Set six years after season 6, Occupied Equestria presents an alternative history where the Changelings have conquered half of Equestria, while a former Equestrian colony - soured to Princess Twilight's notion of harmony with all creatures because of their encounters with griffins - Invaded and took the other half. In Baltimare and the Equestrian Southeast, the magic of friendship has weakened, as Communists, Changeling infiltrators, Fascists, gangs, and corrupt creepy politicians threaten the city. This role play is based in large part upon the Equestria at War mod for Hearts of Iron 4, and uses D&d 3.5e mechanics
In the North, in Bales, Brie has just aquired a carriage with which he shall make the journey into the Changeling Occupied Zone, alongt with Spark and Onyx. In Baltimare, Dark Star recouperates from injuries sustained in a near fatal encounter with a Changeling opperative. Silver helps treat two traumatized orphans, and Iron examines ancient secrets in the Jungles
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>>104576Before commiting to hiding the pots, he decides to listen a bit more closely to try and recognize the sound.
(It could be that the temple is falling due to those other two ponies, though I doubt it was made on purpose.)
>>104577The clopping of hooves, and a few subtler sounds that cannot be recognized
>>104578Nodding to himself, he simply unlatches the pots and places them on the floor
(Seems I will need to speed up)
During this process, he scans the area for any chokepoints to ambush these menacing hoofsteps.
(If they are Pear and Grant, the fact that they are making this much noise means there is trouble.)
>>104579>Choke pointsThe cavern itself is sort of a long choke point, with the width of the cavern mostly not exceeding 23 feet/7 meters, and the part of the ground traversable by hooves sometimes less than that because of the uneven ground. While neither perfectly straight nor consistent in width, no area stands out as a choke point outside of the treasure room
>>104580Not even walls to take cover and jump from in order to effectively get the first hit?
>>104581Jaged walls may be used for half-cover against ranger weapons, but nothing will perfectly cover his pony in the natural cavern outside of the apex or the treasure room or creek. Iron’s old friend, the darkness, naturally provides cover and protection, but it can be expelled by a light
>>104582Alright, time to act sneaky!With over 300lbs of sound-inducing weight.Iron, after safely taking out the pots, motions Cauldron to lay low and be ready to fire with her the moment somepony else fires.
With that, he steers towards the edges, moving towards the noise with no pots on him as sneakily as possible.
>>104583Taking off the pots itself takes time and makes sound. But iron can hear the approaching
“Oh Mister? Would you like to reconsider?”
>>104583>>104584If it wasn’t clear, the voice is in a raised pitch, and sounds taunting
>>104584>>104585Darn. I expected as much.Iron attempts to continue the process in a slower fashion to try and gauge her current motive.
He glances at the sound of the voice.
"What should I reconsider?"
>>104586“My offer for your services”
It’s obviously a Grant. The voice is coming either from the apex or beyond it, hard to tell. There is no light, and he can neither see you nor be seen unless he has done way of seeing in the dark
>>104587Iron simply attempts to rid himself of the last pots on his back.
"What do you mean?"
[1d20 = 15]>>104588Iron makes sound
“Your finder’s fee. You’ve had a bit of down time to think about it.”
>>104589I'm scared of that roll there. I'll assume my pot disposal will be done no matter if I'm spotted or not."I see. What exactly should I reconsider? Your offer was not equal to the work I did."
>>104590“No no. 20% of the whole treasure. Deep sea divers usually only get 10% for sunken treasure”
[1d20 = 19]>>104591Iron decides to slowly move around to try and mix his speaker up by changing his position. Roll Move Silently.
"Why should I stick with a measely 20 percent? I was an integral part to even reach this place."
>>104592Success, but where does iron move from and to relative to the wall and in his position on the trail?
“No no, Hahaha! You don’t understand. See,
we found the location.
We opened the treasure room for you.
We did the work.
You merely cane here later. You should be grateful, really, that I am offering you this opportunity. It’s not very often a... less advantaged pony has the serendipity to stumble into such a find.”
>>104593Iron goes to his right in a diagonal parabolic curve, away from the wall.
"What? You did not open the treasure room. I had to swim underwater and clear away rubble to even reach it. Your 'help' was barely helpful to reach the room. Your boss even attracted a bunch of bandits here through the imcompetent crew you were in opening their yaps when they should not have done, and him, along with most of his crew, paid the price."
>>104594“HahahaHA! My boss? Is that what you think? Is it? Very well, hehehe. I tell you what. I’ll give you a flat rate of 5 bits for moving the rocks, on top of the finders fee. That’s as much as Quarrymares make in 10 hours of moving rocks, so be grateful for the windfall, hehehehe”
[1d20 = 1]>>104595Iron shakes his head, continuing to move in a semicircular motion, focusing on his surrounding and spotting any sort of enemies around.
"No, I am not going to comply with such bad offers. I risked me and my partner's hide to even get here. You have all the history you will need of this place. Things like currency used are simple footnotes in the grand scheme of things."
[1d20 = 16]>>104596Okay, I have to ask. What is the dice for?
“Hahhehehaha,
you lost?
You lost? You
risked?!! No. No no.... No. Let me tell you. Peer Review.
He lost. You know we were on the faculty together for nine years? We would have the annual alumni meeting over at his house. Mr. Loans... I didn’t know him well. But I know that
he lost. And Extra Pair. He lost. He lost big time. He was in my class on Archeological excavations of the Little Hoof ruins.
He took a risk running from bandits trying to protect an ancient cultural relic.
Unlike you you coward. Hiding in Darkness, hiding behind rocks. Making your Zebra marefriend do all the work for you. Pathetic. If you think that after that,
after all of that I’m going to go back empty hooves to the university... hehehe... you’ve got something else coming for you.”
>>104597That last roll was spot, since I tried to look my surroundings for any foes apart from Grant. Previous roll was move silently.
Iron's mind vine snaps at his line of text.
"Oh yeah?! What did
they do, apart from dying needlessly for the mistakes of some 'intern'? Why should I care for their actions when all they did was die needlessly for some mistake your group did?! Did you expect me to shed a tear from my eye for wasting lives due to negligence on your companions' part?!"
Iron exhales harshly.
"
I kept me and my partner alive.
I endured countless barrages of metal to protect my partner as much as I could. What do
you know about risk, colt?! Should I follow
your example of surrendering to a bunch of armed bandits to save your hide, even though they would have killed you and thrown you in a ditch later, in the off-chance some random pony would come save your sorry flank?
You did nothing more than be a decoration in this whole affair! At least Pear showed some courage, unlike you!"
Metaphorically blinded by rage, he gets ready to pounce at anything.
"Show your face, then, unless you are scared to get your teeth broken!"
>>104598Dust gets in Iron's eyes, leaving them irritated and Iron momentarily blind. Not that he would have seen much anyways. The cavern is
black"Hehahaha!"
These last laughs echo and reverberate around the cavern. "haha, haha, haha" can be heard in vague echos
[1d20 = 5]>>104600>>104599Iron quickly blinks the dust out of his eyes, moving backwards in a straight line.
He growls in anger.
(No mercy. This pony's bones will
crack.)
Deciding to play offensively, he stops and carefully listens for any sort of clue of where the cocky pony is to blindly lunge at. Rolling listen instead of spot.
"
When I find you, I will break your bones!"
[1d20 = 9]>>104603Removing the dust is a little more complicated than blinking, requiring wiping his eyes with the fur on his ankles. It still requires only a standard action. Unfortunately, Iron's perception is not quite enough to overcome the echoing effects of the cavern to determine precisely where the sound came from, although previously it was determined to be in front of him somewhere
Iron's words are met with silence
>>104604>>104603Roll a move silently check
>>104604Growling, he decides that taunting him to come to him or at least make a noise in retaliation should should help out, as well as trying to retrace his steps back to the pots just in case they are being stolen from him.
(Cauldron should have kept an eye on them, after all. I told her to guard the area.)
"I knew you would not show your face. Seems I will simply take the pots and leave! You cannot stop me by quivering in fear, coward!"
[1d20+3 = 4]Actually, you know what? Let's do this
>>104609From round about the apex, a blue glow that radiates. It's not strong enough to illuminate the area, but it casts a blue light upon part of the floor. Then a twisting
chick, and a brighter red light glows in the apex, briefly illuminating the silhouette of a pony in the Apex. The red fire is itself surrounded by a duller blue glow that moves it through the air, back a little, then, it is tossed forward
[1d20+5 = 7]>>104610>>104610>>104609The stick goes high up... hitting a stalagtite, and falling to the ground near the pony, illuminating him fully
BANG >>104612>>104610>>104611A gunshot echoes through the cavern, but the pony is not harmed. He is fully visible on the apex
>>104611>>104612By the red light, Iron can see what the pony intended to keep secret: a coat shredder, identical to the one previously carried by Cauldron
[1d20+8 = 10]>>104612>>104613Fucking Christ. Now I feel bad. Break the low roll streak Iron!Iron, seeing his opportunity to release his pent up anger, charges straight into the light, going for a swift blow to the revealed pony's head at full power. Non-lethal for now. No reason to antagonize Pear more by killing her partner or anyone else.
Although those rolls are quite unexpected for a seemingly posh stallion. Seems we have more ponies to fight. >>104615The distance between Iron and Dr. Grant is rather great. Great, but this is
Iron we are talking about. Iron lunges forward, galloping at great pace towards the pony until he is right up to him, lunges forward, takes a great swing... and just barely misses the pony's nose
[8d20 = 74]>>104617With a blue glow, Dr. Grant raises his menacing metal instrument
POW POW POW POW POW POW POW POWhttps://youtu.be/tPGjuiZTuKA?t=29 [2d8 = 7]>>104617Dr. Grant is not much of a gun pony and has clearly never used one before, judging by the way he holds it over his head behind him, and how he awkwardly holds the magazine. That does not stop him from gaining a solid hit, and several grazing blows
[2d8 = 14]>>104622Blood spouts out of Dr. Grant
>>104623>>104617And the damage of this single, well placed shot is enough to make Dr. Grant drop his gun, and fall down to his knees.
>>104625Iron swats the gun away from him and calmly walks over to Grant's almost prone form.
He crouches to see his face.
"Would you look at that? How willing are you now to badmouth me, huh?"
[1d20 = 6]>>104626He looks up at Iron, and slowly smiles with a bloody mouth