/vx/ - Videogames and Paranormal


If you want to see the latest posts from all boards in a convenient way please check out /overboard/

Name
Email
Subject
By clicking New Reply, I acknowledge the existence of the Israeli nuclear arsenal.
Comment
0
Select File / Oekaki
File(s)
Password (For file and/or post deletion.)

27.png
Chaos Ascending: The Announcement
Anonymous
kWkwz
?
No.106507
106766 107324 107331 108313 108348
That's right random anon who happens to read this post, it's /vx/'s third DnD campaign!

>What's this one about?
Chaos Ascending is an epic level campaign for DnD 3.5e. It takes place roughly 10,000 years before Celestia and Luna assume rule over Equestria. Technology is at a medieval level plus magic of course.
Equus during this era was a land of peace, the ponies and few other creatures inhabiting Equus living in harmony. The gods of this realm, know to the ponies only as The Unknown Ones, decided that nothing would disturb their harmony and moved on; only granting their power to the most dedicated of ponies. Soon, the ponies' society expanded across the planes. A Utopia was built on its own plane, serving as a hub of travel, politics, and trade. Ponies lived in happiness, nothing to disturb them. It was a land of peace and harmony, but rumors existed. Rumors that there were ponies who thought that harmony was worthless. Ponies who wished to disturb the order of the planes. Ponies who wished to ascend the agenda of...
Chaos...

>How long will it last?
Until I can progress through the entire story, which should take at the most three months of weekend play and about two months at the least, or until Atlas personally smites me. Whichever comes first.

>When does it start?
This is an advance notice so players have time to build characters, ask questions, and seek GM approval. The campaign will start in 2-3 weeks.

>When will we play?
Friday, Saturday, and Sunday. And then only if all players are available.

Here are the guidelines for building a character:
Level: 25
Sources for classes, feats, spells, etc.: Any as long as they are approved. No breaking my game
Wealth: 35,000,000 GP
Stats: Point buy with 34 points at your disposal. Buy your stats then apply racial stats. Here's the calculator I use: http://www.propelled.de/extern/chargen
Races:
Evil characters are not explicitly banned, but chaotic and neutral evil are HEAVILY discouraged against.

Earth Ponies:
+2 Str +2 Con
One maxed out skill related to cutie mark.
Earth Ponies receive Toughness as a bonus feat.
Earth Ponies can hold a two-handed weapon with their maw. Light weapons can be held with hooves.

Pegasi:
+2 Dex -2 Con
One maxed out skill related to cutie mark
Glide: A pegasus of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A pegasus can use their wings for flight with a speed of 40ft (good maneuverability) beginning at lvl 5.
Pegasi can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

Unicorns:
+2 Int -2 Str
One maxed out skill related to cutie mark
Unicorns receive Eschew Materials as a bonus feat.
Unicorns have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a unicorn's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Crystal Ponies:
+2 Con -2 Dex
One maxed out skill related to cutie mark
Crystal Composition: Crystal ponies can turn their bodies crystalline, invoking different sets of bonuses and penalties. In this form they receive a +3 bonus to AC, and +3 to fortitude saves. As a tradeoff they take a -2 penalty to the following checks: Reflex, Swim, Tumble, Hide, Move Silently. This ability can only be activated 1/day.
Crystal Ponies use two-handed weapons by employing their maw and one hoof to control the weapon. This reduces their speed by 5ft.

Kirin:
+1 Wis +1 Cha
Nirik: A kirin's temper can ignite, making them rash and fierce. 1/day a Kirin can fly into a fury of emotion, turning into a Nirik for 1 round per level. This form grants the Kirin a +4 bonus to attacks, +1d4 fire damage to melee attacks, but invokes a -3 penalty to any wisdom related check or save.
Kirins have two "handslots" using the magic of their horn, these extend to 10ft of reach. Two-handed weapons can be used with a kirin's maw and a handslot or both handslots, either way rendering them unable to focus their magic on other tasks. Light weapons can be held in each handslot.

Bat Ponies:
+2 Wis -2 Cha
One maxed out skill related to cutie mark
Glide: A bat pony of any level can glide when falling at a speed of 40ft, negating all fall damage. This ability takes affect even when unconscious, though the user takes 1d6 falling damage.
Flight: A bat pony can use their wings for flight with a speed of 40ft (average maneuverability) beginning at lvl 5.
Dark vision to 60ft
+2 racial bonus to listen
Bat Ponies can use two-handed weapons by holding it with their maw and using a wing to help maneuver the weapon, sacrificing flight. Light weapons can also be held with a wing, sacrificing flight.

For those looking at the divine classes here's the pantheon:

The Unknown One Above All Earth Ponies
The Unknown One Above All Pegasi
The Unknown One Above All Unicorns
The Unknown One Above All Crystal Ponies
The Unknown One Above All Kirin
The Unknown One Above All Bat Ponies
The Unknown One Above All Dragons
The Unknown One Above All Evil
After the gods of old moved on, their names fell out of common use and slipped from memory. Now known only as The Unknown Ones, their clerics and paladins are often of the same race. Though there are always exceptions to the rules. Domains are not set, except the domains of Death and Evil, which are restricted to The Unknown One Above All Evil.
1108 replies and 131 files omitted.
Anonymous
ukUxS
?
No.107243
>>107242
If read and level up afterwards, I mean, since they're not temporal.
Anonymous
za1bv
?
No.107244
107245
>>107242
Probably if you promtly apply Psychic Reformation. I got some slight inherent bonuses through Epic VoP, and I applied the +2 Int to skills, since it's inherent and not Enhancement.
Be sure to learn Psychic Reformation, btw. It'll let you reverse bad decisions.
Anonymous
ukUxS
?
No.107245
107246 107247
>>107244
Already have it, so that part is covered.
Now, you might fall over in shock, but I have a lot of books, specially on Diamond's inventory, that are for leveling up both him and Topaz and the dragon if possible, of course. I think they can speak and read common since they like to strike up a conversation before fighting. This means I would get 20 Int points from reading all four total Tomes of Great Thought.
Anonymous
ukUxS
?
No.107246
>>107245
Leveling up their stats, of course. Not actual level-ups.
Anonymous
za1bv
?
No.107247
>>107245
Inherent Bonuses can never exceed +5. It doesn't matter how many of the same book you read.
Otherwise Wizards could use economy shenanigans to grant themselves infinite intelligence.
Anonymous
za1bv
?
No.107248
107249
does-it-stack-success-lies-in-asking-the-right-question-420161.png
Biggest question in d&d when it comes to Optimization:
Anonymous
ukUxS
?
No.107249
107250
>>107248
It would've stacked if there wasn't an inherent bonus so that was why I picked it.
Sad.
Now, I wish to ask you about equipping both Belt of Epic Strength and the Monk's belt. Is it possible?
Anonymous
nwJ4V
?
No.107250
107251
>>107249
Bonuses of the same type almost never stack. It's a rule in d&d that stands as a basic pillar of sanity in the game's structure.

You only have one belt slot, unless you're an epic Character with the Extra item space feat.
If your Tashalatora Psi Warrior has a level in Monk, he doesn't need the monks belt. The monks belt is overpriced and only good for Druids (who benefit quite a bit from it).
Anonymous
ukUxS
?
No.107251
107252
>>107250
What about both Ring of Epic Psionics and Periapt of Epic Wisdom?
Anonymous
nwJ4V
?
No.107252
107253
>>107251
Those work.

If you can afford them, the Bracers Of Relentless Might and the HorseShoes of The Peerless Steed would be a must on an epic martial character.
Anonymous
ukUxS
?
No.107253
107254
>>107252
They're now taken.
I don't want the extra skill points for now, so I think I'll make all of the books as read by Topaz and the other two thralls in order to get that EPIC character experience and get the extra skill points next level.
Anonymous
za1bv
?
No.107254
>>107253
Sexy.

I'm still working on my dire Elephant. I'm contemplating how cheesy it would be to turn it into a grootslang via Curse Of Lycanthropy...
Anonymous
za1bv
?
No.107255
107256
>tfw you've hammered out just about every aspect of your character aside from items and the only thing left to optimize is total cheese
Anonymous
ukUxS
?
No.107256
107259
>>107255
I only hope the GM can manage this armageddon.
Anonymous
za1bv
?
No.107259
107260
>>107256
Armageddon is a bad spell. I'd never use it.
Anonymous
ukUxS
?
No.107260
107261
>>107259
I don't even have it on the spell list, so I think I'm safe from ever picking it, even if I wanted to use Expanded Knowledge to get it.
Anonymous
za1bv
?
No.107261
107262
>>107260
I was just making a joke.
Armageddon is a Sanctified summoning spell that summons a few angels over the course of 10 rounds, and gives you 1 permanent level drain as its sacrificial component. It's only marginally more powerful than Elemental Swarm, and that's hardly ever worth casting.
Still, it's another spell on the Vancian list, so I'm none to complain as a Druid.
Anonymous
ukUxS
?
No.107262
>>107261
That... doesn't sound great still, honestly.
Anonymous
za1bv
?
No.107263
107264
The book of exalted deeds is full of underwelming content...
Vow Of Poverty absolutely sucks unless you're a Druid (and it was made for monks), and the only reason Druids don't suffer is because they're tier 1 casters and can handle the nerf.

Evil characters get all of the cool stuff...
Anonymous
ukUxS
?
No.107264
107265
>>107263
T-topaz isn't evil...
She a pure maiden!
Anonymous
za1bv
?
No.107265
107266 107267
897396.png
>>107264
So long as you don't consider stripping ponies of their free will and having them worship you to be morally questionable Xp
Anonymous
ukUxS
?
No.107266
107267
1500149943125.png
>>107265
Yeah, that's true.
But she a nice pony who happened to have powerful mental powers to sway ponies to her cause!
D-don't think too hard about it, b-baka!
Anonymous
ukUxS
?
No.107267
107269
>>107265
>>107266
I have extremely sad news: My juvenile dragon doesn't actually have shapechange. He gets it when it's a great wyrm. He only has Feather fall as a power.
Anonymous
ukUxS
?
No.107268
BTW here's the juvenile dragon with the stats from reading the books and its abilities and power.
https://www.myth-weavers.com/sheet.html#id=1976197
Anonymous
za1bv
?
No.107269
107270
>>107267
Oof.

Oh well, guess Shapechange will be my thing then Xp
Anonymous
ukUxS
?
No.107270
107271
>>107269
Don't you make me jelly! I gon psi dominate u and add you to the herd!
Not really, unless you act in an evil way,
so try not to do anything too chaotic that could harm others.

Anonymous
za1bv
?
No.107271
107272
>>107270
It matters if NPCs try to chop down trees in my territory: Then the McNukes fall.
Anonymous
ukUxS
?
No.107272
107273
>>107271
Not the McNukes!
Anonymous
za1bv
?
No.107273
107274
>>107272
I had an idea for an epic spell based on Viridi's Reset Bombs, from Kid Icarus: A creation spell that nukes a 10 mile radius but doesn't harm animals or plants.
Could probably get it at ~70 DC.
Anonymous
ukUxS
?
No.107274
107275
>>107273
>~70 DC
Oi! Remember I have tons of ponies that I don't want dead! You better not set it off near any of the believers.
Anonymous
za1bv
?
No.107275
107276
>>107274
Don't murder trees.
Anonymous
ukUxS
?
No.107276
107277
>>107275
I don't think murdering trees is part of the to-do list.
However, if me and my believers need to warm ourselves (excluding the dragon who has cold immunity) I expect you to have an alternative.
Anonymous
za1bv
?
No.107277
107278 107279
>>107276
Of course.
Anonymous
ukUxS
?
No.107278
>>107277
Good. Skilled mane workers are hard to come by.
Anonymous
ukUxS
?
No.107279
107281
>>107277
If you're still alive, I want to ask if giving my believers tower shields would have a positive impact on their survivability.
Anonymous
ukUxS
?
No.107280
And here is the template for all of the believers.
Yes, they're kineticists more than nomads like you've suggested. It's going to be one big conga line.
https://www.myth-weavers.com/sheet.html#id=1975680
Anonymous
za1bv
?
No.107281
107285
>>107279
Not really. You want to meet them far away from combat. Thanks that they'll need shields for are going to just blow up the ground beneath them.
What they need is a quick and easy way to teleport out of harm's way.

Usually, the reason why believers are different from regular leadership is that you get more in 24 hours if they die off.
Anonymous
za1bv
?
No.107284
Psions have some interesting alternative class features, some of which give at-will abilites (rare in 3.5e). I once had level in Egoist on my Lothtouched Anthropromorphic Octopus, just so that it could gain Minor Change Shape for disguise purposes.
https://molivero.com/dndtools/USRD/srd/classes/basePsionic/psionicPsion.html#temporal-grace
Anonymous
ukUxS
?
No.107285
107286
>>107281
I'm trying to go for them being able to fire off spells at a medium distance to try and damage further off than the thralls in this case, since most of their spells are medium range in order to have some sort of support fire.
Literally in case of the level 1s since they both get matter agitation and control flams.
Aside from that, only the 5th level believers onwards get the benefits of the feat, so I'm not sure if it's worth it to change all of the believers to nomads just for 4 of them, unless I go for another sheet.
Anonymous
za1bv
?
No.107286
107287 107288
>>107285
Just note that spell resistence is transparent with power resistence, so anything with spell resistence probably won't be affected by their powers, which is most creatures we'll encounter in the adventure.
Most creatures are going to have at least 5 resistence in every energy and some damage reductiontoo. Even in group encounters, I doubt very few of the monsters we need to worry about will be less than 20 CR.
If we think of a difficult epic encounter, an infernal Hell Brigade includes 1 Infernal plus 1d4 Balors or 1d4 Pit Fiends, plus whatever minor fiends that the Balor or Pit Fiends summon. And that'll be median difficulty, depending on how many Epic Books GM has read the typical encounter will be a lot harder than that. You can expect half of the encounters we'll face to be our CR and the rest to be a bit higher or lower.

Of course, losing a few believers isn't going to be a big loss, but some enemies will have at-will reanimation powers, like a Pit Fiend's Create Undead or a Shape of Fire's Create Spawn. It's good to have a more of escape, in case piles of corpses become liabilities mid-battle.
Anonymous
za1bv
?
No.107287
>>107286
*mode of escape
Anonymous
ukUxS
?
No.107288
107290
>>107286
Trust me, I would go for some sort of escape utility, but the level 1s and 2s don't have those modes of escape you speak of, even the nomads.
At most the level 3s can get Dimension Swap, which could help out a bit, but the level 1s and 2s don't benefit from it.
Anonymous
ukUxS
?
No.107289
107290
I supposed I could make the 5th and 6th level believers to be able to cast Astral Caravan, too.
That should allow them to go away, like so.
https://www.myth-weavers.com/sheet.html#id=1975680
Anonymous
za1bv
?
No.107290
107291
>>107288
Hmmm, you have a point.
>>107289
That looks like a great idea. Group synergy is the key.
Anonymous
ukUxS
?
No.107291
107292
>>107290
Specially if I make the believers augment it. It adds a 25% for the enemy to miss their attacks if they try to kill the about to travel peeps.
Anonymous
za1bv
?
No.107292
107293
>>107291
Cool. It's looking good do far.
Anonymous
ukUxS
?
No.107293
107294
>>107292
Granted, the peeps need to have some points into knowledge (The Planes) in order not to get lost along the way, and their max is 8 in their best level, so it's best used in case of emergencies. Otherwise, Topaz should lead.
Anonymous
za1bv
?
No.107294
107295
>>107293
Only one of them needs knowledge for that to work.
>tfw 25 ranks in knowledge (the planes)
Anonymous
ukUxS
?
No.107295
107296
>>107294
Not if all 4 level 5-6 believers start their own astral caravans to get away quickly.
It's more of a precaution.
Anonymous
za1bv
?
No.107296
107297
>>107295
If that's the case, load them each up with 5 ranks in planes knowledge and max out Survival. Wouldn't want them getting screwed by Githyaki raiders.
Anonymous
ukUxS
?
No.107297
107298
>>107296
I can't max it out since they're not really nomads, but kineticists. I guess I could make the 5-6 levelled peeps into nomads and invest in Energy Missile and some other power with expanded Knowledge in order to get survival as an actual skill and not a cross-class.
Anonymous
za1bv
?
No.107298
107299
>>107297
Hmmmm
Why kinecists? It's arguably the weakest discipline.
You could also use Hidden Talent to get 1st level psychokinesis powers. It's a good feat for low-level characters.
https://dndtools.net/feats/expanded-psionics-handbook--65/hidden-talent--1387/
Anonymous
ukUxS
?
No.107299
107300
>>107298
Well, I wanted them to be able to do some sort of damage still, and energy missile is a good way to do some damage with low-levels with its 3d6 rolls that has a reflex save to halve damage, combined with the electricity type to have a +2 Save DC. Besides, most of the nomad skills are quite poor, unless climb, jump and swim are actually needed for my caravan build.
Anonymous
ukUxS
?
No.107300
107301
>>107299
Nevermind, here's the new and improved nomads with energy missile. Move the autohypnosis points to knowledge (geography)
https://www.myth-weavers.com/sheet.html#id=1975680
Anonymous
za1bv
?
No.107301
107302
>>107300
I always found this thread to be an interesting guide for making low-level NPCs.
Soulmelds are your friend, btw.
http://www.giantitp.com/forums/showthread.php?232822-The-Commoner-Handbook
Anonymous
ukUxS
?
No.107302
107303
>>107301
Quick question: Should I go for bowmaking or weaponsmithing?
Anonymous
za1bv
?
No.107303
107304
>>107302
You personally? Nah, don't even bother. You have high enough int to take 10 on crafting masterwork weapons, and it's not like nonmagical weapons are going to be useful at all in this adventure. All of the enemies with have DR/epic or at least magic.
Anonymous
ukUxS
?
No.107304
107305 107306
>>107303
I mean for the followers, since craft is a skill they can take.
Bowmaking is quite profitable and also pretty light to carry around.
But weaponsmithing has a lot more options at the cost of somewhat higher DC to succeed.
After that, I'm not sure how to carry the believers whom I put wagons on, unless it doesn't actually matter.
Anonymous
ukUxS
?
No.107305
>>107304
Carry as in travel with Astral Caravan.
Anonymous
za1bv
?
No.107306
107307
>>107304
>profitable
Making tiny amounts of money over long courses of time is beneath you, tbh. Craft skills are hardly ever relavant.

Just give them all light crossbows as part of their basic equipment.
Anonymous
ukUxS
?
No.107307
107308
>>107306
I have no idea where to put the skill points if that's the case. Climb, maybe?
Perhaps I can still put craft (weaponsmithing) in case crossbows get stolen?
Anonymous
za1bv
?
No.107308
107309
>>107307
Put them into psicraft, knowledge (Psionics), and concentration: those are the core skills of Psions.
Especially with Telepathy you can use aid another actions to add enormous bonuses to your PCs psicraft checks.
Anonymous
ukUxS
?
No.107309
>>107308
Psicraft and Concentration are already taken, but I guess I could also take Knowledge (Psionics). Should I also go for Knowledge (Nature and Geography) Separate knowledge skills too?
Anonymous
za1bv
?
No.107310
107311
Any knowledge skill would work.
A telepathic hivemind of knowledge checks using aid another could answer virtually any question.
Anonymous
ukUxS
?
No.107311
107312
>>107310
How about this?
https://www.myth-weavers.com/sheet.html#id=1975680
Anonymous
za1bv
?
No.107312
107314
>>107311
I think dungeoneering, local or history may be a bit more useful than nature in this context. Nature gives you a synergy bonus to survival though, so whatever you think is best.
Anonymous
za1bv
?
No.107313
Nature isn't that useful of a skill, since we'fre unlikely to meet fey or giants, and identifying animals isn't important unless you're capable of wildshape.
>tfw 28 ranks
Anonymous
ukUxS
?
No.107314
107315
>>107312
Geography grants a +2 Survival in not stumbling against something bad while travelling and +2 is to survive better in the wild.
However, the level 1s can easily only place 1 point and spread out into the other knowledge fields since they don't have the synergy bonus and from what you say, they should easily pass skillchecks on their own if they assist eachother, from 1 to 135 peeps.
Anonymous
za1bv
?
No.107315
107316
>>107314
>not stumbling against something bad while travelling
I actually don't think low level monsters are going to be that big of a concern. I doubt GM is going to stat creatures to keep picking off your believers, knowing that you get new ones in 24 hours. Anything that's going to attack them is absolutely going to find them.
Anonymous
ukUxS
?
No.107316
107317
>>107315
Well shit. Currently spreading out the level 1s into having more varied knowledges, but the ones able of obtaining a synergy bonus will keep their +5 on Knowledge (Nature) but pass the other one into dungeonreeing.
Anonymous
ukUxS
?
No.107317
107318
>>107316
And here it is.
https://www.myth-weavers.com/sheet.html#id=1975680
It's starting to look a bit messy.
Anonymous
za1bv
?
No.107318
107319
>>107317
Pseudo-leadership is rather complicated if you're actually stating followers for practical application.

Just note that you technically don't have influence over what believers are attracted to you, so you might want to run it by GM for clarity.
Anonymous
ukUxS
?
No.107319
107324
>>107318
I'm surprised he didn't jump to say anything so far.
>>106848
I suppose everything's alright on your end, GM?
Anonymous
za1bv
?
No.107324
107325
>>107319
He probably hadn't read most of it yet. I wouldn't blame him.
>>106507
Are PCs going to come into the game already knowing eachother?
Anonymous
ukUxS
?
No.107325
107326
>>107324
I'd believe you. Reading others' character sheet can be exhausting.
Heck, I made 4 sheets for this one campaign and I got my brain melted because of it.
Anonymous
za1bv
?
No.107326
107327
>>107325
The reason I ever made a VoP druid is because the character I made before that was an Artificer. Artificer is probably the most difficult, tedious bookkeeping class in 3.5e, and it left me with a subtle loathing of the 3.5e item system.

VoP is bad, and doesn't work on anything but a druid, but it's simpler this way and this way I won't cry when enemy casters hits me with Disjunction. Druids are pretty easy to play too.
Anonymous
ukUxS
?
No.107327
>>107326
It's all the details to keep in mind that's mind-boggling, and keep in mind GM has to play around every single thing we have as characters.
Anonymous
za1bv
?
No.107328
4427c59a984c408272dc5323c0e30e16.jpg
Undead git!
Anonymous
za1bv
?
No.107329
107359
Gosh, i need something to take my mind off of that gay cup.

Does everyone have a desired party role? It's better to know ahead of time. I built my character to be capable of:
>Battlefield Control
>Summoner
>Melee Damage
>Face/Diplomancer
>Range Damage
>Healer
>Tactical Mobility
In that order

Did anybody have their own role they wanted? I don't like to eclipse niches, so I might refocus my character if anybody wanted one of those as their main thing.
I've got Greenbound Summoning and Rashemi elemental summoning, so i can flood the battlefield with thorns and sinkholes when necessary. Most of my prepared spells are going to be buffs or AoE catastrophes, but I'd prepare more a lot more utility spells if anyone else wanted to be the main evoker.
Anonymous
fM7s0
?
No.107331
107335 107363 107364
Candy Swirl accurate.png
>>106507
Henlo, i want to play.
Anonymous
za1bv
?
No.107335
107339
>>107331
Ah, lovely.
Have you decided on your class?
Anonymous
fM7s0
?
No.107339
107341 107363 107371
>>107335
Yea i thought Artificer was Pretty neat, my sheet isn't finished but i'll post what i have so far.

6 str -2
13 Dex -1
17 Con +3
28 Int +9
8 Wis -2
15 Cha +2
Bab +18/+13/+8
Fort +14
Ref +8
Will +14
186 hp

Appraise 15
Balance
Bluff 20
Climb
Concentration 20
Craft Weaponsmithing 28
Craft ArmorSmithing 28
Craft Alchemy 28
Craft bowmaking 10
Decipher Script 15
Diplomacy 20
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge Arcana 20
Knowledge religon 20
Listen 10
Move Silently
Open Lock
Perform
Profession Craftsmare 20
Ride
Search 1
Sense Motive 20
Sleight Of Hand
Speak Language 15
Spellcraft
Spot 10
Survival
Swim
Tumble
Use Magic Device 28
Use Rope

Craft Magic Arms And Armor
Craft Wondrous Item
Eschew Materials
Craft Construct
Craft Wand
Scribe Scroll
Brew Potion
Combat Casting
Attune magic weapon

Anonymous
za1bv
?
No.107341
107345
87afa6f0e0d6b6d22bc82b6891622a8f.jpg
qTQ2eeP.jpg
1375739622721.jpg
e2c49da3ae48105df88ce1cb647f55ed.jpg
>>107339
>Epic Artificer
Wew. Another tier 1 pseudo-caster.
Obligatory memes.
Anonymous
fM7s0
?
No.107345
107349
>>107341
Could i make a party cannon?
Anonymous
za1bv
?
No.107349
107351 107354
>>107345
I'm not the GM, but what exactly is a party cannon?
Anonymous
fM7s0
?
No.107351
107354 107363
>>107349
You know, like Pinkie pie's.
Anonymous
ukUxS
?
No.107354
107358
>>107349
>>107351
I guess it could count as an epic item creation, maybe?
Anonymous
za1bv
?
No.107358
107359
>>107354
Yeah, but the question is what kind, what caster level, and what the total cost would be.
Anonymous
ukUxS
?
No.107359
107380
>>107329
You could say Topaz is a jack of all trades in that regard, seeing how I can dish out constructs that decimate in melee, have some save or dies here and there, have the capacity of being the face, have some battlefield control with both Diamond who's a tripper and Entangling Ectoplasm and have a small but efficient list of direct offensive spells. The things I would lack is a healer and possibly tactical mobility since my teleportation is personal and I guess Diamond is the main pony who can do it, but Inertial Armor, Vigor and Share Pain give me the essential items to not need a healer.
In other words, go wild if you want to.
>>107358
I honestly have no idea. My psion stuff was enough of a headache for me.
Anonymous
mKzOR
?
No.107363
>>107331
A coot
Glad to have you
>>107339
Pretty good.
>>107351
Hmmmmmm, definite we'll see. Depends on what you want.
Anonymous
lROsq
?
No.107364
107365 107367
>>107331
Are traps gay?
Anonymous
za1bv
?
No.107365
107366
>>107364
Yes.
Why do you ask?
Anonymous
lROsq
?
No.107366
107369
>>107365
Who asked you fgt?
Anonymous
fM7s0
?
No.107367
107368
>>107364
They Are The Biggest of Gays. Even Gayer than the Faggots that Parade Around. Candy Is Female in case you were interested about that.
Anonymous
lROsq
?
No.107368
>>107367
"She gets my vote"
Anonymous
za1bv
?
No.107369
>>107366
Just checking for faggots.
Anonymous
za1bv
?
No.107371
107372
>>107339
>Speak Language 15
What languages exactly?
Anonymous
fM7s0
?
No.107372
107373
>>107371
What Languages are Available?
Anonymous
za1bv
?
No.107373
107374 107377
>>107372
Idk, but 15 ranks is 15 different languages. It'd cost you 30 points too..
Anonymous
lROsq
?
No.107374
107375 107377
>>107373
There are benefits to putting more than one rank in language,....
Anonymous
za1bv
?
No.107375
>>107374
If it's a class skill and you've got a bunch of language dependent abilites, like a Bard.
Otherwise it's kind of expensive.
I'm none to judge though.
Anonymous
fM7s0
?
No.107377
107378
>>107374
>>107373
Maybe i should lower the ranks some then.
Maybe 5
Anonymous
za1bv
?
No.107378
107379
My PC knows 8 languages:
Common
Draconic
Druidic
Ignan
Sylvan
Celestial
Infernal
Terran
>>107377
You come into the game knowing 10 just by virtue of your intelligence score. What languages did you want?
Anonymous
fM7s0
?
No.107379
107380
>>107378
Common
Draconic
Changlingmaybe, are there any changlings in this game?
celestial
Abyssal
Zeebrish

Anonymous
za1bv
?
No.107380
107381 107383 107387 107389
>>107359
You certainly have the abilites of a diplomancer, so you could be the speaker if that's what you want.

I've got a pretty big Diplomacy modifier and maxed out perform (oratory), that I get through Greensinger Inititiate. I've got permanent tongues and comprehend languages, so I could handle whatever you don't feel like.

Astral Constructs are the Psionic equivalent to summons. I've got a summoner's build, but more Summons to clog up the battlefield and dogpile the enemy is always appreciated.

I have access to a lot of at-will healing SLAs via my planar Wildshape, so healing won't be a problem. If I get a little bit abusive with Shapechange and use the Tome Dragon for Free Metamagic, I could give everyone Persistent Lesser Vigor. I'm more than happy to be the main healer.
>>107379
GM said no Changelings.
Anonymous
ukUxS
?
No.107381
107382
>>107380
I think he meant as a playable race, not related to languages.
Speaking of, I never did pick languages. I guess I'll definitely have common and draconic speech since how else am I going to talk to Phosphorus. Other than that, I'm not really sure.
Anonymous
za1bv
?
No.107382
107385
>>107381
If you take the 5th level telepath ACF, your at-will telepathy could let you communicate with any intelligent creature.
Anonymous
ukUxS
?
No.107383
107384 107387
>>107380
Something else to note, and I know it's a bit sappy, but could you plase heal my lil believers if they get hurt?
Anonymous
za1bv
?
No.107384
107385
>>107383
If they somehow get hurt without being totally splattered all over the realmspace? Sure, I guess.
Anonymous
ukUxS
?
No.107385
>>107384
Hey! They are nice ponies!
>>107382
I took it, so there's no issue then.
Anonymous
fM7s0
?
No.107387
107388
>>107380
Hmmmmmmmm
>>107383
Lil Believers?
Anonymous
ukUxS
?
No.107388
107389
>>107387
Yeah, they're nice lil' level 1s.
They do Topaz's braids.
Anonymous
fM7s0
?
No.107389
107390 107393
>>107388
Cute,will they do candy's Hair.

>>107380
Appraise 20
Balance
Bluff 10
Climb
Concentration 20
Craft Weaponsmithing 28
Craft ArmorSmithing 28
Craft Alchemy 28
Craft bowmaking 10
Decipher Script 10
Diplomacy 10
Disable Device 20
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge Arcana 20
Knowledge Planes 20
Knowledge Architectiure and Engineering 20
Listen 5
Move Silently
Open Lock 10
Perform
Profession Craftsmare 20
Ride
Search 20
Sense Motive
Sleight Of Hand
Speak Language
Spellcraft 20
Spot 5
Survival
Swim
Tumble
Use Magic Device 28
Use Rope
here are my revised skills, i forgot i used the wrong class when i wrote those down.
Anonymous
za1bv
?
No.107390
107392
>>107389
Are you doing straight Artificer 25?
Anonymous
fM7s0
?
No.107392
107398
>>107390
Yep, its already difficult enough without doing multiple classes.
Anonymous
ukUxS
?
No.107393
107394
>>107389
Maybe~
You have to be nice tho.
Anonymous
fM7s0
?
No.107394
107396
>>107393
Candy Can Be Nice, When She Wants.
Anonymous
ukUxS
?
No.107396
107397
>>107394
Ah ah~
Be nice all the time.
Anonymous
fM7s0
?
No.107397
107399 107401
>>107396
Hmmmmmmmmmmmm Just to topaz.
Anonymous
za1bv
?
No.107398
107400
>>107392
Straight Artificer is a good build.
It's a tier 1 class, after all.
Anonymous
za1bv
?
No.107399
107400 107401
>>107397
Oi, you two haven't even met yet.
Anonymous
fM7s0
?
No.107400
107402
>>107399
Shhhhhhhhh
>>107398
Any tips on what to Add next?"
Anonymous
ukUxS
?
No.107401
107408
>>107397
Not good enough.
But it will suffice for the time being.
>>107399
It's just OC talk.
I think.
Game should start on 12th of August.
Anonymous
za1bv
?
No.107402
107408 107423
>>107400
Feats, equipment, HP, personality, goals, etc.
It'd be unironically good to make an Excel spreadsheet for dedicated Wrights crafting.
Anonymous
fM7s0
?
No.107408
107411
>>107401
Yea its just OC talk.
>>107402
I've Got Personality, Hp,and Feats.
Anonymous
ukUxS
?
No.107411
107412
>>107408
Although I'm dropping a big hint of Topaz's alignment.
Anonymous
fM7s0
?
No.107412
107417
>>107411
Lawful Good?
Anonymous
ukUxS
?
No.107417
107419 107423
>>107412
Yeppers.
Anonymous
fM7s0
?
No.107419
107421
>>107417
mine's Chaotic Good. so we should get along well enough.
Anonymous
ukUxS
?
No.107421
>>107419
Oh boy! We're a big good family!
After we get to meet eachother, of course.
Anonymous
fM7s0
?
No.107423
107436 107437 107439
>>107402
>>107417
What are your characters like?
Anonymous
za1bv
?
No.107436
107457
052b4b00e6ed72dc62bddecf0db4f8b9.jpg
>>107423
I'm playing a Kirin as a Neutral Good Sun Domain Druid, PrC'd into Planar Shepherd of Elysium, and dipped into Radiant Servant Of Pelor.
I built her with Vow Of Poverty, and applied Dark Chaos Feat Shuffle multiple times to get more domains from the feats I swapped out. I'm using the spontaneous domain-casting ACF, so I've got less spells than I would normally have, but much more spell versitality that can be useful in a pinch. I built her with Persistent Spell and Divine Metamagic, so I figured I'd have her loaded up with a bunch of persistent buff spells so she can melee, while using the SLA's she gets from Planar Wildshape for ranged attacks.

Pic unrelated
Anonymous
ukUxS
?
No.107437
107440
>>107423
Playing a lawful good Psion Thrallherd, able to command two thralls (cohorts) and a lot of believers (followers). She has telepathic communication as an AcF, and some items to boost intelligence and power points. The thralls are mostly strength-based, with one of them able to expand himself to trip every single thing, specially with stomp, greater, while the other is a juvenile dragon that, hopefully, can grow further along the campaign so that he achieves his full potential. Has a mix of offensive, defensive and utility spells, somewhat leaning on the second or third but her thrallherd levels took away two manifester levels so augmenting is a bit lower than usual.
She won't be trying to get into the fray tho. She's not viable as a melee combatant. That's for her thralls and constructs to handle.
Pretty sure you could grapple her to submission if her thralls aren't around for some reason, but beware, for she can turn you into dust easily.
Anonymous
za1bv
?
No.107438
Just posting this here so I can access it on my other computer:
http://the-eye.eu/public/Site-Dumps/adambibby.ca/download/dnd/3.5%20D%26D%20Books/Other%20Products/Dark%20Sun%203%20Rules.pdf
Anonymous
nCaRg
?
No.107439
107445
>>107423
A cowe
Anonymous
nCaRg
?
No.107440
107441 107444
>>107437
>a baby dragon
With buffs/support, Spike is better off being wee than being ginormous
Anonymous
za1bv
?
No.107441
107442
>>107440
I could just summon some big ones anyway.
Anonymous
nCaRg
?
No.107442
107443 107444
>>107441
I'm looking forward to talking MAAAAAAD shit in character
Anonymous
za1bv
?
No.107443
107445
>>107442
Interdasting.
What kind of character would you like to play?
Anonymous
ukUxS
?
No.107444
>>107440
It's at the middle.
>>107442
Try not to harm anybody.
Anonymous
nCaRg
?
No.107445
107446
>>107443
o_O
>>107439
Anonymous
za1bv
?
No.107446
107447
>>107445
Nice.
What kind of class(s) were you looking at?
Anonymous
nCaRg
?
No.107447
107448
>>107446
>meta
COWE
Anonymous
za1bv
?
No.107448
107449
>>107447
What does cowe do?
Anonymous
nCaRg
?
No.107449
107450
>>107448
Cowe says Muu
Anonymous
za1bv
?
No.107450
107451
>>107449
Do you have a party role in mind?
Melee? Healing? Stealth/Scout?
Anonymous
nCaRg
?
No.107451
107452
>>107450
I bet it drives you nuts wondering whats under the christmas tree
Anonymous
za1bv
?
No.107452
107453
>>107451
I'm just bored right now, tbh.
Anonymous
ukUxS
?
No.107453
107454
>>107452
It kinda is. We still have 6 more days of planning.
Anonymous
za1bv
?
No.107454
107455
>>107453
I've got mine mostly finished, but it's good to make sure everyone has the time, given the high-stakes, high-magic crunch nature that is an epic adventure.
I'm currently reading Dark Sun for variant Druid content.
Anonymous
ukUxS
?
No.107455
107456
>>107454
I think I'm ready with the current loadout.
Hopefully I'm right.
Anonymous
za1bv
?
No.107456
107459
>>107455
I have a Bard mostly-finished just in case my Druid dies.
Anonymous
h09fa
?
No.107457
107459 107460
>>107436
That's a very familiar character description.
Anonymous
ukUxS
?
No.107459
107472
>>107456
I'm getting real spooked.
>>107457
It's just your imagination.
Anonymous
nCaRg
?
No.107460
>>107457
It really should be
Anonymous
za1bv
?
No.107472
107475 107478
>>107459
Characters die. That's part of the fun.
It doesn't hurt to be prepared for sudden death. My character is so beefy she's pretty much impervious to anything that doesn't kill her instantly.
Candy Swirl
FjBkb
?
No.107475
107476
>>107472
How Much Hp does she have
Anonymous
za1bv
?
No.107476
107480 107483
>>107475
300-something, after Constitution boosters.
Anonymous
ukUxS
?
No.107478
>>107472
Well, you may be right.
Candy Swirl
FjBkb
?
No.107480
107481 107483
>>107476
i only have 186. :(
Anonymous
ukUxS
?
No.107481
107483
>>107480
I only have 150-something.
Don't worry.
Anonymous
nCaRg
?
No.107483
107484 107485 107491
>>107476
>>107480
>>107481
I have a cowe
Notice how I'm deliberately avoiding telling anyone anything? I'm not expecting anyone to do likewise, I'm just gonna talk shit Xp
Candy Swirl
FjBkb
?
No.107484
107486
>>107483
Cowe? like Arizona?
Anonymous
ukUxS
?
No.107485
>>107483
No biggie.
While team composition is important to confirm now, I completely understand your inclinations.
Gud cowe, tho. Be wary it can speak.
Anonymous
nCaRg
?
No.107486
107487 107488 107490
arizona.png
>>107484
Why yes. I am blatantly and unabashedly requisitioning Arizona's likeness for the purpose of this campaign.
Anonymous
mKzOR
?
No.107487
>>107486
Oh boy, a sassy McRib combo. This'll go great.
Candy Swirl
FjBkb
?
No.107488
>>107486
A Cute!
Anonymous
ukUxS
?
No.107490
107492 107493 107494
>>107486
Well hotdamn. Wasn't expecting her.
Although what race would she be? It should be important to state now.
Anonymous
za1bv
?
No.107491
>>107483
That's alright.
Just be ready to play next week.
Anonymous
za1bv
?
No.107492
107495
>>107490
There's a system for making medium sized Anthropromorphic animals in Savage Species.
The stats for cows were originally printed in some 2e book and converted to 3.5e. Bison would probably be the better base though.
Candy Swirl
FjBkb
?
No.107493
107498
>>107490
Probably Earth pony modified. i could be wrong though.
Anonymous
nCaRg
?
No.107494
>>107490
*looks around in disbelief, as though hoping there is someone hidden watching this exchange*
Uh, a cowe?
Anonymous
ukUxS
?
No.107495
107496 107497 107498
>>107492
I know, but the GM clearly stated it either has to be one of the races in the OP or a direct copy of it.
Althought it's quite obvious it's going to be an earth pony copy.
Anonymous
za1bv
?
No.107496
Athasian_dragon_metamorphosis_2E.jpg
>>107495
Interdasting.

I was thinking about dicking around with the Metamorphosis seed at some point in game. My Druid is only a few decades away from the end if her natural lifespan, so becoming ageless may prove to be worth the investment depending on how far the campaign goes in time.
Anonymous
nCaRg
?
No.107497
107498 107502
>>107495
>direct copy
You underestimate my autism
Anonymous
mKzOR
?
No.107498
107504 107586 107587
>>107495
Hi yes, I am GM.
I'd say cao is what >>107493 said.
>>107497
I don't
Anonymous
ukUxS
?
No.107502
107505
>>107497
I suppose.
I'm only stating that in order to play the cowe, it must have the same racial traits as a race in the OP, which the Earth Pony easily fits into.
No one's underestimating their austisms here.
Anonymous
za1bv
?
No.107504
107510
>>107498
GM, are epic casters allowed to come into the game with spells pre-developed? Is so, how many? I would normally write off past spells as total equipment cost, but this feels like a special case.
Anonymous
za1bv
?
No.107505
107509
>>107502
Cows don't have cutie marks though.
Anonymous
ukUxS
?
No.107509
107512
>>107505
Who says so?
Cow can have cutie mark as a sort of special splotch.
Anonymous
mKzOR
?
No.107510
107511 107512 107513
>>107504
Yes

And the GM spake, saying, "First shalt thou inscribe the stone tablets. Then, shalt thou count out three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then, does the player have enough sacred spells to cast towards thy foe, who, being naughty in My sight, shall snuff it."
Anonymous
ukUxS
?
No.107511
>>107510
Is it the same as powers, too?
Anonymous
za1bv
?
No.107512
107518
>>107509
Well, here's a question then.
Is a cutie mark an extraordinary or supernatural ability? I'd like to know, because I have some interesting debuffs that could totally screw enemies depending on how it's interpreted.

>>107510
Engraving Epic Spells on stone tablets for other casters to read doubles their spellcraft DC, as per the ELH.
My character is capable of developing spells at about ~75 DC; could I have developed canonical spells with up to half that difficulty?
Anonymous
nCaRg
?
No.107513
107514
>>107510
One, two, FIVE

Seriously here's the thing. I'm deliberately using parameters that are otherwise undefined for several reasons. For one, everything you know about my character is what you will see and interact with. I'm not gonna meta anything. You're all welcome to draw your own conclusions, and they're probably gonna be more or less accurate, but ultimately she's a cowe (which will be less/unknown to ponies of many varieties) and if you want to know more, ask in character and see what happens XDDD
Anonymous
za1bv
?
No.107514
107515
>>107513
I'm going to meta everything . I'll always make it clear what my character is doing, how she's doing it, and what the lasting impacts on the universe will be.
:3
Anonymous
nCaRg
?
No.107515
107516
>>107514
Yes, you're my principle inspiration
Anonymous
za1bv
?
No.107516
>>107515
Thanks, Anon. :D
Anonymous
ukUxS
?
No.107518
107520
>>107512
It's to add a skill to max, like the Earth Poner.
Not sure why are you assuming cutie mark have inherent spell effects.
Unless I am not bigbrained enough.
Anonymous
za1bv
?
No.107520
107528
>>107518
Well, most powers inherent to creatures are divided into either Extraordinary or Supernatural abilites.
For example, if I targeted a pony with Expunge The Supernatural, to permanently remove their CM, would they simply lose the skillpoints?
Anonymous
za1bv
?
No.107523
107524
*casts legend Lore on cowe*
Anonymous
nCaRg
?
No.107524
107525
>>107523
Roll
Anonymous
za1bv
?
No.107525
107526
>>107524
Roll what?
Anonymous
nCaRg
?
No.107526
107529
>>107525
Roll a dice
Anonymous
ukUxS
?
No.107528
>>107520
I don't suppose it's a supernatural or extraordinary skill.
I think, not sure.
I simply thought it as a racial trait and that's it.
za1bv
?
No.107529
107530 107531
[2d20+28 = 52]
>>107526
Whatever it it, I would add at least +28 by discharging Moment Of Prescience and Reserves Of Strength, and roll 2 separate dice via persisted Choose Destiny (take the better result).
Anonymous
mKzOR
?
No.107530
107532
>>107529
WHAT
Anonymous
nCaRg
?
No.107531
107535
>>107529
Huh, too bad we're not playing innit?
>2d20
Yeah no
Anonymous
za1bv
?
No.107532
107533 107534
>>107530
I've got divination buffs coming out of my ass.
Anonymous
nCaRg
?
No.107533
>>107532
You got something coming out ur,....
Anonymous
mKzOR
?
No.107534
107536
>>107532
My GM's gavel is gonna be joining those buffs