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Occupied Equestria - The Thread That Came Late
Anonymous
9fc34cb
?
No.133503
133506 135124
In Changelingia (West Equestria), Brie gains the support of a Changeling queen for his endeavors. Spark is doing his best to help an ill Wolf spiritual leader.

In Free Equestria (East Equestria), Iron is trying to intimidate a group of criminal griffin interlopers. Fantasy Play is helping to shut down an Anarchist press. Silver is helping his new household. Amber Sunset is walking through the city, and Dark Star has just finished helping the orphans.
2415 replies and 39 files omitted.
Anonymous
9fc34cb
?
No.134500
By the way, Dark Star's player is in the area affected by the recent hurricane and so doesn't have power or non-phone based internet now

>>134499
Hmmm.... there's a decent chance Fantasy could come by.
Anonymous
e176ed9
?
No.134502
134503
Not today I'm afraid. I'm busy.
Anonymous
510fbf1
?
No.134503
>>134502
Alright, have a nice day!
Silver "The Floof" Sword
bce850a
?
No.134511
134512
All of you are cute ponies.
Anonymous
9fc34cb
?
No.134512
134520 134546
Spoilered
>>134511
Gasps

Is, presumably, a cute pony
Anonymous
22056d3
?
No.134515
134516 134520
I'll try to play with you guys again soon but I most inform you tat this is something that i do whenever i feel like it and have time. don't have the time to take this too seriously. It will have to be when it be.
Anonymous
9fc34cb
?
No.134516
6000199.png
>>134515
Okay...

Waits patiently
Anonymous
510fbf1
?
No.134520
>>134512
Pony is a cute!

>>134515
No need to take it so seriously, I am blessed to be flexible with time (though I sometimes oversleep) and there's always something to do.
Silver "The Floof" Sword
bce850a
?
No.134546
>>134512
I love that gif.
Update on my Nova Griffonia game
Anonymous
510fbf1
?
No.134712
134757
So I decided to keep playing to see if time would run out in the game. I rented out mercenaries to Wingbardy/Griffonian Empire when it tried taking over New Mareland but despite this we were steadily pushed back as the AI Equestria was much more competent than I was in the last game. After we failed to push out a naval invasion in the south it was basically all over, and the Griffonian Republic declared war for the scraps in the north.

After that nothing interesting went on for years, though the game does have random wars in the late-game to spice things up. Unfortunately the Dread League's done squat and after switching to it I saw it wasn't even building an army. The Aquilean Republic decced on the Griffonian Empire and puppeted everything in the north, becoming a superpower while Equestria had absorbed the southwest of Griffonia. As the only "fascist" country left I used my plentiful political power to influence half the world. I successfully turned the Polar Bears, the Pinguins, and Stalliongrad, but countries like Olenia and the Changelings never flipped because of their high stability. I started coups in Aquileia and its major northern vassals but despite having 70 divisions the fascists in Aquileia got crushed by the Republic's huge army, which proceeded to swarm north and drove back my volunteers. Fortunately I micro'd my troops so they didn't get surrounded before the capitulation.
After that I thought it would be "the end of history" but I pressed on.


I managed to get the fascists to become a majority in the River Federation but before they could be elected to power the whole Federation was taken over by the Kingdom of Prydwhen sp00kily. Haukland got itself puppeted by declaring war on Equestria but has the same leader as before, but this ended a stalemate over a decade long with the Dragons. All of a sudden though the Kingdom of Prydwhen absorbed Equestria as well, with Celestia being exiled to New Mareland. I justified for the Village Up North though I didn't expect to use the CB; however, when the Free Creatures Alliance (basically the Harmonic Alliance without Equestria itself) declared war I took advantage of this opportunity. I've been winning the defensive air war and have even been bombing Albion, and I managed to make a naval invasion on Trottingham with my knights. However, to defend my skies and project power my air force needs 21k of fuel, leaving me dry and unable to use my decent fleet to effectively patrol and harass convoys. I can buy more fuel but I barely have room for more civ factories/they take too long anyway, and I've been building anti-air to reduce the number of planes needed. Also I'm critically short on every other resource though I have a decent stockpile.
It's 1028 and the best time to invade Equestria while Prydwhen is locked in stalemate with Olenia and the Changelings but without fuel it might be suicidal. I think I'll reload to mid-1026 and focus on fuel production and move faster to avoid this deadlock.


This sort of scenario would be great for a multiplayer game where the players have to work together to take on the Prydwhen hyperpower. It's late-game so all focus trees are done as well as most research, but you can still try to get the best units using experience. I don't know how you would go about doing setup for the nations, though.
Anonymous
a9724bf
?
No.134756
134757
bfedb2a62c0cb34fd9b9623ec766df50.gif
I'll be writing a lot tonight or today for you 'merican! So I can play but will have a slight delay in my responses.

Although, it will have to wait a little bit because I'm not quite ready to start yet. I'll sign back in when I can, also obviously if you guys can as well.
Anonymous
9fc34cb
?
No.134757
134758 134760
2429430.gif
>>134756
Waiting is alright and I can understand distractions.

>>134712
>All of a sudden though the Kingdom of Prydwhen absorbed Equestria as well
Wait what

>Free Creatures Alliance
Wat.
Anonymous
a9724bf
?
No.134758
134759 134760
>>134757
Unexpectably tired. Sorry, seems like I can't do this tonhight atfer all.
Anonymous
9fc34cb
?
No.134759
A4D18836-46ED-4B2F-804C-56632232E1E2.jpeg
>>134758
Aww... okay

Hope you can join us soonish, though
Anonymous
510fbf1
?
No.134760
134761
File (hide): 4F11A26C81373F569AE2ECC57BF92551-15981932.webm (15.2 MB, Resolution:1280x720 Length:00:00:30, ParksAndRecreationEaW.webm) [play once] [loop]
ParksAndRecreationEaW.webm
>>134758
Phew, I dodged a bullet. I just came back from church and I was worried I wouldn't be here if you wanted to play.

>>134757
>Wait what
It's a super sekrit event chain for the Kingdom of Brodfield but I didn't know it happened with historical focuses. I don't know if it has to do with my lack of DLCs but the mod after the invasion of New Mareland seems very unfinished in the late game, both in terms of lack of unit icons/descriptions and in terms of events. I think this is just some random stuff they threw together to reward players who stick around. I'm still impressed by how much depth there is and it's perfectly possible to have any number of adventure campaigns set in the 1020's.
Anonymous
9fc34cb
?
No.134761
134762
1338359.png
>>134760
>Church
>At what is ~11 PM Central US Time
Uh, alright

I think I've only ever twice been into the 1020s, and neither time was past 1022 if I even got that far. One of those was Dread League.
Anonymous
510fbf1
?
No.134762
134773
>>134761
Timezones. I don't plan on playing such long games again, but I'm just curious at this point whether there's a hard time limit or if the game stretches on to infinity like that one Civ 2 game.
Anonymous
2cd3f98
?
No.134773
>>134762
Prolly stretch to infinity, but you reach a point where you've reached your full potential in terms of tech. Most grand strategy games let you do that in order to get the sweet world domination satisfaction.
Anonymous
9fc34cb
?
No.134777
134778
>>134114
>>134111
Iron gets nearer the trawler, which is located with its hull between a sort of pair of yellow steel rails. the hull itself seems to have chipping and barnacle infested red paint. The boat is painted white, with the cabin in the forward end and a boom and mast in the rear. The upper part of the mast appears to have been taken down to fit within the high ceiling of the structure. It's possible to climb to the deck, but it's high enough above the concrete floor of the room that it requires some effort to jump and climb up.

There is sound on the opposite side, which sounds most like a chair scraping on the floor.
Anonymous
2cd3f98
?
No.134778
134779
>>134777
Iron tilts his head, remembering the Wirraway from the dream at the similar physical deterioration. (So this is either used a lot or is in disrepair and in need of fixing,) he thinks until the sound of chair scraping on floor is heard, quickly trotting to see what was the sound all about first in case it's something to be worried about.
Anonymous
9fc34cb
?
No.134779
134780
>>134778
Looking around the boat, he sees behind the boat and to the right, three darker feathered griffins sitting around a wooden table in chairs. One of them has just gotten up

[1d2 = 1]
Anonymous
2cd3f98
?
No.134780
134781
>>134779
(Uh oh,) Iron thinks to himself, briefly turning around and looking for a suitable chokepoint that he could use in order to maybe take these griffins on one at a time.
Anonymous
9fc34cb
?
No.134781
134782
>>134780
The room is very large and open, maybe 50 feet wide, a hundred feet long, and 35 or more feet in height, being essentially a garage. There are work benches and tool boxes around the edges that make it a little harder to move. By far the largest and greatest obstacle in the room is the raised set of rails on the left side, and the trawler near the middle, as well as the winch in front of the trawler and at the end of the rails. These effectively cut the room in half (though it's possible to step or maybe fly over the rails) except on the far right side. There are windows on the second level, a (closed) large door on the left, a door to exit where Iron came from, and the status of any doors on the other side of the trawler is unknown
Anonymous
2cd3f98
?
No.134782
134783
>>134781
From what he understood from the scenery seen, he at first check the winch's position in relation to the griffons, starting to use his less developed concrete jungle mind to diminish the enemy's advantage in numbers by forcing them to attack one at a time.
(Maybe I can buy some time by making them split up through the bars while one tries to hold me down,) he thinks.
Anonymous
9fc34cb
?
No.134783
134784
>>134782
The winch is rather large, with a spool of steel chain two feet in diameter, propped up several feet off the ground and connected to an electric motor. The end of the chain is connected to a moor on the trawler. The winch is directly attached to the rails and forms the end of it. The rails are several feet tall, several feet apart from each other, and have a recess underneath them that is deeper than the floor of the room. The rails and the winch are painted in alternating stripes of yellow. The winch is essentially parallel to the griffins and their table, across from them
Anonymous
2cd3f98
?
No.134784
134785
>>134783
Iron couldn't help but pout softly as he looked back at the entrance, now deciding if the hallway back there is a better spot to hold the ground if it manages to undermine their numbers.
Anonymous
9fc34cb
?
No.134785
134786
>>134784
The door behind Iron does indeed still exist, with Sands looking uncertain and standing near it
Anonymous
2cd3f98
?
No.134786
134787
>>134785
Iron's mouth curls further. (Crud. Now Sands' there and if I go there, she's going to be attacked, too,) he thinks (specially with the unconscious bodies around there.)
Glancing back at his battlefield, he starts to walk towards the winch, licking his lips in anticipation as he looks for a way up there.
(I might need to go all out,) he thinks (give in to my natural instincts.) aka barbarian rage.
Anonymous
9fc34cb
?
No.134787
134788
>>134786
Three griffins. They don’t look as large as the two that he fought earlier. It’s hard to see what weapons, if any, they have available. They seem to have been playing a card game, and look surprised by the appearance of Iron
Anonymous
2cd3f98
?
No.134788
134789
>>134787
Feeling it's a good idea to simply walk away from their vision while acting the slightest bit shocked himself, Iron trots towards the right-most corner instead and hopefully manage to either get them close to him or leave their weapons behind and thinking it's just a trespasser and not some sort of henchman seeking to bust their feathers.
Anonymous
9fc34cb
?
No.134789
134790
>>134788
The rightmost corner gives a clear field of view between the three griffins and Iron
Anonymous
2cd3f98
?
No.134790
134791
>>134789
Feeling exposing himself yet again is going to cause more headaches for the griffons, Iron's foalish side can't help but to slowly, carefully retreat back into cover, still remaining as slightly shocked as ever.
Anonymous
9fc34cb
?
No.134791
134792
>>134790
Alright, which area of cover is Iron retreating to?
Anonymous
2cd3f98
?
No.134792
134793
>>134791
Nearest one, preferrably one with a roof to hide in case they start to fly around.
Anonymous
9fc34cb
?
No.134793
134794
>>134792
It's unclear whether the room is large enough to allow flight or cramped enough to prevent it... But the ceiling is high above his head in almost every position, although the hull of the trawler gives some cover, and it's probably technically possible to go underneath the trawler on the rails or inside the cabin if he could get on the deck. Aside from that, he can go back the way he came.
Anonymous
2cd3f98
?
No.134794
134795
>>134793
Seeing no other feasible option that doesn't involve getting striked from above, Iron decides to trot back the way he came into the room, having given up on the room to provide a good battleground for his rather disadvantagious position.
Anonymous
9fc34cb
?
No.134795
134796
>>134794
Sands, seeing Iron coming, goes through the door before him. Iron again finds himself in the hallway, expanding to a cubicle behind him, two closed doors on the right, and a closed door on the left
Anonymous
2cd3f98
?
No.134796
134797
>>134795
"Three griffons," Iron whispers to Sands as he closes the door behind him "I could not see what they had, but they definitely saw me."
With that being said, Iron chooses the closed door on the left, attempting to maybe weird the griffs out enough to maybe follow him to a door he could use to limit any attacks against him.
(Yeah. As long as they do not bring weapons, that should work.)
Anonymous
9fc34cb
?
No.134797
134798
>>134796
Iron opens it to find a pair of stalls, a sink, and tile floors. The light is already on.
Anonymous
2cd3f98
?
No.134798
134799
>>134797
Quickly beckoning Sands inside the room, Iron leaves this door partly open before pointing at the stalls. "I will see if I can take them," he whispers to her before readying himself, using his hearing to pinpoint an estimated location.
[1d20+8 = 27]<Listen Check
Anonymous
9fc34cb
?
No.134799
134800
>>134798
The griffins are talking to each other. Iron cannot make out what they are saying, and they do not seem to be speaking ponish in any case. One of them opens the door to the hallway
Anonymous
2cd3f98
?
No.134800
134801 134802
>>134799
Realizing the potential from hiding inside the stalls to jump out into surprised enemies, Iron intentionally makes the door creak before slipping into a stall himself, closing the door and awaiting his time to strike.
Anonymous
9fc34cb
?
No.134801
134802
>>134800
[1d3 = 3]
Anonymous
9fc34cb
?
No.134802
134803
>>134800
>>134801
Two of them move ahead. Some time passes, and then the door to the bathroom opens
Anonymous
2cd3f98
?
No.134803
134804
>>134802
Iron attempts to peek from any cracks the stall has to offer in the hopes of seeing what was coming.
Anonymous
9fc34cb
?
No.134804
134805
>>134803
Griffin. Male. He looks to be armed with a sledge hammer
Anonymous
2cd3f98
?
No.134805
135200
>>134804
Iron squints softly, waiting for him to move closer to his stall.
Anonymous
510fbf1
?
No.134808
134810
Spoilered
Spoilered
Spoilered
Spoilered
Just a quick update on my game though it's probably distracting at best.
This time I loaded an old save two years back and focused on navy construction and oil production, building as many synthetic refineries as I could fit in my land. With all the technology this amounted to 1.8k extra production, not enough to be secure but I was able to make up the difference with judicious use and sacrificing production to buy oil on the world market. It wasn't challenging in the fun way as I had to micro my planes constantly and hold them when enemy bombings stopped. However, I never got below 50% in reserves so that was reassuring.

I also moved faster when I declared war, promptly landing troops on Trottingham as soon as the coast was clear. This was a handy base from which to launch bombers to obliterate the enemy navy. Naval bombing is as OP as it is in real life as Prywhen losts countless cruisers, battlecruisers, carriers, and battleships to my coastal bomber presence. Combining this strategy with submarine warfare made being a Prywhen sailor the most dangerous profession in the world.

In reality I think the Kingdom of Prywhen is a paper tiger despite the excellent buffs it gets with national spirits. You can see how much land it has in the first picture. However, only the Changelings who had been previously castrated by Equestria looked to be in any serious danger, though I'm sure Olenia would have fallen with enough time. I was preparing to launch a D-Day into Equestria but both the Changelings and the deer beat me to it, but my reinforcements helped secure the eastern coast. Although Prywhen had nearly a thousand divisions the few I encountered were 20-width and melted before me, though that may be because I was using space marine templates and fully upgraded griffon knights. The whole enemy army looked to be starved by the time and I didn't face any major offensive, but maybe that had to do with Equestrian resistance. Fascist Stalliongrad joined the war after I already took the northeast and the first thing they did was nuke Canterlot. Anyway, it took only a year after the outbreak of war to completely secure Equestria, with the Changelings somehow occupying more land than Chrysalis ever did. I'm confident Griffonia will be more challenging though I wish I could use "ally" airfields.

I should have screencapped war participation, but I have 35%. I barely have any ground casualties with about two million for our side total, but Prywhen has taken over twelve million after losing the entire army in Equestria.
Anonymous
9fc34cb
?
No.134810
134912
>>134808
>Prywhen just annexing large nations
Okay, that's really spooky


>Prywhen is a Paper Tiger
>Had 1000 divisions, and suffered as many losses as all Soviet losses including POWs in WW2
You and I have very different definitions of "Paper Tiger

Anonymous
9fc34cb
?
No.134811
134813 134834
2180021.jpeg
>>134495
>>134494
Jubilosa gives her own commentary:
"Well, I don't see what is so wrong with that..."
She trails off at the end, aware that her words are not desired, and she becomes quiet. Khoi doesn't act like she heard Jubilosa. But she does respond to Silver's question:

"You must understand, the Khoe dynasty would face a difficult task even without the rebels, and without the Storm King. Ngua Nam would face change regardless, and to stand strong as King in these times would be like to stand strong in the middle of river. You are more likely to be swept away with the current. The Khoe dynasty started two centuries ago, when a general named Cháy Rừng overthrew the last ruler of the Yín Mén dynasty, a northern Kirin bloodline, and restored Ngua Nam to rule by the native Kylan.

Áo Gió Khoe, the old King, was very well versed in the teachings embodied in the Great Vehicle and ruled Ngua Nam in peace for twenty-five years. But he tired of politics and ostentation, and decided to seek awakening in a small farm on a hill in the country. He visits the temples and the places of the poor to help out sometimes. He retired a year before the Storm King came. Some say he stepped down to leave the throne to his son, so he would not be the last king of Ngua Nam, the one to lose it all.”

She pauses, and closes her eyes as she hakes her head

“But that is not true at all. He helps his son when the country needs it, but stays away from power otherwise. I admire him…
His son is Prince Chắn Sóng Khoe. They is call him ‘Prince’ because of his young age and his still living father, who often makes the decisions instead of Chắn Sóng. But he is King now, and has been much of his life. I think he wants to be something more than a ‘king,’ a highest noble. He wants to be a sort of father of the nation, a ruler who does not simply rule by law but cultivates the virtue of his people. This philosophy is common in the Kirin Empire, but he may have been inspired by your . But he is more likely to be the Last King than to be a father of the nation. He appeared weak when the Storm King came, and his personality is sometimes overshadowed by his ministers. His passion, I think, is in reforming the education system, to add more state-owned schools alongside the village and religious schools. I went to one of these for a couple years. He lacks his fathers wisdom, but he has the energy and idealism of youth. What one lacks, the other has.

The Foreign Minister is Hěnduō Fāngfǎ. He is not Kylan but is the foal of Imperial merchants. The elder king could see his talent and positioned him as ambassador to the Empire. He proved skilled at navigating the complex relationships between nations, and so was made Foreign Minister, and in this role has served both kings. His special project is trade. He hopes to attract foreign investors, and to open new markets for exports. But he’s spent most of his tenure dealing with the wars. It was he more than anyone who kept the Storm King’s forces at bay and stopped them from despoiling the country. But it was likely he who invited the subversive foreign advisers, a failure that casts a shadow over his whole tenure. Neither the foreign mining corporations he has brought, nor the new military backers make him especially popular in the country. But I remember the siege of Cue Song. I do not think the rebels could have been defeated were it not for the foreign bought planes bombing the rebel artillery. His craftiness is invaluable to the nation.

Gió Nóng is the head of the Army and the Minister of War. Like Hěnduō he is not Kylan, but he is not northern Kirin either, but is of a minority tribe of the western mountains and follows an Equestrian Celestialist religion. Born to a landowning family, his family’s plantation has been destroyed and its remains taken twice, by both the Storm King and the rebels. With no where else to go, he spends day and night organizing the resistance against the partisans. He is not a full supporter of the Monarchy, admittedly a dangerous trait for his position, and instead calls himself a ‘Nationalist’ and an ‘Anti-Communist.’ Yet he is valuable because, though does not quite equal Bright Will’s tactical genius, he has a firm understanding of the provincial rulers, their lands and needs, and is a skilled staffer. He is less popular with the peasantry than he is with the landowners, less popular even than Hěnduō. What he considers a ‘modernizing national service’ is seen by some as just a peasant levy. But I was impressed into the national service myself. And I know that Cue Song did not fall, for all the effort of the enemy. And I know that no major city has fallen since he became Chief of the Army"