>>196147Only Light Water and the Intruder needed to see the effects of the spell anyway, and they could see it from their perspective (the intruder by proxy through its thralls) because it is pouring down on the entire ship.
>or that Posey was going to kill a prisoner?Well, I got desperate after my plan failed and doubled down on assisting Kira, but with no miracle manifesting I concluded that the Serpent must have demanded bloodshed because neutral death gods don't give out miracles for free.
>You can't hype up Light Water as this extremely dangerous boss fight hiding behind ambush corridors, then give us an unlocked door on the other side.Tbh, I only came up with this plan because I heard the "I'll see how many summoned monsters I can fit in the room" comment (now deleted). It made me paranoid that Light Water can just summon more monsters every round as we approach him, and we could be screwed before we even get into attacking range; that's what I would do if I had infinite summons and telepathic awareness. It's why I figured that the best way to defeat him would have been to convince him to teleport himself into a firing squad, so that he would have no summons on the surprise round.
>Of course we're going to take the path of least resistance.I wouldn't call this that. This was us walking around in circles because nobody knows what we're doing.
>what I was going to do and should have actually done was to have two hopefully pretty cool summons battle the partyGM, I really do appreciate these fun and challenging encounters, but tactically we don't really make any progress fighting summons when from our perspective it seems as though the Intruder can make infinite more of them.
If we got even a hint that the Intruder had a finite amount of summons per day it would feel a lot more rewarding after we defeat them.
>or Light Water believed Posey when she said "It's too late to stop it now"That's not what she said:
>"Nevermind, it is almost done. None of your writhing beasts can stop its calling. The serpent will take us both to oblivion."She was implying that summoned monsters would be insufficient to stop it, encouraging the Intruder and/or Light Water (mages who can counterspell) to come and stop it themselves in person.
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I am going to reiterate my request to retcon coming here, but if that won't be granted at least be aware that I could not coup de grace and draw a weapon in the same turn, and both actions provoked attacks of opportunity, so maybe let me withdraw decapitating the prisoner.
>>196149>probably one of the best ways to attempt to bait him into a 1 v 8, but it's still a very difficult task because he does not want to 1 v 8 the party.That's why I set up all these illusions and spells and bluff checks and intimidate decks to make him panic.
>You have a radio. You can use the radio to talk to Light Water. You know, like Die Hard? You've seen that movie, right? Where John Mclane talks to Alan Rickman over a Walkie Talkie periodically throughout the movie? You can do that. You can also yell at a Petrushka until it eventually becomes clear that Light Water is in fact listening. And you can also just, you know, do the thing right in full view of Light Water. There are alternatives to doing a thing in private, then letting it be seen by a petrushka after the fact, and then when there is no reason to believe that Light Water has understood what has happened within the first 10 seconds, kill the petrushkaWell, the point was to bluff Light Water into believing that he had only witnessed the ritual incidentally when the Petrushka woke up, which was my poetic way of using the enemy's Telepathic omniscience against them. I just didn't understand that Light Water and the Intruder didn't share the same information all of the time.
>>196150I think we can give up on the ritual. Praying for a few minutes does not give you a free casting of Break Enchantment without a high DC Religion check and a sacrifice, and even then it's only 1/day at most. You are not a Cleric.
And even if it worked, what use do we have for unconscious soldier at 1-4 HP? That's treating a symptom, not the cause.
Let's just go kill the bosses.