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Occupied Equestria - Boiler Room
GM Pony
!PonerGM.4A
f914c1b
?
No.195000
195001
The rear portions of the SSRS Kostroma have been cleared. The Boiler room draws near. Still that sound persists. Calling them.
756 replies and 70 files omitted.
GM Pony
!PonerGM.4A
f914c1b
?
No.195381
The amount of oil on the floor now amounts to multiple barrels. Certainly it is more oil than diesel that spilled in the cargo hold and on the torpedo boat combined
Cavaliere
9c489fa
?
No.195382
195384 195385
>>195380
He picks up the pipe and jams it through the valve wheel, pushing it to turn.
Posey
f7a9f16
?
No.195383
195384 195385
>>195375
Posey tries to assess the source of this puppeteering
Arcana
[1d20+11 = (6+11) = 17]

In case this is an undead haunt, she takes a full-round action Religion check (DC 20) to force the Haunt to reveal itself
[1d20+13 = (9+13) = 22]
"Reveal yourself!"
GM Pony
!PonerGM.4A
f914c1b
?
No.195384
195385
>>195382
The broken end of the pipe goes through. He's got the leverage

>>195383
Consistent more so with what she's observed of the Intruder than of any ponies she knows

The oil starts to become more concentrated. Taller, and covering a smaller area
The Floof and The Noodle
193b490
?
No.195385
195390
>>195384
>>195383
>>195382
Kira goes to help Garv with trying to turn the valve shut, while Silver pulls out his greatsword to face this new adversary.
Posey
297ccf4
?
No.195386
Posey knocks an arrow and readies an action to release it as soon as any creature appears.
GM Pony
!PonerGM.4A
f914c1b
?
No.195387
195389 195391
The bunker oil starts to rise, forming four columns, starting to rise six, ten, fifteen feet, taking up much of the free space in the boiler room. By this time, the ponies with the party are fleeing or trying to hide in corners.

The corners come together, to create a form vaguely resembling a quadruped.
Cavaliere
9c489fa
?
No.195389
195390
>>195387
Is it still pouring from the panels?
GM Pony
!PonerGM.4A
f914c1b
?
No.195390
195393
>>195389
Yes

>>195385
Roll strength
Posey
f7a9f16
?
No.195391
195392 195397
>>195387
"Oh, buck this!"

Posey looses her arrow.
Making a shot against its flat-footed AC
Bone bow
[1d20+6 = (14+6) = 20]
[1d10+3 = (10+3) = 13]
Iajutsu Focus
[1d20+8 = (16+8) = 24]

Free Action Demoralize
Opposed Intimidate
[1d20+15 = (12+15) = 27]

This triggers her Dreadful Wrath, requiring another Will save
Posey
f7a9f16
?
No.195392
>>195391
Bonus damage
[3d6 = 9]
Cavaliere
9c489fa
?
No.195393
195394 195397
>>195390
Cavaliere doesn't abandon his job but helps Posey.
[1d20 = 5]
Cavaliere
9c489fa
?
No.195394
>>195393
Sorry, Kira
Posey
f7a9f16
?
No.195395
195396 195397
Rolling Initiative
[1d20+10 = (14+10) = 24]
Cavaliere
9c489fa
?
No.195396
>>195395
Guess I should do the same. GM, let us know when we should roll initiative!
[1d20+3 = (7+3) = 10]
GM Pony
!PonerGM.4A
f914c1b
?
No.195397
195398 195399
>>195391
>>195395
>>195393
An arrow sticks into its side. The shaft and empennage remains visible, clearly moving upwards and twisting upright as the oil shifts into a more recognizable form.

There is now a giant quadrupedal form made of oil in the engine room that goes up to the railing of the second level catwalk. Its liquid body simply moves around any inconvenient metal. You could say it looks like a giant pony, but really, the shape of the eye-less, mouthless head could just as easily belong to a cow, or a wolf, or a majority of other mammals.

But then its head splits open, forming a black "mouth" made of oil.

It vomits out a great stream of oil directly onto Posey, and then moves its head to Cavaliere

Roll Reflex save
Cavaliere
9c489fa
?
No.195398
195401
>>195397
[1d20+9 = (16+9) = 25]
Posey
f7a9f16
?
No.195399
195401
>>195397
Was it affected by my Frightful Presence or my Demoralize check? I need to know which of my spells are working.
Can I discern it's creature type?
Rolling Arcana
[1d20+12 = (4+12) = 16]

Reflex
[1d20+5 = (10+5) = 15]
Posey
f7a9f16
?
No.195400
Is it my turn again? Who goes next in initiative?
I want to get another shot in while it's still flat-footed.
GM Pony
!PonerGM.4A
f914c1b
?
No.195401
195402 195403 195417
Now you can roll initiative

>>195398
Cavaliere dodges the vomit of oil

>>195399
Posey moves, but not fast enough, as the oil covers her mane, her coat, her bone armor, and every strand of hair in her tail. But more importantly, it goes down to her hooves, which she finds do not move so easily. She finds herself effectively entangled

>>195399
Closest category is Construct, although it's impossible to rule out that it has the ability to repair itself so long as the oil flows.
GM Pony
!PonerGM.4A
f914c1b
?
No.195402
>>195401
Petroleum Monster
[1d20 = 9]
Posey
f7a9f16
?
No.195403
195404
"Stay here, they said. It is dangerous to leave now, they said." Posey groans
"Nowhere on this ship is safe so long as that thing can constantly summon new monsters underneath our hooves."

>>195401
>Construct
Well, absolutely none of my attacks work against those... I might just sit this one out.
Rolling Arcana to identify what specific kind of construct this is:
[1d20+12 = (6+12) = 18]

What action do I need to take to unentangle myself?
GM Pony
!PonerGM.4A
f914c1b
?
No.195404
195405
>>195403
It's a petroleum construct. More specifically, bunker oil. Probably Bunker... B? It's not as bad as Bunker C. Closest analogue is animated object, if perhaps imperfectly. Strength or Escape Artist check
Posey
f7a9f16
?
No.195405
195406 195407
>>195404
>animated object
Okay, still dangerous, but I was afraid it was something much nastier. How big is it?

Escape check
[1d20+4 = (17+4) = 21]
Posey
f7a9f16
?
No.195406
195407 195441
>>195405
After escaping, Posey uses her remaining movement to move as far away from the oil as possible.

"Why is this thing even here? It did not appear when we were fixing the boiler for the past hour. What could its motive be?"
GM Pony
!PonerGM.4A
f914c1b
?
No.195407
195408 195409
>>195405
That's pretty fair. That's too weak. Since Silver's player isn't here... poof

>>195406
Blackheel: "Did you think it liked you?"
Cavaliere
9c489fa
?
No.195408
195409
>>195407
Cavaliere tries again to shut the valve.
[1d20 = 1]
Posey
f7a9f16
?
No.195409
>>195407
Posey just grimaces, not enjoying the oil in her mane
>poof
What kind of poof?
>>195408
Posey has her Unseen Servant assist him.
Posey
f7a9f16
?
No.195410
195414
astral_cons_black_med.jpg
Oh, are we on pause for Silver's player. Okay then.
Goodnight.

Here's a pic of a corrupted high level astral Construct made of oily black ectoplasm siphoned from the nightmares of a mad shaper, from the old web archive subpsionics article. This fight kind of reminded me of it.
GM Pony
!PonerGM.4A
f914c1b
?
No.195414
195415 195419
>>195410
Yes, I want to be told "hey here's this spoopier thing." Why do I bother? What am I doing here?

Why make a monster of oil? Why not just light all of the oil on fire? That would honestly be scarier than a monster made of oil. It would be more dangerous than a monster made of oil. Maybe it's more inventive than a monster made of oil. Maybe that's what I should be doing instead. I had this idea planned since back in November. Why am I committed to an idea I made half a year ago when there is an obvious, better opportunity here?

I need to rethink things. I should redo this encounter
GM Pony
!PonerGM.4A
f914c1b
?
No.195415
195416
>>195414
Actually I'm kind of liking this idea. I think it might be better than the other two ideas I had for how to end this
GM Pony
!PonerGM.4A
f914c1b
?
No.195416
>>195415
This is way cooler than a petroleum monster. You've seen corrupted astral constructs and high level clerics than can summon outsiders before. That's boring. That's lame. You've also seen teleportation into dimensions that resemble the real world and so forth and whatever else I thought of before. What you haven't seen yet is being trapped on a small, very flammable boat that is both on fire and sinking simultaneously. That's exciting and new. That's something you'll remember.
The Floof and The Noodle
193b490
?
No.195417
195514
>>195401
Okay, sorry about that. The dangers of working a morning shift when you're usually an evening shift person is that sometimes you just fall asleep because of lack of sleep.

Silver's Initiative: [1d20+4 = (6+4) = 10]

Strength: Kira stays out of the fight in the meantime, trying her best to close the valve that's causing the flow of oil. "COME ON! MOVE!"

[1d20+3 = (9+3) = 12]
Posey
a6f2cd4
?
No.195419
>>195414
>Yes, I want to be told "hey here's this spoopier thing."
I was just afraid it would be one of those golems with DR 20/Adamantine immunity to spells. As I heard of a semi-solid construct my first fear was a modified clay golem, and I didn't believe our party would be able to defeat that and that we would have to abandon the boiler to flee while it destroyed it.

The Astral Construct is actual CR 1 (or more depending on the power of creator). The art piece just reminded me of this encounter.
Posey
634a87c
?
No.195436
195438
>>195434
I run into this problem all of the time GMing. It just happens, especially with PbP games.
>Surprise
Imo, the only thing I really would have done differently is that I would have made the monster appear as soon as we entered the room, instead of as we were getting ready to leave. Posey made those bluff checks because she was trying to draw out any monsters she believed were damaging the boiler, but nothing appeared. Just my opinion though.
Cavaliere
846edf7
?
No.195438
195439
>>195436
Bluffs don't work against mindless creatures which is what we've been fighting against. They're all just puppets. This situation is still tense and I don't see the need to change anything, Posey's attempts at analysis notwithstanding.
Posey
634a87c
?
No.195439
>>195438
>Bluffs don't work against mindless creatures
Bluff is not Mind-Affecting. You can trick or bait zombies, giant bugs and golems the same way you would trick or bait animals or any other creatures that do not understand speech.
>which is what we've been fighting against
Mind-controlled is not mindless. The fact that enthralled sailors have been capable of using feats like Precise Shot is proof that they are not mindless.
They do seem to be immune to fear and charm effects though.
>This situation is still tense and I don't see the need to change anything
Yeah, let's just fight the monster. I was only rolling to confirm that it could at least be damaged by our attacks, because constructs can be borderline invincible if you're not prepared.
Posey
634a87c
?
No.195441
>>195440
>You when
>You when
You are comparing out of character commentary with in-character dialogue. That's apples to oranges.
Posey was speculating, because she was trying to discern the enemy's motivations. She's still speculating: >>195406
>"Why is this thing even here? It did not appear when we were fixing the boiler for the past hour. What could its motive be?"
She's speculating because she is trying to discover a method to the madness, because she is trying to figure out how to defeat it. This is a normal way to approach a monster that she is trying to defeat. She's also talking down to it because she wants to believe that she is smarter than it because of her own pride; that may be unfounded, but it is who she is.
She's speculating. Why does that even matter?

But all that aside, do we fight a monster now, or do we change scenes? What is happening?
GM Pony
!PonerGM.4A
f914c1b
?
No.195457
195458
>>195213
He leans slightly forward, raises his left eyebrow, places his right hoof on the table and his left leg up on it. His mouth forms a slight smile

"Maybe a waitress?"

Mustard Trim eats a vegetable off of his plate, as only the vegetables remain.
Amber Sunset
846edf7
?
No.195458
195459
>>195457
Amber leans back and nervously smiles at the colt. "I mean, I asked if they wanted me to help with serving tables too. I reckon I've been added to the roster."
GM Pony
!PonerGM.4A
f914c1b
?
No.195459
195460
>>195458
He moves his head in a weak, half nod

"So they have."

Mustard swallows, and also leans back. He moves a hoof over and touches Amber's back, evident about to wrap a leg around her back. Evidently he decides against it, and the hoof moves away.

Mustard Trim
"Yeah, she's learning quite a bit. She'll be ready to join me on the wait staff soon."

The filly on the other side of Mustard speaks
"Oh, back off of her Storm. We've heard enough of your work at the shop, anyways."
Amber Sunset
846edf7
?
No.195460
195461
>>195459
Mustard can feel Amber's back shudder at the touch. She glances at him briefly, then looks back at the tableside ponies as if nothing happened.

To the filly's annoyance perhaps, she asks Storm, "You wouldn't happen to take the same shop classes Mustard attends, would you?"
GM Pony
!PonerGM.4A
f914c1b
?
No.195461
195462
>>195460
He makes a brief exhalation

"No" Half a statement, half a question
Amber Sunset
846edf7
?
No.195462
195463
>>195461
She shrugs noncommittally, before turning to the filly on Mustard's other side. "What about you? Do you have a job around here?"
GM Pony
!PonerGM.4A
f914c1b
?
No.195463
195464
>>195462
The deep purple filly, now more visible with Mustard Trim leaning back, says

"Oh, no. I do look after my sisters, though."
Amber Sunset
846edf7
?
No.195464
195465
>>195463
Amber smiles warmly and flicks her ears with interest. "How many sisters do you have?" she asks.
GM Pony
!PonerGM.4A
f914c1b
?
No.195465
>>195464
"Three" she says. "All younger."

She blinks.

"So did you move out here with your family?"
Amber Sunset
846edf7
?
No.195466
195467
"Nuh uh," she replies with a shake of her head. "I'm on my lonesome out here 'cause my family has to look after the farm, but the harvest wasn't too good. Here I can earn a little bit of money to help them get by.
GM Pony
!PonerGM.4A
f914c1b
?
No.195467
195468
>>195466
"Oh, so you really are a country girl. Sort of like Trimmy here. You say you just got here?"
Amber Sunset
846edf7
?
No.195468
195469
>>195467
She blinks her purple eyes at the unexpected nickname for Mustard. "Uh, just last week. Yeah, I guess we have something in common," she says with an awkward smile towards her coltfriend. "He's more of a small-town colt I'd say. I'm what some ponies would call a hillfilly, though it ain't a polite term."