The SSRS Kostroma lies idle in the southeastern bay of Mended Horn Island. Only the front portion, the two forward masts and the front of the superstructure that sits in the center of the freighter's hull, is illuminated by a pair of dim lights that glow orange-red, a sure sign that the boilers of the Kostroma are dying, and the lights will soon go off. The remainder of the ship's funnel, and the mast behind the superstructure are visible only in silhouette. The gibbous moon and starry night that would have provided a clear backdrop to the black hulk of the Kostroma have been smothered by the overcast skies and light rain.
A sound comes, not from the Kostroma, and indeed, not from anywhere at all. A low, vaguely tinnitus-like sound that drains out the sound of silence. It calls to you. It calls to everyone.
"Come to the Kostroma, good soldier. Join us here. Come."
1370 replies and 58 files omitted.
>>194524I would make a lock picking check if I knew my modifier.
>>194524Okay, Silver can break down the door this time. Let's investigate the adjoining door before we move into the cargo hold, but I really want to help myself to some gold bars right now.
>>194522Kira blinks, and flicks her tongue. She finds the haul to be...well, honestly kinda impressive considering the description of the room. She has no idea what type of rifle it is, much less how to use it, but she imagines someone in the party might know. She silently laments how no one seems to carry anything for bows on these modern style ships. She looks to the adjoining room, hoping she might find the missing ammo for the rifle and the missing gun for the ammunition.
Open Lock: Using the knife and lockpick she got from the dead griffon outside, Kira attempts to pick the lock to the adjoining room.
[1d20+3 = (6+3) = 9] >>194521Use your Greatsword to break down the door. With Power Attack, you are basically guaranteed to succeed on the first try unless you roll a 1.
>>194527>>194528Kira scrunches, finding that locks are just a bit outside the range of her apparent skills. Before she can attempt to make this one listen to the will of her God, Silver steps in, sword drawn, and nudges her aside. "This, I think I have."
Power Attack: Channeling his strength into a single almighty blow with his sword, Silver attempts to bust the doors down or in.
[1d20+7 = (13+7) = 20][2d6+20 = (3+20) = 23] >>194529That should meet its break threshold.
>>194530The sword seems to glow as its wielded. It hits the door, and its hinges snap until it barely remains in place. A single kick or tug and it is out of the way
>>194531Cavaliere gets on one side to help lay it down quietly, instead of letting it fall.
>>194524>No magic detected in the armoryMagehold will be thrilled when Posey reports to them that a single CR 3 Shadow can kill off the entire Stalliongrad Navy, or so Posey thinks to herself.
>>194529>>194524Waiting to see what's behind the door Silver broke down before Posey proceeds into the cargo hold.
>>194531Oh, there we are.
What's behind it?
>>194532Well, it's not
quite open enough yet to get on the other side of it just yet, so silence is unfortunately not a possibility...
>>194531Turning around, Silver smiles as he lifts up his hindlegs and delivers a might
BUCK to the doors, sending them flying open.
>>194534>>194533>>194532BoomAssuming Silver gets it before Cavaliere is done. I can almost imaging Cavaliere starting on it, then Silver bucks it. Or maybe not
Inside, it is another armory. This one focuses on small arms as opposed to anti-aircraft. It also does not appear to have been raided. At least not to the same degree.
Clearly visible is more ammunition, a couple Stalliongrad Automatic Rifles, a submachine gun, and a light machine gun. Besides nets, rope, pink tipped cannon shells, a harpoon, flare guns, and a grapple hook launcher
>>194535Silver immediately feels himself drawn to the light machine gun. It speaks to him, almost as if it was like the Traveler, as he picks it up to inspect it.
>>194535>Clearly visible is more ammunition, a couple Stalliongrad Automatic Rifles, a submachine gun, and a light machine gun. Besides nets, rope, pink tipped cannon shells, a harpoon, flare guns, and a grapple hook launcherI'm not proficient in guns (or am I?), but we should take all of these. All of them. I will add them to my sheet if no pony takes them.
Posey, as the party arcanist, checks for any inscriptions or runes to suggest magic weaponry or ammo.
>>194536It's reasonably large with a bipod. A massive pan magazine makes it less practical than the UPA light machine gun, however
>>194538Posey sees: Cyrillic, interspersed with Arabic numerals
>>194537Is he looking for anything in particular?
>>194539Silver looks for a sling for it, and adds it to his inventory. Kira meanwhile calls in Black Heel after giving the machine gun ammunition she found to Silver. "Hey, I don't know much about firearms, but...are these any good? Could these be enough to arm everyone?
>>194535Arcana, to check for signs of magic weaponry.
[1d20+11 = (15+11) = 26]Posey levitates a couple flare guns into her satchel, since they're simple weapons. If the harpoon has a launcher, she takes that too, since it's an archaic weapon. If any of the weapons look masterwork/antique, she grabs them.
"Warriors had best arm themselves. We have a lot of fighting ahead of us. I will continue to scout ahead." she says, moving to the next room.
>>194539I take it that means not magic? Okay. Posey moves on, pocketing her flares.
Seeing a golden opportunity, Posey proceeds down the stairs into the darkness to where she saw those metal ingots, eager to help herself to gold before Blackheel can object.
"~Come to mama." she whispers, her golden eyes glowing in the dark
>>194540Possibly
Blackheel looks at it
"Yes, if you have the corresponding gun."
>>194541The weapons, at least, are not magic
>>194542Posey leaves the weapons to the characters more familiar with them as she looks for those metal ingots she saw earlier.
>>194544Roll Search>>194543On the floor, they are big, shinny, and silvery
>>194542After getting set with the light machine gun, Silver decides to inspect one of the SARs.
Kira nods at the commissar. "I think we should get the rest of these out to the others who don't have a weapon. I just wish you had some bows and arrows. I know they aren't really the style, but..." She lets out a wistful sigh. "...I don't know, I still like them. They're...elegant. And they can still pack a punch. I mean, you need a lot of strength to pull back a drawstring, and that results in a lot of power behind the arrow when you loose it."
>>194545I don’t know what modifier I have.
>>194544Good thinking. Take as many as you can find.
>>194545>shinny, and silveryPosey reflexively recoils at the sight of polished silver, her vampire heritage kicking in, if it is silver.
Nevertheless, she approaches.
How much do these ingots weigh?
>>194547Just take 10. You have like three characters assisting you. Blackheel probably knows where everything in the armory is anyway, so ask him.
>>194548Cavaliere is at carry limit. He’s not taking anything. He does converse with Blackheel, however.
>>194549Posey appraises, taking 10 to judge its weight
This is silver, right? How many are there?
(I repeat what I said about wanting to know how much money I have)
I need to sleep soon.
Pisst cautiously investigates the cargo hold. Picking up the silver ingots while looking for those gold bars that Captain Waters mentioned.
>>194551Literally hundreds of pounds of white metal. There must be dozens of them.
>>194554Okay. Posey takes as many as she can carry, which is about 390 pounds.
>white metalThe pic you linked is an iron ingot. Is this actually silver?
>>194546The Stalliongradian Automatic Rifle is a battle rifle a larger and heavier bigger than the Lavender's Silver is familiar with. It uses the same rimmed ammunition the vlazhnyy bolt-action rifle does (or the same as the light machine gun for that matter), but the five round stripper clips feed into a 10 round detachable box magazine rather than a five round internal magazine. Steel heat shield and wooden furniture make it more stylish than anything else Silver has seen out of Stalliongrad.
>>194546Blackheel shrugs
"Would you believe me if I told you that most of our sailors don't have as much muscle as you do? And we expect to engage from long ranges. It doesn't actually work like that, but... those were the specifications set by the Navy when they set their orders. Weapons that would allow a conscript with six weeks of training who has only just seen the ocean for the first time be effective against pirates or boarding actions or entering hostile foreign ports. Oh, and they have to use the same factory lines the army uses.
Bows are a hell of a lot quieter, I'll give you that. And probably just a little less dangerous to hurt yourself with."
>>194555Iron?1?!?!?
No, this isn't iron. This is much harder than iron. Denser. Shinier. This is what Iron wishes it were. And it doesn't provoke Posey's silver allergy either
>>194556Kira just shrugs in response. Silver, meanwhile, lets out a whistle. "These must be new. Last I knew, Stalliongrad did not have semi-automatic rifle like this."
>>194556>>194546Bows are also more useful if you have high strength, like Kira and Posey.
What's useful about machine guns is that they're AoE attacks.
>Denser. ShinierFor a second I thought that meant platinum and got exited, but
>harderSo probably not that...
This does not tell Posey how much an ingot is worth. Can she appraise this?
>>194559>>194556Posey tries to tell if this metal is valuable before proceeding to search the rest of the cargo hold for treasures/hazards.
>>194559>>194560Curious about where Posey's ran off to, Kira goes looking for her, not having to go far before she finds her in the cargo hold investigating the metal ingots. "Oh, you've found the chrome!"
>>194557Blackheel:
"It was designed a few years ago. The roll out has been slow because of the high costs of the rifle, but with potential threats from Nova Griffonia, and now even the Changelings and the Fascists, more are being made."
>>194560>>194559Exact values? No. Obviously it must be worth
something if it's worth placing in a ship and sending thousands of miles. But neither will a few ingots pay of your mortgage.
>the remainder of the holdEmpty air, mostly. Barrels. Steel oil drums. They seem to be empty, or mostly empty. Most of them anyways. They are stacked especially along the starboard and port sides. More ingots. And some kind of rock.
>>194550"Grenades? I believe so."
>>194562>Exact values? No. Obviously it must be worth something if it's worth placing in a ship and sending thousands of miles. But neither will a few ingots pay of your mortgage.So what you're saying is that it's not treasure, at least not for an adventurer. Okay then.
>some kind of rockPosey examines the rock before signaling to Kira that this room is clear and moving to open the door to the next room.
>>194564"Some of them have, certainly. We took what we could on our way out of the ship. The Navy hasn't exactly prioritized stocking grenades. Explosives in enclosed spaces, and all."
>>194565Posey opens the door to cargo hold 5.
>>194562Silver takes one of the SARs and some ammo for it, before telling Black Heel, "See about arming whoever needs weapons with what is left. Someone must have lost key to this room and we can use that to our benefit." He then goes over to see how Mala is doing.
Kira, meanwhile, makes her way down into the cargo hold. She inspects the chromium ingots, and has a look around for ventilation and other possible entry points into the room, as well as trying to get a feel for how strong the Traveler's influence is in this particular part of the ship.
>>194566I think you're already in 5, and the next you're going to is 4. If GM is not prepared to show us the next cargo hold room and/or just doesn't want Posey wandering ahead alone, Posey instead comes back to stock up on grenades in the armory as she hears Blackheel mention them.
"Nothing in the next room." she reports
"Did I hear there are grenades here?" she asks
>>194571The sable-clad griffon talks to Posey, aside.
"While we have a breather, let's be clear on something. Interrupting an attempt to negotiate without good reason is not just counterproductive, it's dangerous for all of us. We don't know how affected those griffons were, but if they were still conscious your threat may have given them good reason to attack. Let's decide beforehand on who speaks, but I will not interrupt and I expect the same from you." >>194591"I was negotiating, and analyzing the enemy." Posey replies
"I clearly stated the reality of their situation clear to give them a chance to respond. Based on their reaction, or rather lack thereof, it was obvious that they were already under the command of the Intruder. Free-willed creatures who valued their lives would have either immediately made verbal attempts to negotiate, or defiantly shouted in anger: these birds did neither; they were silent without so much as a squak, as apathetic to our arrival as they were to their bisected comrade in the next room over, whom I will point out they did not even afford the courtesy of closing his eyes. To top it off, they were simply standing here alone doing nothing, attacking us with knives instead of helping themselves to the armory was so close by; no true pirate would waste time like that." she continues, still with her stoic, professional expression, as she rummages in search of grenades
"I served on the northern shores of Farbrook as a Necrologist and warmagus repelling slave-takers from across the watelands. When you have fought vampire thralls and shambling corpses in the dark as many times as I have, you learn to quickly tell the difference between a creature that is free-willed and a creature that is not, because your survival depends on telling the difference before they charge you."
>>194565How many grenades are there? Posey takes as many as she can.
>>194605>>194591Blackheel walks up
“How many griffins do you know speak Equestrian as a first language? You stated your threat in a language they obviously could not understand and long before you knew they were in the thralls of ‘Our Fellow Traveller’.”
Stained Sand follows shortly thereafter,
“What does it matter? They are pirates of Haukland. They are vermin. We’re told to sink their vessels when we see them, if we can and if they can’t we’ll shoot us back. It’s a wonder there isn’t a bounty on them.”
Blackheel:
“Well, there are a couple griffins among my crew. Well, among
the crew. They are with the Skynavian contingent. I don’t really trust them much. They would be in blue and white uniform, not like the pirates. I don’t know if they survived.”
Stained Sand:
“Why save the Hauklanders at all?”
Blackheel’s eyes move towards Cavaliere
“Honor among thieves.”
Then to Posey
“Or not.”
>>194605Two. The container seems to have held 6, and most have been taken.
>>194606"Whether or not they understood the language, their silence spoke volumes." Posey said
"I will admit, the well-being of our competition in crime is not my priority. Securing the escape of my crew and the hostages is what is on my mind, as well as what is necessary for our alliance, which is why I am risking life and limb to destroy the Intruder instead of taking that ship and leaving right now."
Rolling Diplomacy to improve the attitude of these NPCs
[1d20+10 = (15+10) = 25]Posey takes one of the grenades, levitating the other out for whoever wants it.
>>194605>>194607"You may well be right. Still, it's our duty to determine whether they are free-willed or not. If they are, to get them to work alongside us we may have to threaten them, but we should avoid provoking them considering these conditions. They would respond better to an offer of help, but either way talking over each other won't help us. Let's decide beforehand who gets to speak.">>194606To Stained Sand Cavaliere responds,
"The boat of these 'vermin' as you call them is your best bet to get out of here with body and mind in one piece. They may have yet more to offer. We all have one goal in common and playing fast and loose with life is not going to help us to reach it."What language do Hauklanders speak?
>>194608"If we want to take their ship, that only puts us at odds with them later. They will not simply give it to us. It is not our job to rescue them either. If the Intruder already took care of the pirates, that makes our work easier."
She leans in, her face stern
"Surely you know that in this line or work. You
are a pirate, right? You took ships before. You killed anypony who in your way. You even came here to take those airponies hostage."
Bluff, for the NPCs listening
(since apparently I am the only pony who is taking Captain Waters's pirate cover story seriously)Bluff
[1d20+14 = (12+14) = 26]"Some of us, myself included, would like to finally retire from this line of work when all of this is done, but that does not mean we should let up now. Or profession, hesitation means death. Always strike first."