as possible.
"I'd hardly say I'm a newcomer to the land. To the city, yes, but my family has lived in the general area between here and New Horseleans for generations. I'm sure many of my neighbors aren't even from Equus at all. Do you go to the East Side often?" She directs this last question to the unicorn, and it seems to come from a place of curiosity.
>>195480yelpThe unicorn:
"Well no. But again, they don't have it easy. They are here for the same reason as you. So just... have a little perspective."
Filly:
"Still better than bats. Those things creep me out. With their snake eyes, and the squeaking."
>>195481"I very much doubt my Wingbardian landlord sailed over because of a famine," she replies skeptically.
To the filly, she nods with sympathy.
>>195482"Did you even ask him? Or talk to him about his homeland? He can't have loved to leave it."
Mustard nods in sympathy as well
"He could go back though."
The Unicorn replies
"Could he?"
>>195483"He doesn't seem to care about anythin' other than money...or those gross magazines of his," she grumbles.
"The farther he's away from me, the better."
>>195484He shakes his head
"You did
not ask."
>>195485Amber rolls her eyes. Then, a sly smile spreads across her face.
"We could swap domiciles for a week. You would get the chance to ask him and my neighbors all the questions you want. After all, you don't go there very often, so it would be a nice chance to learn 'bout things. I don't know where you live either, and it'd be new for me too."
>>195486"Really? I'd love to live alone, if you want to bunk with my brother."
Storm
"I'd do that."
Mustard:
"I'd do that"
Filly:
"I'd like it, but I'd miss my little sisters."
>>195487The yellow filly's grin grows wider.
"Do you want to shake on it? We can switch places in a day or two," she replies, her hoof outstretched. Her smile suddenly disappears as she recalls something.
"But I never got your name."
>>195488The Unicorn looks down at the hoof with growing apprehension, his eyes darting between the hoof and Amber's eyes
Unicorn
"Uh, well no, I don't really know you... Is there some kind of catch?"
Storm:
"Is she a changeling?
Mustard:
"No."
Storm
"How do you know?"
Mustard
"I checked"
Storm
"How do you check that?"
Mustard
"Well, she didn't zap me"
Storm
"
Would she have zapped you if she were?"
Mustard
"I'd have zapped me"
>>195489Amber facehooves.
"I'm not a changeling. Why would a changeling ever go to a high school, anyway? That makes no sense. And my apartment isn't really that unsafe...at least I don't think so. I've been suspicious of changelings too...." She giggles, a blush suddenly tinging her cheeks before she composes herself again.
"....But it really is better to think things through, instead of being too paranoid all the time."
>>195490Everypony stares at Amber
Mustard:
'Well for our happiness and our love and stuff"
Filly:
"Well Princess Twilight said there was that one time that a demon attacked a high school, so uh, I think makes sense that a changeling would infliltrate."
Storm:
"Well obviously because you, I mean they, wouldn't want to catch us off guard so we can't really fight back"
Unicorn:
"You're really jumping to conclusions"
Filly:
"How long have you known her?"
Mustard:
"Last Tuesday."
Filly
"So one week?"
Mustard
"Yeah."
Filly:
"And you're sure she's not a changeling?"
Mustard:
"...."
Unicorn
"You... you weren't trying to get into my home, right?"
Mustard:
"Colts, she's not a changeling, okay? Let's move on."
>>195491Amber is visibly a little annoyed now. She responds to the unicorn,
"I don't know who you are, where you live, or anything about you. Nor do you know anythin' about me except what I told you. Yet, you were so quick to talk about what I should think about my neighbors, even though you don't venture out to where I live. If you don't want to step outside your comfort zone, just admit it, but quit talking about how I should 'talk to them about their homelands' when you're too afraid to ask them yourself. Or, stick to your principles and be as adventurous as I was movin' all the way out here."
>>195492Amber feels a hoof patting her head
Unicorn
"Well, I'm skeptical that you know much more about your neighbors than you do about me."
Storm
"Vittle, if this is because of that zebra mare you were crushing on at that-"
Unicorn
"That is
not what happened"
Filly:
"You sure were bragging about how far you got"
Unicorn:
"No."
Mustard giggles
>>195493pat patAmber smirks.
"Well, I have zebra neighbors...if I remember right. Griffons too, and plenty of other species. It might sound like a dream. Well, more like campin', but in a city, and with lots of other creatures around...." She narrows her eyes as she thinks.
"Scratch that, not like campin' at all, but it's still an adventure.
Pokes head out
Who is here if we continue the main quest?
>>195495I will be here.
>>195496Are you Posey?
>>195495Can we continue Vir's story?
it seems that people are not as available as I had thought...
Maybe tomorrow?
>>195498Soon. I think
Roll Call check for continuing the main quest tonight
>>195502Here!
>>195498You gotta keep bugging him and talk about what you want to do.
Okay, so we have Black Gryphon, Fluffernoodle, and even a Vir (yesterday, anyways)
Do we have a Posey?
There's a dummmm sound, a low volume, high pitched hum. A repeated zap sound, and one light, then another comes online, illuminating the whole, grey mass of the boiler and engine room in first a red, then orange, and then finally almost yellow glow. A sucking sound from an opening in the boiler from which redlight shines. And then most loudly of all, a tug, then a tug, and then a repeated chugging sound from the second floor, beyond the railing, from a machine that Zara Zama earlier so lovingly identified as the auxiliary engine responsible for electricity generation. The room is loud once more, even as the actual engine - a set of pistons standing taller than one story, sit idle in the middle of the room. The great machine has once again come alive, a machine of steel, steam, electricity, and petroleum.
And yet, it isn't the only thing that has come alive. It must be fiften feet tall, that.... creature? Thing? That something, made of petroleum oil there between the boiler and the engine. Looking at it, the power of suggestion readily compares it to a pony, with a barrel, four legs, a big head, neck and ears. But it may just as surely be a fox, a cow, or any other creature of similar shape. In many ways it is like what the party has seen before in the constructs created by Our Fellow Traveler, which so often took either equine or avian shape, and which had black, oil-like skin that did not reflect light in the night. But this skin is not oily by metaphor alone. The surface is uneven, almost like an especially nasty icing placed on a cake. It is occasionally dirty. And in every instance it looks sticky, like you would not want to touch it.
As I understand, Kira is trying to stop the flow of still more oil from the bunker, and Posey is facing it, having just freed herself from being stuck to the floor.
>>195508>>195509Cavaliere has just jammed a rod in a valve and is trying to move it. Should he make another strength check?
>>195510Yes
Let's see if his luck is better now
>>195508So, did the previous scene still happen? Are we still in initiative?
>>195513The previous scene happened, but we may as well reroll initiative because of the time passage and the main combat not really having started
I'm hoping we actually have floof>>195417>>195512Cavaliere, with the help of Kira, is able to force one of the valves closed.
>>195514Initiative
[1d20+8 = (19+8) = 27]
>>195514Initiative
[1d20+3 = (11+3) = 14]
Petroleum Monster
[1d20 = 10]
>>195514Silver:
[1d20+4 = (7+4) = 11]Kira:
[1d20+3 = (19+3) = 22]
>>195517If initiative is being rerolled, does that mean the monster is flat-footed again?
Posey
Kira
Cavaliere
Silver
Petroleum Monster
>>195519Yes
Posey has been hit with a glob of crude oil. It is staining her posh white coat and red hair.
Over the course of the past 8 hours, the party has witnessed Posey getting shot, bitten, impaled, cut, clawed, bludgeoned, burned, electrocuted, crushed, and dissolved from the inside out, all without so much as batting an eye. None of those injuries has left Posey so visibly distraught as she is now. She looks at her coat, then at her mane, with an expression of abject horror, a thousand times as intense as when her tail was touched, her mouth gaped in a silent scream. The black oil stains her mane, but even the untouched parts seem to fade in color, and her coat looks... blotched?
Her eyes though, they burn with pure hatred, like hot coals, as bright as ever. Time itself seems to distort around her, the beast flat footed again, and Posey moves with blinding speed as she draws an arrow and pulses it with destructive ki and looses it just like she did the previous round.
Bone Bow
[1d20+7 = (8+7) = 15]
[1d10+4 = (1+4) = 5]
Iajutsu Focus
[1d20+9 = (14+9) = 23]
>>195521Bonus damage
[3d6 = 7]After loosing her hatred, Posey, on shaky legs, realizes that this unknown eldritch horror is too much for an innocent, delicate little mare like her to face, so she takes another move action to move 30 ft away from the monster, leaving the room if necessary.
She draws her polearm as part of the movement.
>>195520How big is this monster? Large? Huge?
>>195521Posey looks like one of those poor animals you see men in rubber suits pull off the beach after the Exxon Valdez spill. The oil has a nasty smell, midway between diesel fuel and the bitumen in asphalt. It's almost like lubricating oil. Zara Zama is also covered in lubricating oil, but not as much of it. And it isn't on her coat, but on her clothing. Also she's a zebra
The oil vibrates. The arrow simply penetrates, but it leaves reverberating waves. All the same, Posey can tell that penetration is perhaps not the oil's weakness.
>>195522I don't know that she could move that far, but with the engine next to her it isn't absurd for her to get out of reach, or try to.
>>195524Huge, if on the lower end
>>195508Rapid Shot: Kira may not have destructive ki powers to infuse in her arrows, but she has been practicing her markssnakeship for a much longer time. Even as she recoils in disgust from the prospect of being covered in even more oil, she draws three of her barbed arrows and lets them loose at the massive goo creature in rapid secession.
[1d20+9 = (19+9) = 28][1d8+5 = (2+5) = 7][1d20+9 = (4+9) = 13][1d8+5 = (4+5) = 9][1d20+4 = (12+4) = 16][1d8+5 = (5+5) = 10]
>>195526The arrows hit into the back of the monster, make ripples, and are swallowed into its black, tar surface
>>195527Kira raises her head and lets out a frustrated "AAAAUUUUGH!"
"How do we hurt this thing!? Do we have ice powers to freeze it?"
>>195528Black Heel:
"Do
You have ice powers? Because I don't"
Starfire
"Should I use my spells?"
Stained Sand
racks gun
>>195528>Do we have ice powersPosey opens her mouth as if to speak, but nothing comes out.
She slouches over and shudders, red-black blood slowly pouring from her nostrils. Her eyes are glassy.
>>195526"Shooting it seems to just tickle it. We need to cut off the source of the oil!">>195528To Posey:
"If we were out in an open field, we could just burn it. In here, we have to get creative.">>195529To Starfire
"What spells do you have?"He says all this while searching for another valve, or whatever feeds into the fuel bunker.
[1d20+4 = (18+4) = 22]
>>195529Silver nods to Starfire. "Please do so, you beautiful creature. Just do not set it ablaze."
Mala:
Bang[1d20+5 = (7+5) = 12][2d10 = 12]>>195531Right there. Another plack
Starfire:
"Just uh... the most basic shooting it with magic"
>>195532"Sure"
he smiles, legs apart to stand upright
"What?"
>>195530I don't think I'd want to open my nostrils or even eyes if I were Posey right now
>>195533A what? I guess it will take until next turn for Cavaliere to interact with it.
>>195534A large plate opening for the bunker, where coal would have been removed in its previous function.
>>195533Silver continues nodding, eyes looking up and down the unicorn's body. He has to admit, even in this current, state, Starfire looks good.
Silver rushes forward with his sword, glowing blue in his magical grasp, the light reflecting off of the oil as he slashes at the oil creature's legs.
[1d20+12 = (8+12) = 20][2d6+8 = (3+8) = 11][1d20+7 = (9+7) = 16][2d6+8 = (11+8) = 19]
>>195536The slash goes right through the oil, cutting off its leg, causing oil to fall to the ground. The creature vibrates, sending oil flying
It slams its head down and opens its oily mouth, "biting* at Silver
[1d20+9 = (4+9) = 13][2d6+7 = (6+7) = 13]
>>195537Silver sidesteps the creature's maw at the last moment, though the splashing oil does cover him. At least he's matching with Zara now.
Posey almost certainly wishes she simply had her mane grabbed by a disabled pony that had just eaten cheetos
Posey takes a full round total defense action, followed by a 5 foot step.
She is visibly shaking. Her eyes have turned cloudy, and she looks much thinner and ganglier than she did an hour ago minutes ago, bony even. She looks.. tired? It seems as though something has shifted in her.
She mutters softly, seemingly to herself in pained whisper
"..I... I fought so hard... I worked so hard... I fought for so many years... I studied... I offered my everything... So many times I came so close to victory... To prove my worth... Only to have it all snatched away from me every time... When I was strong... they made me weak all over again... So many years... So many horrors... So much turmoil... I was so diligent... So dedicated... The struggle... it never stops...! H-how much longer do I have to suffer...?"
Her chest convulses, throbbing as if from an intense heartbeat, but not quite... Almost like something squirming under her skin and trying to escape. She clutches her chest with a shaky hoof, smearing more oil on her pristine chest fluff and a muffled foal-like cry gurgles up from her chest into the back of her throat, bubbles of blood seeping from the corners of her chattering mouth. The look of dread on her face is existential.
"... W-we came so far... Was it not meant to be?"
She bites her lower lip and her fangs sink in so that she bleeds
[1d4+3 = (3+3) = 6]
Turn over
>>195540*5 ft step away from the monster
>>195540Patient Pippette, hiding behind the engine, approaches Posey. She doesn't say anything, but she does lower her head and inspect Posey in curiosity. There isn't
entirely a safe location in the boiler room, but behind the engine is the closest bet.
>>195542Can Kira see if the creature is being maintained by any more leaking sources?
>>195542Posey eye twitches, but is otherwise unresponsive.
>>195543Yes. And yes it is.
>>195545>>195544Kira calls out to Posey "POSEY! WE NEED HELP!" Deciding that attacking the thing is useless at the current moment, she goes to help Cavaliere with cutting off this thing's source of oil while Silver keeps it distracted.
>>195533"Then do it! Just don't use fire," he calls out.
>>195543>>195546"Over here! We need to close this!"
>>195546Any more specific action?
>>195547>>195548Strength: Kira wraps her tail around the panel Cavaliere is indicating, and tries to squeeze it shut.
[1d20+3 = (16+3) = 19]
>>195549Assisting:
[1d20 = 1]Any latch or way to close it mechanically?
>>195549SqueezeIt's like the opening of a train's boiler, opened with a lever. Kira's massive strength is able to force it shut
>>195550Cavaliere, however, slips
Is that his action?
>>195551Can I take another action?
>>195550>way to close it mechanicallyYes.
>>195552Sure
>>195553After slipping his claw off the lid, he tries to use the lever to lock it shut.
>>195555Maybe not. Uh, he interposes himself between Kira and the creature while she holds it shut.
>>195556And so he does
Silver's turn
>>195557Power Attack: With a "RAAAAAHHHHHHHH!" Silver shoulders his sword and brings it down diagonally on the oily creature, hoping to cleave it in two.
[1d20+6 = (10+6) = 16][2d6+20 = (4+20) = 24]
I think it's the monster's turn?
>>195558Hit.
Silver cleaves into the thing's oily head, slicing the right portion off, with much of the head slowly falls to the ground, leaving part of a head, and part of a neck
From the thing's half jaw, and exposed neck hole, it vomits oil onto Silver
Roll Reflex save
>>195560[1d20+6 = (6+6) = 12]
>>195561Silver moves, but not fast enough,. He is covered in thick, viscous oil. His hooves do not raise easily from teh ground
Posey's turn
>>195562Posey takes a Total Defense action. She drops her polearm and shakily levitates a comb to her mane. She takes a move action to move further away from the creature.
Her cloudy eyes dart across the room, unfocused. She mutters to herself incoherently, her legs trembling as the throbbing cyst within her chest continues to burble and cry.
With permission, I would like to roll an Arcana check to see if there is a way to defeat this creature.
>>195564[1d20+11 = (7+11) = 18]
>>195565One, that slashing, and especially severing does seem to have an effect. Second, that the petroleum monster is constantly refreshing itself from the sources of oil from the bunkers and valves, although a single bunker remains open, with three of four bunkers and valves closed.
>>195565And Posey's mane is just...
Honestly the consequences to Posey's mane and coat are a "go mad with the revelation" kind of insight. It is better to be ignorant and not think about it.
>>195567Posey's turn is over.
Or maybe she's lucid enough to direct her unseen servant to close the valves.
Will save (DC 15)
[1d20+7 = (1+7) = 8]
>>195562Eugh. Silver's
definitely gonna need a bath after this.
Kira looks around for the last remaining bunker.
>>195569>>195567That is: can she see the last remaining bunker?
>>195568Posey accidentally touches a nasty feeling reed that is near her face. It feels almost like a marsh reed covered in mud, somehow hanging near her face. Except that she feels it tug against her head. It's not a piece of trash nor plant life to be burned. That's her mane.
>>195570Roll for sight or insight
>>195569>>195570"Shut the hatch with the lever first," Cavaliere asks of her.
>>195571Spot:
[1d20+8 = (14+8) = 22]
>>195573flicks tongueKira sees it. It helps that the layout of the bunkers is symmetrical so you can kind of guess where it is
>>195574Strength: Kira slithers over to the hatch, and attempts to close it as well with her snek strength.
[1d20+3 = (16+3) = 19]
>>195571Posey drops prone and begins to choke up her dissolving innards.
Her glassy eyes roll up into her head, one of them slightly sagging out of its socket, she gives one last shrieking gasp, and then she stops moving entirely.
Bluff
[1d20+15 = (1+15) = 16]I'm going to bed now.
>>195576Damnit, I can't even die properly.
>>195575Kira places her tail on it, and her forelegs, and she moves it, closing it.
Cavaliere's turn
>>195576Patient Pippette yells
"This one is dissolving! The uh, the oil is toxic!"
>>195578Are all the hatches closed now? Not that he has time to think.
>>195576He sprints over to Posey to assess her condition.
>>195580Yes.
>>195580She appears to be dying, vomiting out her organs and losing an eye. This seems to be caused by the oil.
>>195581He positions her to give her an unobstructed airway while he does what he can.
Heal check:
[1d20+3 = (11+3) = 14]
>>195582Roll her onto her side.
That's a valiant effort, but I'm unsure her coat - let alone her mane - will ever recover
>>195583Can Silver still attack the creature, even in his current stuck position?
>>195585That's good. With the oil cut off from the creature, hopefully it is now killable. Silver slashes at it twice more, trying to carve off more oil from it's "hide".
[1d20+12 = (18+12) = 30][2d6+8 = (6+8) = 14][1d20+7 = (4+7) = 11][2d6+8 = (7+8) = 15]
>>195582Posey is ice cold and catatonic.
>>195589It's GM's.
>>195588"Throw over a healing potion! We're losing her!" he shouts to the other side of the room.
>>195590We don't have any healing potions.
Posey abruptly twitches and sniffles on the ground, her hooves shambling erratically in rigor mortis.
"..I.. I give up..! I cannot even fathom the point of living if I cannot be beautiful..!"
>>195594Kira blinks at the mare having her crisis in the middle of such a horrifying event. "...I mean, this is really nasty stuff, but you could just...wash it off? Haven't you ever gone into the wilderness and gotten dirty before?"
spends the whole week researching for evidence that the dead can recover lost hair.(Results mostly inconclusive, but so long as her mane is considered to be part of her body she should be able to regrow it through nonmagical necromantic healing..? Plus that myth about hair and nails still growing after death may apply. She doesn't know for sure though, because she has never let this situation happen before.)>>195596The mane crisis broke her heroic veneer and triggered her existential dread by forcing her to content with the horror of her torturous existence. The pain, the hunger, the cold, the emptiness, the madness, the longing, the hopelessness, the disappointment, the impossible standards, etc. Also she is unsure if she can regrow her mane or tail because she has never allowed them to be damaged before (hence why she was livid when her tail was pulled). It has been a rough century for her. Pls try to understand.
(I can make her go back to being a productive party member on the next round, I was just trying to engage with the horror, and tried to stop being too "heroic" or unresponsive to monster attacks)
>>195598You're fine, the mare is just being silly and Kira is finding it to be a little silly and weird. I personally like it.
>>195598Everyone has a breaking point
>>195599Same
>>195594Cavaliere shakes his head sadly.
"You should worry about your beauty once we're on the high seas. Let adrenaline carry you through for now."
Whinny City prevented any advance yesterday, but I'm hoping for movement on Wednesday
I also got word that the schedule might clear up signficantly>>195598Eh? Just treat it like a wig, which uses hair that is donated, taken from clippings, or taken off cadavers, and replace the hair with someone else's. I mean, if she wishes to regrow the hair herself then sure, but I feel like there are easier waysPersonally, I really like the bunker oil to be the thing to break Posey from a thematic perspective, because bunker oil is a great representation of the unromantic, unflattering elements of industrialization and the machine age meeting with Posey's aristocratic sensibilities. It's like that time that Posey was dealing with resurrecting gnoll cultists, and found that the real villain was neoliberal capitalism. But that's just my take.
>>195594>>195596From the other side of Patient Pippette, near Posey, behind Silver, and to the side of teh engine, Stained Sands walks forward, submachine gun pointed at the petroleum monster.
"Miss Ring! Get over yourself! Sword! Stop being a poofter! The rest of you, hit it with what you've got.
With a loud
tap tap tap, he fires his submachine gun at the petroleum monster.
>>195601Is the monster visibly affected by the submachine gun?
>Damage Reduction (Ex or Su)A creature with this special quality ignores damage from most weapons and natural attacks. Wounds heal immediately, or the weapon bounces off harmlessly (in either case, the opponent knows the attack was ineffective).
We should know which of our attacks work. So far we have done piercing (regular arrows) and slashing (sword).
D20 modern has the "ballistic" damage type for firearms, although most 3.5e guns deal piercing damage; this would be a good time to rule if we use D20 modern guns or 3.5e guns.
>>195601>Personally, I really like the bunker oil to be the thing to break Posey from a thematic perspective, because bunker oil is a great representation of the unromantic, unflattering elements of industrialization and the machine age meeting with Posey's aristocratic sensibilities. It's like that time that Posey was dealing with resurrecting gnoll cultists, and found that the real villain was neoliberal capitalism. But that's just my take.I had incorporated those exact themes into my ~4-5k character dramatic comeback speech, but then I accidentally deleted it, and now I am too demoralized to retype it...sobbing continues...Posey's biggest weakness as a necromancer is her vanity and romanticism. If she were not so concerned with appearance and glory, nothing would hold her back. She had her formative memories at the height of the Victorian Era too.
Also, there isn't very much Posey can do against constructs.
Who's turn is it?
>>195602The Petroleum Monster seems to let puncture type wounds pass through in a way that it does not for the slicing of Silver’s sword. The bullets are not perfectly ineffective, but are significantly less effective. So basically yes, there is damage reduction versus puncture damage that does not exist for at least some other types of damage
>>195603>lost 4k+ characters
Stop doing that. This is not the first or even the third time it’s happened to you. Periodically save your long posts.
https://youtu.be/9Deg7VrpHbM?si=aDF3ZxA7we_8JJE0 Given scheduling issues you’ve got some time anyways. It’s the monster’s turn
>>195596The Petroleum Monster, damaged as it is, kicks at Silver with it's other foreleg
[1d20+9 = (16+9) = 25][2d6+7 = (7+7) = 14]
>>195609One wouldn't think that oil could be so...solid. But, as he's trapped there with his hooves glued to the floor from all of the black, sticky oil, he discovers exactly how solid it can be as he takes a very painful slam to his side that most certainly broke a rib or two. As he opens his mouth to gasp from the pain, some blood is forced from the impact to get coughed up.
Posey's turn
>>195610Poor Silverfluff...Silver feels one hell of a wallop.
Posey skips the grotesquely-long dramatic internal monologue that I accidentally deleted. It was something about her tragic backstory, and lamenting about how tired, cold, and hungry she always felt, how the sun burned her, how the sea rejected her even when she was still alive and how that made her question if she loved the world or hated it; how this world felt like it wasn't worth conquering anymore, so rotten and stained with oil as the Victorian era ended; and how after decades of servitude she might finally have a chance to be destroyed and return to the dark... She gave a last goodbye to her grafted cyst of a and said she was sorry for failing as a cradle and that they might not get revenge on life afterall, and the dead godling in her bloated barrel one last time before giving up. She gave a wistful thought about never being able to meet her Gloomy again, but for conceded that he may be better off without her... But then she remembered her visions, the prophecy of the world being brought to it's knees and the sinful dead clawing out of their graves to witness the glory of armageddon, her fate, her destiny. Whether she loved this world or hated it, she thought it was still worth fighting for, and she was definitely wasn't going to let some stupid alien whale take her dream from her. Then some monologue about how long she suffered training for this exact moment.
>.......
>........
>......... no.
>No, no, no, NO!
>Equestria is not yours to conquer!
>I will not relinquish it!
Not after everything I have done!
>Even if it is smeared with oil and defiled...
>This world belongs to me!
>I will never give it up, even if it lets me down
>My dream, my destiny!
>THIS DOES NOT END HERE!
>I WORKED SP HARD TO BE FREE!
>WHAT I HAVE DONE...!
>WHERE WHERE I HAVE BEEN...!
>HOW LONG I WAS THERE...!
>TO HET WHERE I AM NOW...!
Posey uses two lvl 1 slots to produce a lvl 2 slot with which she casts, Disguise Undead as she stands up, a careful eye might spot the tissue melting off of her face with exposed bone before she weaves the glammer into an image of glory. She appears perfectly clean, her pristine coat flawless. Her scarlet mane is spotless and glorious, waving in an invisible wind and sparkling with sanguine energy. Her bone armor has been replaced by an immaculate black dress woven from pure shadow, decorated with glittering gems and the images of dying stars. A white gold tiara rests on her head, and behind it a crimson halo that flashes in grandeur but produces no light. She places a manicured hoof onto the deck before looking up at the monster with renewed confidence, drawing her sword.
Turn over.
>>195611>>195612Wow! I really need to ask what her secret is after we're done with this thing, Kira thinks to herself, seeing the oil-free mare make her stand.
Spot: With her keep snek eyes, Kira tries to spot a physical weakness, or perhaps even a core to this creature through the thick black oil, that they might target for extra damage.
[1d20+8 = (12+8) = 20]
>>195613Opposed Disguise
[1d20+18 = (5+18) = 23]
>>195612WhinnyPatient Pipette, who along with Cavaliere very directly witnessed Posey's sudden cleaning, runs away terrified, actually taking her closer to the Petroleum Monster
>>195613Kira sees that it is made of oil and pretty consistent throughout
But severing limbs seems effective
>>195615I don't think that Posey was the creature Kira was trying to find the weakness of
>>195616If Kira still can, she takes her spear, and slashes at the creature's limbs with a "RAAAHHHHH" using her spear's tip.
[1d20+10 = (1+10) = 11][1d8+3 = (6+3) = 9]
>>195618...something tells me Kira's about to have a bad day...
>>195618Kira finds that the oil is very sticky, nasty, and just generally unpleasant. It's almost gelling up on the cold floor, and it is sticking on Kira's scales. Her spear catches on something, probably the ground, and Kira is not able to make her full motion
>>195617Cavaliere's
>>195612Cavaliere looks at Posey quizzically but will have to wait to puzzle out what sorcery this is. He pulls out a dagger (good thing he brought it!) and slashes at one of the legs of the creature.
[1d20+4 = (3+4) = 7][1d4 = 4]
>>195621Cavaliere presumably rushes to the Petroleum Monster and slashes at it. He doesn't quite get the movement right, and swings into the air.
>>195619Silver's turn
>>195622Standing hurt yet defiant, Silver raises his sword and attacks the creature with a pair of retaliatory swings, his sword cleaving the air in its wake.
[1d20+12 = (13+12) = 25][2d6+8 = (7+8) = 15][1d20+7 = (16+7) = 23][2d6+8 = (9+8) = 17]
>>195623Silver cleaves into the oil, and another leg falls. It seems for a moment that the thing as a whole will fall over, but it manages to keep its balance - somehow
Maybe it doesn't? Because its partial head comes down onto Silver
[1d20+9 = (13+9) = 22][2d6+7 = (3+7) = 10]
>>195624The head comes down
hard on Silver's back, fracturing even more bones and breaking some others. He feels lucky that he's somehow not paralyzed, because he can feel every bit of the truly immense pain.
>tfw none of my spells, feats or class features work on constructs
The only relevant spell I have cast on this adventure has been a glammer spell to cover up a mane-emergency...
Posey charges with her sword, flanking the monster
[1d20+9 = (20+9) = 29]
[1d8+8 = (6+8) = 14]
>>195625Poor Silverfluff...>>195626Posey, magically cleaned of her oil coverage somehow, is able to charge into action. She lopes past the Petroleum Monster, stepping into the goey oil and past the stuck and beaten Silver Sword. Drawing her sword, she slices it right into the "barrel" of the entity. It cuts, and the thing vibrates. For a moment it makes odd gurgling noises.
But it falls to the floor, collapsing as a pile of gelatin-like black oil that covers the floor. It seems to be dead.
>>195627Kira shakes herself, trying to shake off the oil. "Is...is it dead? Should we do something to make sure, you know, just in case it has regeneration?"
>>195627"Haha... Hahahaha...!"
"KYA HAHAHAHAHAHAHA HAHAHAHAHAHAHAHA!"
>>195628Posey would tell you that constructs can never regenerate, only fast-heal, were she not preoccupied with her moment of glory.
>>195629She can feel the oil on her hooves. And probably a bit on other parts of her coat, splashing from the collapsing oil
>>195625Mala walks up to Silver, as does Zara
Zara: "Are you okay?"
>>195628>>195631Cavaliere also approaches the now badly-injured Silver.
"How hard were you hit? You may want to lie down on a soft surface."
>>195631Luckily, for the next several hours Posey will look spotless and beautiful, thanks to her glammer spell.
>>195629>>195631>>195632Silver chuckles wryly along with Posey as he looks towards his attentive friends. "Heh, nothing I have-" he's interrupted with a couple more coughs, each of which bring up plenty of blood, and perhaps at least one small piece of viscera. "-ow...gone through before." He pulls out a small knife, and starts to cut away at the oil keeping him stuck to that spot.
>>195635He waves over Patient Pipette.
"Doctor, don't be afraid! He needs your help over here. Might be a punctured lung."
>>195635Silver is indeed still stuck there and must free himself. There should be some health potions remaining, although this might be the remainder of the supply. Silver can feel that he has indeed been seriously injured
>>195636Pipette, not far from the two, widens her eyes, and comes towards Silver
She inspects him
[1d20+3 = (10+3) = 13]
>>195637Patient Pipette:
"That's not good..."
>>195637It's very clear that he's suffered significant blunt force trauma, causing immense muscle strain and breaking multiple bones including several ribs that likely have punctured his lungs and risk injuring other organs as well. His breathing is raspy and unsteady, and putting any pressure on...well, really most any part of his body causes him to wince in pain. How he's still standing is a mystery to her, but very clearly a pony of lesser consitution would be at least unconscious or more likely dying by this point.
>>195628He inspects the dead remains.
"None of the others had before, but they dissolved on death. I think this creation was using the oil as a sort of skeleton. I would burn this oil if it was safe, but here it might be a better idea to douse it with some sort of chemical to dissolve it.">>195629Now that there's some time, Cavaliere makes an arcane knowledge check to figure out what kind of spell would not only heal and clean a pony but also dramatically change her appearance.
[1d20+7 = (13+7) = 20]
>>195640Patient Pipette
"There are chemicals... not enough, not here."
>>195639If you actually had broken ribs or punctured lungs, you would have taken Constitution damage/drain. This is just HP damage; you will be fine after some rest.
>t. is still recovering from existential manecare emergency
>>195640Magic. Possibly glammer subschool. Very pretty.
>>195642>>195641scrunchWell, regardless of the actual mechanics of Silver's significant internal injuries, he's enough of a stallion to admit: "...I may actually need some help to heal."
Kira raises her hoof. "Would it help if I wrapped around you? You know, like a splint?"
Somehow, Silver has his doubts that would work.
"We should go kill that hippogriff immediately. The longer we wait, the more opportunities it has to send monsters to harass us. Another creature could appear at any moment."
>>195644Zara Zama:
"When does a giant snake thing wrapping around you help anything? Except to die."
Patient Pipette
"Rest and magic..."
>>195645Blackheel:
"For once, I agree with the white unicorn."
>>195645>>195646Silver shakes his head. "Rest later. Magic now."
Kira keeps her hoof raised. "I'd still like to go explore and free as many of the poor possessed ponies as we can, if that's a possibility. Can we at least do my thing first though, even if we don't have enough resources to keep going on?"
>>195645>>195646The griffon shakes his head dismissively.
"We would be going upstairs in close quarters against not just Bearer and other monsters, but the various crew that have been enslaved. It would be a bloodbath. Afterwards, we would still have to fight that thing which will be attacking us, and we can't be sure it would be blind either. If we go after the source instead, we eliminate the monsters, the crew would no longer be forced to fight us, and Light Bearer would be helpless."
>>195648Blackheel:
"The griffin
does raise an interesting point"
>>195648>>195649Kira keeps her hoof raised, and bounces up and down excitedly. "Oh! Let's do my thing! It will make everything super easy!"
>>195650Blackheel points a hoof towards Kira:
"Yes, overgrown garden snake, what do you have to say?"
>>195651Kira stops bouncing, and tilts her head at Black Heel. "Garden snake? I'm a Hunter, not a Farmer. Err, Gardener? Anyways, I don't know how much I can really say, because I'm fairly certain that the Traveler can hear us, or maybe even hear our thoughts, but basically I have a way I'm going to try to remove him from the minds of the possessed creatures. If they're free, not only will they not be fighting against us, but maybe it will also weaken the Traveler and, as a consequence, Light Water, if it draws power from its followers."
>>195652Silver: "Something to heal, like potion. Or maybe even just something to get me up and going again." Another cough, and more blood comes up.
>>195653Blackheel tilts his head
"A hunter of
what?"
After a moment, he says
"Surely, we have some possessed creatures to try it on."
>>195654"Well, mostly gazelle, wild hogs, anything that could be found out in the savannah really. Oh, anything
non-sapient, we don't do anything like that to creatures like zebras or...well, there aren't really any back home, but we wouldn't do it to ponies either. Plus the rise of agriculture a long time ago means that we aren't actually the main food producers for the tribe anymore and we're more like soldiers now, but...sorry, got off track. I don't know if I'll be able to do it multiple times, so I'd like to try to get as many possessed creatures together as possible before I do it."
>>195655Blackheel:
"I see..."
He relaxes. Some inarticulable aspects of tone and body language suggest this was the right answer, and he seems to have some sympathy.
"Very well. Try it. when you can."
>>195653"Did you bring healing potions?"
"I have none. I am allergic."
>>195656Kira smiles. She's happy to see more ponies start to relax around lamias like her. "Yay, thank you! Okay, let's go gather some more creatures like it's some sort of pocket creature collection game!"
>>195657Silver: "Huh, I am sorry to hear. At least you seem to be doing well." Another cough. "We have small amount. I do not want to take all of them up, but I am very hurt."
>>195656This would be a great time to resolve that Arcana/Religion roll from months ago when Posey checked to see if that Strand Of Prayer Beads we found was actually magical.
>>195658"Take them now then. We need to leave."
>>195659That was only a rosary.
>>195658His ears go to the side
"That's not a thing!"
Did the oil monster drop any treasure?
>>195658"You need to be healed as best as we can manage before we go anywhere," Cavaliere tells Silver.
>>195660Kira: "It isn't? I feel like it should be a thing, though. There's a lot of appeal in cute creatures, like ponies."
>>195662Silver definitely agrees on that.
I just don't know who has the potions, or how much they'll heal.
>>195664At this point, Kira has definitely lost Blackheel, who stares at Kira, mouth hanging open
Silver should have a potion bottle of Cure Serious Wounds from Cargo Hold 4
3d8+5
>>195665Kira just tilts her head at the pony. "Did I say something wrong."
Silver absolutely takes the potion, making sure to drink every last drop.
[3d8+5 = (14+5) = 19]
>>195666>66610% of randomly rolled items are cursed btw :p
>>195666>>195667It definitely doesn't taste the freshest of all potions that he's taken, and it's not enough to heal all of the damage from even just this one fight, but it's definitely better than nothing.
>>195667Oh, you'll find them
>>195668Patient Pipette
"There
is another one..."
>>195669Posey takes out her Tiara and polishes it.
>>195670Unlike Posey, it is not covered in oil
Now... Who wants to roll Spot?
>>195673[1d20+3 = (9+3) = 12]
>>195669Silver looks to the others to see if he should take it or not.
>>195673Spot: Kira's keen snek eyes come in use here.
[1d20+8 = (1+8) = 9]
>>195675Patient Pipette looks especially friendshaped
>>195677Now this, this is true. Kira would give her a hug right about now, if she wasn't so covered in oil.
>>195664You never specified how many we had, other than that we had "at least one" large potion
>>195673Cavaliere's careful, practiced eyes look around....
[1d20+5 = (9+5) = 14]
Are we ready to leave to attack light water now?
We have nothing left to do here, right? Nopony is going to grab my tail when I leave to attack Light Water, right?
>>195680>>195681I know I sound like a contrarian but I really do think it's better for us to go after the Fellow Traveler first. It's just the three of us players so whatever Silver/Kira's player would prefer, we should go do (unless if it's a third option).
>>195685I explained it in-character here
>>195648If Light Bearer is getting his power from the Fellow Traveler, then by defeating the Fellow Traveler we can deal with Light Bearer with minimal risk.
Posey takes 10 on Diplomacy (modified 22) to convince all of the NPCs (who are not already charmed by her) to follow her to attack Light Water now.
>>195689Kira flicks her tongue while looking at Posey
||
>>195690 →||
"Well, Blackheel and I agree, so that makes two of us, and Blackheel commands the sailors so it looks like we already know where to go next."
I made a mistake in describing the ship. The cargo holds the party went through are not on the lowest level of the ship but are above a lower level. The engine room, however, is on the bottom of the ship, thus when entering the party would have to go down a stairway.
>>195689Black Heel:
"Would you believe me if I told you that not a one of us wants this deranged, mutinous foreigner who has caused us so much grief to continue living?
The only question is if we kill him or his pet first."
Stained Sand:
"Both a Communist
and a non-pony? What an unfortunate combination. No, he cannot be suffered to live." After glancing at Blackheel, "Excuse me, a political lunatic even by Communist standards."
>>195695I don't know exactly where Light Water is, but if I had tio guess, he is on the bridge, looking out into the darkness, waiting for the light of the GRU ship to appear through the fog. He may feel in control up there. Or he may be in the radio room. Above us one floor is the storage of the ship for provisions and the like. Above that is the deck level of the ship, and the Crew Deck, the largest structure in the ship. It has the cabins of most of the crew, the galley and the crew mess. Above that one level is the Boat deck. Part of it is open deck where the lifeboats were, and part of it is the cabins of the officers, and the officer's mess. Above that is the bridge deck. It has the Captain's cabin, the navigation room, the radio room, and the bridge.
In front of us is cargo hold 3. It should be completely empty. Beyond that is cargo hold 2, mostly empty but carrying some lumber and ore taken back from Skynavia. But below that is the converted lower level of Cargo Hold 2... The Ice Box. That is where "Our Fellow Traveler" was placed. I would assume that is where it still sleeps and dreams. But I can't say I've checked recently."
>>195700>I made a mistake in describing the ship. The cargo holds the party went through are not on the lowest level of the ship but are above a lower level. The engine room, however, is on the bottom of the ship, thus when entering the party would have to go down a stairway.Tbh, my brain was too tiny to properly absorb the descriptions anyways, so don't worry about it.
>Black Heel:>The only question is if we kill him or his pet first.""Between the two of them, Light Water is the one capable of moving in on his own, so it would be better to deal with him first to avoid surprises." Posey says
>Stained Sand:"Yes, yes, and a mad mage it seems; the kind that all of our arcana textbooks warn us about. The hornless bird got a taste of power and let it control him, many such cases. I would like to neutralize him immediately, before he does something ludicrously... stupid."
>Light Water is, but if I had tio guess, he is on the bridge, looking out into the darkness, waiting for the light of the GRU ship to appear through the fog. He may feel in control up there.Posey nods
"I suggest trusting your hunch and conquering the bridge first in the absence of any other leads. Even if he is not there, it will benefit us to have the high ground when we continue our search. If the need arises, my minion map be able to smash through the windows on the bridge to attack him, which should at least keep him distracted for long enough for the rest of us to approach."
>>195695>>195705Kira continues the looking at and tongue flicking in the direction of Posey.
Posey sets out in the direction of the bridge, still looking fabulous from her glammer spell
>>195700"Are there any notable obstacles on the way to the bridge? Any choke points or narrow stairwells we should anticipate? Any windows through which fliers might enter or escape?"
Posey asks Blackheel
>>195711Kira interrupts Posey. "B-but what about my idea? De-possessing all of the possessed creatures?"
Pic unrelated
>>195705Stained Sand:
"Like making a pact with some kind of alien demon thing?"
Blackheel
"The Entity cannot move. Until it does." Raising an eyebrow, "Minion?"
>>195711"Yes. The entire path up four floors is nothing but choke points and narrow stairwells. There are no open areas like this up there. None. Think of it like a hotel without a lobby. Just little rooms and corridors, with a few somewhat larger rooms that still have lower ceilings. There are dozens upon dozens of portholes, windows, and multiple doors to outside of the ship. You don't need to fly to get there from the outside, you can walk up the steps to get to the boat deck."
>>195700Cavaliere answers,
"A criminal must be brought back to face justice for his crimes. We are not judges, and to deliver him is the best we can do.">>195712"That may give us a useful edge, but the main downside I see is the amount of time it would take. It still might be worth it.">>195713"It sounds like we will be attacked on all sides and quickly bogged down in close quarters. There will be heavy casualties for what remains of us and of your crew if we venture up there now."
Sorry, I was busy DMing
>>195713>Minion?"The whale skeleton I brought to life with the powers of my mentor." Posey clarifies
>"Yes. The entire path up four floors is nothing but choke points and narrow stairwells. There are no open areas like this up there. None. Think of it like a hotel without a lobby. Just little rooms and corridors, with a few somewhat larger rooms that still have lower ceilings. There are dozens upon dozens of portholes, windows, and multiple doors to outside of the ship. You don't need to fly to get there from the outside, you can walk up the steps to get to the boat deck.""Excellent description. Let us hustle then." Posey says, still walking.
>>195714>"A criminal must be brought back to face justice for his crimes. We are not judges, and to deliver him is the best we can do."Posey chuckles dryly
"Of course we are none to judge; we
are pirates, afterall..."
Bluff check to keep Cavalier from blowing our cover
[1d20+14 = (13+14) = 27]>casualties"There will be casualties no matter what we do. Narrow corridors means we will only have to fight them one at a time though. I will lead the way, and you can follow if you wish." Posey says, with a toss of her glammered mane.
>>195712"How would you even do that?"
>>195715Cavaliere shakes his head as he stays put.
"With all those portholes and doorways, it would be a shooting gallery and we would be the target. The narrow space would work against us here, and we would likely be attacked from the rear again. In the mostly empty lower hold at least, we could cover each other with all our firepower.
>>195716Blackheel:
"The portholes face outwards, towards the ocean"
>>195714>>195715Kira: "Well, I'm worried that if I say too much, it might alert the Traveler to me plans, but let's say I'm gonna call upon a...little bit of help to do so."
>>195716"There is no path available that does not involve being shot at." Posey says, still walking
>>195717Posey turns to Blackheel
"If you would be so gracious as to lead us towards the bridge, that would be appreciated. Once our ascent begins, I can take the lead."
>>195718>the ranger has planar allies somehow Nobody wanted to let me summon any demons to help us...
>>195720I mean, it's not really a planar ally, but it is an ally.
>>195717Turning to Blackheel, he asks,
"Are you sure these puppets won't be waiting to shoot us from outside?">>195718"We need whatever edge we can get beforehand, and it might just save some crew as well. Let's try it.>>195719He stares after the neurotic-yet-overconfident pony.
"The only benefit to you taking the lead is that you'll be shot at first. You can go and I won't stop you, but I would have to be a fool to follow.
>>195718Blackheel looks suspiciously at Kira
>>195715Blackheel looks suspiciously at Posey
>>195722"No, though they could only really shoot into a singular cabin. Perhaps they could shoot into the bridge, or be waiting on the lifeboat deck."
>>195723Kira: "Oh, don't worry! It's not like demons or anything evil. He's...let's just say that He's close to me."
She grasps the pendant around her neck with a hoof as she says this. It glows golden faintly.
>>195679In the corner of Cavaliere's vision, he thinks he sees movement on the upper level, on the railings
>>195725"Over there!" he cries out, pointing in that direction. He also pulls out his revolver, ready for a fight.
>>195724Rolling Arcana to tell what kind of magic item this is
[1d20+11 = (15+11) = 26]
How long would it take us to get to the bridge?
>>195728If you encounter absolutely no resistance or obstacles, the same amount of time as it takes to walk down a couple hallways and go up the stairs from ground floor to the top of a five, perhaps six story building.
>>195729Well, Posey starts walking.
Once she gets close, she is going to stop to cast some buff spells.
>>195729Also, can she get the results of that Arcana check?
>>195727It seems to be an item of either cultural or religious significance to Kira and her people. Kira seems to use it to cast her spells (blessings from her god Ouroboros, as she described them earlier) without the aid of a horn. The shape of it is what's odd: despite everything about her religion suggesting snake, the shape of it is actually a leopard.
>>195732So you are saying that's a holy symbol for your Ranger spells?
>>195723Does Blackheel follow Posey towards the bridge?
>>195733More or less, yes.
>>195726On the level above, not far from the door, Cavaliere sees four figures. Far end, dark brown griffin in a jacket brandishing in the ready position a rifle. Seems to be Griffonian make. Second, a pony of grey color in a blue uniform, holding a vlazhnyy rifle. Then a white pony, likewise in blue and holding a vlazhnyy. At the end, a red griffin in green uniform, wearing a green cap with a red star, brandishing a Stalliongrad Automatic.
>>195735Oh
Rolling Spellcraft to identify the spell that was just cast
[1d20+11 = (3+11) = 14]
>>195736Does Posey also see this?
>>195738She only barely misses out on seeing it in her peripheral vision, but she was not looking in that direction and is busy with Kira and Blackheel. Only Cavaliere is aware.
>>195736Cavaliere lowers his revolver, but still keeps it in his claw. He snaps his talons at Zara and waves her over to his side.
>>195739Okay
Posey keeps moving then, trotting at full speed.
"This way, quickly."
>>195740Zara looks towards Cavaliere
"What is it?" she asks
>>195726>>195736Silver, upon Cavaliere's warning, draws his new LMG and gets set up to provide cover fire.
>>195737There doesn't seem to have been any actual spell cast, rather she was just channeling magic through the pendant.
>>195741Cavaliere ignores her and stays where he is.
>>195742"I need you over here right now." He says this in a low voice with a hint of urgency.
>>195743>>195741>>195742>>195740The Red griffin speaks:
"What a diverse lot we have here? Only two forces could do that. Solidarity, and Greed. And I know it isn't the former."
>>195744Zara looks up... and does not like what she sees
>>195745Silver decides that honesty is the best policy in this instance. "Listen, they were transporting something horrible on this ship. It needs to be destroyed, and creature responsible for unleashing it needs to be destroyed along with it."
Is there any way for Kira to sneakily climb up to the group opposed to them like a snake without being seen?
>>195745Posey turns
How far away is this griffon?
>>195743Then what did you actually do?
>>195746Maybe if she went kind of underneath the railing, or possibly around it? She'd need to climb up equipment or the walls to do it, however. The only way to access the set of creatures is with either a ranged weapon, or by going around and up the stairs. But the stairs would require a small delay
The griffin speaks back
"No. This ship carries something powerful. Something that can undo all of the bindings set upon us by those who wish to exploit others. Something that can revolutionize the world the same way the steam engine did. And you wish to take it for yourselves, don't you?"
>>195747Up a set of stairs, turn left, go a few feet, turn left again, some more feet, then the other griffin and two ponies in the way, then finally you have the griffin. It is at least already the direction Posey was going, meaning she's technically the closest in terms of walking.
>>195745"We are not your enemy," Cavaliere calls out loudly.
"There is a common threat aboard this ship that threatens all of us."
>>195748Move Silently: Kira goes for it, knowing that she would have no chance against these creatures in a face-to-face firefight, but maybe she could help by being sneaky and incapacitating one or more of them stealthily.
[1d20+14 = (10+14) = 24]Silver lets out a heavy sigh. "It got into your heads, did it not. Listen, you all seem like you are not completely under its control so I will tell you, that thing is menace to all. It can not be controlled, it can not be used. If it is allowed to continue, this world will come to its end. You have to fight it!"
>>195748So they are within 30 ft?
Posey immediately begins by attempting to charm them with her gaze, starting with the one who spoke.
She whirls her cape and elegant glammered black robes, pulling down her hood to reveal her sparkling illusionary jewelry.
"Who goes there?!" she demands
>>195751DC 19 Will for the Gaze, btw
>>195749The red griffin speaks,
"I believe that threat is you. You have that political officer with you, do you not? That Old Order Loyalist?"
>>195750"Fight it? I was a chick during the long march to Cloudbury. All the same I saw the starvation, the brutality, the freezing that came with it. I saw the treachery that came after." He shakes his head. "I have fought all of my life. And it was not against those like Our Fellow Traveler, but against those that looked more like myself. Or like you."
>>195751I think just barely beyond it? Not by much, but a little beyond.
"Me? I am Brigadier General Schattenwechsel of the Skynavian Revolutionary Army, and I am an instrument of positive change.
Now who are you?"
Blackheel draws his gun
>>195750Where is Kira going?
>>195753>I think just barely beyond it?Posey takes a 5 ft step as a free action to get within range before using her gaze.
Posey puts her chin up proudly, very glad to have already glammed-up with her spell
"I am Rosey Ring, the Undying Sorceress, Terror Of The North Coast." she says, whirling her sparkling robes
"I have a rival mage to slay on this ship, one who has insulted my powers and greatly frustrated my crew. Do not get in my way."
>>195753>>195754Kira is going to climb up from under the railing to sneak up on the brigands, so that she can stealthily incapacitate one (or more) if the fighting were to start.
Silver speaks up. "Then how can you not see what kind of horrors it will unleash, if you have seen horrors like that in your life? Have you seen what this thing has done to creatures? Minds hijacked, friends turning against friends. For everything I saw fighting in Great War, this is far, far worse than anything I saw fighting against Hegemony."
>>195753Cavaliere answers,
"We have all sorts along with us. Escaped crew from this ship, fishergriffs, privateers...we aren't picking sides in any of their personal fights nor do we intend to get involved. This entity that Light Water dubbed "Our Fellow Traveler" is as much of a threat as the brigands you knew, and threatens far more griffons. I have evidence with me that it has afflicted the same depredations, and intends to do so on a large part of the world. Maybe it's because we're griffons, but you are one of the lucky ones who haven't been fully enslaved yet."
>>195755Posey believes that he likely rebuffed her charms. Not because he is immune - even the more obvious signs of the Traveler's mind control are absent - but by strong will. He looks Posey straight in the eyes. His eyes are amber, there are some signs of stress or sleep deprivation (perhaps this is the Traveler's influence) and he looks fairly, well, pissed off.
"I remember when my parents and older brother were robbed by bandits like you, just past the border. They even had a pony mare that looked sort of like you. Similar light grey coat, dark brown mane, posing as a stranded traveler looking for help, trying to lure us in and let our guard down. I'm grateful I did not freeze to death after my cloak was stolen. My little sister, not even five, was not as lucky.
Now, unless your rival mage is that black, treacherous unicorn not six meters from your person, you'd best get on a ship and leave."
>>195756"Unfortunate, yes, but it is necessary. Because for what might be the first time in my life, I do finally see the light on the horizon that we march towards. Miserable as that march may be."
>>195757"No no, it is here to help. It alone can help. Haven't you seen what it can do? It alone can help."
>>195753Rolling knowledge (history) for the Long March to Cloudbury:
[1d20+2 = (17+2) = 19]
>>195758Kira lets out some
sneaky tongue flicks as she stealthily climbs up, hoping she can close the distance while the others distract these creatures.
Silver: "We can only reach that horizon if we choose to work together, not if we are forced to. Why do you think your Republican Revolution was forced out from Griffenheim, forced to go on that Long March north? You tried to force revolution on those who did not want it, and you paid price for it. Our way may take longer, but it is more certain, and we will all be able to join together hoof in claw knowing that we achieved Harmony not because some creature took over our minds, but because we ourselves chose to set aside our differences for something bigger than ourselves."
>>195758Posey moves in and attempts to charm every other humanoid in range
She takes another step forward
"I do not have time for your petty squabbles. I intend to put an end to to the chaos of this evening, so do not get in my way." she says coldly
She continues moving forward on her stu towards the bridge, taking two move actions.
>>195759In 979, a Counter-Revolution overthrew the Keremaskai-lead Republican government in Griffenheim and reinstated the Grover Dynasty in the Griffonian Empire. Republican loyalists retreated to the Dutchy of Cloudbury where they set up a government in Exile. Socialist and Leftist elements who did not like that government invaded Pony territory further north and set up their own Socialist Republic of Skynavia. This march included many of the ills that could be expected for a mass, forced movement of griffins, like disease, famine, and banditry.
>>195761"Not. One. Step."
>>195760Is she going for the climb? She'd need to role climb
"But this
is the path to harmony. Don't you see that? This is how you become a part of something larger. This is the first real opportunity we've had. You cannot throw that away."
>>195762Climb: Snake powers, activate!
[1d20+7 = (17+7) = 24]Silver: "
We are working together for something larger. Communists, Fascists, Harmonists, everything in between, all different races and creeds, all setting aside their differences to work to save this world we all call home. Are you saying that this is not Harmony?"
>>195763"But you're doing it to keep in place a system where most work and some few take the fruits of their labor. Do you not see the problem? Our Fellow Traveler is willing to listen and reason, if only you give him a chance."
>>195764Silver: "As opposed to installing system where
all work for benefit of one? It is going to use us, then consume us all when it has had its need for us filled. If it truly wants to help, tell it that it needs to leave this place, to let us achieve Harmony
our way, and that it will only bring pain and destruction if it stays in our realm. Deep down you know this to be true."
>>195762As a free action, Posey takes a large, deliberate step, her manicured hoof tapping the ground with a resounding "clop" sound
She gives a menacing glare, her eyes glowing in the darkness like those of a wolf
"If it is a fight you seek, I suppose I could spare a few moments. I am out for blood tonight."
Intimidate (to coerce)
[1d20+15 = (17+15) = 32]She readies an action to draw her longbow and shoot in case the griffon attacks
>>195758>>195762The dark griffon below speaks out clearly.
"Think back, General! Didn't the griffons who destroyed your community and forced you to march through the snow also claim to be there to help, to do this for your own good? This 'Fellow Traveler' is the exact same and throws its followers' lives away like pawns. A village of the northern ponies, where it was first found, was utterly wiped out and its residents drowned. On this ship, it afflicted the crew with mad dreams and spurred a bloody mutiny. Its remaining puppets are forced to move against their will, exhausted and starving, to attack and kill, and the very same fate awaits the mainland if it reaches shore.">>195766He frantically waves to the floor, in a likely vain attempt to
not escalate a fight.
>>195766>>195765"Feuer!"
Brown Griffin shoots at Posey:
[1d20+3 = (7+3) = 10][2d8 = 11]Grey Pony shoots at Black Heel
[1d20+3 = (3+3) = 6][2d8 = 10]White Pony shoots at Posey
[1d20+3 = (14+3) = 17][2d8 = 6]Red Griffin Shoots at Posey
[1d20+5 = (1+5) = 6][2d8 = 9]It's an automatic, so he fires a second shot at Posey
[1d20+5 = (9+5) = 14][2d8 = 4]
>>195768Blackheel shoots at the Red Griffin
[1d20+5 = (20+5) = 25][2d6 = 3]
>>195769To confirm
[1d20+5 = (13+5) = 18][2d6 = 5]
>>195768groanRolling initiative
[1d20+3 = (20+3) = 23]
>>195771Whelp, Cavaliere can act now
>>195768Ou, I had a readied action. Can I roll initiative to shoot first?
>>195768Also all of them missed like idiots, lol
Initiative
[1d20+7 = (5+7) = 12]
>>195768Kira thinks to herself
CRAP! as she tries to get close enough to incapacitate one of the assailants.
Silver[1d20+4 = (12+4) = 16]Kira[1d20+3 = (4+3) = 7]
>>195769"Nice shot." Posey says, with coquettish wink
Mala
[1d20+2 = (14+2) = 16]
Stained Sand
[1d20+2 = (11+2) = 13]
Cavaliere
Silver
Mala
Stained Sand
Posey
Kira
Can Posey move/climb into melee from her position?
>>195772Cavaliere shoots two rounds at the General.
[1d20+6 = (19+6) = 25][2d6 = 7][1d20+6 = (9+6) = 15][2d6 = 7]
Silver's turn
>>195779She could, though getting there would take a full round, and she'd be at a different griffin than she presumably wants
>>195780One definite hit
>>195781Silver lets loose a burst of fire from his LMG, the disk-shaped magazine on the top spinning with each round fired.
[1d20+6 = (18+6) = 24][2d8 = 14][1d20+6 = (16+6) = 22][2d8 = 7][1d20+6 = (20+6) = 26][2d8 = 6][1d20+6 = (8+6) = 14][2d8 = 15][1d20+6 = (17+6) = 23][2d8 = 13]
>>195782Confirming the third shot
[1d20+6 = (8+6) = 14][2d8 = 14]
>>195781Is she charges at double speed, could she get to the red one?
>>195782How do you have 5 attacks?
>>195785Silver picked up an LMG at the armory.
>>195786I thought that was an AoE weapon.
What gun rules are we using?
>>195784No, it is not a straight line.
>>195782That's a lot
Mala shoots at the grey pony
[1d20+6 = (20+6) = 26][2d10 = 13]Stained Sand shoots at the brown griffin
[1d20 = 5][2d6 = 5][1d20 = 19][2d6 = 4][1d20 = 12][2d6 = 11][1d20 = 20][2d6 = 9]
>>195788To confirm
[1d20+5 = (15+5) = 20][2d10 = 11]
>>195790What path does she have to approach her enemy?
>>195788>>195789Mala has 100% earned some scritches from that
>>195791Up the stairs, turn left, turn left, then there are the creatures in a line
>>195793Can she do that with a move action?
>>195795To get into melee range is a full round action. She is at least in bow range as is.
Before I move into melee, do all of the ranged fighter have Precise Shot?
>>195797Silver does not, unfortunately
>>195797Also Kira is in the middle of climbing up to grapple one of the opponents
>>195798Oh good the-
>>195801>Also Kira is in the middle of climbing up to grapple one of the opponentsYou know that -4 to ranged attack rolls without precise shot, right?
I guess that means I am not hitting anything from here. Melee it is.
>>195789Posey casually hums as she strides her way up the stairs with a double move action, entering the Red Griffon's square. As part of her movement, she draws her sword and twirls it with a subtle smile, seemingly in high spirits as the bullets wiz past her head.
Turn over.
Kira's turn
>>195797You know there are other creatures in the way, right?
>>195803Since all the creatures are holding ranged weapons, Posey moves past them.
It any of them have melee weapons, she takes the attacks of opportunity.
>>195802Kira pops up from under the railing with a "Surprise!" as she reaches out to grab and pull the white pony down from the ledge with her for some non-consensual snek hugs.
Touch Attack:
[1d20+9 = (18+9) = 27]Improved Grapple [1d20+13 = (7+13) = 20]
>>195805"Ah!"
He is whumped
And hugged
Opposed hug
[1d20+1 = (13+1) = 14]
>>195805Wait, are you attacking me?
The Red Griffin steps back, and through the door
The grey pony is downed by Mala's shots
The brown griffin is seriously bleeding and is trying to run towards the door.
The white pony is hugged and bleeding
>>195807Nah, one of the opponents is a white pony, too
>>195807Posey
does need a hug...
>>195808Is there room for Cavaliere to fly up to the railing?
>>195811Yes, though he'd have to make a half circle, not remarkably different from just walking up there
>>195808As the griffon steps away from Posey she makes an attack of opportunity.
"Just where do you think you are going? The fun has only begun."
Charnel Touch
[1d20+4 = (19+4) = 23][1d8+2 = (6+2) = 8]This activates her Frightful Presence, DC 22 Will to resist being Shaken
As she attacks, the bones beneath her glammered robe rattle, and she makes a free action Demoralize check
[1d20+15 = (17+15) = 32]If he fails both saves, Shaken escapes to Frightened
>>195813>escapes*escalates
>>195813Oh wait, was that a 5 ft step, or a Withdraw action? If so, it doesn't provoke attacks of opportunity.
>>195813>>195814He is not sticking around to play. He runs down a corridor to a set of stairs, up a level. He is trailing more blood than is by any means safe to lose
>>195815He's moving back and away, then through the corridor
>>195812He moves up to the doorway.
>>195816Is this the brown or the red griffon?
>>195816So does Posey get to hit him or not?
>runRunning provokes attack if opportunity
>>195817That is the red griffin. The brown griffin is not as close to the door and cannot as elegantly make his escape. He is, however, trying to escape
>>195818Move backwards. Turn left. Run.
>>195816>>195817>>195818Silver calls out to his compatriots. "What if it is trap!?"
>>195819Can Cavaliere block his exit?
>>195819Okay, so I do hit him.
Was he visibly affected by Posey's fear effects?
Btw, the Frightful Presence affects all enemies within 30 ft.
>>195821Yes.
>>195822No, because he withdrew and left Posey's reach before turning and running. He's not interested in playing, he's interested in leaving.
>>195819Kira also pulls the white pony down with her over the edge of the ledge, holding him as they dangle and she gently pets his mane. "I'm sorry, but I can't let you hurt my friends! Don't worry, I'll help chase the Traveller out of your mind and you'll be free again!"
>>195823Okay, Posey will charge him down on her next turn.
>>195824The white pony takes a breath that does not sound at all healthy
>>195823"Surrender now!" he commands to the brown griffon, holding a gun in one claw.
>>195827The griffin stops. He raises his rifle. He shoots. Past Cavaliere at Posey
[1d20+3 = (13+3) = 16][2d8 = 6]
>>195828~kapwing
Posey deflects the bullet with her bracer and grind sinisterly
"~You will have to try better than that."
>>195828This provokes an attack of opportunity, which Cavaliere uses to punch the griffon.
[1d20+4 = (10+4) = 14][1d6 = 3]
>>195829Brown Griffin
"Wir werden"
>>195831Kek. Well, he hits
>>195826Kira tilts her head at the pony. "Are you okay?" Lifting him up, she puts her ear to the pony's chest to get a closer listen at her breathing.
Actually, did anyone shoot at the white pony? I thought Silver might have. Blackheel, Stained Sand, and Mala did not
Stained Sand shoots at the brown griffin again
[1d20 = 16]
[2d8 = 10]
[1d20 = 14]
[2d8 = 9]
[1d20 = 6]
[2d8 = 10]
[1d20 = 15]
[2d8 = 4]
>>195834I don't think anyone did. Kira might have yoinked herself an uninjured pony.
The brown griffin is downed
Mala runs up the stairs
>>195835She did indeed
flicks tongue>>195836If she wants to
Posey glides after her enemy (the red griffin) with a charge, her glammered mane floating with an unseen wind. She moves so gracefully, it is uncanny, almost like she's a cardboard cutout prop being sprung forward in a haunted house ride.
"You would not believe the night I have had, fighting so many waves of enemies who do not even scream, so I hope you can understand what kind of stress I am under..." she calls down the hallway as she approaches
Once she arrives, she raises her sword and licks her lips, her fangs glinting through her glammered disguise
"Those pretty red feathers... Your head will look terrific on my new mantle."
She swings
Free Action Demoralize
[1d20+15 = (17+15) = 32]
Frightful Presence (DC 22)
Shaken escalates to frightened if he fails both saves
Sword
[1d20+8 = (1+8) = 9]
[1d8+4 = (6+4) = 10]
>>195838>swishShe's still really scary though. Is he affected by her fear effects?
>>195839He's running for his life. What do you think?
>>195838>>195839What Posey is doing is basically mirroring the griffin's movements. That is to say that she moves forward into the hall, turns left, runs, and goes up the stairs. She is of approximately similar pace of running, so she runs behind him. What she does not do is to catch up with him or overtake him. Neither does she fall behind. He is not interested in playing with Posey, he is interested in going deeper into the ship. And in the absence of Posey being able to overtake him, that is what he does.
Posey presumably makes it to the stairs, up them and into a convergence of hallways, corridors, and doors, beyond the twists and turns of which she cannot see. The Red Griffin does not play, he moves.
>>195841Is he visibly Frightened though?
Posey will continue to chase the griffon on her next turn
>>195842What do you want? For him to look Posey in the eyes? For him to stop and give Posey a good look at her facial features? He is not interested in that. He is interested in running deeper into the ship
>>195843He runs away up a set of stairs, into another section of the ship. This has still more dark hallways and doorways. She is shot at by unseen assailants. But he continues going, deeper into the ship
Unknown attacker
[1d20+2 = (7+2) = 9][2d8 = 4]Unknown attacker
[1d20+2 = (3+2) = 5][2d8 = 2]
>>195840>>195835Posey has left beyond the range that you can even tell where she is.
>>195845Silver lets out a groan, as he looks back at the various other creatures in their group. "Is everyone
else alright? Something tells me we are about to lose Posey."
>>195844What Posey was looking for was some nice, cathartic screams.
Posey tramples the ground and whinneys in frustration, briefly considering being responsible and rejoining with the herd.
She howls into the darkness at the unseen attackers
"DOES ANYPONY ELSE WANT SOME!?!"
Intimidate (to coerce)
[1d20+15 = (3+15) = 18]She then takes a 5 ft step as a free action to turn around, back towards the group
>>195848From the Darkness - Posey thinks she may actually be able to make out a figure in the darkness - something growls
There is another pot shot
[1d20+4 = (19+4) = 23][2d8 = 7]>>195848She can hear the gurgling of blood in the mouth
>>195849How far away is the shot?
Posey is shot, although the glammer covers up her wound. She sneers into the darkness and faces her new enemy.
What do they look like?
>>195850Vaguely caniform. But that's the thing that growled at her. She can't see what shot at her at all. That came from a completely different direction, as hostiles are on multiple different sides of her
>>195851>Vaguely caniform."Awww, this one is kind of cute..." Posey says, calming down somewhat
Posey has 60 ft Darkvision. She should be able to see most creatures that can see her. Can she at least tell how far away the shot is?
>>195852Presumably ~35 feet down the hallway
>>195853But then there is a third figure a bit closer than that
>>195853They're 35 ft away, but she can't see them? Are they invisible?
Well, if I can't see them, I can't see them.
Posey focuses on this new special doggo.
Rolling Arcana (free action), to see if it bears any similarities to any worldly creatures.
[1d20+11 = (12+11) = 23]
>>195855It does not. It is likely either a hellhound, or a creation similar to it. Or at least, it's a canine with bat-like features.
>>195856>hellhound>it's a canine with bat-like featuresPosey's eyes go wide
"You remind me of the hounds my aunt used to keep."
She pulls a bone off of her armor and wags it in the air, speaking softly in Infernal
[r]"~Who's a good boy?"[/r]
Diplomacy
[1d20+10 = (5+10) = 15]Forgive me for shitposting, but I have no idea who's turn it is right now, or what yo do next so that the party can act.
>>195857Behind her, a shot rings out
[1d20+4 = (10+4) = 14][2d8 = 3]To her side, a shot rings out
[1d20+4 = (1+4) = 5][2d8}
The hellhound lunges at Posey
[1d20+6 = (16+6) = 22][1d8+1 = (5+1) = 6] [1d6 = 5]
>>195858Posey is bitten and burned
"Bad boy!" she snarls
She makes a full attack against the hellhound
Sword
[1d20+6 = (6+6) = 12][1d8+4 = (1+4) = 5]Touch
[1d20-1 = (14-1) = 13][1d8+2 = (4+2) = 6]Slam
[1d20-1 = (19-1) = 18][1d6+3 = (5+3) = 8]Bite
[1d20-1 = (15-1) = 14][1d4+3 = (1+3) = 4]
>>195859Oh yeah, free action Demoralize
[1d20+15 = (7+15) = 22]And DC 22 vs Frightful Presence (it should affect at least one shooter too)
Resolve this before determining if those attacks hit
>>195859Posey hurts it with her slam. It may occur to Posey that should she get what she wants - a fight alone against Light Water, his summons, the Traveler's creations, and also the dozen+ Petrushkas still on the ship - she would be completely surrounded and flanked with no ability to be helped by any allies.
>>195860Sure
[1d20+5 = (20+5) = 25]
>>195861>>195860>>195859It isn't frightened. It bites at Posey again
[1d20+5 = (15+5) = 20][1d8 = 3] [1d6 = 2]
>>195861That's the situation she finds herself in already. Since she cannot out run a hellhound (gonna advocate for 40-50 ft land speed for ponies again) she has to at least shake off her melee assailant before she can retreat.
>>195862Posey is burned
Posey makes another full attack, fueled by the pain
[1d20+8 = (8+8) = 16][1d8+6 = (6+6) = 12]Touch
[1d20+1 = (3+1) = 4][1d8+4 = (5+4) = 9]Slam
[1d20+1 = (12+1) = 13][1d6+5 = (6+5) = 11]Bite
[1d20+1 = (9+1) = 10][1d4+5 = (4+5) = 9]
>>195863Demoralize
[1d20+15 = (5+15) = 20]
Wait a minute. I just realized that Posey's entire body is covered in the "Na" in
Napalm. This fight should be going much, much worse for her
>>195863She hurts it
>>195864Sure, though I think if it passes once it passes for 24 hours?
[1d20+5 = (7+5) = 12]
>>195865Frightful Presence is a separate ability from demoralize. Demoralize is an Intimidate check.
The enemy adds their HD to the saving throw vs intimidate.
>>195865>>195863Eh
>>195863It bites again
[1d20+3 = (1+3) = 4][1d8+1 = (2+1) = 3] [1d6 = 5]
>>195867Meanwhile, Kira continues to gently pet the white pony's mane, while Silver looks over at Zara. "Were those your crewmates?"
>>195867Posey makes a Charnel touch attack, as a primary natural attack
Boop
[1d20+5 = (13+5) = 18][1d8+3 = (3+3) = 6]Bite
[1d20 = 8][1d4+4 = (1+4) = 5]Slam
[1d20 = 11][1d6+4 = (5+4) = 9]
>>195869Demoralize
[1d20+15 = (4+15) = 19]
>>195869Posey's boop - and only Posey's boop - lands. With that, the hell hound explodes into black, thin smoke that vanishes soon enough.
>>195868Zara:
"The, the, the brown griffin..."
The white pony is pet
>>195872Actually, good point, Silver goes to check if the brown griffon is alive or not.
>>195871Posey gently pets the doggo on the snoot as it disappears.
Then she turns to run back in the direction she came from.
>>195869>>195870At the other end of the hall, Posey sees that there are three petrushkas where before she only saw one. Two have rifles, and the third has an improvised explosive device - a molotov cocktail, with a lit flare. She can see them in plain light. She can, presumably feel that every square inch of her body is covered with that Naptha substance that the Byzantines called "Greek Fire," their secret incendiary weapon against the Saracens, and the same substance that powers every battleship on the ocean.
But in front of her is the stairwell that will take her down to the crew deck.
>>195874Awwww
>>195873The brown griffin is not. He has taken too many bullets.
>>195875The oil-covered Silver tries to find a way to hug the poor zebra mare without completely covering her in oil.
>>195875Posey leaves, crestfallen hanging returned with no griffon head
>>195877In fairness, she is 1. already covered in lubrication oil, and 2. is protected by a thick jacket.
>>195878>>195879She is shot at by multiple sources now
[1d20+4 = (13+4) = 17][2d8 = 11][1d20+2 = (20+2) = 22][2d8 = 2][1d20+2 = (15+2) = 17][2d8 = 13][1d20+4 = (13+4) = 17][2d8 = 11]
>>195880Silver hugs the poor zebra mare, before looking up at the returning and currently under fire Posey. He's forced to let Zara go so he can man the LMG and cover her retreat.
>>195881Posey has moved so far away from the main party that that covering her retreat is completely impossible
>>195880>nat 20>2 dmg"NEEEEEEIIIIIGH!"
Posey gets shot right in the butt, which does no damage thanks to her lich body, but does wound her ego.
>>195883As she goes down to the crew level, she is again shot at by unseen attackers
[1d20+4 = (19+4) = 23][2d6 = 9][1d20+4 = (12+4) = 16][2d8 = 8]
>>195882Ah, I thought she was being shot at as she was nearing the group again. Silver in that case continues hugging the zebra mare. "I am sorry, Zara..."
Kira decides to ask the white pony in her clutches, "Are you actually lucid, or are you just completely possessed? The red griffon sounded like he was at least halfway in control, so are you the same?"
>>195884Ow
Posey is now down to half health, which triggers her fast healing 1
She takes a run action and behind full gallop, forfeiting her Dex bonus to AC in favor of speed.
>>195885The poor little zebra mare is hugged
squeakyShe sniffles
The white pony looks into Kira's eyes. His eyes are milky, and his mouth is dry.
>>195886Posey runs towards the stairs that takes her back onto the storage deck, and soon enough, towards the party.
Oh wait, the hellhound's bites count as magic, and bite attacks are bludgeoning, Posey is actually at lunch lower health, fuck.
Posey runs.
>>195887Silver uses his magic to wipe away any tears or snot coming from the poor crying mare. "We will stop Traveler, and we will save whoever else we can. I promise."
Kira boops the possessed pony. "Okay, so you're fully possessed. But don't worry, we'll help you!"
>>195888*much lower
>>195887Posey arrives severely damaged, but thankfully obscured by her glammer spell.
She addresses the herd on shaky legs
"H-h-he got away... There are hostiles in the corridor ahead. A monster too, but I barely managed to defeat it." she says
She takes a couple minutes using her Charnel Touch to address her wounds
"The e are also hostile flinging Molotov cocktails... I want a bath..." Posey whines
>>195890Blackheel:
"You made it back."
>>195889snifflesThe white pony snorts, and tries to flick his tail.
>>195891Starfire
"You look fine to me"
Stained Sand:
"There is very little you can do about it. Some soaps and detergents may help, but that stuff is not coming off in water."
>>195890>>195891Kira looks over at Posey, a pony in her grasp. "Aren't cocktails drinks? What's so bad about drinks?"
Silver looks over at Posey, a zebra in his grasp. "They are firebombs made using alcohol or gasoline filled glass bottles."
Kira grimaces in response. "Oh...so we need to get this oil off of us. Dang, that Traveler is cunning, summoning an oil monster and then arming his puppets with fire!"
>>195892>"There is very little you can do about it. Some soaps and detergents may help, but that stuff is not coming off in water."Posey pouts with her lower lip trembling, like she wants to cry
>>195894Blackheel comes closer to Posey, and extends a hoof, evidently wanting to hug or pet her. He does not actually make contact.
>>195893Silver is noticeably making Zara's jacket oilier
>>195895Oi, Blackheel is a Wizard right, he knows Prestidigitation, right?
Rolling Diplomacy to see if he will take pitty on me and use his magic to remove this oil.
[1d20+10 = (12+10) = 22]
>>195895>>195894Silver releases the zebra mare before he completely soils her jacket, going up to Black Heel and Posey. "What do you remember of their positions and ambush spots? Can we potentially go around them, or take them out without being attacked?"
>>195897"They attacked from all around. Somehow they could shoot me but I was not able to see them. They might be invisible."
>>195898>>195895Kira waves at her from her hanging perch. "If you guys can make sure this pony is safe and secure, I can try to get all sneaky-beaky like and check out what's going on."
>>195896I'm genuinely torn on this one. On the one hoof, a modified 22 is pretty good and Posey's last interactions with Blackheel before she ran off were positive. On the other hoof, she has kind of gone out of her way to piss him off the entire adventure.
>>195899Stained Sand moves up, ready to aid as necessary
>>195900Kira leans down, and hands off the white pony like a baby to Stained Sand. She then crawls down and goes up to Black Heel to also beg him, "Could you also do me? You know, just in case they try to throw one of those molly tov things?"
>>195900Then I guess there's only one question left to ask: is Blackheel a
gentlecolt?
Cavaliere is the one with the hoofcuffs and rope, right?
>>195902Blackheel stares into her eyes.
Sense Motive on Posey. Not for if there is lying or manipulation or anything, just for a single question.
When it's all over, when Light Water and the Traveler are defeated, and in that night before the two depart ways forever - what are the odds she'd fuck him?
[1d20+5 = (9+5) = 14]
>>195903Well, fucking him was on her bucket list
Bluff (not for lying, but for seduction)
[1d20+14 = (19+14) = 33]
>>195904"Very well, dear Ring, but understand that just as your illusion magic may hide the oil, I may comb it out - but a thin layer will remain and blanket your fur. It will not come out easily."
Using his magic and also a comb, Blackheel begins the process of trying to clean Posey.
Starfire walks up towards Silver
"Uh, do you, do you want me to clean you too?"
His smile shows quite a few fairly clean teeth.
>>195906Silver smiles back, though his mouth is closed. He nods gratefully at the hygienic pony. "That would be much appreciated. That oil monster got me very good."
>>195905Posey takes 10 on spellcraft recognize Prestidigitation, potent 'universal' magic that her cruel masters forbade her from learning.
She feels the oil being vanished from her fur and mane, leaving it magically clean.
She glows, once again clean. Her glammered body looking radiant. Her mane rosey and fabulous. Her coat snowy and spotless. Her morale recovered. Her smile and optimism restored.
Her eyes turn into glowing golden hearts
"Bl-Blackheel...! I.. I could kiss you right now..."
>>195908It is impossible to overstate just how dire Posey's situation was with that oil covering her. How nasty of a substance it is.
Blackheel has a smug smile on his face, his horn still lit up in a blood red, radiant glow
"You
are a pretty mare." He admits. He leans over, and kisses her on the lips
>>195907Silver can feel what is like a brushing motion, acting on his fur
>>195909Posey also kisses.
Posey is a very good kisser. It's not just grace or experience. There's something almost hungry about how deeply she leans into it.
But the moment passes nevertheless
She whispers puts her , very, very very subtly
"If you keep acting like such a terrific gentlecolt like that, I might just have to make you mine, forever..." She then gives him an eyelash-fluttering wink, and she turns to give him some space to cast on Silver, swishing her tail seductively as she steps away.
.
I sleep now.
>>195847Cavaliere looks after where she ran, and shakes his head dismissively.
>>195892Cavaliere stares at her.
"So that's what made the mighty Miss Glow retreat when you were eager to fight Light Water alone a minute ago. Not any minions, spells, or monsters from beyond this world, but the most basic of partisan weapons." He bursts out in mocking laughter.
"I thought you incapable of any survival instinct.">>195887All the same, Cavaliere approaches Zara.
"It wasn't my intention to put you in harm's way. When I saw griffons up there, my first thought was that they may have been the boarding party from the boat. They weren't, and yet I'm sure we could have talked down that general if it weren't for a millstone strapped to our paw. I would offer you a smoke, but it would be best to wait until we're out of here and not covered in flammable substances."He will find whoever has rope and secure those enemies that are still alive.
>>195903Hoofcuffs
intended for Light Water, but we used the last of the rope I think. Somepony else has some.
>>195903She already gave him a BTI
(booping-transmitted-infection), what more do you want?
I'm going to write a long post in OOC about what I think.
>>195903Posey has a pair of manacles that I forgot why I even put on her sheet. May as well take them.
>>195911>Miss Glow"-That is not my name. I am Rosey Ring." she interrupts
>"I thought you incapable of any survival instinct."Posey gives a huff
"My mane is not just a symbol of my heritage, my pride as a mare, and a testament to my boundless beauty, it is also a valuable esoteric implement for my sorcery and spiritual practice as an exorcist and and warmagus, an extension of my powers. I defend my mane with the same tenacity as I do my life, sometimes even moreso. I would rather be buried with an intact mane than go shambling about without one. Of course, I would not expect a griffon to understand..." she retorts
She produces and ivory comb and begins to brush her mane
"Besides, when the monster got between me and the griffon, he was already as good as gone. I had no reason to pursue him further, as much as it frustrates me to have let my enemy escape, so I turned back. We can deal with him once our current crisis is resolved."
Posey pauses
"This does give me an idea though..."
>>195909Could Posey use the empty potion flasks and part of this big pile of oil to improvise some flammable splash weapons?
"If we can set Light Water on fire, that could interfere with his spellcasting concentration." Posey ponders
"Fire magic is not my specialty, but in my line of work you learn to improvise." she continues
She stops a good distance from the oil and frowns, not wanting to get dirty again. She directs her Unseen Servant to get to work for her.
>>195910Blackheel puts a bit of effort into it as well. Posey is the one to break away. When she does, she can see that Blackheel is smiling and his eyes are half lidded. He stands there for several seconds without moving. It is only after a delay that his ears perk up and he says "huh?" He turns her head to look back at her, before focusing on other tasks.
>>195911Well, the white petrushka pony is being dumped onto Silver, or else he should give it back to Posey.
Zara sits down, her head lowered and not sitting straight up but lowered. She is visibly trembling, ears back and eyes large, with her tail wrapped around her. "Oh uh, okay" she manages to say
>>195915Or Posey can handle the white petrushka
Blackheel offers,
"Don't worry, we'll kill him together."
>potion flasksYes, I suppose.
>>195926>handle the white petrushkaI am slightly confused, what would you like me to do with him (I have ideas)?
>>195929Restrain him so that he can be properly kept prisoner. Tying him up with rope or something similar is most preferred, but hoofcuffs are also good.
>>195926Cavaliere pats Zara's back reassuringly.
"I understand why you're worried. We'll make it through this.">>195929>>195930Cavaliere has been tying up the prisoners since rope is more versatile than twenty hoofcuffs. He has +9 bonus to the use rope skill and can take ten.
>>195930Oh, I thought you wanted me to finish him, lol.
Posey levitates her fluffy, pink shackles over.
>>195931Zara is pat. She looks upwards towards Cavaliere as he does so
>>195931>>195932Between Cavaliere and his hopefully sufficient quantity of rope, and Posey's pink hoofcuffs, the white petrushka has, hopefully, been secured
>>195922 →Posey explains her plan to draw fire while the rest of the herd runs through the corridor.
>>195934"The enemy was firing at close range from multiple directions in the corridor. I was not able to see them directly until the end despite my Darkvision spell, so it seems as though they had cover to hide behind. No form of mind control allows thralls to see in the dark, so I suspect that they were relying on the light from that fire breathing monster that I felled and shooting at me between its gouts of flame; they should be more limited in their attacks now that the beast was destroyed."
"Combatants for the strike team should assemble immediately, while technicians, wounded and other noncombatants stay in the boiler vault. I have the advantage of darkvision, so I may be able to draw their attention while the rest of the herd moves through. Once the enemies are distracted, the herd can gallop through the corridor at full speed. If you cannot see them, they cannot see you, so just keep running forwards. Once the corridor is cleared, combatants can regroup and proceed towards the bridge, and I will rejoin you once I shake-off the shooters."
Posey puffs her chest out and tosses her mane
"Are we ready?"
I think you're taking some details way too seriously. I had not prepared the upper levels yet. I was not looking in reference to some kind of map, I was not thinking carefully about lighting conditions and which electric lights would be on and which would not, and what sources of light would be provided by the enemies. I was trying to emphasize "You can be attacked from behind. You can be attacked from the left. You can be attacked from the right. You can be attacked from the front. You can be attacked from above. There are literally a dozen different rooms that enemies can hide in or come from. You have placed yourself in an extremely bad position, and that mistake will become a fatal mistake should you chose to keep making it." And then when you moved upstairs, it's the same but more so, as Posey could accomplish being surrounded in three-dimensional space. She could literally be surrounded from both above and below, as she almost certainly bypassed an unknown number of enemies on the crew deck that could now come up the stairs behind her. If her teammates wanted to, they could not intervene and rescue her. They did not want to. The petrushkas shooting from darkness were not a complete and serious encounter. They were a reminder that she was in an unfamiliar, hostile terrain where she does not know what she is facing, and she has every reason to believe that she will be facing something, and it is hostile. Like, you know the various kinds of warnings video games will give you when you go out of bounds on the map that say basically "Get back on the map in the next 10 seconds or you will die"? That's what that was. It was my way of saying "Are you certain whatever you're doing is worth it?" If I were actually describing the area in question some of the electric lights would have been on and some would have been off. That was unnecessary to describe to Posey as she has darkvision, so it was not. The "25-35 feet" was in reference to fear effects and was a way of saying "You are in such a large, unexplored, hostile area that you are not necessarily within short range of every hostile." It is not a statement of actual differences. If I were preparing encounters in that area, I would refer to actual dimensions on a map and be more specific. I forgot that Darkvision has a span of 60 feet, in the exact same way I forgot that the fire damage of the hellhound may well have sparked the multiple pounds of tar sticking to Posey, which maybe should have lit fire and delivered at least 1d6 fire damage every single turn until it either burned out after about 50 turns, or Posey jumped into the ocean.
Like, if you came home at night and saw that the front door open, you wouldn't just barge your way in and go up the stairs. You'd look through every single room looking for an intruder, because you don't want to be attacked from behind.
I typed twice as much, but the point is that what Posey encountered was not a deliberate, planned encounter and location with well thought out details that are accurate to what is there (it's actually much more dangerous), but me telling you "If she goes up one more flight of stairs, she will die, and no one can or will save her."
>>195936Oh. I guess I was overthinking it. Sorry.
Posey still relays this plan, as a means for others to avoid damage when going upstairs.
>>195909Silver's snoot wriggles from aide to aide, and he lets out a satisfied snort as the very pleasant feeling of having his fur brushed and cleaned out washes over him. Starfire finds that the thick fur and the oil don't play very well, but it's well worth seeing his glorious floof return.
>>195937Kira speaks up. "I could also be all sneaky-beaky like, slither around looking for their positions as well as secret pathways to sneak up on them like ambush predators. I imagine a boat like this has to have some way to vent air around, otherwise it would all go stale, so maybe we could use that to our advantage?"
>>195938Posey nods
"Very well, slither ahead if you please. The rest of us will follow."
>>195936Posey asks Blackheel how he wants to approach.
>>195942Hide: Kira attempts to blend into the surroundings of the ship corridors using her snek skills. For added sneakiness, she gives a brief tongue flick.
[1d20+14 = (6+14) = 20]
>>195951It's probably easier to take 10 in this circumstance. The non-monster enemies do not have Darkvision (but you have scent, so you can detect them approaching), and you are not in combat (yet) so there's no reason not to take 10 when you would probably succeed on a 10.
Probably also want to do Move Silently to sneak across the hall unheard once you are hidden.
Note that in areas of darkness or shadowy illumination you can Hide without cover.
Maybe Posey should also proceed with stealth, although taking 10 she only gets 17 on stealth (if she takes off her armor). Then again, the advantage of darkness could help.
Do we have anything left to do before we change scenes?
>>195938"Are we sure we want to venture upstairs? We're at a disadvantage to whatever awaits us."
>>195956"Would you prefer to just wait here and rot until another monster breaks in?"
>>195957"Our enemy is waiting on us to make the next move, and any mistake will be seized upon. Let's weigh our options first," Cavaliere responds.
He also checks to see if there is an access point from the boiler room to the bow cargo holds.
>>195958"There is no strategic way to approach when monsters are being conjured out of thin air at unlimited range. Every few seconds spent waiting is only giving the enemy more opportunities to harass us: every few seconds is another preventable casualty. The only winning move to is to slay the enemy swiftly and immediately with the strongest forces available."
He nods. "That's what I would like to do. The best move will be to destroy the one entity conjuring these entities. Once we do that with our full strength, we can worry about getting off this island."
DM, can I roll an Arcane check to see if I can know anything about how the Intruder can be destroyed, or if it can be destroyed at all?
Or make a check that would otherwise reveal the logical order to finish this quest in?
>>195947“Well, we have the boiler on. Soon, there will be enough steam to run the engine. It works best if we have the bridge, but with a throttle here and the rudder room we may be able to move her forward and to starboard, and send her out to deep water. Both tubes with the patrol boat will commit her to deep water, or even just turning a few valves. Then we can concoct a story, abd cross the border back into Stalliongrad from the Nova Griffonian side.”
>>195962>cross the border back into Stalliongrado_O
"........................ Very well. Sounds like the bridge should be our next priority then."
>>195963He flips an ear and looks off to the side.
“Although… if that snake-thing really can release the puppets from the Entity’s control… I think we should. If we can.”
>>195964"I am an experienced exorcist, and I have heard of no such power, secular or spiritual, that could expel evil so conveniently." Posey says
Or has she?
Rolling Religion to know wtf Kira is doing
[1d20+11 = (20+11) = 31]And Arcana
[1d20+11 = (12+11) = 23]
>>195965>A Nat 20 to uncover the snake-thing’s plan
>>195966Posey has been studying exorcisms, far realm entities, esoteric spiritualism, and mind control magic for nearly a century. She is an expert in this field.
What does she know?
>>195965>>195967To the lamias, the Ouroboros isn't just a symbol; He is their God. The Cycle Given Form, The Eternal Hunger, The Beginning and The End. According to Lamia religious beliefs, the sun is actually an egg containing the current iteration of Him, and that at the end times, when the world has grown corrupt with entropy and decay, the sun will hatch, and out from it their God will be born anew, filled with a gnawing hunger that must be sated. He will eat the shell shards of His egg, then the stars in the sky, the moon, and then finally the very world itself. When nothing else remains in the Universe, and His hunger remains not yet sated, He will then eat Himself, starting at the end of his tail and working His way further and further up His body, until He can take no more and His body bursts, spilling out from His corpse a new Universe. His scales shall become the stars, the largest remnants of His body becoming the planet and the moon, and left behind will be another sun, another egg, containing the next iteration of Ouroboros. However, the lamias don't believe this otherwise cataclysmic event is negative, far from it in fact. They believe that the act of Ouroboros consuming the world and the entire Universe will be an act of renewal, rebirthing a doomed and decaying Universe into something new, something pure. They also believe that when they are consumed by Him, their souls will become a part of Him, and thus they will become part of the new universe that comes from Him. They believe that all living beings, not just lamias, are a part of Him, and that He is a part of them, that they are all in a way the children of Ouroboros. The lamias just simply believe that they are the closest to being in His image. And while He has not hatched yet, the lamias are still able to feel His presence and to call upon Him, to request blessings and give service in exchange, and they claim that this is the source of their magics.
Kira is a firm believer in Ouroboros, and she believes that by using herself as a conduit for His presence, His power, she can call upon Him to banish the Traveler's influence from their minds, returning His lost children to sanity.
>>195968But what are you actually doing mechanically? Does this emulate a spell? Is this just a prayer requesting divine intervention (Gate/Miracle/Wish)?
Posey has done something similar before, in the swamp, although she needed a sapient sacrifice to make it work. I would be thrilled to discover a means to do it without one.
Also, pic related
>>195966Mechanic details aside, does Posey's nat 20 tell her if this plead for divine intervention has any chance of actually working?
Can I know the official results of those checks so that I can go back to dialogue?
Fuck it
>>195964Posey pauses, then cups her hooves together and politely bows and politely smiles.
"Religion is very important! Of course we will make time for Kira to practice her faith. Who knows, we might all just learn something."
. . . . . . .
Posey takes Blackheel aside and speaks in a hushed tone, taking 10 on Bluff for innuendo (24) to prevent the message from being understood by any other entity.
"I have my doubts that divine intervention can be relied upon. Ponies of my profession know that our gods cannot always be relied upon to deliver us from evil in insurmountable odds even when we are more than faithful, because we live in a world of personal strife. Wild champions like Kira possess rudimentary magic of the priestly variety, but what she describes is nothing short of a Miracle: an equivalent to casting Dispel Evil on hundreds of targets at extreme range. I can count on one hoof priests I have heard of who were capable of calling on such power..."
She continues
"Still, the chance of success is not zero. The Intruder is an Invader from beyond the firmament. It has reshaped the morphic elements of this world, built up a flock of believers, summoned otherworldly monsters, and even named a number of 'priests': if it is as powerful as it claimed to be, its presence threatens to provoke the wrath of the sovereigns of which it has entered their territory. Local spirits and folk deities rarely act directly unless to counteract a divine Intruder, and this may very well be such a scenario. I am familiar with the ʊərəˈbɒrəs, through my studies of death and alchemy. It is a primal spirit that encompasses the cycle of death, and this Intruder has openly threatened to break the cycle, putting it under the eye of the serpent through its portfolio sense. It I assist Kira by drawing a chalk sigil to emulate a rudimentary temple, we may yet invoke its attention. Intervention however is another discussion."
Her expression grows more serious
"But I am not betting on thoughts and prayers to save us. Regardless of the success of Kira's prayers, we may be able to use this situation to our advantage...." she says
"All this time, we have been fighting on the terms of this mad mage and his monster, fighting through waves of seemingly-endless summons and suffering losses while it suffers nothing and watches our movements from afar. Even now, all we have accomplished is repairing its mode of transportation. No matter how we approach, to assassinate Light Water or destroy the Intruder itself, it could simply determine how many monsters it can fit into a room at once and wait to ambush us with overwhelming odds. It is a frustrating, demeaning and hopeless strategic position to be in where every move means playing on the terms of the enemy. Instead of being forced to fight it on its own terms, I suggest we make it fight on our own terms, with a little bait and some bluffed mantras." she says
"It stands for certain that the Intruder will invariably try to interfere with Kira's prayers if they have been a ghost of a chance of success, because doing so not only threatens to foil its plot but also counter its incursion with divine presence. By default it would just summon a monster to our location, but what if perhaps we could make it do something more drastic, such as appear before us or even send Light Water himself to Dispel the ritual. We can do this by combining it that the situation is so dire that its direct and immediate intervention is necessary. Kira's little prayer need not be so bombastic; with my occult skills, I can 'dress up' her recitation to bluff the Intruder into desperation and convince it or Light Water to come to our location, and we can destroy it as it arrives." Posey says
She puts her chin up
"I have interacted with Light Water enough to determine that he is in fact not smarter than us. He can be fooled. Earlier, I successfully taunted him into summoning another flying monster to our location immediately after a fight, just so that I could confirm that he was capable of doing so. If he is an expert in the arcane, he will recognize my mantras and sigils and with no time to read further he will resort to drastic measures to intervene. A demiurge like this will stop at nothing to drive a rival out of its territory."
She gestures to the bound white unicorn
"It will be rather simple. We pick a location through which we want to fight the Intruder: I suggest somewhere on the upper decks, within view of the bridge. I assist Kira with her mantra, and draw a sigil to her deity on the deck to guarantee mental presence of the Oroborous through its portfolio sense, and I will assist her in her esoterica to make the ritual look more formidable and powerful at a glance. Right before her prayer is finished, I will take the blinds off of that unicorn and show Light Water the ritual through his eyes, and I will begin to chant a fatal verse mantra into his ear to bluff the enemy to panic. With only a few seconds to process the information, we can force him to play on our terms and arrive before us, and then we can hit him with everything we have. If Kira's prayer works in the end, that will be icing on the cake."
Thoughout this process, Posey takes 10 on innuendo (modified 24) to deliver this message secretly.
>>195973Blackheel’s ear swivels
“You want to provoke some kind of cosmic deific entity into attacking by inviting a different quasi deific entity into this space? I have my skepticisms, but I am intrigued. What do you think you can make it commit to any such battle, and how do you plan to win it?”
>>195974"No matter the circumstance, we will have to fight it, so I say we fight it on our own terms. If I can draw sigils and mum that suggest a far more-powerful, cataclysmic spell that involves intervention of another demiurge, I could deceive it into taking drastic measures, like a soldier in a trench scrambling to throw back a grenade. The Intruder, through its summons, has demonstrated capabilities of demensional travel, and I suspect that Light Water himself knows at least some limited teleportation magic. A universal rule for summoning magic is that summons take excessive effort (full-round actions) to cast, which means putting them out in rapid succession is impossible. If the Intruder is successfully bluffed into thinking that it's immediate intervention is necessary, it will resort to using the most powerful forces at its disposal: itself and its champion Light Water. This would mean that it would arrive alone, without any monsters defending it, and any action it spends summoning more monsters would be actions it or Light Water do not spend summoning additional monsters. This poses an opportunity to defeat one or both the Intruder and Light Water without summons to defend them, which puts us at an advantage. It is certainly more favorable than walking into its traps and letting it stack the deck against us." she says
"As for how to destroy them... Bullets, perhaps. All of our combatants can ready their guns to shoot anything that arrives. I will assist with my spellcasting, and if we do it above deck my Monstro will be a formidable grappler. We would fight them in the same ways that we would otherwise, except on our own terms and without dozens of summoned monsters in our way. In the unlikely event that Kira's prayers actually does work, severing its connection with its flock should also severely weaken it, allowing them to be destroyed."
Basically just draw some sigils on the ground, say some fancy prayers, and make some Bluff checks and assume that Light Water has zero ranks in Sense Motive because it's not a class skill for most spellcasters.
>>195975He moves his head to one side, then to the other. Then he starts shaking his head in a smoothed fashion.
“No. No more entities. No more demons and extra dimensional whatevers. No more space aliens. No beasts from the deep. No more totems and fetishes. No more bringing in monsters and hoping they will kill each other before they will kill us. We will defeat the Entity, or it will defeat us. I have no interest in some snake god thing eating us, nor some abyssal thing doing whatever it is those things do, here on the deck of what is supposed to be my ship.
The official policy of the Communist Party of Stalliongrad is that religion is, at best, a tool of social control and manipulation. Something that lulls the populace into a stupor, and allows the abuses of the few to go unchecked. My experiences with cults over these past few days has only confirmed it. At best, something like the alicorn worship of Equestria leads to weakness, because the populace relies on the help of a strong few. Or worse, the religion is the lies of a few designed to keep the few in power, and in all cases the priest is above the common folk. But that’s not what you’re interested in. You’re interested in the demons, aliens, devils, djinn, or whatever it is that sometimes, just sometimes, these alleged priests actually do get in contact with. But here’s the thing. I know what they have to offer. And I know it is nothing good. And I want none of that. Not here, not on this boat. Not tonight. Not anywhere.”
>>195976Posey shrugs
"Then I guess you should tell Kira that her little prayer circle is cancelled. I only wanted to use it as bait."
>>195976>>195977Kira's snoot scrunches. "It's not just bait, and it's not a cult. At the very least our religion is
nothing like whatever Light Water and that General is trying to do." Looking over at Black Heel, she pleads her case. "Sir, I don't know much about your culture, or this 'communism' you follow, but Ouroboros is very important to me and my culture, and whether you believe in Him or not, He is very real and He cares for all of His children, no matter their form. He wants to purify this realm of the corruption of the Traveler and his influence, and...and I worry that we won't have the ability to stop the Traveler without His help. There's just only so much He can do from within His egg. But by serving as a conduit for His power...maybe we can actually stand a chance."
>>195978Oi, I wasn't talking to you
>>195978Posey was using innuendo to prevent overhearing
>>195976Perhaps I did not communicate the message correctly. Posey is not suggesting actually summoning anything. She is only suggesting making the Intruder and Light Water
believe that we are summoning a peer threat, so that it will come out to fight us itself instead of just spamming more summons.
Rolling Diplomacy to convince
[1d20+10 = (4+10) = 14]
I did jump the gun by posting my idea before the check results, but if I could get the results of that Religion + Arcana check to know what Kira is trying to do, maybe I could reassure Blackheel that nothing bad is going to happen.
Posey takes 10 on innuendo to communicate her plan to the party.
>>195994Silver nods along. "I will admit, it is good plan to draw one of them out."
>>195995REEEEEEEEEEEEEEEEEEEEEEE don't say it's a trap out loud!
Why do you think I used innuendo?
>>195994He only nods in response.
>>195996Silver purses his lips together, and remains quiet.
Rosey Ring takes out the fake rosary beads she found earlier and levitates them above her horn. The tip of her horn glows and she uses her Charnel Touch is o accelerate the decay of the wood at the fine point above her horn, using it to drag burned markings across the wood that make the beads appear antique and ancient; she then proceeds to inscribe markings on it, mostly snakelike bands that encompass each bead. She is dressing up the rosary beads with divine iconography to make them seem more like the powerful Prayer Beads that priests wield (if it fooled me, it can fool Light Water). She pays extra attention to one particular bead, and carves sigils into it that mimick those of a Bead Of Summons.
She takes 10 on her craft check to do this, for a total of 15 (enough for a high-quality item).
"Let us go above deck at once. My powers grow stronger when I can see the night sky." Posey says
>>195965Kira thinks, in short, that she can exorcise the Traveler's presence in a pony the same way you can (try to) exorcise a demon.
The way in which a "petrushka" functions isn't perfectly clear. The entity seems to "take over" the will and mind of a pony, sort of like a standard possession. Ponies under the control of the entity seem to suffer a degredation of their physical bodies. It is not clear if this is caused solely by the entity neglecting to take care of physical needs - dehydration in particular seems common - of if these are physical manifestations of parasitism of magical energy, or of the soul itself. The entity seems to be able to do this at a distance, over time, and with the strongest effects being closest to it. These traits, combined with the fact that metal and especially cages of metal seem to reduce the power of the control, imply that the possession may actually be by a magical/material influence that works more or less the same way that radio waves, or electromagnetism work. For all anyone knows, it may actually be radio waves. It is assumed, but not actually confirmed, that the possession is in some way parasitic on the host, sapping away magic and or life essence in a manner akin to a changeling. The entity may or may not be able to change its level of influence on its own. The process may be involuntary on the entity's part. The entity probably does not have the ability to completely strip a creature's soul from its body and consume it at a distance, given that it has not yet been observed doing that. It may still be inadvisable to stare into its eyes.
So how do you remove it? Well, Posey does know that a strong will can keep at least some of the influence out, as she herself shut it from invading her mind, though she can't be sure that if it had gotten its "foot in the door," so to speak, that she would have faired as well. The entity seems to use the host's own desires and offers temptations in order to reduce resistance. Only one creature thus far seems to have allowed the creature into its mind and resisted it successfully, that being Light Water, who seems to have not only retained his personality, but has actually rewritten the intentions of the entity. But that may only be because Light Water is aligned with the entity's original intentions well enough that it is unnecessary for it to try to control him. Light Water may also be under full control without showing signs. It is hard to say, and the same for the griffin Schattenwechsel.
It does make sense to posit that some spiritual power can force it out, either by direct action, or by reinforcing the will of the host as a self-defense mechanism. To that end, attempting an exorcism is sensible. Still, it would be unlikely to be deployable en masse at least under normal circumstances, and also advisable to weaken the influence of the Traveler by other means.
>>195994Is the only NPC that she communicates the plan to Blackheel? Who exactly does she communicate the plan to?
>>195999>fakewat
>>195999>My powers grow when I can see the night sky"Good luck with that" Stained Sand says
>>195999If Posey asks, Kira can also instruct her on specific symbols, runes, or bands associated with the lamia religion's interpretation of Ouroboros, in order to both enhance the "bluff" as well as lend some additional aid towards her "mass exorcism" attempt. After all, a genuine attempt would not only be more believable, but it would make the attempt more likely to be successful.
Kira smiles at Posey. "I can also show you what you'd need to mark down on the ground for the ritual. You've definitely done your homework about our religion, but a first-hoof source would be a huge help, right?" She looks back towards the way they came. "Being in the open sky might help with establishing a connection to Ouroboros, though weakening the Traveler's connection might also be a good idea. That's why the survivors were sleeping in the furthest cargo hold, right, where the Traveler's influence was weakest? They also said that chromium can dampen the connection, too. Maybe we should try that?"
>>196002>descriptionThank you.
Posey is highly skeptical that this exorcism would work, since it would be a feat even for a lvl 20 Cleric, but she sees it as excellent bait for her plan to lure the enemy into her trap.
>NPCPosey will communicate it to Stained Sand as well, since she considers him a relatively strong-willed individual in the group.
She avoids telling too many creatures
>fake>watThe rosary beads we found on the gray griffon. I thought that they were a magic item, but they weren't.
Posey is carving the rosaries to look more like a magic item. She will then use Nystul's Aura to make the Rosary give off the signature of a powerful Greater Strand of Prayer Beads, as a prop to lure the enemy into her trap.
>"Good luck with that" Stained Sand says"What do you mean?" Posey says
>>196003Posey is already familiar with the Oroborous. Every self-respecting necromancers is
"Just pray the way you normally woul, Kira. Will handle the rest."
>>196004Stained Sand
"It's
winter. It's
raining outside. There is no night sky, there is no moon, there is no starlight. There is only clouds and rain.
Do you really think that thing is going to be impressed by a few prayers? I am not impressed by prayers. That griffin you got those beads off of prayed and look at all the good it did him. Do you really think that of all of those griffins it took out, not a single one prayed to their boreas or their arturus or whatever? Do you think it's never heard a prayer before? Do you think that none of the Severyanans prayed to their tree, or whatever their holy symbol is."
Blackheel:
"We are State Atheists. We have no gods."
Stained Sand:
"Sure you are. I'm sure that's why one of your crew members had a statue to Celestia in his locker. As an offer to Atheos. Or maybe he's just wanking to it. Anyways, my point is that these god things you pray to? What difference do they make? Celestia, for all her faults, you payed taxes to her. She was real. And that purple one, Starry Night Sprinkle or whatever. I'm not real fond of her, but let me tell you, she's a real powerful mage. I'd be more afraid of her than some far away snake thing. Certainly I would if I were that.. that thing, that whatever you call it. I'm more afraid of that even as a pony."
>>196005"They prayer itself does not have to work. Enemy only needs to believe that it is working, so that they scramble to interfere."
She raises the rosary
"A strand of beads like these, when properly sanctified, has the destructive potential of a hundred battleships. If I glamor them and show them to Light Water for only a few seconds, he should respond with the same panic that he would if I were about to light the fuse to fifty tons of dynamite."
>rainingI wanted to cast Rain Of Terror to make it rain steaming hot blood and thousands of snakes, so rain is fine.She shrugs
"Or we could just go walk over there to kill him ourselves now. I am not picky."
>>196005Kira tilts her head and flicks her tongue in confusion at the strange ponies. "I mean...I don't know about gods
plural but Ouroboros does exist. We're all a part of Him, and He's a part of all of us. Even if you say that there are no gods, He's still with you, just like He's with all of his children. As for others, I mean it's possible that there are other gods out there somehow outside of Ouroboros' sphere, or perhaps they're spirits from a previous incarnation of the Universe that persisted through the cycles, or really there could be any explanation for them. I don't know much about Celestia, but from what I've heard she sounds nice. She might be a goddess. Hasn't she lived for over a thousand years? That's at least demigod level, right there. All I know for certain is that Ouroboros is real, and the Traveler is definitely a lot closer to some kind of demon than a god. And the Traveler should definitely be afraid of Him, because He will not stand for the Traveler's perversions."
She crosses her forelegs to emphasize that last point.
>>196007Oi, Kira was not included in the conversation about the trap for a reason: whatever she's doing would only work if she had no ulterior motives.
>>196007OOC: Why do you think this would work? I don't get it. You aren't exactly a Cleric, and what you're describing is a top tier exorcism.
>>196009We don't know if it won't work, either. The only way to know is to try.
>>196010So your plan was to just ask for deus ex machina with no mechanical basis? Tbh, I would not be agreeing to this if I didn't want to use it as trap bait.
>>196011This hasn't been just an off-the-cuff thing. I wouldn't have suggested it if I didn't know there was at least a chance of it working.
Wherever we end up going, we have to leave the boiler room first. Some of us might die walking down this hallway, so let's do that and then figure out the details.
>>196005Cavaliere scratches his chin with his talon.
"If you had heard about the thing aboard this ship before you ended up on this island, you would scarcely have believed it, either. There are evidently things no creature can explain on his own, and religion can help to fill in the gaps. Considering where we are, we need all the help we can get.">>196015If we just want to leave to get on top of the deck, we could go back the way we came which would be safer. Taking the stairs through the crew deck would expose us to attacks before we can realize the next stage of our plan. Also, you should be careful how many creatures you let in on the deception.
Posey reiterates her earlier question and asks Blackheel to reveal what he knew about Light Water's magic, person to what skills he demonstrated to get his job.
>>196017"I didn't select him. My superiors did, and he came recommended to them by the International. I can tell you that he was presumably selected in part because of his immense knowledge of the arcane and physics, probably more so than his personal abilities. This was to be a knowledge collecting and research mission, not a magic show, so it was more important that he understood how a spell works rather than being able to use it. He was surely also selected because of his personal associations with Posada, who holds great sway within the dissident left of Aris. The International wanted multiple nations to be represented, after all. I also suspect that his personal charm helped him secure the appointment.
I did read his file, and I can tell you that he is mostly an academic, and was educated in the Rijeka during his exile in the time of the Occupation. As you guessed, he was a participant and later leader of a student socialist group. He is a follower of that strange permutation of socialism we call Posadism. I will withhold giving my thoughts on
that. He does have great knowledge of the Arcane, Chemistry, and Physics, with reasonable knowledge besides, and likely would have qualified for a position as a professor. Like any good leftist he is an Atheist if not necessarily in the proper sense, but he would be familiar with the worship of the Tiamat and the like. I can tell you that he is indeed capable of personal magic, channeled through the claws similar to how we use our horns. I am not perfectly certain how, but I have seen him do it."
>PosadaHey, I used to know the guy who owns that OC. He was in the leftypone discord server back in the day (idk what it's called now). Several other EaW devs were there (this game fandom is indeed full of commies, but whatever).
>PosadismThat brings up another question: do nuclear weapons exist in this setting? Or some other fictitious WMD-equivalent, even in theory? Posadism kind of revolves around nuking everyone, or otherwise causing apocalyptic events.
Posey is from an archaic society, but the topic of WMDs,b world domination, and doomsday-cultists is her area of interest, so she may have read about this in her studies.
Rolling History (untrained):
[1d20+3 = (18+3) = 21]And "Religion" (in case I can count Posadism as a "cult"; if not just ignore the roll):
[1d20+11 = (20+11) = 31]>>196036Posey ponders
"Interesting. So he is indeed proficient in spellcraft and knowledge of the arcane. Stalliongrad is rather egalitarian in its selection processes. In Equestria and Farbrook the hornless are hardly even considered for magical tutelage among the intelligentsia, preferring 'gifted unicorns' chosen for their innate talents and little regard for their mental stability, a practice that enforced Equestrian social stratification and rigid mageocracy for centuries." she comments
"This information is helpful. I can now reliably suspect that Light Water is trained in Wizardry, and that he is an academic who should be able to recognize fundamental magical effects. I had to ask, because the Hornless are prone to cultivate magical power from the most bizarre and obscure sources, so that can be rather unpredictable..."
>>196037>WMDsShort answer, they don't exist
HoweverPosey is vary familiar with destruction magic that causes either damage in a concentrated area, or projects fire and conflagration magic over an area. With very powerful mages, these can become very destructive, and the stories of these being used, confirmed or alleged, are numerous. But while the amount of damage done in a concentrated area is immense, and the size of the area effected is rather large, it still isn't going to destroy a whole town or larger area in a single attack.
Posey does know of massed attacks of either spells or mundane chemical-based explosive weapons being used to level entire cities. The Changelings used massed attacks of dozens of planes to bomb the city of Vanhoover early in their invasion. More famously and significantly, the Storm King used magical and mundane attacks from his fleet of airships to ravage the city of Panthera during his taking of Abyssinia. Of course, both of these are just a continuation of that old tradition of torching a taken city.
Posey has heard of accidents causing great devastation, and leveling portions of cities. A few years ago, a ship in New Manehattan harbor carrying ammunition bound for that country's war effort in Siacmeon was collided into by another freighter, caught fire, and exploded with the force of three thousand tons of explosives. 2,000 civilians died, much of the harbor was leveled, with significant damage to the adjacent industrial districts. In Yale a year or so ago, a massive magical explosion in the middle of the day originated from a building in one of the universities. It took out much of the university and adjacent shops and residential areas, killing unknown thousands including important researchers and professors. The actual cause has never been announced, though presumably either an experiment went wrong or something was done with an artifact that should not have been.
But what about actual, intentional weapons that can level cities? There are three suggestions:
One, what could be called a "Balefire spell." This is a theoretical amplification spell that magnifies the effect of a spell by several orders of magnitude. Attached to an incendiary or destructive spell it could destroy a city, theoretically.
Another is more mundane yet somehow more fantastical: a nuclear device. By igniting a chain reaction of the destruction of atoms, an immense amount of power could be released. While this has been done on a small scale, it has never been harnessed as a weapon
Thirdly, enhanced telekinesis magic to bring celestial objects to earth as a form of orbital bombardment. The hypothesis of griffin astronomers that the spheres near the earth are not clear, but are in fact littered with debris, seems supported by the evidence. A powerful spell - perhaps needing the above-mentioned magnification spells - might be able to pull such a piece of cosmic debris to be used as a weapon against a specific target.
All of these, are of course, theoretical. It has been stated in old accounts that the unicorns of pre-equestria, and even the alicorns, used the sun as a weapon to try to scorch enemies, though this has never been attempted in anything resembling modern times. There was a definite attempt by Equestrian forces during the changeling invasion to force rain and storms onto the invading forces to neutralize their vehicles with mud. This was countered by the Changeling air forces. All the same it is likely that the Equestrians used weather manipulation to greatly slow down the changeling advance, and this may have given them an extra year or so.
Oh cool. GM us back in America.
>>196039>lore dumpVery informative.
>"Balefire spell." This is a theoretical amplification spell that magnifies the effect of a spell by several orders of magnitude. Attached to an incendiary or destructive spell it could destroy a city, theoretically.~Oooh! FoE magic. Could it possible to learn this power?
Arcana
[1d20+11 = (11+11) = 22]>enhanced telekinesis magic to bring celestial objects to earth as a form of orbital bombardmentAlso interesting.
>Another is more mundane yet somehow more fantastical: a nuclear device.Perhaps Posey would have read about the concept in a Horse Wells novel written a couple decades ago.
>The hypothesis of griffin astronomers that the spheres near the earth are not clear, but are in fact littered with debris, seems supported by the evidence. Well, we are fighting an alien from beyond the firmament that landed in the form of a meteor. Maybe if I bring back a sample confirming extraterrestrial nature the University will reward me for proving the hypothesis. Posey is a Cerebrant and amateur alienist, so she could profit from stealing Light Water's notes after killing, like all great scientists.
>the unicorns of pre-equestria, and even the alicorns, used the sun as a weapon to try to scorch enemies, though this has never been attempted in anything resembling modern times.This is certainly a rumor that Posey would be aware of, as it is one of the things that vampires fear and part of what keeps them cowering in the dark instead of attempting to take over the world. Confirming or disproving this theory could be pivotal in the Coven Of Blood's politics in Magehold.
...
That aside, Posey's History/Religion check confirms that she knows what Posadists are, right? She knows that they're Communists who want to blow up the world with WMDs, "destroy the capitalist world to create room for communism", escape underwater, domesticate dolphins, and contact the "space comrades" to create fully-automated AI gay space communism, right?
Just confirming I know this in character before I continue dialogue.
>>196036He considers Blackheel's remarks.
"Intelligence is very often paired with eccentricity. It seems his knowledge is a great asset. Even without the entity, no doubt Stalliongrad will want him back no matter the cost. Accounting for the danger of the entity, he might be even more valuable than it itself."
>>196037Posey's education in Magehold
did make mention of the new political ideologies of Griffonia that fill the function of religions. It did not cover Posadism specifically.
HoweverIt was brought up in a discussion at the university, and Posey learned about it there.
Posadism more or less fits into vanguardist, industrialist, Equalism, but with a few important differences of opinion that generally place it to the left of Stalliongradian Marksist Lemonism.
One, while all of the brands of Equalism believe that inequality may only be eliminated by force, Posadism believes in aggressive military action and violent confrontation to eliminate oppressive and disharmonic institutions and regimes, even where the costs would be enormous. Stalliongrad, by contrast, has focused on securing its military and economic position, and supports revolution by means of volunteer forces, aid, covert support, rather than overt military confrontation. If anything, Stalliongrad prefers detente with its neighbors, which Posadism criticizes.
Second, while all equalist philosophies are universalist, which is to say that every creature has moral concern and obligations towards every other creature and that there are no meaningful moral differences between creatures, Posadism takes this a bit further, suggesting that there may possibly be more creatures out there (such as perhaps in other dimensions), and that living things dismissed as simply animals may in fact be closer to a sapient level than appreciated.
Thirdly, while all of the permutations of Equalism that are a part of the International believe in forced industrialization and that technology and industry are essential to the development of civilization, Posadism takes this a bit further, suggesting that future technological or magical developments may revolutionize life to a greater degree than the industrial revolution.
Posada herself favors the "Seaquestria" or seapony side of the Aris split, she is suspected to have PTSD from her time in captivity during the war, and her statements concerning dolphins have been widely reported.
>>196037Blackheel:
"Heh, no wonder your country has fallen behind if it only draws from the talent of a third of its population." He opens his eyes after shaking his head, seemingly having recognized that that statement was somewhat rude, and then adds
"He wasn't brought aboard to do magic tricks, he was brought aboard so that when he sees magic, he can recognize it and call it what it is."
>>196042Blackheel
"He doesn't belong to Stalliongrad. He has no ties to Stalliongrad. He is an Aris national. He belongs to the International and to the expatriate Aris left, and for both of those he is a liability and an embarrassment. He has committed mutiny and murder and has made himself a pirate. He has destroyed a research expedition of the International. Stalliongrad has no use for him save to kill him so as to save face for its participation in the International, let alone this venture. Unless you are suggesting that his knowledge of the entity would let anyone who has him recreate some of its powers, and that's not a happy scenario."
>>196040>Could it possible to learn this power?Hopefully not
>Horse WellsCute
>that landed in the form of a meteorTechnically there's supposed to be at least a chance that ackshually it came into this dimension from another with a great bang, appearing a mile or up in the sky. But nevermind that>This is certainly a rumor that Posey would be aware ofOf course, Posey should also be aware of a rumor that the sisters never actually controlled the sun and moon at all
>CommunistsYes
>want to blow up the world with WMDsWMDs don't exist yet
>destroy the capitalist world to create room for communismkinda
>escape underwaterYes
>domesticate dolphinsMaybe?
>and contact the "space comrades" to create fully-automated AI gay space communism, right?Okay, so first of all this is still a 1940sish setting, so their version of Fully Automated Luxury Space Communism does not have AI. It may not even be that gay. Second, they think they can obtain Fully Automated Luxury Space Communism without the space comrades, and would work towards it anyways. They would also work towards contacting the space comrades anyways. But then again, if the space comrades happened to show up and brought Fully Automated Luxury Space Communism, which is also gay
and has AI, they'd accept that. At least until AI stole their ability to charge for NSFW art commissions.
Sorry for the delayed reply. I was distracted.
Then again, I kind of forgot what Posey was going to say in response to if she knew what Posadism is... She was going to make some political commentary, but then again, who gives a buck what the dead horse had to say about nuckear alien communists?
>>196036The gears in Posey's head turn as she recognizes 'Posadism'. She scrunches in indignation, possibly offended that the communist doomsday cultist ideology is so similar but so different from her own supremacist doomsday cultists worldview.
"... Suddenly all this nonsense makes sense. The hippogriff was a lunatic even before the monster contacted him. All of the aimless chaos and wasteful violence that has occurred so far is consistent with his ludicrous vision."
>>196045>"Heh, no wonder your country has fallen behind if it only draws from the talent of a third of its population." Posey snorts
"The Equestrian school of magic certainly has much to be desired, but nevertheless it was the most powerful and prestigious institution in the world. I travelled all the way from Farbrook to study magic in Equestria and probe my talents, but the war disrupted those plans, and here I am in this line of work now." Posey replies
As she takes a step towards room three, she pauses, and then says
"The Equestrian school of magic is derivative of ancient unicorn tradition. As much as magical academies value discipline and study, a hard fact of the matter is that magic power is fundamentally derivative of the personal potential within a mage, be it derivative of tradition, bloodline, talent or simply being born under the right star. As wasteful as it seems to only draw talent from a portion of the population, out of the thousand of young unicorns deemed gifted by the universities, a scathing few ever show any true potential for Wizardry with even the cheapest, and even fewer can ever become archmages. If bending reality only required proper instruction, we would all be archmages. As cynical as it sounds, part of the role of arcane education was the powerful few from the among the many..." She slowly turns her head back, her expression genuinely grim, and rather awkward, as if remembering something unsettling
"You went through it too, did you not? Do you remember the day when you succeeded at your first proper spell in the academy, when your instructor applauded you, and then you looked around the room at your peers who were still struggling to perform even the cheapest tricks? Those looks of wonder, awe and even jealous contempt. Did you feel proud in succeeding where others had failed, or did you feel lonely as your success slowly alienated you from your comrades? Perhaps like many others you swore to use your newfound powers for your country and uplift your peers, but like it or not in that moment you became one of the elite..."
Posey does not wait for a response, but keeps walking
"Anyways, we have a hippogriff to kill. Proceed towards Cargo Hold 3."
>>196046>Hopefully notSo maybe? :D
>Okay, so first of all this is still a 1940sish setting, so their version of Fully Automated Luxury Space Communism does not have AI. It may not even be that gay. Second, they think they can obtain Fully Automated Luxury Space Communism without the space comrades, and would work towards it anyways. They would also work towards contacting the space comrades anyways. But then again, if the space comrades happened to show up and brought Fully Automated Luxury Space Communism, which is also gay and has AI, they'd accept that. At least until AI stole their ability to charge for NSFW art commissions.EaW timeline gets sillier the more you look into it.
>>196045"Who is to say if anything about this entity can be recreated without the entity itself? It is unlike any other phenomenon, physical or magical, that has been encountered, and that seems to be the opinion of the one creature that has built a substantial understanding of it." He mulls this over.
"I suppose it doesn't matter which court of law he is sent to, or whether it prescribes the death penalty or puts him in a cell to force him to divulge his foolish secrets. As far as I see it, his bounty is worth far more alive than dead, no matter who pays it.">>196046>At least until AI stole their ability to charge for NSFW art commissions.The horror!
>>196046>>196047Silver: "It sounds like key component to resisting Traveler's control is to have lost your mind already."
>>196049>Comforting Madness>Deformity (Madness)>Cerebrosis>Lunatic Insight>Zagyg's Favor>Madness Domain"As a senior expert on the occult, I cannot rule out the possibility. Still, that information does little to help us in these circumstances, because it is imperative that the Intruder is destroyed by the end of the night, and I would rather not delay that end to test theories."
Posey proceeds down the path towards cargo hold 3.
>>196047This seems like it's not intended to have a response...
>>196048Blackheel:
"We won't have to worry about him divulging secrets. He won't get that far."
>>196049"It seems so... Still, that hippogriff is smart. Don't underestimate him."
>>196051>This seems like it's not intended to have a response...You can respond if you want to, or if you think it is appropriate.I was just trying to sound aloof, edgy and mysterious.
I would like to move towards Cargo Hold 3 though.
>>196051"What does he know? We should find out before deciding what to do with him. Not that we are judge, jury, or executioner, but I will not be blasé about this.
>>196051Silver: "Oh, it is not underestimation. Someone who has lost their mind becomes unpredictable, lacks inhibition, and lacks empathy. They can do whatever, whenever, to whoever. They are very dangerous."
>>196053"I could also just read his entrails later. Now come, there is no time to lose."
"That is not an answer. It's better to come to a decision now than fight over what we're going to do when we're in the same room as him."
>>196056>>196052There is a flight of steep, narrow stairs up towards a closed, steel door. This is the entrance to Cargo Hold 3
>>196059Posey leads the way with her superior vision, stepping carefully and making sure that the coast is clear before ushering the rest of the herd through.
>>196061Are they passing through or nearby to the area with all of the raw chromium?
>>196064I picked up a brick. Just take it if you want it.
>>196059>>196061Cavaliere follows, using his flashlight to help illuminate the passage.
>>196064They are not. That would be in Cargo Hold 5, in the opposite direction.
>>196061Blackheel opens his mouth
"Well it's not-" But Posey has moved ahead
In front of her is a closed door. While it is firmly closed, it is not locked
>>196067The door in front of them is closed, but not locked
>>196068"What awaits on the other side?" he muses.
>>196069Blackheel:
"The hold was empty the last time I saw it."
>>196068Hmmmm...Kira hopes she'll be able to do this. She braces against the floor with her snake tail as she gives the door a firm shove open.
>>196068Pardon, I fell asleep right after saying I led the way.
Posey opens the door with her unseen servant, her horn ready to draw her weapon in the event of combat.
>>196071>>196072The door is in the center, next to a landing made of steel grate. Pull down to unbolt the door. With a strong pull, the lever comes down. The door opens inwards. But it doesn't open.
Blackheel:
"Pull harder. The door may be damaged and stuck in it's threshold."
Perhaps it's Kira who finally pulls hard enough to open the door. All the same, it opens. The door opens above the level of the floor, and one has to pull their hooves up to clear the threshold.
Looking inside, Cavaliere sees.... nothing. It's a completely dark room. Unlike Cargo hold 5, Cargo Hold 4, or the engine room, there are no lights on.
Posey looks into the room to see that it is completely empty. By "empty" I do not mean "empty" in the way that Cargo Hold 5 was. Cargo Hold five held stacks of barrels, some empty, some with residual fuel oil. There were piles of chromium ore, and bricks of refined substance. This room is not like that. There is a floor made of wood, steel walls on every side, and a set of wood in the center that presumably marks the opening to the lower level, and a ceiling of wood with a closed hatch. And that is all. There are no barrels, no corpses of dead ponies, no waiting petrushkas or hell hounds, no piles of ore, no ammunition, no make shift hammocks, no lanterns, no equipment. There is nothing. Genuinely nothing.
Cargo Hold 3 is unique among the cargo holds in that the length of the cargo hold is short. Maybe 40 feet long, it is by far the shortest of the cargo holds. Every other cargo hold is the same length, and this one is maybe 60% or so of that length. It is wider than it is long. It is the smallest of the cargo holds by area and by volume.
>>196073Kira whistles, which makes a strong echo in the completely empty room. "Wow, this is
really empty. Even the poorest lamia has at least
something in every room of their burrow. Come on, let's get the possessed creatures inside."
Silver nods in response, and gets to work herding the possessed into the room, pulling those that cooperate and pushing those that resist.
>>196073Hmmm, sounds a lot like a boss arena.
Posey enters the room, checks one more time for monsters in the dark, before ushering the herd through.
"Clear." she says
"Let us get this over with..." she says
Posey enters the room.
She levitates a piece of chalk from her spell components pouch and then she floats a piece to her Unseen Servant, which immediately begins to draw a large circular sigil. Posey personally fills in details of the sigil, various runes featuring serpent iconography in Celestial, Draconic and Infernal.
Posey draws the fake prayer beads she looted and carved earlier from the same pouch she kept her cursed tiara in, and as she does so she casts Nystul's Magical Aura on the beads as a Spell-Like-Ability (no components, therefore not obvious that she is using an illusion), changing the trinkets magical aura to that of a powerful kingdom-ending Greater Strand Of Prayer Beads, paying particular attention to the Bead Of Summons. A false aura detectable through several clairesentience and scrying sensors, but also requiring direct contact to disbelieve...
She speaks out loud.
"It was rather lucky that we found these beads in that sunken chest. It is a shame to use them now, we could have sold them for a fortune, but the
Gate function might be the only way to solve this." She says, out loud,
Bluff, to convince eavesdroppers that they am holding a powerful magic item and attempting to call a rival demigod into the Intruder's territory.
[1d20+16 = (10+16) = 26](Luckily, Wizards don't have sense motive as a class skill)
As the sigil continues to draw itself, she turns to Kira.
>>196074"Kira, I want you to hold these beads and stand right there in the middle of the circle and pray just like you remember the shaman of your tribe doing. If what you are attempting to do actually works, distance should not matter."
She turns to the group
"Everypony else watch from the corner of the room. I only need one to make this work." she gestures to the unconscious white unicorn on her floating disk
She places a red candle down in the middle of the circle and lights it, a candle that looks ominously similar to a Candle Of Invocation.
She looks at the rest of the herd. Drawing her flashlight
"Everypony else keep your weapons readied and watch. In case hostiles appear, be ready to engage."
The room is completely dark. Every creature who is not Posey should see only what little slivers of the floor and surrounding creatures are illuminated by the candle, an area around the door to the engine room that is illuminated by that room's lights, and nothing else. Only Posey would have any ability to know if monsters were entering the room, and she would not know because she must focus her attention on other matters.
I don't recall if any of the NPC allies were or were not let in on the plan
I believe the party has one, lonely, captured Petrushka with them - a white pony captured after the last fight
>>196076Did we leave them somewhere?
>>196077We only need one. If things go well this will be resolved within the next hour anyway.
>>196073>>196075Cavaliere dutifully checks the corners of the room.
"It's a relief to finally have an open room without any obstacles or distractions to disturb us. In better contexts it might be a good place to meditate."
Posey takes out her flashlight and levitates it out to her unseen servant.
>>196078>>196075>>196076Silver nods, and gets his sword at the ready, it glowing faintly in the darkness. Kira seems...uncertain, but she relents. She swallows nervously, taking in a shaky breath and letting it out in a sigh, trying to let go of the nerves now that she's actually going to go through with this. "Okay...wish I had some incense on me, but maybe burning it in here wouldn't be a good idea, you know with it being a confined space and the risk of stale air. Anyways..."
Kira lays her tail along the inside of the chalk sigil, with her pony half and the tip of her snake tail meeting to complete a circle. She has the unconscious unicorn brought within the circle, between her and the red candle. She closes her eyes, and spreads her forelegs to the sky, and begins chanting in her people's native tongue, at first quietly, then gradually increasing in volume. She recalls the words spoken by the shamans, seeking to grow connected with Ouroboros. She opens herself up to Him, feeling Him in the world around her: the air, the metal of the ship, the ocean it floats on, all a part of Him, just like her, just like the unfortunate soul in front of her. At the peak of the intensity of the chanting, Kira switches to Ponish, placing a hoof on the leopard pendant around her neck, and placing the other on the pony's forehead just below the horn.
"Ouroboros, we beseech You, in our hour of greatest need, to render unto us Your aid. This entity, this 'Traveler', has profaned against You and Your realm, plunging Your children into an endless dream and creating a waking nightmare. It seeks to control them, to spread its influence far beyond and infect even more creatures. Please, Ouroboros, Your children need help! Hear me, work through me, and cast this insanity back into the darkness from whence it came, free the minds of these plagued creatures, and return them to Your shining, guiding light!"
>>196081I was going to go into more detail for my trap later. Let me get off of work and I will make my checks.
Posey reaches into her satchel and pulls out her med pack, extracting the smelling salts. She levitates the white unicorn on her floating disk.
"To succeed, the ceremony should take some time. We want the thrall to gain consciousness right at the end of it. I want him to open his eyes and see the sigil."
Posey puts herself to work etching her chalkline with increasing complexity. As she etches, she speaks
"There are many names for the Sibilant Beast, Ⲙⲉϩⲉⲛ, ʊərəˈbɒrəs, Jǫrmungandr, Miðgarðsormr, Ahmon-Ilbor, Merrshaulk, Shekinester, Ssharstrune, and names that no occultist who values their life would dare say out loud. An idol of both death and fertility, the serpent represents the perpetual locked cycle of death and birth that all must serve in this world. The Sibilant Beast encircles the firmament of heaven, and it's role is to prevent anything from getting in or out that would subvert the cycle. Good and evil, chaos and order, death and birth, nature and civilization: all must serve the cycle, or so it was decreed by the Demiurge. The Sibilant Beast possesses as many aspects as it has names, for none could ever conceive its true enormity as one of the primordials. To some, it is a campfire myth of a monster that might take you in the night, to some it is an oppressive demon who enforces the suffering wrought by the demiurge, certain monstrous and aberrant tribes like the Nagas even worship it. Alchemists study its sigils to evade the eye of the beast, for the cycle of death and birth is something all alchemists seek to subvert, but since we are dealing with an alien incursion we will be doing the opposite. Tonight, we will be appealing to its aspect I suspect is most likely to reply. Kira will assume the position appealing to the mouth of the serpent, and I will apply my expertise appealing to the tail."
Posey gives a bit of a deranged grin and shudders, all of her fur standing on end, the piece of chalk trembling erratically in the air as she stops just short of dotting the eye of the dragon.
"This is going to be ~fun!
>Theosophical shitpost
>>196084Pic unrelated, btw
>>196081Posey turns to Kira
"Very nice Kira. Now, I want you to repeat any part of that prayer as a mantra. Choose whatever phrase fits your faith the most, just do not stop until I tell you to."
She etches a semicircle on one side of the inner serpent.
"Slither here and repeat the mantra while I apply the invocations." she says, moving to her own semicircle on the opposite side of the etching, murmuring an some occult jargon under her breath in an indescribable language.
"Everypony else light your torches and be ready for what happens next. Once the Intruder discovers what is happening, it is guaranteed to interfere." she says before going back to her unintelligible murmur.
I will wait for GM's participation before I do my ritual/trap, but it will involve a Forgery check, a Bluff Check, an Intimidate check, and the highest level spell I have available.
Okay, so there is one petrushka, that petrushka is unconscious, and the NPCs were informed? Were not informed?
>>196089Posey informed Blackheel and Stained Sand with innuendo of her plan to trap the Intruder by baiting it using Kira's prayers. She did not inform any other NPCs because she wants to minimize the chance of telepathic interference. The NPCs being creeped out aids her performance.
The hold has no special smell. After the oil and diesel of the previous blessings, the damp wood and chipping paint are blessings. Cargo Hold 3 is not as silent as the previous chambers. Not any more. The knocking sound of hooves on wood has not subsided, not with Rustling Pine, Blackheel, Mala and Stained Sand moving about. The sound of steam running through pipes, and the vibration of reverberating steam pistons has likewise increased, as has the buzzing sound of electrical appliances, even as none are visible. Yet through the noise, that droning noise - that noise of interference - is still audible. It too, has grown in strength, even as all the sounds of the industrial world have returned.
>>196087Torches what now?
>>196079There is "nothing in that dark room that was not there when you turned off the lights."
>>196077Well yeah, on the boat, You can't take a whole train of hostiles with you everywhere.
>>196091>Torches what now?Flashlights, lanterns, any equipment they have to let them see.
Posey waits for Kira to begin her mantra before she intensifies her own.
Posey makes a Forgery check to fake an authentic runic summoning circle, the kind that calls higher beings.
This check is made secretly. Posey rolls with a +13 modifier.
To any viewer, it is opposed by Forgery, but notably it would take several minutes of scrutiny to recognize the inscription as fake.
Are we all ready to do the ceremony? I'm about to start casting.
Oh wait, it's 2:00 AM in the UK. Nevermind.
>>196084Cavaliere raises an eyebrow at Posey's description. He keeps his flashlight on and pans it around the hold, making sure none of the shadows have time to "coalesce."
>>196095I'll be ready this weekend, without a doubt.
>>196086Kira does so, repeating, "Ouroboros render unto us!" Over and over again. She's thankful for her large lamia lungs, as she'd probably get out of breath pretty quickly from all of this chanting. She thinks she feels a tingle along her spine, hoping that it's a sign that it's working.
>>196091Awwww. I mean, fair enough, but awww.
Zara, Starfire, and Partial View remain in the boiler room. They do not like being left alone, but neither are they thrilled to enter a dark room.
Stained Sand, Mala, and Rustling Pine do not wish to stand on the edge of the room, but neither are they fond of... whatever it is that Posey is doing.
As they stand under the light of a flashlight, there is a moment wherein all four can be seen to have their mouths closed, and it is at this point that the sound of hushed talking and whispers becomes more disturbing.
Eventually, they are persuaded to go to corners of the room, though they seem oddly insecure. Blackheel seems to want to keep an eye on Posey and Kira, but he too goes to a corner with Rustling Pine.
The room is fairly warm. Not properly so, but more than most. It must still retain the heat of the daytime and the boiler. No air circulates down from above, and only a small amount of water trickles in in droplets from the wooden ceiling.
Watch me waste spell slots on this retarded plan to trap a creature that may not even be physically capable of getting to this room.
>>196099>>196098Posey begins her mantra, chanting in draconic in praise to the all-consuming awe of the Sibilant Beast.
Posey mantra increases to a crescendo, her voice distorting magically. Her horn sparkles and her eyes roll back as she burns two lvl 2 spell slots with Versatile Spellcaster to perform a feat of arcane might, the most powerful spell she has cast yet. As she chants she mixes in the verbal components for Rain Of Terror. The sounds of thunder should be intensifying outside right now.
She takes 10 on Concentration to create two effects.
Rain Of Terror is a Necromancy spell that distorts all forces of nature to bend to Posey's nightmare. Above the Kostroma, the clouds erupt with red lightning before a heavy rain of steaming-hot blood, actual, real blood, not illusionary. In addition to the blood, hundreds of not thousands of tiny live snakes begin to fall from the sky. 50% of the snakes fall to their deaths and splatter on the deck of the ship; the others slither off to find their own destiny as Posey has no control over them (animals created by this spell are considered to be summons, but since this is not a summoning spell they do not disappear when slain).
>That's it? For a lvl 3 spell? Isn't this spell worthless?Aura farming. More importantly, it telegraphs an incoming snake-based catastrophe in a way that is glaringly obvious to the telepathic hive mind that is the Intruder's flock.
.
From the party's perspective, they are shielded from the heavy rain (depends how DM interpret "100 ft radius centered on you"), as much as I wanted to get showered in blood and snakes. However, the trickle of water from the wooden ceiling should be replaced with fresh hot blood.
As dying snakes hiss above the deck and blood trickles down onto her face, Posey's mantra stops
"Proof of our devotion." she says flatly
Posey then immediately draws the smellingsalts from her medicine pack and takes 10 to administer first aid to the unconscious bound pretrushka, restoring 1d4 HP to the unicorn.
She makes sure to orient the unicorn on the floating disk so that he can see the (fake) magical beads glammered with false aura, on Kira's tail, the forged magical sigils written on the floor, red candle, and can hear Kira's mantra soon as he wakes up.
"It is coming." Posey says, looking at the ceiling
"Little could stop it now."
Bluff
she takes 10 on Bluff for this (I will roll my actual checks after seeing the unicorn's response)
>>196099Since the others are occupied, Cavaliere takes up position close enough to the door that he can keep an eye on the boiler room. It's bad form to let any party members out of one's sight, especially if they can't handle themselves in combat. He isn't particularly uneasy here even with Posey's performance; it certainly isn't any more dangerous than the other rooms they have been through and this ritual is a welcome break from battle.
>>196102HP gained by the unicorn
[1d4 = 2]
>>196104That should be enough to gain consciousness (I hope)
>>196102Posey believes that she has caused snakes to rain from the sky. She "believes" it, because she can see no sign nor confirmation within the dark cargo hold. No creature witness to her casting knows what has happened, or is alleged to have happened. If anyone did witness snakes fall from the sky, they have no way of knowing it was caused by Posey.
The Unicorn opens its eyes, which dart about, and it attempts to stand up. It looks at anything illuminated by the light within the room - very little - and then to the presumably open door, the only other thing its eyes can see besides darkness.
>>196106I lit the candle for a reason, so that he can see the ritual. Does it give any impression that Light Water is responding to my bluff?
>>196107No, it looks like when you wake up an animal or a person and they are confused and perhaps frightened as to what is going on.
>>196108Oh, ffs, I thought Light Water could see through his eyes...
Gonna roll my checks anyway. It's do or die. Maybe
"Oh, he woke up." Posey says, her voice dull, dejected, and vaguely sardonic
"Nevermind, it is almost done. None of your writhing beasts can stop its calling. The serpent will take us both to oblivion."
Bluff
[1d20+16 = (13+16) = 29]"Goodbye, Light Water. You know, fate brought us here as foes are not so different. I, too, shared my soul with a godling from beyond the firmament, my soul sister, and through our contract I promised to conquer and remake this world, to end this cruel and unfair cycle of life and death. I dabbled with monstrosities from beyond the void to give myself the power to control others and summon monstrosities. Perhaps it was because we were so similar that I was so bellicose with you, but in another world perhaps we could have been friends. My sister is a jealous god though, and she would sooner face than let an invader take her dream from her; as per our pact, it is a mandate that I must honor, for she gave me the strength to claw my way back up from the Sheol again when we had both been rejected by our mothers. I have come to terms with this; I should have faced the serpent years ago." As she speaks, the cyst in her chest squirms and the black veins become visible, as the failed godling within laments within its rotten cradle
(not a lie)
"... And to you, 'Traveller', my sister sends her regards." she says, patting her chest
(Not a lie)
Intimidate:
[1d20+25 = (13+25) = 38]
>>196108Kira wonders if it's working but doesn't want to break her concentration to check. Wait, is she breaking concentration by thinking this? Ah, whatever, she'll keep going. Wow, how do the shamans keep this up?
>>196109The unicorn pulls back its lips to expose well-kept teeth, and hisses
>>196110You're doing great, it's me who fucked up.
>>196111Well, that was disappointing. I typed all that dialogue thinking Light Water would hear it...
Posey winces in humiliation, seeing that her plan failed.
Time for plan B
"Ouroboros, guardian of the great cycle, good and evil, in the name of death I offer you this life so that you shall hear the prayers of that pious serpent."
Posey then immediately draws her sword and decapitates the white unicorn
Sacrifice check
[1d20+20 = (13+20) = 33]Posey is not praying for any specific reward this time and is therefore not aiming for any specific DC, only making the offering so that Kira's prayers will be heard. The DC for Planar Ally should be 30 though.
>>196110A ranger, no matter how minor, is still a priest, and you are standing directly on a sigil carved of your deity, which means your deity can see you directly. You are standing on the symbol that represents its good half. A sacrifice has been offered to its evil half.
The attention of your God is all but guaranteed. The Sibilant Beast will decide if it cares enough to answer.
It's now or never.
Make a wish.
>>196112What Kira was trying to do was to remove the influence of the Traveler from the prisoner. But the prisoner is dead. So....
Stained Sand
"What the fuck? The fuck is this shit?!"
Rustling Pine:
"Что происходит? Она убила одного из наших, и с какой целью? Что эта ведьма творит?"
Blackheel:
"Я знала, что она хитрая. Я знала, что она против нас. У неё всё это время был какой-то другой план. Змея выдала себя!"
Mala:
"Light Water isn't listening. Call him over the radio. He loves to chat over that thing. I think he sits beside it. Like he is waiting for an important call."
>>196115What Kira wanted was to break the Traveller's influence on ALL of the thralls by appealing for divine intervention.
Does my Sacrifice check help her with that?
I was going to try to use that check to call a Glabrezu, but I wanted to give Kira her moment instead because it's her ritual.
Gonna wait for the other players to be around before I try to do anything else.....
>>196112Maybe killing the possessed pony isn't the best call in the current moment.
>>196120I could not accept that this ritual thing didn't do anything productive after we spent three irl weeks preparing for it
(also we have to go back to arguing whether to kill Light Water or the Intruder first if this doesn't work), so I figured more drastic measures had to be taken to appeal to this higher power. I even spent two of my highest level spell slots just to make it look cool.
I think I fucked up... Am sorry.
Technically, I can't actually draw my sword and also make a coup de grace in the same turn..., so...
>>196122In that case, Silver would definitely step in to stop her. "Why is killing always your solution to things?"
>>196124I'm going to wait until the entire party and GM is present before I do it say anything.
I look away two hours....
>>196121>To make it look coolYou chose the single most boring, lamest concieveable room on the entire ship for the battle. How is blood rain going to be visible inside of an empty cargo hold? It obviously would not. If they had been on the deck, you could see rain, you could see blood rain, you could see snakes, there would be cranes and lights and the front of the ship and it would have actually been a cool location to do cool things.
>>196128I wanted to do it on the deck, but the NPCs says they didn't want to go there because it was raining...
Idk. I'm an idiot. I don't know what I'm doing.
Anyways, you'll get a boss battle when I get back home from Brony Scot.
>>196131No, they just told Posey that she could not see the moon because of clouds. She can't see the moon from Cargo Hold 3 anyways
>>196131It's not even real rain. It's that tepid light rain you get in Ireland and Britain where you don't mind going outside
>>196128I thought the cargo hold where the survivors had been sleeping would have been the most likely spot where Kira would actually succeed in calling upon Ouroboros.
>>195999>>196132>>196006>>196133Then I guess this was a major miscalculation and a waste of spell slots on my part. I wanted to do it above deck specifically to get him to fly down from his perch to us.
Ugh, idk why I didn't just teleport into his room to kill him myself. I'm so stupid.
>>196134Well, it evidently isn't coming. I thought the sacrifice would increase the chance of it actually doing something, but alas.
>>196131We could have gone onto the deck. Nopony knew what you're going to do. As is, to the party it looks like nothing has happened at all except for some spooky chanting, which is all well and good. But then you woke up a prisoner and promptly killed him, which
nopony was onboard with, least of all Kira. I really should have assumed the worst when you said "sacrifice."
I'm not going to react until we get this sorted out because, well, it's completely indefensible. Not the wasting of spell slots, the illusion doing nothing, etc. I mean killing a pony and forcing Kira to be a part of it. Poor girl.
>>196136I only killed the prisoner because I believed that it would make Kira's plan work. I believed it because I have done it twice before. It was my last resort in case the plan failed.
>>196136>Nopony knew what you're going to do.I know I did add the sacrifice thing at the end, but did I not spell out my plan before this?
>>196134Technically the one further back would have been a bit better, as what you are looking for is more bulkheads between the Traveler and the petrushka, and also ignots of chromium.
Also the "free the petrushkas" thing was only maybe possible one at a time,
maybe batches if you have all of them right there, and not all of them all at once from a distance.
I will say that any of the other cargo holds besides 3 would have 1. been more interesting, 2. provided more cover for a more interesting battle, and 3 would have been far more likely for Light Water to have come to because he could send petrushkas or at the very least, use cover within the cargo hold and not just instantly be gunned down
>>196140Why didn't you tell us any of that before? We all together (you and us) could have come up with an amazing scene and set piece.
>>196140Legit, the way you described Cargo Hold 3 made me believe that the room was specifically meant to be an encounter arena. It's the exact size and shape as 90% of dungeon rooms were you fight one giant monster.
>Also the "free the petrushkas" thing was only maybe possible one at a time, maybe batches if you have all of them right there, and not all of them all at once from a distance.Then I guess we shouldn't have been tried. It was orating for a miracle anyway. I thought the sacrifice would increase chances of that, but alas.
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All that aside, what do we do now?
>>196142GM's aren't supposed to tell the party what to do. They are supposed to play out what the party choses. There were four choices. One of them was my plan, one of them wasn't my plan but frankly was better than my plan, one was serviceable, and then there was the one you chose
>>196143Technically speaking it was. It was where the final battle was supposed to take place where forces would be waiting for the party. This was supposed to be
after Light Water. It is not competent to be a replacement for using the rest of the ship.
My intention was to have the party fight two giant monsters, then let you all figure out what to do after that
>>196144D&D is also an example of collaborative storytelling. You have an image in your mind of how the story is going to go, and we can't see what it is without being told. We don't need to know every detail, that's where the suspense comes from and is where we get to express how our characters act and react to what's going on in the story, but if we can communicate about what we want to see out of the story we're making we can work together to make it the best story we can. Like, I don't know which choice is which that you mentioned. I'd like to know what they are, because I'd love to work with you to make something better than we've got right now. I'd especially like to know now because I was honestly banking a lot on character development for Kira from this plan at least somewhat working, and I'd love to work with you to make something great together rather than throw everything out.
>>196144>GM's aren't supposed to tell the party what to do.I mean, that is true, but here we are discussing how the plan was bad after the fact anyway. Nobody's immersion would be threatened if we had some transparent plot hooks. Maybe NPCs could speak up about what they want to do.
...Then again, you did that already, didn't you? You laid plot hooks, hints and dialogue to suggest that we should go above deck and kill Light Water first, but Cavalier's player insisted we go kill the Intruder first, and after arguing about that for two weeks Kira said she wanted to pray for divine intervention (which she seemed to believe would work without any element of human sacrifice, even though she is not a Cleric and has no means to make miracles happen) so we came to Cargo Hold 3 as a """"compromise"""" midway between the two locations and ultimately accomplished nothing.
I guess it's our communication failure then.
>This was supposed to be after Light Water.This reaffirms my belief that we should have just gone to kill Light Water first.
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You know, I don't normally ask for this kind of thing, but could we please just pretend we never came to this empty room? We retconned the Paladin and Cleric out of existence already, can we do it for this too? Please?
A big issue is that we had no idea what Posey was trying to do since being unaware was part of the ruse working. How could we have known that the spell would be seen only above decks, or that Posey was going to kill a prisoner?
>>196144>Technically speaking it was. It was where the final battle was supposed to take place where forces would be waiting for the party. This was supposed to be after Light Water. It is not competent to be a replacement for using the rest of the ship.You can't hype up Light Water as this extremely dangerous boss fight hiding behind ambush corridors, then give us an unlocked door on the other side. Of course we're going to take the path of least resistance.
>>196146>here we are discussing how the plan was bad after the fact anywayWell that's true, but what I was going to do and should have actually done was to have two hopefully pretty cool summons battle the party, and eventually the party would have gotten the message that either the Traveler was listening but did not share every detail with Light Water, or Light Water believed Posey when she said "It's too late to stop it now" and decided to not 1 v 8 in the party in a room with no cover, and instead decided to wait with his army of petrushkas in a defensive position for whatever may come.
There are villain characters that are true warriors, who do not fear death, who love to fight, love to risk their lives, and who will risk their own lives just as surely as they will risk the lives of their subordinates. Light Water is not that. When Light Water plays chess, so long as he has pawns in play, he will send out his pawns to take enemy pieces before he will attack with his king. That's just how he does things. He does not want to 1 v 4/1 v 8 the party. That is not what he wants to do.
I will admit that Posey's plan to bring him out was probably one of the best ways to attempt to bait him into a 1 v 8, but it's still a very difficult task because he does not want to 1 v 8 the party.
You have a radio. You can use the radio to talk to Light Water. You know, like Die Hard? You've seen that movie, right? Where John Mclane talks to Alan Rickman over a Walkie Talkie periodically throughout the movie? You can do that. You can also yell at a Petrushka until it eventually becomes clear that Light Water is in fact listening. And you can also just, you know, do the thing right in full view of Light Water. There are alternatives to doing a thing in private, then letting it be seen by a petrushka after the fact, and then when there is no reason to believe that Light Water has understood what has happened within the first 10 seconds, kill the petrushka
Okay, we need the other possessed ponies we've captured with us to be able to cleanse them. What would be your preferred location for the ritual, GM pone? Would you like it done on the deck? Is there a room with a good layout for a battle you'd prefer it to be done in instead?
>>196150Haven't I explained this? For Kira's procedure to have a chance to work, it needs to happen under circumstances where the Traveler's influence is at its weakest. This means as much metal as possible between the Traveler and the Petrushka. That means Cargo Hold 5 and chromium ingots, and also doing it one at a time. And that's absolutely not what was attempted here
>>196151I would like to do that, yes.
>>196147Only Light Water and the Intruder needed to see the effects of the spell anyway, and they could see it from their perspective (the intruder by proxy through its thralls) because it is pouring down on the entire ship.
>or that Posey was going to kill a prisoner?Well, I got desperate after my plan failed and doubled down on assisting Kira, but with no miracle manifesting I concluded that the Serpent must have demanded bloodshed because neutral death gods don't give out miracles for free.
>You can't hype up Light Water as this extremely dangerous boss fight hiding behind ambush corridors, then give us an unlocked door on the other side.Tbh, I only came up with this plan because I heard the "I'll see how many summoned monsters I can fit in the room" comment (now deleted). It made me paranoid that Light Water can just summon more monsters every round as we approach him, and we could be screwed before we even get into attacking range; that's what I would do if I had infinite summons and telepathic awareness. It's why I figured that the best way to defeat him would have been to convince him to teleport himself into a firing squad, so that he would have no summons on the surprise round.
>Of course we're going to take the path of least resistance.I wouldn't call this that. This was us walking around in circles because nobody knows what we're doing.
>what I was going to do and should have actually done was to have two hopefully pretty cool summons battle the partyGM, I really do appreciate these fun and challenging encounters, but tactically we don't really make any progress fighting summons when from our perspective it seems as though the Intruder can make infinite more of them.
If we got even a hint that the Intruder had a finite amount of summons per day it would feel a lot more rewarding after we defeat them.
>or Light Water believed Posey when she said "It's too late to stop it now"That's not what she said:
>"Nevermind, it is almost done. None of your writhing beasts can stop its calling. The serpent will take us both to oblivion."She was implying that summoned monsters would be insufficient to stop it, encouraging the Intruder and/or Light Water (mages who can counterspell) to come and stop it themselves in person.
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I am going to reiterate my request to retcon coming here, but if that won't be granted at least be aware that I could not coup de grace and draw a weapon in the same turn, and both actions provoked attacks of opportunity, so maybe let me withdraw decapitating the prisoner.
>>196149>probably one of the best ways to attempt to bait him into a 1 v 8, but it's still a very difficult task because he does not want to 1 v 8 the party.That's why I set up all these illusions and spells and bluff checks and intimidate decks to make him panic.
>You have a radio. You can use the radio to talk to Light Water. You know, like Die Hard? You've seen that movie, right? Where John Mclane talks to Alan Rickman over a Walkie Talkie periodically throughout the movie? You can do that. You can also yell at a Petrushka until it eventually becomes clear that Light Water is in fact listening. And you can also just, you know, do the thing right in full view of Light Water. There are alternatives to doing a thing in private, then letting it be seen by a petrushka after the fact, and then when there is no reason to believe that Light Water has understood what has happened within the first 10 seconds, kill the petrushkaWell, the point was to bluff Light Water into believing that he had only witnessed the ritual incidentally when the Petrushka woke up, which was my poetic way of using the enemy's Telepathic omniscience against them. I just didn't understand that Light Water and the Intruder didn't share the same information all of the time.
>>196150I think we can give up on the ritual. Praying for a few minutes does not give you a free casting of Break Enchantment without a high DC Religion check and a sacrifice, and even then it's only 1/day at most. You are not a Cleric.
And even if it worked, what use do we have for unconscious soldier at 1-4 HP? That's treating a symptom, not the cause.
Let's just go kill the bosses.
>>196151>For Kira's procedure to have a chance to work, it needs to happen under circumstances where the Traveler's influence is at its weakest.Was there any mechanical basis to this in the first place?
I added the sacrifice check at the end because there are rules for that.
>>196153My mother used to take sodas that I was drinking and did not finish and would put them - open - into the refrigerator. What would happen is that they would quickly go flat and taste absolutely disgusting, much worse than if they had just been allowed to be room temperature. The Cargo Hold 3 plan is basically the plan version of that. There is not a single, solitary detail of the plan that is not outright inferior to the same plan being conducted on the deck of the ship.
The entire plan hinged on assuming that Light Water has god levels of knowledge and is omniscient. If it were done on deck, you wouldn't need to assume that, he could see it with his own eyes.
The entire plan assumed that Light Water had dimension door. Admittedly this is a fair assumption but still, on deck he can just fly down.
The plan assumes that he wants to walk into a firing squad. On deck he could use his petrushkas
The plan mentions blood rain but you can't see that inside
The plan just makes so many assumptions about its enemy, and not a single one of those assumptions would have been necessary if only it took place on the deck of the ship.
And then all of this is besides the fact that
I want to make use of the ship and killing Light Water is a way to sidestep going through the ship. I could be okay with that if it were on the deck because that's a location that obviously makes use of the fact that this is a ship. It has the bridge, cranes, a wooden deck, and more. And then I could actually bring the petrushkas into battle instead of... I don't know, having them all ambush the party in the next room at the next battler? What was I supposed to do with them if they physically cannot enter the room? How was that supposed to work?
Okay sure, there are reasons that maybe, maybe Cargo Hold 3 might have, I don't know, merited a dice roll and it would have worked with a roll of 14 or higher? All I could think about was "This is worse than on deck. This is worse than my original plan. This is worse than doing Kira's plan. This is no one's plan and it's the worst possible thing you could have done."
>Teleport to go kill Light WaterDo it. Fucking go do it. Do it. Fucking do it. I've told you 50 fucking times that Light Water will not, is not, and will never 1 v 1 you ever, so long as he can borrow summons and throw four plus petrushkas between you and him, and your attempts to 1 v 1 him will end in your character dying, If you do not believe me, then go do it. Do it and see what happens. I'm tired of explaining this. I'm tired of explaining this every single month.
>>196153>Well, I got desperate after my plan failed and doubled down on assisting Kira, but with no miracle manifesting I concluded that the Serpent must have demanded bloodshed because neutral death gods don't give out miracles for free.You did this without asking any of us, including the creature who actually worships the Serpent.
>I wouldn't call this that. This was us walking around in circles because nobody knows what we're doing.This. I feel that we've been compromising for everyone and nobody is happy at the end of the day.
>>196155My plan sucks. This location sucks. The execution sucked. I suck. I get it.
Where do we go from here?
>>196155Well, my original original plan before all of this was to explore the rest of the ship, so we could collect the rest of the petrushkas (and also see what cool stuff you had planned) and then have Kira try to cleanse them in cargo hold 5 with the help of the chromium...
>>196159By "collect" do you mean risk our lives fighting every single one of the hundreds of sailors on this ship, knock them unconscious without using any of our lethal tactics, and then somehow carry all of them with us?
> then have Kira try to cleanse them in cargo hold 5 with the help of the chromiumWhatever made you think this would work?
We should just go kill Light Water.
>>196160Well, fighting Light Water would mean fighting every petrushka on the ship all at once. I don't think there's
hundreds but it would still be more than enough to overwhelm us. This way, not only do we avoid having to kill so many innocent ponies (I know, Posey's not so worried about that part), but it makes the fight against Light Water easier since he'll be outmatched.
>>196159>>196160GM Pony pretty much stated that even under optimal conditions we could cleanse them only one at a time. It would take hours of in-game time. I don't want to kill Light Water but even that is preferable.
>>196161It would be easier to fight the Traveler right away, probably.
>>196161>Well, fighting Light Water would mean fighting every petrushka on the ship all at once.The room has finite size.
The encounter level has a finite difficulty.
>don't think there's hundreds but it would still be more than enough to overwhelm us.It's a Soviet Battleship: it's crewed by 1,449 sailors.
>This way, not only do we avoid having to kill so many innocent poniesYou cannot expect us to knock out over a thousand individual ponies for you to do your voodoo nonsense on them.
>>196162Did GM not just say right now that the intended plot was for us to go kill Light Water first?
We only got in this situation because you didn't want to do that even though every plot hook pointed us in that direction.
I am going to bed now before I fuck anything else up.
GM should go to bed too. It's late where you are. Take care of your health and stay safe on your travels. We shouldn't be running while you're out of the country anyway.
>>196163>We only got in this situation because you didn't want to do that even though every plot hook pointed us in that direction.I don't want to do that because it's clear that Posey will not cooperate with any plan to capture Light Water alive, which would be a far better option and achievement compared to killing him. Posey is a loose cannon and we've had no option but to metaphorically tie her down every time the party is together.
Goodnight.
>>196165>I don't want to do that because it's clear that Posey will not cooperate with any plan to capture Light Water alive, which would be a far better option and achievement compared to killing him.The order in which we fight the bosses will have no bearing on that outcome.
I think we're all in agreement that we should go back a step, and do something else. I still want to clear the ship because I know GM pone still has some stuff he'd like to show, and I'd like to see it, but I'm only one person here so I don't know what everyone else wants to do.