>Mixed NutsTo some, its a delightful role-playing venture based (loosely) on 3.5e D&D rules. To others its the worst thing to happen to Mlpol
>What it doOn weekends we engage a dynamic storyline based largely on the GM's capacity to create and illustrate the ongoing storyline.
>What about me?New players and shitposters are always welcome. We have prohibited excessive >lewd, but non-players can assume casual roles as available (at the moment the world is a desolate wasteland tho so not for a bit) or work with existing players and GM to create a new character. Ordinarily we have several side-characters with their own existing backstories, as well as a few player contributions including a very sad Alex Jones or Yak Lee, a literal MLP yak trained as a monk, Taylor Swift,... there's others. If wanting to play, make a post about it in thread and there's plenty of anons who can steer anon in the right direction.
Currently the party is facing almost certain death. Thez squares off against Igritchkora of Bog, while the party - and Torcuil in particular - have managed to piss off an entire royal court of devils and demons. They're in hell though, so at least their opponents will politely wait their turn.
Previous initiative tally
>>65413 → +Tracy (27)
1031 replies and 28 files omitted.
>>66504>"Maybe we can take out a loan for your cannons""Maybe I can use you as collateral"
>>66505"From what I gathered in the Worst Timeline, Killy should've been knocked up by now... I wonder if she's had the cramps yet..." Tracy mutters to nobody in particular
>>66505Care to be more specific? There are 3 doors available, and 2 of them have Restroom written over them.
"Maybe its these?" Addy whispers, pointing toward the bathroom.
>>66509Wood hoers - Slovenia - pulls out a long and slender metal device, which when she pushes a protrusion on (which turns red) inhales as though the device is a straw. As she retains the breath, her eyes redden a bit, and she blows a cloud of smoke at Infernius.
Coughing lightly, she asks "What was that now?"
>>66508Tracy walks into the ladies restroom.
[1d20+31 = 32]>>66508Snek slithers right through the third, non-restroom door...
Silently I might add
>>66512As far as Snek is concerned, he's silent AF
Meanwhile, amidst the clattering of chairs and desks against one another,....
>>66513Torc wonders how much Snek's skin would fetch on the market before following behind, knowing all stealth is blown.
"We trained, and trained, and at the first opportunity he fucks it up..."
>>66511>stalls are all either too big or too smallAssuming she didn't sense anything in the restroom, Tracy follows silently behind Snek, giving him a several squares leeway.
>>66516"I think there's something behind these," Addy says, eyeballing one of the mirrors.
>>66515K, so Snek is leading the investiation (outside the bathroom that is)?
>>66517Tracy turns
"Drugs?" she ponders curiously, examining the mirror
>>66518"Drugs? I was thinking there might be armor powerups," Addy says, making a Duke Nukem reference.
>>66519Tracy's tone implies she speak from experience
*checks behind mirror*
>>66517Snek and then Torc went through the one door not labeled restroom, so yes?
>>66521Behind the door, they find the room is expansive and dark. 6' walls line the area, directing foot traffic into particular areas. Oh, and there's an occasional low rumbling
>>66522"Tracy, Addy? I think this might be the right way"
Torc and Snek start heading towards the noise.
>>66523Addy hears this, looks at Tracy, shrugs and then skips out of the bathroom
>>66523Tracy smashes every mirror or clay pot in the room before leaving.
>>66525Unfortunately, Addy was mistaken, there's nothing behind the mirrors
>>66526"Meh, it was worth a try." Tracy says, putting her flail away
>>66527She follows at the tail of the group
Torcuil finds himself in a maze of cubicles, the area unnaturally dark. Snek is super-sneaky (he's not, but he thinks he is). There's generally 3 directions, only one of which seems to lead in a communal direction.
>>66529Torc quickly swings around a hand as he casts dancing lights.
"Alright, let's see"
Torc considers a second before heading in the direction of the communal path.
>>66529>unnaturally darkWas there anything lighting the way beforehand?
>>66531Just ambient sunlight. Up until this point, there's been plenty of windows and such, allowing the area to be illuminated outside any particular light sources. Beyond that point, there are minimal light sources and windows. It's not unnatural in the sense of there being a spell, but unnatural in that someone has designed this area to eperience less light.
>>66530Tracy lingers behind the rest of the group, using the darkness for cover.
>>66533kek, Flash Sentry embellished
The area shows signs of mismanagement,... raid not withstanding. There's an open passage, and two less open passages
>>66532"Hmmm.. no windows, eh? I guess this is where they dealt with their more (((sensitive))) business."
>>66536Tracy arbitrarily wanders down one of the less-open paths, to the right.
>>66537Aside from a disturbed collection of papers, there's only a stray briefcase. The path dead-ends.
>>66538Tracy kicks a stack of papers over before turning.
>>66539Spilling dust everywhere, the stack of papers falls and spews all over the floor. Nothing else significant seems apparent.
>>66540"You guys go on ahead. I'm gonna break any clay pots lying around." Tracy says, before wandering down the opposite hallway
[1d20+2 = 16]
[1d20+3 = 11]
>"Wrong way"
"Well where should we go"
>"I don't know"
"Then shut up and look around"
Rolling search checks for both.
[1d20+21 = 32]>>66542Tracy also Searches the area
Addy pauses mid-stride with a confused look on her face, clearly thinking that if she doesn't move no one will notice her.
>>66541Tracy wanders down the other corridor, which also terminates rather quickly. She almost trips over a clear-ish rock that is lying on the floor, seeming to have been knocked from a nearby desk (the area having the same dissortment of papers)
>>66544*grabs rock-thing with demon claw*
"Hmmm, I wonder what this could be." she mutters, peering past the desk for any clues
"Whoever ran this dump certainly never heard of a shredder."
>>66545Torc walks over before casting detect magic on the stone.
>>66546It glows with a moderate intensity.
>>66545"What *is* this place?"
The place shudders again, with a low grumbling sound.
"You know, the buildings never did that where I'm from,...."
[1d20+24 = 26]>>66547Torc spends another two rounds investigating, and a spellcraft check to determine school of magin.
>>66547Tracy ears droop somewhat at the rumbling.
"They don't..." she says grimly
>>66549"Neat!"
>>66548Torcuil continues searching the area, discovering a number of ways to save money on his car insurance. Aside from the briefcase, there's nothing.
>>66548The stone is highly magnetic, but doesn't seem suited to a particular purpose that Torcuil can determine.
>>66550>car insuranceKek.
Tracy, having broken all of the pots, continues down the center path, now rather cautiously.
>>66551When in doubt, take the magical item that could blow up without warning.
Torc sticks the rock in his pocket until he can investigate it more.
"Find anything Tracy?"
[1d20 = 18]>>66552As Tracy proceeds, a deafening roar echoes from deeper in the building.
"I know that voice!" Addy says, slackening her left leg and falling (almost comically) into a patch of shadow.
>>66553reeeee that's my rock"I've got a prickly feeling about this, NEET. Stay back a few paces while i check it out.", draping her supernatural shroud around herself
>>66554Tracy, having heard the same roar before, advances cautiously and slowly, activating the ring on her claw-hand to turn invisible.