/vx/ - Videogames and Paranormal


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Occupied Equestria: K-19
GM Pony
!PonerGM.4A
6f97275
?
No.191000
191002
Continuing
1378 replies and 68 files omitted.
The Floof and The Noodle
d62b663
?
No.191678
>>191677
Yeah, we're heading towards the lighthouse. Kira is going to try to sneak her way up to it while the rest of the party keeps an eye on the GRU squad and keeps her informed about their movements.
Posey
6eeab19
?
No.191679
What do we see when we arrive?
GM Pony
!PonerGM.4A
b12a530
?
No.191702
191703 191704 191705 191712 191729
image.png
The party has chosen to take not the inward route, but the outside, and as such, they do not have direct line of sight to the GRU forces on the inside of the bay - and neither does the GRU to them.

Walking along the westside of the western ridge line, the party has a view of the west horizon over the Rockey Sea. The ocean, green, blue, and purple with so many white caps dotting its surface, moving inexorable west-northwest, stretches out from the black-rock shores until it disappears in the grey horizon. The Western sky is the last portion to have any light, bright hues of blue remaining under the distant cloud and fog, so close to the setting sun. Above the greyed hoziron, shades of purple darken as they go further east, often tinged with the omnipresent grey. No stars can be seen.

The ocean wind blows firmly, and its sound is ever present as well, drowning out most other sounds. They cannot hear the tinnitus. Not well. The smell of the salted sea likewise dominates.

The ground, here as elsewhere, is dominated by short grasses that are neither a healthy green, nor completely dead, but somewhere between, yellow and sometimes green or brown. Stones periodically dot the hillside, and brown, silted rivulets and minor streams occasionally break the surface. More than once the decaying remnant of a three-foot-tall stone wall blocks the path of the party, forcing a work around or to go over. Though the hilltop blocks the view of the inner bay, sounds and sometimes images spill over, with the sounds of battle starting again.

Long before the near the end of the peninsula, the rotating beam of the lighthouse can be seen in the ever-darkening night. Though the hillside disrupts the beam at points, it shines clearly over the rocky sea both north and south, aided by the slightly northwestern tilt of the peninsula. Before the lighthouse, to the right, and close to it, is a hilltop that stops just short of the light of the light house in height. It declines until it comes to a flat area where the light house is located, then declines for some hundred yards or more until, presumably, it comes to a cliff that leads down into the sea. The northern island can be seen off in the distance, though with less definition in the lower light.

Beyond the lighthouse and the hillside, glimpsing into bay and the northeast sea beyond, there are flashes of what may be lightning. In the sky, little flecks of light stream upwards. Tracers, presumably.

There is the rapport of gunfire. Several rifle cracks. Not easy to identity, but presumably Stalliongrad weapons. The crack of a rifle, of Equestrian or New Mareland in design from it's lower pitch, softer crack. A submachine gun, possibly two or more. The high rate of fire and the higher pitch imply Stalliongrad. Another submachine gun, but the lower rate of fire and lower pitch imply a New Mareland or maybe Equestrian pattern. Then a machine gun, unknown pattern. Further away, repeated thuds. Something heavier. And then... a Hiss? Like an attempt to breath inwards. Thuds of kicking the ground and digging it up. The sound of rocks being thrown. And attempt at a scream... but only an attempt.
The Floof and The Noodle
d62b663
?
No.191703
191715
>>191702
Spot: Kira tries to use her keen snek eyes to see if she can tell what's going on from this distance.

[1d20+8 = (16+8) = 24]
Cavaliere
6bae2c1
?
No.191704
191715
>>191702
Cavaliere muses on whether the lighthouse has been kept active this whole time. As a beacon to would-be enemies it was a mistake to keep it lit.

The gunfire confirms his suspicions. Going wide, he creeps to see what altercation has broken out while keeping himself hidden.

Spot: [1d20+7 = (1+7) = 8]
Posey
9b2f81f
?
No.191705
191715
Sorry for the delay. I had errands.
>>191702
>Another submachine gun, but the lower rate of fire and lower pitch imply a New Mareland or maybe Equestrian pattern.
Sounds like that's the direction we have to gallop in.

Posey's vampony ears swivel towards the sound. She twitches and fidgets a bit skittishly and gnashes her teeth as she kicks the soil beneath her hooves at the scent of blood and gunpowder, like a well-coaxed warpony.
"New Mareland boomsticks... The Stalliongraders would sooner die than arm their special forces with those; it is a matter of pride. It sounds like our colts are still alive there. Onwards." She says, moving on that direct.

Her eyes glow in the dim light, as she searches for the charges with her infravision:
Spot:
[1d20+3 = (17+3) = 20]
Posey
de74ddf
?
No.191712
191715
>>191702
Can we tell how far away the gunshots are?
Listen
[1d20+3 = (19+3) = 22]
GM Pony
!PonerGM.4A
b12a530
?
No.191715
191716 191717 191718 191719
>>191703
>>191704
>>191705
>>191712
Cavaliere trips in a small rivulet, but his companions are more fortunate. On the hillside before the lighthouse must be a number of soldiers. An exact head count cannot be determined, but it is about consistent with a fire squad. This is where the rapport of Stalliongradian weapons is coming from. Near and also between the light house is the looming figure of what seems to be giant... You could say they are standing like lizards, with legs standing apart. Not so much can be determined about these from this distance. And in the lighthouse itself is some movement, and more so, the rapport of New Mareland pattern guns. Though this is slightly closer, even less can be seen. Likely even more of the battle could be seen if the creatures were closer.
The Floof and The Noodle
d62b663
?
No.191716
191720
>>191715
Kira calls out to her companions, "Come on, we have to hurry!" before hurriedly slithering towards the lighthouse. Silver goes after her.
Posey
0be64d4
?
No.191717
>>191715
>And in the lighthouse itself is some movement, and more so, the rapport of New Mareland pattern guns.
Huh, so they are in the light house.
Let's get closer.
Posey
8cad557
?
No.191718
191720
>>191715
>Not so much can be determined about these from this distance.
How far away are we exactly? I need to know because spell range and whatnot.
>And in the lighthouse itself is some movement, and more so, the rapport of New Mareland pattern guns.
So another fight is taking place inside the light house, separate from the fight outside of it? That's bad news, they might already be fighting eachother.
Can we see any part of it from the top window, or is it inside the tower itself?
Cavaliere
6bae2c1
?
No.191719
191720
>>191715
Well, for once the presence of one of these nightmarish monsters is a comfort, and they are not completely too late. Cavaliere gestures to the others to stay low and be quiet. He circles around the right to be about 75 feet away from the outermost members of the enemy fireteam, at an angle they will not be looking at.
GM Pony
b12a530
?
No.191720
191722 191723
>>191716
flicks tongue

>>191718
How far do you wish to be? The lighthouse isn't going to move, but the party might. The observations mentioned were at ~400 feet. You can get closer, obviously, but the closer you get, the more you risk becoming a part of it.

>Inside
Not necessarily. It could be shooting from open windows on the lighthouse, as the volume of the sound would imply.

>>191719
75 feet on your right? That is to say, on the hillslope that overlooks the scene and kind of close to where Cavaliere is now? Or 75 feet on their right, down the slope and closer to the cliffs, on the opposite side of the lighthouse?
Cavaliere
6bae2c1
?
No.191722
191726
>>191720
On Cavaliere's right, or the enemy's left flank, yes.
Posey
50ae886
?
No.191723
>>191720
>How far do you wish to be?
Well, our quest isn't finished until we find the airponies, so we're going to have to get within speaking range at some point, and that means entering, scaling or flying to the top of the lighthouse.
Most if not all of the NPCs should stay behind, except for a couple of the airponies to testify that we are with Captain Waters.
>You can get closer, obviously, but the closer you get, the more you risk becoming a part of it.
Well, it looks like the GRU are distracted fighting monsters, so now is our chance to rush past both of them. Full speed ahead.
It should take Posey a little over three rounds of combat to reach the lighthouse. She takes the Run action, so she loses her Dex bonus to AC.
GM Pony
!PonerGM.4A
161d06c
?
No.191726
191736
>>191722
It may be so. Cavaliere will, however, be aware of the following: he is on the downward slope of a hill above the scene. He has a good view, but the reverse is also true. There is no tall vegetation, nor rocks, to serve as cover. The only benefits are the obviously distracted state of the soldiers and monsters both, and the encroaching darkness of the twilight.

There are at minimum 10 soldiers, with a pair close to the door, and some in a string further away. The machine gun is set up, and laying down fire.

There are at least two monsters. He can’t see them well. He likely doesn’t want to. Their legs extend outwards from the body at a 90 degree angle. There is a visible back bone along the ridge. The skin is naked and grey, as before. The head is not hippocephalic, but shorter, with something resembling a beak, except that it appears to be made with, or covered by, a continuation of the skin. It’s at least twice the height of a pony, even with its odd, crouched, spider-like posture. But he can only see so much in the dark. Something flies overhead, and there is a bolt of what appears to be lightning in the distance.
Posey
34c4c2b
?
No.191729
>>191702
"There is a firefight in the tower. The beast may have already enthralled half of them. I will not stand by while my pay check is cut in half! I am going in!" Posey says, galloping at full speed towards the light house
Cavaliere
6bae2c1
?
No.191736
>>191726
How likely could Cavaliere fly to the top of the lighthouse without being noticed?
Posey
01f4541
?
No.191741
Does anything get in Posey's way in the ~three rounds she takes galloping towards the light house?
GM
!PonerGM.4A
6f97275
?
No.191742
191743 191744
It really needs to be clarified that while sunset has passed and it is twilight now, neither is there true darkness. There is some haze, but mostly clear conditions. While where Cavaliere is standing on the hillside is in the shadow of the hill from the twilight and therefore darker, to go to the lighthouse by air or land would be to trot against a mid-blue background. Being seen and targeted is a risk.
Posey
e917bfb
?
No.191743
191745
>>191742
I am willing to risk being seen and drawing aggro. Posey runs towards the light house at full speed.
Cavaliere
6bae2c1
?
No.191744
191745
>>191742
Cavaliere takes the risk. He runs and flies at full speed to the top of the lighthouse.
GM
!PonerGM.4A
6f97275
?
No.191745
191746 191756
Very well...

>>191744
Cavaliere jumps up, and takes flight towards the head of small lighthouse. He must be careful to time his approach, lest the light blind him.

But he quickly finds a problem. Most of the windows are closed, though the window the ponies have been shooting out of is open.

Two pot shots - likely it was more, but two come close - are taken at Cavaliere
[1d20-1 = (13-1) = 12]
[2d6 = 10]
[1d20-1 = (20-1) = 19]
[2d6 = 10]

>>191743
Posey runs towards the door. It is locked. Two rifle shots come by Posey. Perhaps they are actually machine gun shots, and if they are not, she can hear that one is in use.
[1d20+1 = (1+1) = 2]
[2d8 = 8]
[1d20+1 = (15+1) = 16]
[2d8 = 13]
Posey
e917bfb
?
No.191746
191747
>>191745
Miss

Posey immediately proceeds to try to break down the door using her crowbar.
(Pardon the delay. I had to check the rules to see if this DC was worth rolling for)

Strength check
[1d20+5 = (2+5) = 7]
Posey
e917bfb
?
No.191747
191749 191750
>>191746
"Damnit!" Posey hisses

Her turn is over.
She glances behind her, to see what's engaging with her
Anonymous
e917bfb
?
No.191748
Posey will try again on the next round
The Floof and The Noodle
d62b663
?
No.191749
191750
>>191747
Kira scrunches down into the grass, using her color palette to blend into the mostly dead and asleep grass. While she does so, she uses her various sense to get a grasp of where they're being attacked from.

Hide: [1d20+14 = (20+14) = 34]
Spot: [1d20+8 = (13+8) = 21]
Listen: [1d20+8 = (13+8) = 21]

Silver, meanwhile, charges with his sword drawn in the direction of the lighthouse door to try to bust it down or even destroy it with a swing of his sword. "IN-COM-IIIIIIIIIIING!"

Charge: [1d20+14 = (7+14) = 21]
Damage (if it matters for what Silver's trying to do: [2d6+6 = (6+6) = 12]
GM
!PonerGM.4A
6f97275
?
No.191750
191751 191752
>>191747
Down the hill, muzzle flashes and equine figures

>>191749
One shot does come Silver's way
[1d20+1 = (3+1) = 4]
[2d8 = 11]

Silver is, rather fortunately, able to break the hinge off of the door and forcibly open it

Inside, the area is narrow. There is some blood on the floor, a wall with a couple cabinets (both open), an empty desk, and the beginning of an iron spiral staircase going up.

Kira is able to use her body length to her advantage, to blend into the horizon from a distance if she inches along.

She sees that there are a number of pony soldiers down the hill towards the bay that are shooting towards the party, and especially, towards other attackers.
Posey
e917bfb
?
No.191751
191752 191753
>>191750
Posey immediately rushes into the room, looking for a way up and signs for any creatures.
The Floof and The Noodle
d62b663
?
No.191752
191753
>>191750
Can Kira see these other attackers?

>>191751
Silver joins her, being sure to announce their presence. "Hello? Please do not shoot us, we are here to rescue you."
GM
!PonerGM.4A
6f97275
?
No.191753
191754 191755
>>191752
Yes.

It almost looks like a bat. The way its head is, I mean. Well, a bat with its bones formed like a beak. Like it's trying to walk on naked wings. But much, much larger. Much larger than Kira.

And overhead, in the sky...
She can't call it an angel. An Angel would give off light. This looks closer to a moth. Or a set of moths tied together.

>>191751
Blood on the ground, an opened cabinet, and an iron staircase going up.
The Floof and The Noodle
d62b663
?
No.191754
>>191753
Silver goes up the iron staircase, worried about the state of the airponies.

Kira grimaces. More of these aberrant creations...she slithers forward slightly to see if she can clearly see the positions of the enemy forces, as she might be able to relay them to the other party members over the radio and help them get out okay.
Posey
e917bfb
?
No.191755
191760
>>191753
"Is anypony still alive?!"
Posey calls up the tower
"Captain Waters sent us!"
Whatever the response, she proceeds to climb the tower.
She she climbs, she keeps an eye out for any useful provisions in the light house, such as medical kits, potion caches, healing belts, talismans, or other things a light house may be stocked with.
Cavaliere
6bae2c1
?
No.191756
191757 191758
>>191745
Unfortunately, he is hit. Does he make it to the lighthouse at least?
GM
!PonerGM.4A
6f97275
?
No.191757
191759
>>191756
Yes. But. The upper windows are closed, save the one that is being use to shoot through.
Posey
e917bfb
?
No.191758
>>191756
Being shot shouldn't interrupt your movement unless it renders you unconscious.
And even then, you would continue moving forward at half speed until you crashed
Cavaliere
6bae2c1
?
No.191759
191760 191761
>>191757
Can he hang from the open one and talk through it?
GM
!PonerGM.4A
6f97275
?
No.191760
191761 191762 191764
>>191759
He can try. But that sounds like a skill check. Acrobatics and maybe diplomacy. Also maybe hide if desired.

>>191755
It isn't that tall. There are definite sounds upstairs.
Posey
e917bfb
?
No.191761
191764 191765
>>191759
Maybe mention that captain waters sent you, so that they let you in.
>>191760
Does anypony respond?
"Is anypony here?! It would be very disappointing if you were dead..."
Posey continues to climb upwards
Cavaliere
6bae2c1
?
No.191762
191763 191765
>>191760
Wouldn't that be a climb check, not tumble?
Posey
e917bfb
?
No.191763
>>191762
Could roll Escape Artist to squeeze through.
The Floof and The Noodle
d62b663
?
No.191764
191765
>>191760
>>191761
Silver: "But seriously, please do not shoot your rescue."
GM
!PonerGM.4A
6f97275
?
No.191765
191766 191769 191770
>>191762
Sure. Dex modifier either way

>>191761
>>191764
"Who the fuck is speaking ponish?" They hear
Posey
2e4770d
?
No.191766
191767
>>191765
Before I respond, is that said with a foreign accent?
GM
!PonerGM.4A
6f97275
?
No.191767
191768
>>191766
Seems to be consistent with a hybrid between East Equestrian (Manehattan to Ablion) and New Mareland
Posey
2e4770d
?
No.191768
191771
>>191767
So not a communist then
"We are mercenaries, sent by Captain Waters!" Posey calls up, still climbing
"Has the beast taken any of your minds? Hold on, I am coming up."
Cavaliere
6bae2c1
?
No.191769
191771
>>191765
Climb: [1d20+7 = (12+7) = 19]
It's actually str modifier but I won't contest your ruling
Diplomacy: [1d20+2 = (5+2) = 7]
With a pained voice, Cavaliere says, "I just took a bullet for you so you should listen to what I say. We're helping get you back to Captain Waters and off this island."
He won't climb inside until he's sure he won't be shot.
The Floof and The Noodle
d62b663
?
No.191770
191771 191772
>>191765
Silver: "Your rescue party, sent by Captain Waters. Again, do not shoot us."

Silver advances up the stairs, hoping he doesn't end up getting shot.
GM
!PonerGM.4A
6f97275
?
No.191771
191772 191774 191775
>>191768
"Captain Waters?"
A different voice:
"the one outside? No. We're all in here."

>>191769
Cavaliere is able to place his hind legs against the structure in a way that makes hanging off of it sustainable even as he is wounded. He does know that he is vulnerable there. But something else behind him is taking more of their attention.

"Waters? How do you know Waters?"

>>191770
"Then how'd you get past these commies?"
Posey
a6e3f94
?
No.191772
191773 191775
>>191771
"Oh, good." Posey says
"Wait a moment. I am coming up."
She proceeds up the staircase
>>191770
"Silver, be a dear and guard the door, in case any monsters come out way."
>"Then how'd you get past these commies?"
"We had a parley with some deserters. They are helping carry the wounded. We can explain it all in a minute, but what's important right now is that you all get ready to leave." she says, still walking