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7163592.jpg
Occupied Equestria OOC
GM Pony
009b194
?
No.188149
188150 194652
Please keep out of character discussion contained to this thread. The previous one hit bump limit
1583 replies and 258 files omitted.
The Floof and The Noodle
90b1360
?
No.191696
191698
>>191694
Eh...offer appreciated, but I think Kira will skip the tapeworm
Posey
b8d80db
?
No.191698
>>191696
Okay. I was mostly just shitposting anyway.
GM Pony
!PonerGM.4A
1fced5f
?
No.191701
191706
IMG_0960.png
>>191694
>>191686
Posey
2fc60ce
?
No.191706
191710
>>191701
I was shitposting (mostly). It was my way of saying "while we're on the topic of unsolicited gross ideas..."
GM Pony
!PonerGM.4A
ffe7254
?
No.191710
191713
>>191706
https://youtu.be/HNy--_r5eW0?si=MH1Jd0ocSMcHe97R
Posey
743f5c1
?
No.191713
7160791__safe_artist-colon-sugar+morning_imported+from+derpibooru_daybreaker_oc_oc-colon-red+rocket_equestria+at+war+mod_animated_armor_clothes_commission_duo_g.gif
>>191710
A mare can dream.
Posey
7cc73da
?
No.191724
191725 191727
So, we could try a mixed approach to the light house? Fliers go to the top window and get in from there. The rest could take the stairs.
Silver should lead the team entering from the bottom, because he's a high strength character with a greatsword: with a Power Attack and maybe an Iajutsu check, he should be able to break down the door (this is a good reason to learn Mountain Hammer). I will enter as well, since my charm spell and charisma skills may be necessary to avoid a fight with the airponies. Perhaps I could try scaling the tower if it's not possible to get in from the bottom for whatever reason.

I think we should just rush past the GRU and monsters. In the event that either the GRU or the monsters choose to engage us, that will simply create an opportunity for their opponents to turn the tide of the battle, cutting the number of our enemies in half.
GM Pony
!PonerGM.4A
c131a80
?
No.191725
191727 191730
>>191724
Well you could maybe, I don’t know, discuss it in character instead of just everyone gunning off to do their own thing?
Cavaliere
67c6a5f
?
No.191727
191728 191730
>>191724
Isn't Cavaliere the only flier now? But yes, that was his original plan, now hampered by the proximity of the enemies who would probably notice a flying creature. We also probably don't want to barge into the lighthouse only to get gunned down by the ponies we're meant to save, so we need to be cautious. If there weren't enemies around I would have suggested getting their skipper to talk to them.
>I think we should just rush past the GRU and monsters. In the event that either the GRU or the monsters choose to engage us, that will simply create an opportunity for their opponents to turn the tide of the battle, cutting the number of our enemies in half.
Good point. We also need to be quick because time is not on our side.

>>191725
>discuss it in character
Maybe. It's a bit of an urgent situation and having a council meeting about our tactics wouldn't feel right. Maybe we can decide on something OOC and write a post-hoc justification for our characters.
Posey
0fcd442
?
No.191728
>>191727
>We also probably don't want to barge into the lighthouse only to get gunned down by the ponies we're meant to save, so we need to be cautious.
I am willing to risk that personally. Shots directed at me are shots that they don't take at each other. So long as I take a prone position while fighting defensively and don't attack them directly, I may be able to charm them, or at least reason with the ones who are still sane.
Posey
2dcbb79
?
No.191730
>>191727
>But yes, that was his original plan, now hampered by the proximity of the enemies who would probably notice a flying creature.
The monsters appear to be melee only, and if you go past the range of their darkvision (usually 60 ft) they are less likely to pursue you when they have more readily available targets (the GRU).
As for the GRU, while they might shoot at you, they have bigger priorities on hand, because shots they take at you are shots they don't take at the monsters right in front of them.

The door may be barricaded, so you should probably try to enter through the window in the next two rounds.
>>191725
I have now had Posey announce her intentions to gallop into the light house.
Posey
72257c2
?
No.191737
191739
>>191736 →
How high up are you now? You should be able to make it.
Assuming a 60 ft fly speed and average maneuverability (60° up angle), and the average height of a light house in this era (10 meters (33 feet) to 63 meters (208 feet)), you could probably get there with a single run action (4x movement speed in one direction). They might hear something flapping, but by the time they turned their attention to you you would already be behind cover.
Note that ponies don't have low light vision, and even monsters with darkvision tend to lack low light vision (including Posey). By the time you're at the top of the tower, they would not be able to shoot you even if they could see you, because they'd take a huge penalty for shooting in the dark. They would already be able to hear the gunshots from inside the tower, so the presence of a winged creature flapping there shouldn't draw additional attention.

I think Ponies should have at least 40 ft walking speed.
Posey
72257c2
?
No.191738
191739
If you're sneaking, you could try flying at your minimum half speed to move silently (with a stealth check) and avoid being heard, but it would take 8 times as long to get there, which has its own risks and penalties.
You would have no cover to hide, but distracted creatures without low-light vision would be unlikely to see you and even less likely to successfully shoot you.
Cavaliere
67c6a5f
?
No.191739
191740
>>191737
>>191738
It's a better plan than shooting at mooks and almost certainly dying.
Posey
72257c2
?
No.191740
>>191739
Do what you will.
I'm running across the ground to the light house, so I will probably draw any potential fire/attention.
Anonymous
f51448a
?
No.191799
Since the paladin is not with us, can I have back the spell slot I spent on Undetectable Alignment to avoid conflict with him? I only cast it because there was a paladin here and I wanted to be friendly with his player.
No problem if I can't though.
Posey
0df280d
?
No.191922
>>191921 →
Idk if that would work.
My plan was going to be to engage the enemies in melee to draw fire/attention away from the herd, kill as many as I could manage, and then play dead if things go south.
I want to mention that I think my character is uniquely suited for this. Although Posey does less damage than anyone else in the party, and her HP has been severely nerfed during this mission, she's still in the best position to risk injury to herself and then flee and later. I've barely taken any damage over the course of this adventure, and the rest of the PCs need to save their HP for the Kostroma. Humanoid enemies are also Posey's specialty (aside from undead enemies), since they generally have low AC and are subject to fear-based debuffs.
I could also try to use my limited 1/day gaseous form to make myself bulletproof for the encounter, which would take away my ability to attack, but not my ability Intimidate them. I was going to save it for the siege of the Kostroma, but this feels like an emergency.

But we agreed to make you the decisionist, so I will comply with whatever tactic you want.
Posey
ed9f83f
?
No.191936
191937
>>191932 →
>it's not as if the GRU squad is going to be an easy fight anyways
PC-classed Humanoid NPCs have CR equal to their character level, more. While we can't assume every encounter will be party-level, I wouldn't count on them all being that overleveled either (unless the intention was for us to gain 3-5 levels this adventure, in which case bring it on), so these guys are probably level 2-3 each, maybe with some a bit higher since they're special forces. Engaging them in combat as a distraction feels like a viable option to defend our charges.
If you want to grenade them, one of us will have to be within throwing range to anyway. Maybe Posey could use the grenades to soften up the enemies so that she can finish them in melee, or at least force them to retreat.
The Floof and The Noodle
293d724
?
No.191937
191938
>>191936
I'd expect them to be near our level, with them being special forces and all. It's not just levels we need to worry about, it's also their weapons. They likely have machine guns which a lucky streak of attack rolls could end up killing Posey or Silver in a single round. Not only that, they also have support from mortars and the naval batteries on their warship.
Posey
448b473
?
No.191938
191939
>>191937
Well, if we fight half a dozen characters near our level, we're practically guaranteed to level up.
Cavaliere
67c6a5f
?
No.191939
191940
>>191938
XP shouldn't be a motivator in this simply because it's not really being kept track of and level-ups are sparingly given for a number of reasons.
Posey
448b473
?
No.191940
>>191939
I really begs the question of how I'm going to get back through XP I spent on buyoffs in character creation.... I'm still ECL 4.
Posey
2baeab1
?
No.191941
191948
So, it looks like I'm outvoted on holding off the enemies myself..
What's the other plan?
Posey
07e3836
?
No.191945
191946
What do we do next?
The Floof and The Noodle
e21e00d
?
No.191946
191947
>>191945
I still feel like the grenade idea will work. We have to think of these soldiers as real people, and real people, even soldiers, wouldn't run through a field of thrown grenades.
Anonymous
df9a34c
?
No.191947
191948
>>191946
I think you are confusing grenades with mines.
Cavaliere
67c6a5f
?
No.191948
191949
>>191941
>>191947
Whatever we use, we need to commit to a fighting retreat. We send the airponies and other followers back to safety and we follow at a slow pace, fighting so the enemies are forced to halt and give up the chase.
Posey
ff18e9a
?
No.191949
>>191948
Let's just do Silver's plan and if that fails we do my plan.
Posey
ff18e9a
?
No.191952
>>191951 →
Apparently Silver isn't concerned with actually hitting the enemy, and grenades are AoE. The AC to hit a particular 5 ft square should be 5, so anyone should be able to hit the square so long as it's in range and they don't get a Nat 1.
>the one character where I forgot to add a smokestick to my inventory
Remind me to buy basic alchemical items after this adventure is done.

Also, you guys should probably buy healing belts, and machine guns.
Actually, I manage to kill the gunner squad, we could loot that gun.
Posey
4105929
?
No.191953
191954
>>191951 →
I don't think the mod really matters, so it may as well be you.

Actually, I have a better idea: load the grenades into Posey's sling (range increment of 50 ft, max range 250 feet). That way you could possibly hit the machine gunners if you slung it with your mod. You could get a +1 bonus from height if you're flying. Even if you can't hit them directly, you only need to hit an AC of 5 to hit the 5 ft square they're standing in.

It's up to GM if loading a grenade into a sling incurs improvised weapon penalties, but you're trying it hit empty space, so even with a -4 with your mod you're pretty much guaranteed to hit unless you get a nat 1.

This should make Silver's plan a lot more viable.
Cavaliere
67c6a5f
?
No.191954
191955 191956
>>191953
If we know the location of the machine gunner, knocking him out with a slung grenade would greatly even the odds. I'm fully in support of this.
Posey
4105929
?
No.191955
>>191954
Yeah, and your ranged combat mods should help with that.
You should be able to roll your perception skills (spot, listen) to detect them right now. They were shooting not too long ago, so unless they have all the good sniper feats they should be taking some -20 penalty to stealth, so I think you're guaranteed to detect them even with a nat 1 at a distance in low light conditions.
Remember, you don't have to hit them directly. You only need to hit their general area (very low AC, possibly as low as 1 if the grenade has an AoE larger than a medieval splash weapon).
Posey
3e810ac
?
No.191956
>>191954
You could probably start making checks now.
Cavaliere
67c6a5f
?
No.191959
191960
>>191958 →
Should we still do this? I don't know how I can have a clear line to throw the grenade without being shot at by those rifleponies near the lighthouse.
The Floof and The Noodle
13432b8
?
No.191960
>>191959
You wouldn't need a clear line, you can do your best to arc into their general direction and it should be enough to give us just those few seconds to get some distance. If they get back up, see us, and start firing, then we will have our unicorns shoot our rifles at them as we retreat to keep them pinned down. Standing and fighting will only put is in more danger.
Posey
10959be
?
No.191972
191988
I would like to apologize as the party Arcanist for not knowing Fireball or any other long range blasting spells. We wouldn't need to discuss slinging grenades at enemies if I could cast any decent damaging spells. I'm not really good at doing damage in general, let alone AoE damage. Best I can do is Kelgore's Grave Mist at a medium range, which I guess could be okay to neutralize stationary firing squads.
I will try to learn some blasting magic as soon as I can get my hooves on a Drake Helm or otherwise expand my casting range.
Anonymous
10959be
?
No.191973
191988
I probably should have just played a Wizard, tbh. Oh well.
Cavaliere
67c6a5f
?
No.191981
191984 191988
Are we still deciding on whether to fight at all? This is decision paralysis. I don't think we should fight with the intention of wiping them out, but we should surprise and weaken them such that they cannot afford to follow. Then we can get away and look for that last airpony.
Posey
c9642b9
?
No.191984
191988
>>191981
>Are we still deciding on whether to fight at all? This is decision paralysis.
I'm getting kind of frustrated too, tbh.
GM Pony
!PonerGM.4A
dbe5b20
?
No.191988
191993
image.png
>>191981
>>191984
I can make something happen.

>>191973
https://www.youtube.com/watch?v=wb2Ee_GYMZI

>>191972
https://www.youtube.com/watch?v=1GiPcP30cFc&pp=ygURc2hhbWUgc2hhbWUgc2hhbWXSBwkJrQkBhyohjO8%3D
Posey
c9642b9
?
No.191993
192001
6748280__safe_artist-colon-pearly2A+marshmallow_imported+from+derpibooru_rarity_pony_unicorn_crying_depressed_eyes+closed_eyeshadow_female_floppy+ears_looking+u.png
>>191988
No bully! Posey is trying her best!
>J-just wait until I get to lvl sixteen! Then you will all beg for mercy!
>[sobbing tier-3 fixed-list caster noises]
Cavaliere
67c6a5f
?
No.192001
192014
>>191993
Have a song about scary necromancers to cheer you up.
https://www.youtube.com/watch?v=60YJal8s3A4
Posey
811872b
?
No.192014
>>192001
Only 4 more levels until I get my primary class feature...

Anyways, what exactly are we waiting for? I don't want to spend a third week sitting around.
Posey
c58d150
?
No.192041
192042
Okay, seriously, who is slinging the last smoke bomb?
As soon as its slung, we can run.

Cavalier, you have Rapid Shot: just sling the smoke bomb with your other claw. You only need one claw to hurl a sling.
Posey
c58d150
?
No.192042
192043
>>192041
Wait, does Cavalier have Rapid Shot?
Two,-Weapon Fighting should work too. You're targeting an AC of 5.
Cavaliere
67c6a5f
?
No.192043
192044 192045
>>192042
I do have rapid shot. Does it work like that?
Posey
4a71585
?
No.192044
192045
>>192043
Well, if GM will accept you reconning that first obvious hit to have a -2 penalty, it should.
Posey
4a71585
?
No.192045
>>192043
>>192044
Or you could just make your normal second attack, at a -5 penalty.
Posey
b000855
?
No.192052
192135
Is Tenebrous ever going to rejoin this game? If he ever does, I would gladly help him with his build if he needed it. I am fond of Stealthy, lightly-armored moon-themed Batman-esque paladins. He would make a good Shadowbane Inquisitor.
The Floof and The Noodle
d476146
?
No.192128
192129 192135 192141
Any of you guys go to Marefair?
Posey
67e988e
?
No.192129
192130 192135
>>192128
Not this year, but I assumed that enough of the others were going that game progression would be postponed for these couple weeks. Have fun.
The Floof and The Noodle
ed050d8
?
No.192130
192156
>>192129
I know GM pone went, at the very least.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192135
192141
>>192128
Raises Hoof
I did!

>>192052
Sadly he's not super communicative

>>192129
Between pony cons, trips out of the country, and an out of town trip, this coming weekend is the first weekend in eight weeks I will be home.
Ninjaz
84f55e8
?
No.192136
I also went XD
Anonymous
77b97a4
?
No.192139
You shoulda seen him in the auction
Cavaliere
67c6a5f
?
No.192141
>>192128
I hope I can make it next year! Work doesn't make it very easy and I have not felt well the past few days.
>>192135
I don't know how you get any time in for adventuring ponies. Hooves crossed Tenebrous will show up soon.
GM Pony
!PonerGM.4A
5269c82
?
No.192146
192147 192151 192156
So. Quest Ideas. I have a few.

Fruit of the Tree of Life
This is a larger idea, and would be spread over a period of probably three in game days and take place over multiple locations. This is directly inspired by the Uncharted video game series, and thus hopefully has an Uncharted/Indiana Jones kind of feel. Planning has so far centered on Silver, but things can be modified.

In essence, Silver has stumbled upon a fruit that seems to have the power to reverse aging and presumably create biological immortality, besides other likely health benefits. There is some evidence as to where it came from, and the quest involves following that trail back to its source, to a "Tree of Life." Silver is not the only one to learn of the fruit, and so an antagonist faction likewise starts to look for the Tree. Chiroptera is my top contender now.

This essentially is an adventure looking into jungles, under old cathedrals in cities, and through multiple war zones.

Ace of Hearts
Does anyone remember how, in the early days of the Iraq War, the US military had a "playing card" designation for Sadam Hussein and his sons? No? I'm the only one who remembers that? Uh... So I have this completely original idea that the Black Hooves in Equestria have organized the priority of their "Most wanted" as playing cards. One specifically, the "Ace of Hearts" is nearby(ish). The Black Hooves are willing to pay a very large amount of money for the capture of this target, especially if she can be taken alive, as she may be bait for the Ace of Spades.

The basic idea is this: go up north to the location, set up bait, then try to infiltrate, then set a trap, then have a massive battle against a high level character, then leave before dangerous enemy reinforcements come.
Posey
84a1555
?
No.192147
192169
>>192146
The second one sounds interesting to me, since Posey is gathering funds for her conquest, and raising her profile as a mercenary among the Blackhooves could further her cause to eventually take over Baltimare. Posey has experience in abduction, infiltration and hostage negotiation as well from her service to the League on the shores of Farbrook.
It being nearby(ish) is also better for Posey, since she is a single mother.

The tree of life sounds interesting too, particularly with the travel through Warzones and ancient ruins, but idk if I could resist the temptation to try to turn it into a Tree Of Death.
Cavaliere & Amber
67c6a5f
?
No.192151
192156 192169
>>192146
>Fruit of the Tree of Life
Cavaliere has no interest in gallivanting for a Tree of Life, even though he would be well-suited for such an adventure, since his quests center around more grounded problems. Also, the logical end result of success would be that he would turn younger, and I designed him to be the age he is quite deliberately.
That said, Amber would be a good pick for this quest since she is fond of old-style romance. She has not had any real quests since infiltrating the police station either. Finally, she had that odd dream about a mysterious ancient slab to find, and this would be a perfect starting point to get clues as to its whereabouts.

>Ace of Hearts
This is definitely a good pick for Cavaliere as though he's not necessarily a bounty hunter, retrieving dangerous people is something he does regularly. It's right up his alley, especially when it comes to outwitting an opponent and persuading him to face justice.
Posey
928a487
?
No.192156
192169 192192
>>192146
What exactly did the fruit from the tree of life actually do besides lower age? It was definitely useful to Silver, who was over middle age, but idk what it would really do for the rest of the party.

I'm more interested in the Tree Of Life itself, since it would be a potentially very valuable magical discovery. If it's anything like the Tree Of Life that I'm familiar with, its endless wellspring of life energy would also make it a boon for a mage looking to siphon it for defiling magic or other life-draining sorcery, without resorting to slaying entire cities or poisoning the earth for miles of radius.
There's also the plausibility of watering it with the blood of sacrifices to turn it into a Tree Of Death, or taking a fruit from the tree and corrupting it to cultivate a tree or evil, which could also be useful for a mage interested in becoming a Kaisharga.
I would certainly be interested in at least knowing the location of the tree.
>>192130
Btw, what did Silver do with the seeds of the Tree Of Life? If it's not too much to ask, I would be interested in planting one on Curwhinny's farm after I buy it, and magically tending to it to possibly create my own magic tree overtime, just as an experiment. Iirc, a tree of life's fruits have a percentile chance of growing true if magically tended to.
Posey has vampiric blood, so even if she fails to produce a tree of death she might be able to cultivate a Gulthias Tree.
>>192151
The Tree Of Life would certainly be a compelling sight for a Bard to write a ballad about.
Cavaliere & Amber
67c6a5f
?
No.192166
192169
Cavaliere's quests can be very clear-cut. Find X who has gone missing due to any sort of reason, reconcile Y and Z ponies who are at blows, help get an individual or family get back into the good graces of society, etc. Shorter quests would be preferable since he's doing them repeatedly as a profession, but it's not a requirement. They may or may not involve violence depending on how malicious or desperate antagonists would be. Variety is good, and there doesn't necessarily have to be an overarching plot for Cavaliere, since he's a fully developed character for the most part. His adventures can be episodic.

Amber Sunset is just about the opposite. She can hardly be called an adventurer at this point and needs to have a story laid out in front of her. One possibility is to have small, low-stakes adventures to help her find herself and gain attachment with Mustard Trim, starting out with something like exploring the underground city. After that she encounters the other PCs more often and can share in their adventures. Or, if you're bold enough and feel up to the challenge, you might write a whole bildungsroman where she is thrust into a high-stakes plot and has her relationship with Mustard simultaneously reinforced and tested. You can tell such a story with a particular character only once so I would like it to be satisfying if attempted at all. Truthfully, though, I'll be happy if I get to play Amber at all.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192169
>>192147
>It being nearby(ish) is also better for Posey, since she is a single mother.
Auntie Debride will happily look over her foal

>>192156
>What exactly did the fruit from the tree of life actually do besides lower age?
>I'm more interested in the Tree Of Life itself, since it would be a potentially very valuable magical discovery.
Have you played an Uncharted game, or at least, watched an Indiana Jones film? The MacGuffin being rather mysterious and possessing powers that are not understood by the adventurer's looking for it is an essential part of the plot in Indiana Jones and especially Uncharted.

Silver would know that the fruit has the power to reverse aging to at least some degree, and to heal old wounds, including scars. And beyond that, it is unknown.

>>192151
>Cavaliere has no interest in gallivanting for a Tree of Life
scrunchy

>>192166
>Find X who has gone missing due to any sort of reason, reconcile Y and Z ponies who are at blows, help get an individual or family get back into the good graces of society, etc.
I hadn't thought of non-violent quests, now that I think about it....

>>192166
>bildungsroman
I don't speak German
Anonymous
9e4cd50
?
No.192171
Posey's quests for now would mostly revolve around increasing her personal power, be it magical, economic, social, or political. Posey is interested in forging powerful connections, amassing funds, and making breakthroughs in magic.
>Auntie Debride will happily look over her foal
Hisses! He's mine!
I guess that is worth considering though, if duty calls.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192173
192174 192180
Other ideas include:

Mountain Town
The Occupation forces have an issue with a small copper mining town in the mountains where one, and now two of their representatives have gone missing or died mysteriously. Cavaliere, Silver, or a group must investigate. This could also be from a private quest giver.

Dragon Slayer
Fairly straight forward. There is oil in the badlands, and a specific dragon is attacking crews. Kill the dragon. Ideally this quest would be done on motorcyle or some other means of quick travel. The point is quite simply, kill a dragon. A unique part of this quest is using radio to direct "Fox Hound units," a set of planes that act as air support to keep the dragon grounded. For the whole party.

Water Treatment
A sea or lake monster has infested the reservoir or perhaps the water pumping station of Baltimare in such a way as to actually inhibit the flow and cleaning of Baltimare's water supply. Remove it. For anypony.
Anonymous
9e4cd50
?
No.192174
>>192173
>Dragon Slayer
A Dragon's corpse would be nice to have.
>Water Treatment
Could be drowners, in which case this would be a job for a necrologist.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192176
192179
More dragon related ideas:

Burglary
A long time ago, a dragon took up residence in the ruins of a castle just outside of Baltimare. It has grown as the years have gone by and is now fairly formidable. There is a suspicion that the castle was used to hide treasures secreted away during the seige and the revolt. Burglarize the castle and escape

Missing
The Island of the Dragon's Lair has a small enclave given to New Mareland as a refueling station for aircraft. A pony left the enclave onto the main island and has since gone missing. Try to find him.
Posey
9e4cd50
?
No.192179
192185
>>192176
>Burglary
Hmmmm, treasure sounds like fun. Also another dragon to reanimate.
>Missing
This sounds decent too, but tbh we've been on this rescue mission for a year now, so I think I want to do something else.
Cavaliere & Amber
67c6a5f
?
No.192180
192185
>>192173
>Mountain Town
Cavaliere would get involved only if there was an apparent threat of the occupiers moving in with force if he didn't.

>Dragon Slayer
The badlands are dragon territory. Cavaliere would not attack the dragon but he may devise a plan to enable it to escape or something.

>Water Treatment
That's intriguing. Of these ideas it's the most likely for Amber to get involved in, perhaps accidentally as an urban explorer.

>Burglary
Either Cavaliere or Amber could attempt this. But, if the dragon was already there then who put the treasure in the castle and why?

>Missing
Definitely one for Cavaliere.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192185
192189
I should say that one idea I've loved for a while now is that it's the monster that approaches the party as the quest giver

Actually come to think of it, the oldest version of the "burglary" idea was that the dragon was looking for help tracking down something stolen from its horde.

>>192179
>Another dragon to reanimate
It won't be easy to kill. If it's a Blackhooves issued quest, they will ask that the dragon not be killed, as its death would displease many of the locals.

>but tbh we've been on this rescue mission for a year now
scrunch

>>192180
>Cavaliere would get involved only if there was an apparent threat of the occupiers moving in with force if he didn't.
why though. But money

>The badlands are dragon territory. Cavaliere would not attack the dragon but he may devise a plan to enable it to escape or something.
The idea is that an oil well was built in a location in the badlands, then the dragon attacked it. So now the dragon is being killed.

>That's intriguing. Of these ideas it's the most likely for Amber to get involved in, perhaps accidentally as an urban explorer.
Maybe, though the monster isn't exactly one Amber would likely want to face

>But, if the dragon was already there then who put the treasure in the castle and why?
This again was originally thought of as given by New Mareland. Basically Equestrian forces evacuated, or tried to, items of value from the city during the war, or maybe Popular Front rebels did the same in the revolt. Either they placed it in the castle as a kind of safe keeping, or they somehow lost the items in the woods and the dragon took the items to the castle as a part of its horde.
Posey
9e4cd50
?
No.192189
>>192185
>the monster that approaches the party as the quest giver
I do work on behalf of vampires and Liches.
Posey
fb4898d
?
No.192190
192191
Are we able to find our charges

Cavalier rolled a modified 20 to track a creature that was travelling over firm ground less than 24 hours ago. Even with poor visibility, the check should lead us right too him. Kira is tracking by scent, which means her base DC is 10, +2 for every hour passed, low enough to take 10. Every roll she's made this past month should be enough to find him.

All in all, the Rangers have rolled everything they should need to find him if he's within at least 5 miles from us. Do we find the airpony, or do we not?

Pardon if I come off as impatient, but I really want to get to the next part of the adventure.
GM Pony
!PonerGM.4A
7e5c95a
?
No.192191
192193 192195 192196 192197
>>192190
When asked “where did the missing airpony go?” the ponies who were with him said that he went in the direction of the modern village as the airponies were traveling along the ridge line in the center of the island by the medieval village. For some reason you interpreted this as the Whaling/Sealing Station, and lead everyone there. I’m not sure how that mistake is made, given that the whaling/sealing station has never been called a “village.” The whaling station was listen for sound, there is no one there. It was searched for scent, and there is no one there. Every building was entered, and there is no one there. The airponies were asked for clarification, and they repeated that they saw the pony go towards the modern village while they were on the ridgeline. They stated explicitly that they have never been near the whaling station, and they did not know that the whaling station was there. There are no tracks of the air pony, because the airpony has never been near this location. There is no scent of the airpony, because it has been consistently, repeatedly, and damn bear explicitly said to almost certainly be hiding in a structure that’s a mile downwind past a hill. I’m not sure why you’re upset. Everything has been clear and logical and repeated multiple times.
The Floof and The Noodle
90b1360
?
No.192192
>>192156
Silver didn't find any seeds, and the fruit he found was also seedless. I think you'd need to go to the Tree itself to find the seeds.
The Floof and The Noodle
90b1360
?
No.192193
>>192191
Also fuuuuuuuuuuuuuuuuuuuuuuuuuuck, I really thought he said the whaling station...
Anonymous
67c6a5f
?
No.192195
192203
VexedAmber.png
>>192191
Posey
fb4898d
?
No.192196
>>192191
I'm not upset, I was just confused.
Idk how we even got to the whaling station then. I thought we were going in the direction that the airponies indicated this whole time.
>damn bear explicitly said to almost certainly be hiding in a structure that’s a mile downwind past a hill
Alright, let's just cut to the chase and go there then.
Posey
fb4898d
?
No.192197
192198
>>192191
>For some reason you interpreted this as the Whaling/Sealing Station, and lead everyone there.
I thought Posey was following Kira and Cavalier: the trackers. Did I even say whaling station? I only recall saying it after I read other posts saying it.
I guess it's my bad for confusing people, but was leaving the exploration details to the rangers this whole time.
Cavaliere
67c6a5f
?
No.192198
192201
>>192197
I've just been assisting Kira and following along. This reminds me of playing an old-fashioned adventure game where you're given a clue, but it's vague enough that you go to the wrong area and bash your head against the wall for half an hour.
Posey
0881edd
?
No.192201
>>192198
Whatever. Now we know we're not supposed to be here. Let's just cut to the village.
GM Pony
!PonerGM.4A
7e5c95a
?
No.192203
>>192195
No u
Posey
009675c
?
No.192205
So, we go to the village, find the airpony, then go to the Kostroma, right?
The Floof and The Noodle
90b1360
?
No.192212
192213
paragon_Kubana_2.png
flicks tongue
Posey
f66a6a7
?
No.192213
>>192212
Is that Kira? For some reason I imagined Kira was green and never checked.
Nice comm
Posey
c26b929
?
No.192231
192232 192238
So, is the plan to just go at the GRU group guns blazing?
I could have Monstro put down the bomb and charge them from above while we advance over land. Shots directed at my minion are shots not directed at us, and the bone lurker can crush, constrict and paralyzed enemies.
Since the group seems to only possess ranged weapons, we should try to enter me should try to enter melee and keep our targets in melee reach. That way we can benefit from the hit penalty for shooting into a melee, and possibly neutralize the enemies ala attack of opportunity when they fire. Characters proficient in melee weapons should focus on disarming or sundering the enemies guns with their attacks of opportunity to reduce their DPS, because I suspect their HP is high.
They're also less likely
Focus on flanking the machine gunner. If he's spending feats on burst fire, he's less likely to have precise shot.
I suspect the unicorn with the carbine is a mage: Someone should make it their mission to stay in melee with him, because you can never know what they will do.

The GRU are supposedly elite special forces, which means they're likely higher level than the ones we've fought so far.

We could just turn around and abandon the remaining airport to his fate, but I would recommend engaging with this encounter anyway. These are elite forces, which means they should be properly equipped as characters of their level. We can expect them to be carrying healing potions or wands, as well as +1 guns or ammo that might be useful to fight the Traveller.

The cover of fog means that encounters begin within melee range, so we could charge the enemy while they're flat footed.
The Floof and The Noodle
90b1360
?
No.192232
192233 192234
>>192231
That was most certainly not the plan I was thinking of. Ideally we won't face the GRU again for the duration of the time on this island. We move to the modern village and reunite with both our missing airpony and the final group of Kostroma survivors, and from there make to board the nearby Kostroma. After we defeat the Traveler, my hope is that we can use Monstro to first unbeach the Kostroma, and then beach the GRU ship on the island so badly that it can't unbeach itself even during high tide.
Posey
c26b929
?
No.192233
192236
>>192232
> Ideally we won't face the GRU again for the duration of the time on this island. We move to the modern village and reunite with both our missing airpony
The GRU group is in our way. We can't enter the village without engaging with them.
>the final group of Kostroma survivors
I must have missed that part.
>we can use Monstro to first unbeach the Kostroma, and then beach the GRU ship on the island so badly that it can't unbeach itself even during high tide.
My plan was to use Monstro to drop the torpedo on the GRU ship, sinking them decisive victory. We have the explosive harpoon for the Traveller, so it's better to save the torpedo for a battleship.
Posey
c26b929
?
No.192234
192236
>>192232
How do you intend to get to the village without fighting the GRU?
The Floof and The Noodle
90b1360
?
No.192236
192237 192241
>>192234
>>192233
We don't know if they're in the way, as far as my knowledge goes.
Posey
b6a9250
?
No.192237
>>192236
Well, the plot does not advance until we do something, so let's decide now.
Cavaliere
67c6a5f
?
No.192238
192241
>>192231
I would prefer avoiding them via stealth but I get the sense that will not be an option, at least not with our big group. We could split off stealthy members of the party and have the main group take a detour, but experience has taught us that it's a poor idea. Maybe we should fight. I don't know.
Posey
5e616f3
?
No.192241
192242
>>192238
>>192236
I don't see any way out of this without fighting.
I could roll an opposed Charisma check to compel any of the communists/griffons currently charmed by Posey's gaze to enter the fray with us, to increase the number of targets and mitigate the chances of party members dying or taking serious injuries. The airponies, however, should stay back, because our payment hinges on them.
Cavaliere
67c6a5f
?
No.192242
192243
>>192241
I don't think we should compel them but should ask them to help in the fight, mainly as longer-range firing support. Not all the griffons have guns either.
Posey
44eaf09
?
No.192243
192244
>>192242
Characters without precise shot would be better off in melee. I think my charm ability can help with that.
Cavaliere
67c6a5f
?
No.192244
>>192243
These characters are already taking a big risk throwing their lot in with us. We will not force them to risk their lives for us.
GM Pony
!PonerGM.4A
73e9aaa
?
No.192259
192260 192261 192262
image.png
Hmmmmm
Posey
b71b789
?
No.192260
>>192259
Hmmm?
Cavaliere
67c6a5f
?
No.192261
>>192259
Hmmmm!
Anonymous
4ce3ea0
?
No.192262
>>192259
Hmmmmm.
Scary Octavia.
Posey
5bdfa3c
?
No.192263
Okay, so what are we actually doing?
I was ready for a fight, but the party seems to want to go around instead.
GM said we had to roll to go around, but what is it that we need to roll?

It's been a week. How do we proceed?
Anonymous
be107c5
?
No.192274
7340478__safe_artist-colon-1611volk_imported+from+derpibooru_rarity_pony_unicorn_vampire_vampony_alternate+hairstyle_bust_cigarette_cigarette+holder_cigarette+s.png