/vx/ - Videogames and Paranormal


If you want to see the latest posts from all boards in a convenient way please check out /overboard/
For Pony, Pony, Pony and Pony check out >>>/poner also Mares

Name
Email
Subject
Comment
6000
Select File / Oekaki
File(s)
No files selected
Password (For file and/or post deletion.)

20170713220444_1.jpg
20170713220559_1.jpg
20170713201906_1.jpg
The insane world of anon
Anonymous
kkqNN
?
No.417
422
            [Read more]            
100 replies and 95 files omitted.
Anonymous
kkqNN
?
No.541
542
>>540
I know the feeling, I have 4 other players who have/working on settlers right now, trying to find the best possible spots for all of them is a slow process. I made fort Saber to take the resources that our city is about to "steal", kek, If we go through with this our relationship with Mongolia will be cemented in stone as our future enemy, non the less, it's definitely a good move
Anonymous
uY9+I
?
No.542
543 544
>>541
If it only had been an AI and not you playing the best you can we could just build them in say fuck no to open borders and laugh.
Anonymous
kkqNN
?
No.543
>>542
Lol, just goes to show how bad the AI can be. By the way, "the best I can play" means no meta play, so if we decide to go to war with Mongolia or anyone else, I don't use that knowledge(so I can't know if and what other players plans are) But obviously such a city placement would annoy Mongolia. But yeah, no meta to the best that I can possibly do no meta, even military unit placement, I just play every player from what they and they alone know.
Anonymous
kkqNN
?
No.544
545 546
>>542
Oh right, were also about to finish writing, what tech should we go for next (this pic is still accurate to our situation)>>505

Anonymous
kkqNN
?
No.545
546
tech.jpg
>>544

Anonymous
uY9+I
?
No.546
548
>>544
>>545
We need Sailing for our coastal cities, but that is a bit later. So I am leaning towards Archery to get to Roads to connect the cities or Masonry before Sailing.
I think Archery is perhaps the way to go as we need roads to expand. But frankly we need it all.
Not sure about this strategy, but we could try to jump on Iron working to get an tough army and go to war in early stages, but can quickly backfire.
I think we say go for Archery -> The Wheel -> Horseback Riding as we have lots of horses/ponies on our side and can get a strong army that way.
But this is just my thought, I am a bit unsure what best way is. It will vary on what we do next, for coastal cities we need Sailing so they don't starve.
But then again those free techs on fist to research Optics or perhaps Engeneering is more safe/sure route is also good incentive.
Anonymous
kkqNN
?
No.548
>>546
I like the idea of going for archery next as well, then the wheel so that we can go for horse back riding as well as mathematics
turns 164-174
Anonymous
kkqNN
?
No.549
1496869197188.gif
Hmm, let's see, the workers should finish the camp today, our spear unit should be able to take out the first barb camp south/east of Krakow and both city's will gain another population(then Warsaw will work on a new settler). Seems about right, and Archery will be our next technological ambition of the nation!... So, pretty average day I would say

Will be starting shortly(or you know, within a hour screenshots and updates), feel free to give any suggestions on strategy.
Anonymous
kkqNN
?
No.550
551
My computer crashed so I had to do many turns over again. The update is going to run really late this time around, I've been deciding multiple city placements, building orders, along with dealing with barbarian shenanigans ruining my life.
Anonymous
uY9+I
?
No.551
>>550
No worries, I was way late to the game today. Your plan looks good by the way.
Anonymous
uY9+I
?
No.553
Looking forward to tomorrow, will try to be more vigilant then.
Anonymous
oNPl+
?
No.566
I've been busy for a while. How goes Poland?
Anonymous
kkqNN
?
No.583
1493176474128-2.png
Life abducted me for a few days, but I'm finally back, so tomorrow we will play a serious game of catch up.

So tomorrow at 5 UTC I'll start, sorry for vanishing like that. All day tomorrow the plan is to get to turn 210.
turns ? - 210(+) All day marathon
Anonymous
kkqNN
?
No.622
625 626
1492761730994.jpg
Alright, sorry for vanishing like that. Today will make up for it all, in what hopefully(but most likely will not) be a one time only marathon session to make up for lost turns. All day, that's the plan, about 16 hours. Stay tuned
Anonymous
oNPl+
?
No.625
>>622
What is the current state of affairs?
Anonymous
uY9+I
?
No.626
629
1492942942078.jpg
>>622
Woah... We can take it slower if you like. No need to overwork yourself. A few more days in what is going to be a month(s) long game won't be noticed.
Anonymous
kkqNN
?
No.628
635
20170722100103_1.jpg
20170722100117_1.jpg
Right, starting with the stuff that took place last time that I didn't document. The one of the two barbarian camps was wiped out, and the camp to collect fur was finished(and it saved the economy from collapsing), with the 4 extra points of happiness, both city's grew one population. All around, good things.

The worker is about to be escorted over to krakow to build a farm(I think), any ideas on what the worker should build? And Warsaw is going to build a settler(while also gathering some gold before shifting gears to go full production)
Anonymous
kkqNN
?
No.629
631
>>626
Nah, it's fine I feel motivated to do this today, and since we are still in the stone age, turns don't take to much time(but they are starting to, I've been thinking over the best places for settlers for the other nations, and picking tech/tile improvements/ city growth strategy's/ military expansion, pretend I'm a slow computer, my processing speed for turns will only get slower and slower as time goes on, haha)

I'll try to update every 45 minutes to 1 hour(so if you have a phone, just check in every hour to see what's going on)
Anonymous
uY9+I
?
No.631
633
>>629
Will try to do. I might become absent at one point due to pressing matters of sleep. But just keep going I trust you will kill on sight, and do the right stuff.
Anonymous
kkqNN
?
No.633
636
20170722104317_1.jpg
>>631
The nation of Poland is in good hands, weather it's anons directing it or me going into auto pilot mode, I can manifest the will and ideas though my choices.

I do have something I want input on though, the world is become a very dangerous place(spear man barbarians have started to attack my other nations) In light of that, should we go for finishing the spear man in Warsaw before making another settler? I feel like we need another military unit now, it will only take 25 turns to get a settler, and seven more to build the spear man, I think it's worth it. Everyone agree?
Anonymous
oNPl+
?
No.635
637
1500747927612-0_LI.jpg
>>628
>We share our part of the continent with another civilization
REEEEEEE

Well, I see that Warsaw is going to reach size 5 in a single turn. It's time to spam cities. There are good city placement location to the West and South. And now I see there are good locations to the East, by the river that feeds into the lake, as well as on the coast
Anonymous
oNPl+
?
No.636
637
>>633
What exactly is the size of the military now? A unit will be needed to escort new settlers, and possibly to protect improvements, but I'd prefer to prioritize settlers
Anonymous
kkqNN
?
No.637
20170722111924_1.jpg
20170722111944_1.jpg
            [Read more]            
Anonymous
kkqNN
?
No.638
20170722114334_1.jpg
The worker was moved over to Krakow, I think the idea was to build a farm. I'm open to building something else though.
Anonymous
kkqNN
?
No.643
20170722122806_1.jpg
The stuff of nightmares drifted out of the fog
>there evolving!

Somewhere out there, a barbarian thought to himself, why not use a pointy stick instead of club/hammers? And thus fear spread by rumor, from town to town all the way until our group of survivalist scouts sent a runner to Krakow confirming our fears.

Other then that, work on a farm started next to Krakow, and Warsaw became resolute in it's effort to expand the military.
Anonymous
kkqNN
?
No.644
1491930588455.jpg
Going to take a small break to get some food, next post in about 2 hours or less
Anonymous
kkqNN
?
No.645
20170722143734_1.jpg
The economy is doing excellent, and Warsaw is almost done with the spear man militia, and which after it will begin working on a settler. A farm begins to be built east of Krakow, and the spear man that killed off the barbarian camp to the south east starts heading north.
Anonymous
kkqNN
?
No.646
648
20170722151203_1.jpg
20170722150106_1.jpg
The settler production begins finally, and for four extra turns, we get not lose 45 coins while building. Near Krakow, the rag tag scouts tell tales to the the out bound spear man militia of how the barbarians had savagely attacked them with spears.
Anonymous
oNPl+
?
No.647
649
so one spearman to escort a settler?
Anonymous
kkqNN
?
No.648
>>646
>we get to *not lose 45 coins
basically the economy is fixed
Anonymous
kkqNN
?
No.649
>>647
That's the plan, we could build another spear man maybe even in Krakow. Krakow will get more production if we improve the horses or iron after the farm is finished
Anonymous
kkqNN
?
No.650
651 652
20170722154239_1.jpg
20170722155222_1.jpg
20170722155229_1.jpg
Our spear man get ready to take out the camp to the north east, and the scout party has almost recovered. Archery is finished and we need another tech choice.
Anonymous
kkqNN
?
No.651
>>650
Oh and the culture boarders of Mongolia expanded
Anonymous
Tpsv+
?
No.652
658 659
>>650
Masonry. Maybe the wheel
Anonymous
Zio9K
?
No.658
659
>>652
If we research the wheel we could start building a water mill in Warsaw right when the settler's done. Good for growth but if Mongolia is a more imminent threat we should just go Masonry for quicker composite bowmen.

I vote masonry.
Anonymous
kkqNN
?
No.659
>>652
>>658
I like masonry as well, and the wheel is a great choice after. Kind of taking a break, but I'll get in a few more turns before the end of the day.

Tomorrow we will get back to the normal schedule of 10 turns a day. I forgot how quickly it adds up.
turns 180-190
Anonymous
kkqNN
?
No.665
666
1492796950166.png
20170723111144_1.jpg
20170723113604_1.jpg
A new day dawns, our spear man units camp outside the barbarian scourge. Warsaw deemed it necessary to send two units for the fear that the barbarian spear man would be near by, and yet the unit was no where to be found.

The nation started to work on the secrets of masonry, and the settler is due to be built in 20 more turns.
Anonymous
oNPl+
?
No.666
667
>>665
Was the encampment to the south of Krakow destroyed?
Anonymous
kkqNN
?
No.667
1491455842411.jpg
>>666
>waifu stealing == SIN confirmed
nice get, we cleaned out the camp to the south yesterday, so after we steam roll the northern site, Krakow will be safe again
Anonymous
kkqNN
?
No.668
20170723122942_1.jpg
20170723122946_1.jpg
Our soldiers head home to recover, and our scouts head west towards the deserts.
Anonymous
kkqNN
?
No.669
670
20170723140537_1.jpg
Just when we thought the barbarians where taken care of, a runner from the scout troop returns telling of yet another camp to the west of Warsaw. The rumors spread though the capital at first instilling worry, but an young militia officer who was home from the spear unit stationed in the northern sheep pasture had a few to many to drink and gave an rousing speech, telling about the braveness of our military, about how our troops have fought many barbarianism out there in the untamed lands to the east of Krakow, and how we will always triumph over those savages. Three cheers!
Anonymous
oNPl+
?
No.670
672
>>669
Do we have an extra spearman? It may be worth just watching the encampment (if one spearman isn't sufficient to take it out) and guarding the improvements around Warsaw with a single spearman, while another escorts a settler
Anonymous
kkqNN
?
No.671
673
20170723144257_1.jpg
20170723144305_1.jpg
20170723144310_1.jpg
1498946153176.jpg
Our scouts reach the entrance to the desert, but they need a direction to travel, should they go south or west?

And so another day goes by, another 10 turns. Across the world all nations now have two city's or more, where entering the middle ancient era, more production choices, more tiles, income and more soldiers. The future is bright.

Same time tomorrow, 6 or 7 PM Coordinated Universal Time (UTC).
Anonymous
kkqNN
?
No.672
673
>>670
We have three spearman, so after they finish healing in krakow, we can station one in Warsaw and send one out to take care of the rat den. Thankfully it's only a brute barbarian, we really have been lucky, my other nations have been running into more and more spear man barbs which are a pain to take out.
Anonymous
oNPl+
?
No.673
674 675
>>671
South. It is closer to our existing cites as it is on the same coast as we will hopefully have new cities.

What is that in real time (EST)?

>>672
Sounds like we have a sufficient military for expansion
Anonymous
kkqNN
?
No.674
>>673
It's 5 hours behind UTC, so that would be 1PM or 2PM EST
Anonymous
kkqNN
?
No.675
676
>>673
Our military is pretty good with three spear man, after the next settler I think another spear man should be made, or Krakow could make it after the granary.
Anonymous
oNPl+
?
No.676
677
>>675
Why would we need a fourth spearman?
Anonymous
kkqNN
?
No.677
>>676
For the next city I suppose, it's just I rather have two spear man guarding Warsaw because of all the improvements. But it's not set in stone, we could go straight for another settler(we might have to wait to use so that stay above 0 happiness, but it's better to have a settler then not) The settler should be done in two days, so we can figure it out then.
turns 190-200
Anonymous
kkqNN
?
No.680
1495146147506.jpg
Wow, after today we will be 2/15 of the way though the game. I don't often play civilization 5(played way more civilization 4), so I don't know how long this period of extreme slowness will last, but at least their will be 100's of turns in which the politics/wars/religion aspect will be far more relevant then it is in the early game. One day all the good land will be taken up and nations will have multiple city's. It's going to be incredible! Though I'm guessing that's a few weeks away from now.

Anyways, going to start playing, be back in 40 minutes or so I think. The scout is going to go south and the new barbarian camp will be dealt with soon. The farm east of Krakow should be finished today, so if you guys have input on what next to build with our worker let me know.
Anonymous
kkqNN
?
No.681
708
20170724125046_1.jpg
20170724125105_1.jpg
The statue of Zeus was built in a far away land. Our scouts found more barbarians in the desert and our workers complete the farm. Not all that much happening on this side of the world, thankfully no barbarian spear man have come out of the fog. I'm thinking building a mine on the hill next to Krakow would be great, Krakow has all the food it needs for now, what it lacks is production, and the mine would be a quick solution, where improving the iron would require cutting down the forest. But since the Granary is almost done, cutting down the forest would give a good boost to production for whatever we build next, so it might be a good strategy.
turns 195+, day 1
Anonymous
kkqNN
?
No.707
708 710
1491875481497.png
            [Read more]            
Anonymous
hrmJE
?
No.708
709 710
image.jpeg
>>707
Um... Okay
>>681
My intuition says to save the forest for a wonder. But I'm not very familiar with Civ 5
Anonymous
kkqNN
?
No.709
710
>>708
Then maybe a pasture for the horse resource, we don't need iron right now and the mine would only give us a 3 hammer tile while the pasture for the horses will give three hammers and one food.
Anonymous
uY9+I
?
No.710
711
>>707
Take it in your own time anon, and don't overwork yourself. Remember this is suppose to be fun for you and not a choir. So I say you are more than allowed to be lax on number of turns per day.

>>708
We will probably build a mine there anyway at one stage so no reason to wait. Fuck the forest and make the mountain into an iron mine.
>>709
That is a very good point. Make houses for the ponies first.

>and sorry for having been absent not giving input on gameplan
Anonymous
kkqNN
?
No.711
712
            [Read more]            
Anonymous
uY9+I
?
No.712
713
>>711
No need for you to apologize either. Just find a tempo you are comfortable with and feel free to take breaks or change the pace any time you want.
Anonymous
kkqNN
?
No.713
731
>>712
>Just find a tempo you are comfortable with and feel free to take breaks or change the pace any time you want.

10 turns a day was a nice tempo in the past, before I brought the game to this board I was playing the way I'm going to be playing now, a few turns in the morning, a few turns at night, and keeping a pace of 8 or 10 turns a day was the average. For now I want to see if I can at least keep this pace of 10 turns a day, the latter eras might become even slower(especially when big wars start, it will take a lot of time to plan military unit actions), but for now at least 10 turns a day should be slow enough to enjoy the game while being consistent.
Anonymous
oNPl+
?
No.731
>>713
>several days since last update
I think it's about time to decide on a new city placement. Also I agree with horses being pastured, and then the Iron mine being developed next after that.
Anonymous
MPF71
?
No.823
825
image.png
Whatever happened to OP? I wanted to see this game play out
Anonymous
kkqNN
?
No.825
826 827
1500575496831.png
            [Read more]            
Anonymous
MPF71
?
No.826
828
29edf274eb0b8e6ebfd07c90964eefaa.jpg
>>825
Does it return?
Anonymous
kkqNN
?
No.827
829
>>825
The worst part is, right now, I feel ready to begin again!

But knowing my seemingly unbreakable cycle of booms and busts when it comes to what I'm inspired to do, it's only fair that I shove my life story down your throats... Lol, no not at all, sorry for being so over the top with my explanations.

But yes, if I started now without addressing the critical flaw in my ability to complete things I feel inspired to do, it's going to get confusing when this exact instance repeats itself in a month or two when everything seemed to be going really well
Anonymous
kkqNN
?
No.828
829
>>826
Yeah, it could, I just unjustly kind of want to know the thoughts people have towards this (kind of like taking an advance on my paycheck... On my FIRST week on the job, I really haven't proved I'mean up for the task yet, so I know you guys can't really assess I'd I'mean even worth waiting for if/when I vanish again)

In my eyes it only takes one anon looking forward to the project for me to continue, but I don't want to hog up a thread slot with my unprofessional approach unless people really don't mind my obnoxious behavior
Anonymous
MPF71
?
No.829
queen_poland_by_kocurzyca-d56k4cf.png
>>827
>>828
So be it. Poland calls us
Anonymous
kkqNN
?
No.830
831 832
Well I'm ready to continue the game, a new age or inspiration grips me.

But like before, 1 turn per 2.5 hours, 10 turns a day, no scheduled time for these updates. This is the most realistic way for me to have a chance of not being burnt out. I basically always carry my phone (using to type out all this right now, that's why the I'mean stuff happens when I'm trying to type [I'm], autocorrect is killing me with predictive words)
Anonymous
kkqNN
?
No.831
>>830
So I always can view the this thread and suggestions people have for the Polish kingdom
Anonymous
MPF71
?
No.832
833
>>830
Sure I guess
Anonymous
kkqNN
?
No.833
834
1496095121180.gif
>>832
Sweet, well my first posts will be in 8 hours or so, it's been raining for a few days and the weather suddenly broke into a windy/sunny/blue day so I'm going to be out there for most of the day biking around and stuff, so just a little bit longer, then the polish kingdom will continue. so, stay tuned, I promise this is the last dramatic post I make(thisweekatleast)
Anonymous
AxVP3
?
No.834
image.png
>>833
So new set of turns?
turns 195+, day 1(the electric boogaloo)
Anonymous
kkqNN
?
No.835
836
1491238645843.jpg
yes, yes, right. So, Poland, we sent off that scout to the desert, we had a settler being built/finished.

There were some good places for that third city, and most likely we should settle east to grab land from the mongols
Anonymous
AxVP3
?
No.836
837 838
>>835
So we finally have the settler!
>we should settle in the east to head off Mongol expansion
When I first saw the map I thought we should settle either in the west on the wide isthmus to prevent other civilizations from coming into the territory, or in a spot on
The south because it was a good location. However, that was before I was aware we shared a segment of a continent with the Mongols. Can you post a screenshot of the areas in the east?
Anonymous
kkqNN
?
No.837
20170828095846_1.jpg
20170828095850_1.jpg
20170828100042_1.jpg
1496879270973.png
            [Read more]            
Anonymous
kkqNN
?
No.838
839 840
20170722111924_10.jpg
20170722111944_10.jpg
>>836
>maps
Earlier in the thread we brainstormed some good places for the third city, here are the strategic maps, not much has changed in the last twenty turns except for what our scouts are uncovering in the west.

Strategic maps are great, but I also use them because there is glitch in the game, if I turn on the resource icons, I can actually see resource that other more advanced civilizations have unlocked on the map, even if the current civilization I'm playing hasn't(like iron, I was able to see iron on the map even though I didn't have the tech) but the bug doesn't happen in strategic mode(or hex map)
Anonymous
kkqNN
?
No.839
            [Read more]            
Anonymous
AxVP3
?
No.840
>>838
Well, looking at the map it looks like a spot on the river that feeds into the lake, just beneath the location of the horseman, and either by the lake itself or one tile to the East, is a prime location. That, combined with a city on the coast to the south of it, as well as strategic tile purchases, would box in and contain Mongol expansion (at least by land) and mark off a clear territory for Poland. Although I will say that the costal location to the south has almost no resources, and is not as prime a location as several others
Anonymous
kkqNN
?
No.841
842 846
20170722111924_10.jpg
>the coastal city to the south has no resources
yeah, if we settle father east we could get copper and a whole bunch of mountains

>it looks like a spot on the river that feeds into the lake, just beneath the location of the horseman, and either by the lake itself or one tile to the East, is a prime location

You mean over here? by the marble? There were some talk that eventually we could raise Fort Saber to the ground in the distant future
Anonymous
kkqNN
?
No.842
>>841
>me talking about razing a city that belongs to the player which is me
Politics is going to get so intense in the future
Anonymous
kkqNN
?
No.843
844
Right, so I should I start improving the mountain tile next to the Krakow so that we could have a three production tile? After that we could start cutting down the forest and use the extra production to rush something, maybe another settler?

Anonymous
kkqNN
?
No.844
845
>>843
>cutting down the forest
The one on the iron tile I mean, then we could improve the iron for more production
Anonymous
kkqNN
?
No.845
846
>>844
Krakow has a decent amount of food tiles(and with the granary it will have so much food that the rate the city grows will out pace our happiness, especially with a third city on the way, and improving the horses isn't useful because we don't have horse units unlocked(and if I remember, an improved horse tile gives another food resource, so it's not a priorty at the moment)
Anonymous
MPF71
?
No.846
847 848
1503945231149-0_LI.jpg
            [Read more]            
Anonymous
kkqNN
?
No.847
850
ideas.jpg
            [Read more]            
Anonymous
kkqNN
?
No.848
850
            [Read more]            
Anonymous
mO5I9
?
No.849
850
I say it's best to develop and fortify one's own territory before expanding, merely out of principle.
Anonymous
MPF71
?
No.850
851
>>848
Now that's a good plan
>>847
It looks like the tile on the river next to the stone is a clear best option now. As for the Iron resource, it looks like it will be within the city limits of a future coastal city next to the fish resource
>>849
I always went to set up an a claim for a territory for my civilization to expand into as soon as possible, blocking off the expansion of other civilizations into that territory and providing the most territory possible for my civilization

Anonymous
mO5I9
?
No.851
>>850
>I always went to set up an a claim for a territory for my civilization to expand into as soon as possible, blocking off the expansion of other civilizations into that territory and providing the most territory possible for my civilization
Ah, good call. Don't neglect the Vaderland though.
Anonymous
uY9+I
?
No.852
Nice, the game continues..
It will be one nation under God.

Thread Watcher
TW