Greetings. Welcome to the first session of /mlpol/'s first running of the classic third edition d&d campaign Red Hand Of Doom.
On this adventure, our heroes, currently three strong, will encounter dozens of trials that will test their strength, cunning, and friendship as they face an army of goblins.
If you'd like to join, there's still room for more in the party. Don't be shy to ask.
Our story begins in Elsir Vale, with our three heroes on the road to the town of Drellin’s Ferry. The three are seasoned adventurers, and exated heroes to boot. Having fought many battles together before, they are confident in their strength. Legend has it of a vast treasure in the Vault of Vraath Keep, hidden deep in the Witchwood; our heroes, have journeyed all this way to seize the vault for their own.
Despite that, they all have their own motivations to travel to Drellin's Ferry:
Sir Whiskers, a cunning and charismatic Tibbet Jester, is travelling to meet up with an old friend of his: Princess Princess Bagel Jennifurr Fluffykinz the fourth. He hasn't met his old friend since he was a kitten, and he's eager to meet with her again. She has arranged to meet up with him in Drellin's Ferry, and to accompany him on his adventure.
Sir Brozal, a mighty Orc Crusader of Pelor, has received a mission from a high-ranking Cleric of his order has received a powerful vision of war descending on Elsir Vale under the banner of a clawed red hand, and has sent Brolaz to the far reaches of Elsir Vale to avert impending disaster... Brozal isn't exactly sure if the vision was real, or if his master just wanted to get rid of him for the year, but he never turns down a good crusade.
Brother Chad, a wise and powerful Druid, has chosen to accompany his companions on their hunt for the lost treasure in the Witchwood. Sir Whiskers requested his aid because Chad is the most experienced woodsman he knows. Chad is wary of this region, for he's heard that it is ruled by a fierce and territorial Druid, but he embarks upon this jouney nonetheless, the secrets of the Witchwood too tempting to ignore.
...So tempting that he seems to have drifted off somewhere with his horse; probably fucking it again or something. Stupid hippie.
And so, let's begin:
>The afternoon sun beats down on you; the air is hot and still. The sparsely settled lands of Elsir Vale are starting to grow monotonous, with a seemingly endless line of dusty flyspecks of towns. The town of Drellin’s Ferry lies a few miles ahead of you. It’s a settlement hard on the borders of the Witchwood, and the best place from which to begin exploring the nearby forest.
This is the part where the players ask obvious questions that I thoughtlessly ignored in the first post, as well as implore about their surroundings.
1820 replies and 74 files omitted.
>>134245I'll use Combat Expertise to take -2 on my attack for +2 AC.
>>134245Roll to hit with the first attack. +2 because he's prone.
Rolled a 24 and a 14 respectively. Nine damage on the first hit, and 11 on the second.
>>134249*26 and 16 on the attack rolls
Alright, Bro rolled on the server.
Yeah, this bitch died.
The regulars GTFO as the guy signing their paychecks is kill.
Bro and Whiskers can make AoO's as the regulars leave the area.
Chad, you can roll to hit a passing goblin with your spear.
I get 20 HP back from striking. I won't make any AoOs. Brozal wants them to spread terror in their ranks by talking about his feat of undying endurance.
>>134251Whiskers paps at one of the running regulars with his claws, more as a sign of dominance than actually trying to take down any of them.
[1d20+7 = 17]<You get papped for being a meanie
>>134253You claw him as he runs away.
Okay, unless you want to hunt down every one of these guys, the encounter is over.
Before you lie 6 dead goblins. and two dead hellhounds. What do you do?
>>134251I attempt to attack a fleeing goblin with the spear
[1d8 = 1] >>134255You graze him as he passes you, but don't manage to drop him.
Your horse nuzzles you affectionately, glad that the fighting is over.
>>134254Search their bodies for clues. Brolaz will prevent anybody from taking their money or possessions. He will also start digging graves with a shovel from the barn.
>>134254With a heavy sigh and a much needed stretch, Whiskers opts to simply check the goblins for any items that may let them recover their stamina and health since he'd really want to feel himself at his fullest and reach a safe place before settling down.
>>134258Just roll slight of hand so my boy scout crusader doesn't see you looting them
>>134260[1d20+3 = 4]<Smort kot Appraisal check
>>134256I return to brushing the mare as she has developed a few knots since from the battle.
>>134265*developed a few knots from the battle
One moment. Calculating treasure/xp
>>134261The armor that priest is wearing looks pretty swank. Would certainly be a nice replacement for the suit that samurai slashed though.
The swords on the samurai look like they're of exceptional quality.
Some leather armor that doesn't look remarkable, although the samurai's seems to be resellable. 12 composite longbows and 12 longswords, 14 steel shields.
A potion on the Cleric. Four more potions on the dead regulars.
The Priest was carrying a holy symbol. Roll religion to identify it.
>>134265[happy horse noises]
She's glad to have the attention.
Whiskers and Brozal both gain 2750 XP for this encounter.
Chad gains 2000 XP, since he showed up late, but still played a major role.
The ruined farmhouse is just up the hill, btw.
>>134267What are you implying?
>>134270I will continue brushing.
>>134272Roll Handle Animal to see how well you do (1d20+10 mod)
>>134272He has a horse. Idunno if he has a spear or not.
Okay, you've looted the bodies for combat gear.
What do you do next?
Also when I was AFK we can just say that was Brolaz having a fit of inattentiveness where he forgot about the world around him and became a zombie for a while.
>>134274Misty is very, very pleased.
Btw, going forward, you can controll your horse. Assign personality traits and whatnot. I statted you as an Athasian Druid, so you can speak with her freely, and vice versa.
>>134276Whiskers cleans himself for a bit, hoping the vigor potion's aftereffects let get out of the bloodied status before sniffing at the potions, using his spellcraft to maybe understand what they could do.
[1d20+12 = 13]>Spellcraft check
After that, he aims his small body towards the barn, hoping it would be a fine place to rest up any pain remaining.
"Human and green human," he said "let us go to the wooden, rustic and austere house."
Okay, anybody want to check the surrounding area before the adventure actually begins?
In the future, i'm going to try to change how I handle combat. It shouldn't take 3 hours for one encounter...
>>134280I want to dig graves for the dead goblins.
>>134279They appear to be healing potions, similar to the one he drank earlier.
>>134281Do you have a shovel?
>>134282With a sigh of relief, Whiskers proudly struts towards the digging orc, proudly displaying a potion on his back and a raised tail at how pleased he was.
"I have drink for you, mister green human."
>>134282There's a shovel in my backpack. Yes.
>>134283>>134281I double-checked. He has no shovel.
Maybe there might be something in that abandoned farmhouse though...
>>134283The orc stares at the cat from behind his flaming helmet before grumbling and pouring the liquid through the helmet and into his mouth. "Thank you, small cat."
>>134285*screaming*
Okay I had no shovel but I'd like to check the barn for one.
>>134287As you enter the farmhouse, you see five more dead bodies lined up along the west wall.
You also see what appears to be a crude campsite in the farmhouse, with dirty bedrolls, cookfires (now banked), and other such necessities present.
Roll search to look for a shovel
Brozal walks out of the barn. "Cat, my eyes are terrible. Please help me find a shovel in the barn." He then offers the cat two gold pieces for help.
>>134289Yeh but my search mod is bad.
>>134288>>134286Quickly following the orc to the barn, he meows excitedly at seeing the campfire.
>>134290That was before he got interrupted by the orc asking for help, which gave a strong puff of his furry chest.
"Payment won't be necessary, mister green human. I am too cool to be paid for a task so simple."
With that being said, he finally notices the corpses in his start of the search, quickly arcing his back in fear.
"J-just give me a moment," the cat offers before cautiously starting the search.
[1d20+3 = 19]<Search
>>134278>>134289Sorry for the delay,
I wait outside the farmhouse while speaking with Misty.
>>134293You find a rusty old shovel.
You also find a floral patterned purse next to one of the bodies. It contains 355 gp.
O'm sorry guys, but I have to step out for like 10-15 minutes.
Feel free to do dialogue in the meantime.
I say "neigh" and she says "whiny"
>>134296I can wait.
>>134296It's time for digging shallow unmarked graves.
>>134298Whiskers, being ever curious, decides to follow the orc along, specially if it meant to get away from that haunted barn filled with probably vengeful and haunting ghosts for a good while.
"S-so," the cat tries to say "what are you doing?"
>>134298Dig them deep, so the necrophages don't get to them.
The bodies in the farmhouse appear freshly killed. It seems as though the goblin warband has already killed five people today. By the clothes they appear to be a female human merchant, three men who might've been guards, and a farmer. The purse probably belonged to the merchant; it seems as though the gobins leader had not yet divided it out.
The dead guards are dressed in studded leather armor and carried light crossbows and longswords, none remarkable.
Btw, the goblins dropped 12 longswords. They look resellable.
I'm going to assume the party lets Brozal dig for an hour or two. Nothing else happens in the meantime.
It's a couple hours past noon. Drellin's Ferry isn't that far off (by horse).
What do you do?
>>134300>>134301Whiskers' currently conflicted between staying here to heal up first and getting the heck out of the spirit-filled barn that can become blindly vengeful at any second, quickly looking at Brozal to hear his decision.
>>134297I'm going to let you guys fight to decide ho gets what, but you still need to specify who's carrying what.
We've got two fancy-looking shortswords
One fancy-looking set of banded mail
5 healing potions
355 gp
A silver holy symbol of an unknown diety
A fancy-looking heavy mace
12 sharp-looking longswords
12 composite longbows
A decent set of studded leather
>>134302You should be close to full HP by the time the potion finishes effecting you.
Drellin's Ferry isn't that far off. You have no reason to suspect another ambush so close to the town.
Anybody with ranks in Knowledge (religion) can roll to identify the holy symbol.
>>134303Considering Whiskers is not capable of hauling anything aside from maybe some GP he might need, he'll hold on to that.
>>134304Understood
>>134305No ranks in that, sadly.
>>134306I told y'all to buy mules/horses...
There's the druid with his horse and saddlebags though.
>>134303Maybe split the potions, i get 2 and Bro gets 3.
>>134305Can i identify it?
>>134303How many of the weapons could i carry to sell?
>>134307Ree
>>134308Whiskers wouldn't mind, considering he's almost at full HP and isn't meant to take damage in the first place.
>>134308No, you cannot, sorry. It's a trained-only skill.
It looks like pic related.
>>134309Misty could probably carry almost everything in her saddlebags.
Please just walk into town already...
>>134296Brolaz will go to town after burying the bodies.
>>134311>>134308Feeling confident to go back to town, Whiskers daintily hops on Misty's back, ready to be taken to town.
>>134311Okay then.
I will carry the stuff in Misty's bags.
>>134314>>134316I am ready to go into the town.
>Later That DayThe road descends into a small town built mostly on the near side of a broad, sluggish river. Six old stone piers jut from the water, marking the spot where a bridge once stood, but the span itself is long gone. Instead, a couple of long thick ropes cross the river, each secured to a flat-bottomed ferryboat. Brown fields and green orchards surround the town.
A group of armed townsfolk—three in leather, one in mail—stands guard, watching you warily. “Halt and state your business, strangers,” one of the guards says.
>>134318It was a 15 DC, but you can take 20.
>>134319Brozal approaches while using his trident as a walking stick. "We are here to kill goblins."
>>134319>>134320Feeling the need to spring into action, Whiskers quickly hops off the horse and daintily walks over to the guards alongside Brozal. "We come in peace, armed humans," the cat quickly adds "I seek the one known as Princess Princess Bagel Jennifurr Fluffykinz the Fourth. Has she entered the premises?"
>>134320A human guard eyes the orc as he approaches, glaring as he sees the drawn weapon. He’s a burly man in scale mail with a curling, waxed mustache.
"Hmmmph, so a I." he grumbles
"There aren't any goblins in town right about now. What's your business here, Orc?"
>>134321Are you in cat form or humanoid form?
>>134323"Ah! A Talking cat!" The middle-aged soldier shouts with a start.
>>134322"Here to kill goblins. I am a crusader of Pelor."
Remember that there are two everburning torches strapped to the back of his armor and his armor looks like fire.
>>134325The old guard cocks an eyebrow at that.
"O' Pelor you say? I take it your temple sent you here?"
I'm working with eight intelligence here. Brozal will be dull.
>>134324Recoiling slightly in both shock and undignified annoyance, Whiskers puffs his chest out. "I am the great warrior known as
Whiskers, not a mere 'talking cat.'
His cheeks puff out slighty to signify his cute annoyance in a cheeky attempt to fascinate the spooked guard.
"Whiskers didn't get his fish this morning. We'll usually stop by a river and catch him a fish to eat. He's a bit cranky."
>>134324>>134323>>134329The man gathers himself, still visibly confused.
"Well, I don't know anything about a princess, but if yer lady were lookin' for a place to stay the Old Bridge Inn is just ahead, on your left. Or, if you prefer, try the Green Apple, on the other side of the square. I like the Old Bridge, myself.”
>>134327"Hmmm, we have a temple o' Pelor here too. If you didn't kill a man fo' that armor, I guess we can pass." the man grumbles, still visibly unfomfortable
"What did ye master send you for?"
>>134319Chad responds while mounted.
"I am here to not bring trouble but to trade my goods."
And then he looks to his left and right to the saddlebags with a open palm.
>>134317"And you. You with these two lads?" The guard asks, making eye contact with the only other human present
>>134332"Ah, that'll do." the man says
"Nice horse ye got there. She fer sale?" he implores
>>134333"Ah, I won’t deny that we’re
in a hard spot, and you look like capable sorts. Go over to the
Old Toll House—that’s the big stone building, there—and
ask for Captain Soranna.”
And with that, the three guards stand aside and let you pass
>>134330"Hmph," the cat lets out, begrudgingly letting Brozal get away with his sentence before glancing back at the guard.
>>134331"Much appreciated, armed human," Whiskers responds with a nod, getting over his own strong emotions himself. "Anything we should look out for in this fine village?"
>>134336"In the village? Nothin' to worry about, 'cept a few stray dogs." He says with a chuckle
"Bands of savages have been skulking near the town for days now though. Everyone has been on edge."
Everyone gets 150 Xp for walking into the town.
>>134335>>134337>>134333With an undignified harrumph and a flick of his tail at the guard's joke, Whiskers mumbles something about dogs being no challenge against him before returning to his acquaintances. "Alright," the cat starts "I assume we got our businesses to deal with. Brozal, want to visit our places one by one together or go for our respective areas?"
I'd strongly prefer it if the three of you stuck together.
What do you want to do first? Find a room at an inn? Sell stuff? You've still got some daylight before evening.
Brozal settles down for some rest on the side of the street.
>>134341Dude, the townsfolk visibly already don't like you for being an Orc. You sure you want to be a hobo on top of that?
What's the plan for everyone else?
>>134340Fair enough.
>>134341>>134342Seeing the orc simply setting down on the side of the street, Whiskers blinks once before licking the back of his paw for a second. "Well, that is a rustic spot," he answers "don't you prefer to accompany us while we sell whatever the human with the horse wants to sell before you rest?"
>>134344"I do not need the comfort of a roof, but I will accompany you." Brozal will go with the party to the store.
>>134334"Yes, i am venturing with them."
>>134335"No, she is a one of a kind and i have spent a very long time building trust between me and her."
>>134345sighsOkay, just try not to split the party.
Where does everyone want to go first?
>>134347"Awww, too bad. Lucky man you are with a horse like that." The sergeant says as you trot away
>>134346>>134347Whiskers nods his little cat head before looking at Chad, awaiting his predictable move of going to the marketplace and sell the stuffs.
(Come on, mister human. I know you want those shiny cylinders.)
So, you guys wanna go to the market first?
>>134351That's what Whisker's pushing for, yes.
>>134348I think we should sell the stuff first.
>>134349"Until we meet again, i bid you adieu." as Chad turns to give his goodbye with a raised hand.
>>134351>>134352>>134353Yep.
Time to meet the market merchants.
Okay.
You're just strutting about the market, looking for anyone eager to buy your looted weaponry, when you hear a call from across the bazaar. Across the market stand a tall, balding man of about fifty and a capable-looking swordswoman. “Sorry to trouble you, travelers, but I’d like a few minutes of your time,” the man says.
“My name is Norro Wiston, and I’m the Town Speaker for Drellin’s Ferry. This is our guard captain, Soranna. I’ll get right to the point: We’re in a lot of trouble, and I was hoping I could persuade you to help us out.” He says, eyeing the bags of looted swords and your bloodied armor.
Pics related
>>134356"We are here to kill goblins. There is no need to pay us."
>>134356>>134357Having once again taken the position on Misty's back, Whiskers, in catform still, nods at the approaching entourage, yet lets Brozal do the talking this time for now, remembering his desire to speak with these two recently.
“Our town is under attack,” the speaker begins.
“Hobgoblin raiders have been harrying our lands for several days now. They’ve attacked and killed people in the outlying homesteads, and they’ve been waylaying travelers along the Dawn Way.”
Captain Soranna adds, “We’ve had some trouble with them before—a quick raid on homesteads on the west side of the river, usually not that bad—but this is different. It looks like a large, aggressive tribe has moved down out of the Wyrmsmoke Mountains. Frankly, I fear they might be numerous enough to sack the town.”
“Beyond the immediate threat to our homes, the road is our lifeblood,” the Speaker continues. “If the hobgoblins make the Dawn Way impassable to the west, trade won’t come this way, and we’ll be ruined. Not only do we need to repel the raiders from our town, but we’ve got to keep that road open. Can you help us do it?”
>>134357The old man looks thrilled.
"Oh really? You’d be helping a lot of people if you could deal with this problem.”
>>134359The kitty is less than thrilled about the prospect provided without going too far as to reject Brozal's entire purpose of being here. "Do you happen to know how many are there in this tribe?" he reluctantly asks, still in his cat form.
>>134360You can still bargain, or even ask about your current quest in the witchwood.“We’re not sure. A hundred warriors, maybe...?" He pauses
“There have been at least three different warbands around our lands at the same time, each about fifteen to twenty strong, so fifty at the minimum."
>>134356>>134359"I am willing to assist you in this trouble but we cannot do it just yet, we have come here to sell, not to fight, just yet."
"So let us ponder whether or not we are capable of handling this, if we are sure that we can help then we will."
>>134361"We will have decide if this is a size that we are able to deal with, will you be able to come with us Soranna if i offer you some weaponry?"
"Will there be anyone else with us?"
"Do you have any knowledge of the witch-wood, Norro?"
Forgot to mention about a dozen or so guards with spears, standing some distance back behind the captain.
>>134361Assessing danger first.Whiskers quickly stands up, jolted into attention by the sheer numbers.
"Wo-hoah there," he answers, shocked "that is a lot for three of us to handle. Do you have anything to counteract their numbers?"
>>134359"Point me in the direction of the goblins. We can go right now."
>>134365Whiskers quickly turns to Brozal, looking remarkably afraid at his eagerness. "H-hey, no need to rush this. We can go all together and squash them good later."
>>134365"I do not think i am capable of doing this right, i have sleep that is waiting for me and i can't be late."
"And we have to prepare for the coming fight, we still have things to be sold from our previous encounter, if we go into this without selling the equipment Misty will be weighed down and not fit for fighting."
>>134362>we have come here to sell"We're short of arms as of now. Perhaps I could take those swords and bows off of you? I can pay for that up front. I could give you more after you return." The speaker says
>"Do you have any knowledge of the witch-wood, Norro?" “I know little of the woods myself. I've heard of an old ruined castle nestled in there." He says
>>134365"I can tell you how to get there though. Cross the river and follow the Dawn Way west. The road goes all the way through the forest. Or you could strike north and take the Witch Trail, but not many people go that way.”
>>134364"We've tried... “We tried. We sent a dozen guardsmen west on the road to find out where the hobgoblins were lairing, but they got cut to pieces a few miles inside the forest..." he says
" “The hobgoblins are using fearful monsters and evil magic against us. Until you showed up, we haven’t had any heroes here who could stand up to them.” he says
>>134362>will you be able to come with us Soranna"...My men need me here. It's been enough trouble fighting off the raiders with the men we have..."
Roll Sense motive (1d20+5)
>>134362>"Will there be anyone else with us?">"Do you have any knowledge of the witch-wood, Norro?"Soranna speaks up at this
"... “If you’re going to be wandering around in the Witchwood, I would advise you to seek out Jorr. You can’t fi nd someone who knows the woods better. His cabin is out of the way, but it could be worth the walk. If you take the Witch Trail, go left at the first big trail crossing; Jorr’s cabin is about seven miles in. Or, if you’re on the Dawn Way, take a right on a trail about nine miles from the forest edge. Jorr’s cabin is near the Blackwater.”
>>134368The cat shakes his head at the disheartening response, feeling even further troubled if his hair standing on end wasn't enough to signal that. Nonetheless, the cat sighs. "Before I agree to set off towards certain death," Whiskers starts "I'd like to know if you've seen Princess Princess Bagel Jennifurr Fluffykinz the fourth around these parts. She's a dear friend of mine."
>>134368"Hmm, a fair deal but i insist that we do it at the break of dawn, after we have rested, you can have the weapons now and where do you wish to meet under the rising sun?" He says atop Misty.
"I understand that you must stay"
[1d20+5 = 15]>>134369"Do you know him personally? What does he look like and can you tell us something personal so that he may trust us?"
>>134367"I would be willing to pay for a stay at the inn, if you would wish." The old man offers
"And those arms. I my troops would pay a penny for those." Soranna adds
>>134370The old man looks confused
"... Princess..? Now that you mention it, i think some people did mentions something about a 'ghost cat' lurking in the alley beside the Old Bridge Inn; perhaps that might perk your interest."
>>134371You manage to spot Soranna subtly licking her lip at the sight of one of the priceless gem-encrusted shortswords that the Red Leader dropped.
Her commitment to leading the town guards seems solid though. You sense a deep worry in her eyes.
>>134372The cat reels back at the usage of 'ghost cat' without any pretext, puffing his cheek in outrage yet relents, exhaling swiftly. "Humans," he mutters before blinking softly "what else can you tell me about the Princess Princess?"
>>134371"Jorr prefers to keep to himself, nobody really knows him... We don't even know how old he is." she trails off.
"He's a lean woodsman, tall. He loves his dogs, and hates goblins with a passion."
>>134372"That would be kind of you, we will set out in the morning, what do you say Whiskers, should we rest or attack them at the rising of the moon?"
"What would they be willing to pay for these? And what about this sword with the red gem?" He says with a smug smirk.
"Are you sure that we are capable of standing up to these goblins? Do you think it would be better to let them come to us? Or should we take them by surprise now? Or should we rest first?"
"What do you have to say Bro?"
>>134374"I wouldn't know. It's just a rumor. There's been a lot o' stray cats lurking around there lately. Perhaps you might find someone you know." The man says, not quite sure how to present himself
>>134376Whiskers turns to Chad with a tilt of his head, thinking it for a bit. "I can definitely see in the night, but I am not sure if they can do the same," he answers "or you and the green human, for that matter."
>>134376"We should attack at the crack of dawn and send a warning that we're coming. They won't be able to stop us, and this will demoralize them."
>>134378Brozal has light blue skin
>>134377The cats spares a thankful nod at the man in question.
>>134379>>134380I totally meant to butcher his color.Whiskers arches his back in shock before looking sternly at the orc. "If we are going to go that route, we must actually have the numbers to scare them," he retorts "or at least pretend we do:"
>>134381The orc leans in with a blank stare and takes a knee to get lower to the ground. "With the light of Pelor, we can crush an army of any size."
>>134376The man eyes the equipment.
"... I could manage to give you 500 gold for the swords and bows, looking at their condition." He says
He eyes the shortswords and the armor
"... Hmmm, now that's craftsmanship. I'd have to have 'em appraised before I made an offer, but perhaps you could barter them at Morlin’s Smithy. He's always hammering out blades that none can ever afford to buy..." The man continues, trailing of with a bit of a frustrated grumble.
"And, as for your reward.." The man says, checking his notes
"I could offer you each 500 gold upon your return."
>>134384"Protecting those in danger is reward enough. Just give us something to eat."
>>134378"It would be preferable to attack at dawn then"
>>134379"Let the sun guide us to the fight, i will cast a divination spell to see the outcome when twilight comes, if the attacking force is doomed then we must defend ourselves."
>>134383"I will have to check in with the smith first as only he can give a definitive answer."
>>134384"Seems to be a reasonable sum of gold cum"
>>134382Whiskers barely opens his mouth in a failed attempt to reply, yet he remembers how he tanked all that damage before he threw his shiny cat liter at the goons, finding a semblance of truth for a second.
Nonetheless, the cat shakes his head. "Alright, fine," he answers "we did take down those goons and you did manage to get out without dying back there, but this may need more planning than simply rushing the enemy down. Can you see in the dark without your torches?"
>>134385>>134384Whiskers is a tad uneased by accepting the money, too, feeling the villagers will most likely need it themselves for the short term.
>>134386"If you can't see at nightfall, sure," he answers.
>>134388"These torches are so I may spread the light of Pelor everywhere I go. I do not need them."
>>134385>>134389"Hmmmm.. You're a knight of Pelor, aren't you? Brother Dernymight want a word with you."
>>134388"Very well then. Feel free to make yourselves at home at the Old Bridge Inn. Tell Ol' Shadowbanks that it's on my tab."
>>134389"I... see," Whiskers answers, looking at the torch suit before licking his paw abruptly for a bit.
(It's to safely meet your friend, it's to safely meet your friend.)
>>134390Stopping at the offer, the cat nods. "I am most thankful," he answers solemnly "I do wish to inquire about any sort of items that can harm multiple opponents at once. It might prove invaluable for the quest."
>>134390Brozal goes to the Hamlet's local church/temple of Pelor.
>>134390"Where may i keep my horse for the night?"
https://youtu.be/cj2HvGPv0XMThis is what we're about to do
Okay, so the troops give you 500 gold for the scavenged weapons. You're offered a free stay at the inn.
You can elect to take the mastercraft weapons to the smithy to have them appraised, if you wish.
>>134392"Hmmm, you might want to try asking Sertieren the Wise; the local Wizard. His wares may be pricy, but they'll get the job done."
>>134396Brozal rejects the gold and tells them to distribute it evenly to the homeless and poor of the town.
>>134396"I say we check the sword's value and abilites first," Whiskers offers. "Perhaps it might hint at an ability we can use for this raid."
>>134397"Well, You could go ahead and give your cut to Brother Derny."
>>134399I'd really like you all to stay together, yes.
>>134400Brozal will give five-hundred gold to Brother Derny and insist that the gold is evenly distributed among the homeless and poor of the hamlet. He will also ask that Brother Derny use a portion of the five-hundred gold to buy soup and clean water for the homeless and poor.
>>134396>>134397>>134399"I will take the weaponry to the smith then we part with half of the money and give the rest to the poor like Bro suggested we do."
>>134401"Well then Whiskers, do you want to come with me to the forgery?"
>>134403The cat nods, comfortable on Misty's back as he lays down again to calm his nerves slightly.
>>134402One step at a time please.
I've heard several locations brought up:
>Morlin’s Smithy>The House of Sertieren the Wise> The Old Bridge InnActually, I'd like everyone to roll an untrained knoledge (local) check to see what they know about this town walking into it.
Whiskers, you can roll Gather Information if your mod is higher.
I rolled a zero on knowledge(local).
>>134405what is the dice roll or that? (1d20something)
Okay, first the Smithy...
Alright, before you stands what looks like a typical smithy on the side of the hill, with a small cottage not far behind it.
You see an old dwarf hammering on some piece of metal up front. Sparks fly off of the anvil as he gurgles an unintelligible song.
>>1344071d20+2 for you.
I'd also like you to roll Nature, which would be 1d20+11
>>134412So chad he matches the charisma character perfectly.
>>134410Okay, you're able to discern all of the mundane and magical services you would be able to find in this town. You know that you'd be able to find minor magical items if you went looking. Several items within your price range are available.
Furthermore, you have heard rumors of a mysterious "disappearing cat" near the Old Bridge Inn. You think your friend might be near.
>>134411As territorial as any druid, you quickly pick up wind of The Old Ones: A small clearing in the woods on the west bank of the Elsir holds an old circle of small menhirs known as “the Old Ones” by the townsfolk. The circle has long served as a druidic sacred place, and the druid Avarthel now tends the Old Ones.
Oh, and there's a few horses for sale in both the local stables in town. Misty snorts indignantly as one winks at you as you pass by.
>>134414>>134409Awesome.
Whiskers pats the horse owning human on his back, trying to point him at the blacksmith first. He didn't want those nasty dogs bullying him anytime soon.
>>134414I will wait until after the battle then when i return to the town i will meet with the fellow druid.
I give Misty a reassuring head pat.
>>134415We make our way towards the dwarf.
Okay guys, I'm going to have to step away soon. I'm burnt, and I'm going to eat dinner in a little bit.
Right now, it's early in the afternoon. The party has time to run
Recalculating my course of action, I don't think I actually want to roleplay every shopkeeper. Just ask for what's available and I'll tell you guys what's for sale.
If you guys want to finish the session this evening, I would like to get to the end of day one tonight so we can begin day 2 next weekend.
>>134418I'll get you there. Just give me a bit to go get a drink.
Since you're in the server, I could also RP that part during the week. I don't intend to start day 2 until next session.
>>134417Kitty want some AoE damage dealers and know if sword has power that might be useful.
After that, he may go to the Inn and meet cat lady.
>>134417What does the dwarf have to sell and does he say anything about the swords?
>>134417I can keep going until i am forced to stop.
>>134422Okay, pardon me for being a faggot, but I'm going to spend half an hour eating dinner. Then I can revisit this with a fresh mind.
Okay, for the sake of convenience, I'll point out that either Chad or Whiskers could have used Detect Magic and a spellcraft check to try to identify the weapons. Both the shortswords and the armor have magical auras: faint evocation on the shortswords and faint abjuration on the armor. You can logically assess that they are each +1 weapons/armor, with no other special powers.
You know that all three of them are dwarvencraft in quality. You know this because the dwarf running the smithy says he crafted them himself.
He has a battleaxe, a longsword, a heavy steel shield, a breastplate, and a chainshirt. All of similar quality (+1). He says he'd be willing to barter either of the swords for any of the weapons, and the banded mail for either set of armor or the shield. You can also buy any of these normally at market price.
>>134425Oh yes, there's also 50 arrows for sale, which he insists are magical.
>>134425Whisker doesn't see anything that interests his current need for AoE damage dealing, so he waits for Chad to see if anything would interest him.
He casts a cursory Detect Magic on the arrows to pass the time and confirm the dwarf's proclamations.
Are there any bargain bin wands with a verbal activation thingy?
>>134425>>134427I see nothing that i need, i will give the weapons to the troops and Soranna in the morning.
>>134428Wands that are almost dead are fine too
>>134427"Do you want to go meet that princess now Whiskers? Or can we go meet Avarthel? (the other druid)
>>134431Whiskers' ears spike as he stood up, but tries to remain cool. "If it's on the path to the druid, we can definitely save time going there."
I might be settling in for some sleep here in an hour or two
>>134428No.
The armor looks good though. It looks like it would fit you.
[insert shopkeeper roleplay here]
"I have just the scroll for you." the Wizard says.
"Fireball. That'll be 375 gold."
>>134430No wands.
Scrolls are on sale at the temple and the Wizard's house.
Both mages offer low-level spellcasting services.
>>134431Sounds like the Old Ones have some low-level potions on sale.
Just saying, you guys only have a few hours until the evening.
>>134432>>134434"Then let us begin our march towards the princess and meet Avarthel after"
>>134435I'm going to let you go to the temple while the rest of their party does their stuff.
You sure you don't want that +1 Banded mail?
>>134434>>134436"It can wait," Whiskers retorts, starting to take stock of time "we must prepare for the fight first."
With that being said, he asks the potion-seller for any sort of potions to fling at enemies in order to cause damage.
I'd definitely take that scroll of Fireball, but I'm unsure it's for me. >>134439Meow definitely takes two Fireball scrolls for himself before asking for any other elemental area of effect attacks.
>>134440"Nothing in stock now, but I could have you a scroll with three charges of burning hands by tomorrow morning if you pay up front. That would be 75 gold." The wizard replies
There is only one Fireball scroll
"... I could have one by tomorrow. I would have to pull an all-nighter, but If you're helping lady Soranna I would be happy to oblige." The old mage says
Small black feline leaps up on the desk and walks across the receipt pad.
"Mittens! No!" The old wizards reees
"Pardon my familiar..."
>"Oooooh, would you look at what we've got here.."
The black cat says in it's eldritch feline voice, staring at him with its glowing yellow eyes.
Also I want the new banded mail to look exactly like my current suit since my armor is uniquely customized
>>134443It means +1 more AC than your normal banded mail, and a chance to sell your old suit.