Thoughts on the most recent PF2e book?
So far, it looks really great. The Magus and the Summoner do not disappoint, and all of the new feats, spells, archetypes and magic systems seem to fit with the existing content really well, seemingly without too much power creep. There's so many cool things in this book I'm not sure what to play first.
Bonded Spellcasting is an interesting mechanic. I think I like it a lot more than half-casting that other systems give to martial-casters. The Magus and the Summoner still get 9th level spells (but no 10th level, boo hoo), but just get a lot less of them per day, only in their highest slots.
Overall, I think they've done a great job converting and grandfathering a lot of old systems of magic.
Has anyone else seen this yet?
Wellspring Magic >>> Wild Magic
If you're going to roll chaos magic surges all over the place and explode things randomly, may as well get some actual power out if it. Balanced trade for the reduced spell slots too, and really flavorful for a massively-cursed Oracle or a Chaos-magic themed Sorcerer.
Appereantly Magus need to use reach weapons since they have low hp and using their Spellstrike triggers attack of opportunity which can make it fail. Book overall is nice
They have d8 HP. Fixable with the tough feat and decent con investment.
Does the Magus actually provoke AoO with Spellstrike though? I'm looking closely at Spell Strike, and it doesn't have the manipulate trait as far as I can tell. Although you Cast a Spell as part of the action, it doesn't say you actually take the Cast A Spell action in doing so.
The Magus even has fluff that says it can draw sigils with a free hand or the tip of his weapon, instead of using component pouches. I don't think the Spellstrike would have the manipulate trait, unless I'm mistaken.
Did you get that from someone else, or did you come to that conclusion yourself? Now that you've pointed it out, I'm no longer sure about it.
I feel like if the activity had the manipulate trait, they would have mentioned it. They mention that it has the Arcane trait.
I've heard from a PF server that it does indeed provoke attacks of opportunity.
The reason why is that Cast A Spell is a Subordinate Action of Spellstrike
Does Pervasive Magic seem like a good variant rule for a pony setting like Equestria? I always thought ponies are best represented as inherently magical beings.
if you look at the ponyfinder books, ponies are fey. I believe the D&D/pathfinder rules say fey creatures are magical in nature.
I don't agree with everything about Everglow, but yeah, ponies being Fey is fine. I was moreso referring to the Secrets Of Magic Variant rule for high-magic settings:https://2e.aonprd.com/Rules.aspx?ID=1538
Gives all creatures access to some basic magic. Considering the show, I think Equestria certainly counts as a high magic setting, with both magical creatures and landscapes.