50 Pages worth of new threads in the time it took me to write this thread. This shit is overcooking soon.
What in the fuck? Does DRM even matter to people? Is SEGA afraid people will reverse-engineer this game and make their own genesis-accurate PC fangames in mere hours with Mario Maker-tier levels?
Why is SEGA
1. pinning this on the AMATEUR DEVELOPERS AND FANS like they pinned the delays
2. ACTUALLY USING DRM IN 2017? WE SPORE NOW? WE FUCKING SPORE?
I wish I knew that myself. I guess its easier to push the fan decs into the hole rather than taking responsibility for the company. There is no way you can play it offline. I was planning to buy this on PC to be honest, although i have only played the 1st sonic game in my entire life. Unless this gets a game boy release, im out.
The suits on high in SEGA quickly moused over the stats of DRM and completely misjudged the negative modifiers while overestimating the positive modifiers. Unfortunately, DRM is a consumable and now SEGA has to deal with the modifiers
Denuvo DRM was installed without insistance or consent of the fan development Team. Sega "Forgot" to mention the Denuvo DRM in the steam description and tried to shift the blame for it along with offline play issues to the fan developers. Controller support on the PC versions seems broken and the Dev Team started speaking out against Sega.
Sonic Mania 2 and more follow up titles may or may not be canned for this controversy because SEGA Japan repeatedly failed to make correct business decisions and take responsibility for them.
Oh this is going to be fun.