1228 replies and 67 files omitted.
>>191892Posey ushered the airponies onwards, and stays in the rear of the group, drawing her sword.
"I may need to hold them off. Get the air ponies to safety. I can catch up later if need be."
>>191892Cavaliere quietly reloads his revolver as he guards Day Chaser. He motions to keep quiet.
>>191892Kira calls in over the radio before Silver and the airponies get to the door.
"They're outside the door!" Hearing this, Silver backs the airponies right up to where they were.
Silver: "Well, fuck. No other way out but window. Come on, climb out on rope, and hurry! Others will try to catch you if you fall."
He holds the rope for the airponies to climb down on.
The success of the evacuation is probably best determined by dice rolls...
I'll let you try to see what applies
>>191896What kind of roll is that? A dexterity check to evade a pursuit? Can I add my initiative bonus?
>>191897Wait, Posey is outside of the lighthouse, not inside with the ponies trying to Frequent Wind them. What is she doing exactly?
>>191896Let's start with Silver making a Strength check to see how well he can hold onto the rope with ponies climbing down it.
[1d20+3 = (7+3) = 10]
>>191898She's getting ready to defend against potential approaching hostiles and draw their attention away from the group, since it looks like we won't escape in time.
>>191899Not...not the greatest, but it could be much worse.
>>191900The soldiers are going into the lighthouse to get the ponies that are in the lighthouse. Posey is outside of the lighthouse at the bottom, presumably out of the line of suppressive fire. She can't exactly defend from that position.
>>191902Okay, where does she need to be to do her job defending the airponies?
Most of her attacks are touch range.
>>191902>>191903Since Posey is with Cavaliere, the two of them will at least be able to fight together. However they do have to help get the non-pegasi out of the harness.
>>191904>>191903The soldiers are laying down automatic fire in the direction of the lighthouse, and then entering it in an attempt to clear it
>>191905Okay, she'll guard the entrance. She's melee.
>>191903>>191904>>191905Silver angrily shouts out, "Вот почему ты, черт возьми, не покидаешь свою позицию, когда ждешь спасения!" before looking to the the airponies in the lighthouse. "Just climb down already, идиоты!"
>>191906From my understanding Posey is already outside the lighthouse, at its foot opposite the entrance. If she went around she would expose herself to fire. Whichever angle she covers, Cavaliere will cover the other side, while also keeping an eye on the ponies as they descend to help catch them if needed.
Well, if everypony has already left through the window of the Lighthouse...
>>191909So all of the airponies have left through the window of the lighthouse?
>>191896>Evasion And Pursuit>In round-by-round movement, simply counting off squares, it’s impossible for a slow character to get away from a determined fast character without mitigating circumstances. Likewise, it’s no problem for a fast character to get away from a slower one.>When the speeds of the two concerned characters are equal, there’s a simple way to resolve a chase: If one creature is pursuing another, both are moving at the same speed, and the chase continues for at least a few rounds, have them make opposed Dexterity checks to see who is the faster over those rounds. If the creature being chased wins, it escapes. If the pursuer wins, it catches the fleeing creature.>Sometimes a chase occurs overland and could last all day, with the two sides only occasionally getting glimpses of each other at a distance. In the case of a long chase, an opposed Constitution check made by all parties determines which can keep pace the longest. If the creature being chased rolls the highest, it gets away. If not, the chaser runs down its prey, outlasting it with stamina.So, I guess this can be determined as a group Dex/Con check?
Day Chaser is the first out, directly lowered. Cavaliere jumps out through the window and glides down. Then Posey leaves next, spider crawling down the side of the lighthouse, an action that would draw significant attention were it not for the dim light and obvious other matters that draw attention. Then the green unicorn, who presumably repels down. The white Pegaus jumps out and glides, but he goes relatively far, and seems to be both seen and draws fire from the soldiers. Silver is (presumably) the last one out. If any pony is drawing fire, it's Silver, who must repel down the side of the lighthouse after its central stairwell is being climbed by GRU forces.
>>191912climbs down*
Is the back of the lighthouse easily visible or is there an incline they could scramble down before too many shots can be fired?
Also, Cavaliere gestures to one of the ponies to carry Day Chaser. If he absolutely has to (he has only bipedal weight limits) he'll carry him himself, but he would be slowed down a lot.
>>191912How far away are the GRU forces right now? I need to know when we get within line of fire or charging distance.
If they get within 120-240 feet, I may need to enter melee with them with a Run action.
Posey takes her next standard action to use her Charnel Touch on herself, conspicuously touching her chest where the last electricity ray hit her, the singed fur returning to its pristine white color.
>>191914>>191913>Is the back of the lighthouse easily visible or is there an incline they could scramble down before too many shots can be fired?There is an incline. It's maybe 30 degrees, increasing immediately by the water. Anything on that slope a little ways is not within line of site of anything a little ways down the slope on the opposite side.
The soldiers have evidently left a machine gun and a fire team on that slope to provide covering fire as a fire team advances to the lighthouse. They are entering the lighthouse to clear it. When they go in through the door, because the door to the lighthouse is in the center and on the ridge, they may see and would have line of site with creatures on the opposite slope, and especially, next to the lighthouse. They would also be very close, certainly melee range. Of course if any party members were on the ridge line, they are in line of fire to the soldiers further down the slope.
>>191912Climb: Silver tries to repel down the lighthouse once everyone else is down as best as he can without being turned into holey cheese.
[1d20+4 = (9+4) = 13]
>>191915>The soldiers have evidently left a machine gun and a fire team on that slope to provide covering fire as a fire team advances to the lighthouse.Iirc, most machine guns are AoE burst fire weapons, so we can use this to our advantage. If I enter melee with them, they won't be able to shoot me without shooting eachother. I can use that opportunity to disarm or trip them with my halberd, buying us more rounds to escape.
Are they within running distance?
I will distract the enemies using my fear abilities for long enough for the wounded to get to safety. I would appreciate some cover fire from anypony with Precise Shot though.
>>191919I can back you up. We should all be on board with a plan as a team before we try anything, however. We could alternatively run down the slope at an acute angle to the ridgeline, such that the soldiers will have trouble getting a bead on us unless if they move around, by which time we will be far away enough for them to start taking range maluses. They may give pursuit however. Even if we all stay behind it would be a suicide mission to fight them head-on, and the more ponies we send back the worse the odds for the rest. We also need at least one pony to carry away Day Chaser.
The advantage to fighting the enemy is that if we defeat them we'll have significantly better leeway when it comes to tracking that last pony.
>>191919>>191920It sounds risky to me. My plan was to flee while tactically placing grenades and explosives between us and our pursuers. The explosions would slow them down enough to allow us to disengage, and the dust, dirt, and debris kicked up by the explosives going off would provide a smokescreen in the darkness of twilight that will cause them to lose sight of us.
>>191921How many of those do we have, and why couldn't we just use the grenades on the enemies?
>>191923Throwing grenades behind you also doesn't necessarily slow down the enemy.
Perhaps with one minute of work (or a full round action, at a penalty) and a DC 15-20 Survival or Craft (Trapmaking) check it could be incorporated into a simple booby trap though, such as on the door.
>>191923Creating corpses out of GRU soldiers will increase the amount of heat on us.
>>191924I mean, it should unless they want to get filled with fragmentation.
>>191925>Creating corpses out of GRU soldiers will increase the amount of heat on us.They're too busy fighting monsters and trying to kill us for them to count their casualties right now. It won't cause alarm for at least a few hours, by which point we should be off of this rock.
Besides, I want to sink their ship anyways, so it can't gun us down as we're leaving. Plus its good pony points for Destruction cult affiliation.
>I mean, it should unless they want to get filled with fragmentation.The grenade only slows them down as far as you can throw it (~30 ft). Our group is encumbered by carrying the wounded, which means we can take Run actions, but they can: They would close that 30-60 ft distance in less than one round.
Melee fighting is the only real option to get them out of running distance. If I can hold them off for three rounds, the party should be able to get to safety.
>>191926The problem with melee fighting is that they just have to make a tactical retreat while calling in danger close mortar fire on our position as they move back. We don't need to hold or slow them down for very long, just long enough for us to get some distance and make pursuing us just that little bit too dangerous for them. If they give chase, they'll overextend their position leaving holes for summoned monsters to burst through their positions and potentially getting them caught out in the middle of nowhere with no support while surrounded by enemies.
>>191925>Creating corpses out of GRU soldiers will increase the amount of heat on us.Any armed enemies already represent a threat to their containment operations and fighting back will not change their stance. Fighting back will weaken this squad and limit their ability to chase us.
>If I can hold them off for three rounds, the party should be able to get to safety.Even Posey's durability will not last three rounds of concentrated fire. I don't think the ponies with guns will willingly stay in melee range of a swordsmare either. Also, we should either put distance between us and the enemy or use the natural cover of the lighthouse to fight them. Going into the open to fight is pure suicide. If we injure or kill a few of them, we can escape more easily.
>>191928If we start killing them, they'll start seeing us as a greater threat compared to the monsters which seem to be fairly ineffective against them. Being a greater threat means more squads and heavier weapons used against us.
>>191929That doesn't change the issue of how we'll get away without being shot to pieces. It would be a bad idea to use up all our explosives now when tougher threats are guaranteed to appear later.
>>191930It's possible that there's an armory on board the Kostroma, and there may be more grenades there. In the meantime we can just chuck the grenades we have and use the time when they're ducking for cover to escape behind the landscape. Once we're out of sight they'll likely break off pursuit for fear of running into a trap or, yet again, leaving a gap for monsters to attack their landing base.
>>191930>>191931Also, forgot to include this argument: it's not as if the GRU squad is going to be an easy fight anyways. We may not even be able to win it if we get into a pitched battle as we are. Whatever may come we can handle, but not if half or more of our group gets cut in half by machine gun fire. Now is a good time to use the grenades.
>>191931>>191932Alright, let's go with that then.
>>191932Whatever you say then.
Take your time in deciding how you want to approach this. I don't think I will be able to respond tomorrow.
Okay, so the plan is apparently to run while throwing grenades. I will be in the rear to engage in melee if that fails.
Who's going to throw?
>>191950Doesn't throwing apply a dexterity modifier? Our high-dex characters, like Cavaliere, should be doing it.
Cavaliere has listened to have a good idea of where the enemy machine gunner is.
Listen: [1d20+3 = (18+3) = 21]
A point of clarification if anyone is unsure about the layout of the situation:
The land in question is basically a hill, with the lighthouse at the summit, some of the soldiers on the eastern side, and the party on the western side. It isn't a singular hill, but a north-south ridge line, so you can't just go around it, you have to go over the summit. Some of the GRU soldiers, at least two and no more than one four pony fire team, are at the top of the hill by the light house. The eastern slope of the hill, where the other GRU soldiers are, faces the northern bay of the island, which is where the GRU ship is located. The western side of the hill, which is more or less where the party is located, faces the Rocky Sea, which expands out to the horizon. The party does not have line of sight with the main part of the GRU group, as they are on opposite sides of the hill. However, the soldiers that have made it to the top of the hill would easily have line of sight with the party and the rescued ponies, which is why they are dangerous. They could directly attack the party and the airponies, and also alert other forces of the party's presence. The soldiers that have come to the lighthouse are intent on entering it. The soldiers on the other side of the hill have a light machine gun in place, and at minimum one fire team and also some support soldiers. They are shooting at the light house, above it, and around it. They are almost certainly just shooting their weapons so as to encourage any hostile targets near the fire team that is approaching the lighthouse to stay in place. These weapon bursts are not in line of sight and do not threaten the party. Were any party member to go onto the ridge line, near the GRU soldiers, they would be in line of sight and thus line of fire to the soldiers. It is probably true that the GRU would not want to shoot a machine gun at their own soldiers, though at least some of the enemy soldiers are armed with more precise rifles and may be willing to engage targets closer to their fire team. The current gap in action is before the fire team at the light house has the chance to spot the airponies and party members just on the other side of the light house from the GRU soldiers on the slope. The party members are near the top of the hill, but the lighthouse completely covers them. The party is close to the fire team approaching the lighthouse.
the twilight provides enough light to see even if not in the best of detail or color. The wind is fairly strong and is blowing from east to west. That is to say, from the party towards the GRU soldiers. The other NPCs, including blackheel, the petrushka hostages, the other airponies, and Mala, are further sound some hundreds of yards away. Unless I suppose Silver has ordered Mala to come, but he assumes that his role is to [-]prevent the hostages from escaping[/i] protect the rescued Kostroma crew members.
>>191958>However, the soldiers that have made it to the top of the hill would easily have line of sight with the party and the rescued ponies, which is why they are dangerous. They could directly attack the party and the airponies, and also alert other forces of the party's presence.Okay, so that's the group that Cavalier has to grenade before we escape.
>>191957Grenade them, Cavalier.
>>191967That sounds like a better idea than targeting the machine gunner. What does Silver's player think?
>>191968Yeah, that's the group I was thinking of focusing on, sorry about the mixup. The machine gun will also have the disadvantage of needing to be set up before firing, which will slow it down especially.
>>191958Is the ridgeline group in easy range of a thrown grenade or is the sling necessary to reach?
>>191968Grenade one, then grenade the other. The closest ones are the immediate priority, but I want to take out the machine gunners too. If we defeat them, we can look that gun, and any healing items magic ammo/armor they're carrying (because elite special forces should be fully-equipped for their level).
>>191957The wind and the lighthouse make listening to a precise location a bit difficult, but cavaliere has a guess, some tens of yards down, and slightly north of the lighthouse.
>>191970They are very close, and that is the problem. If anything, they are close enough that collateral fragmentation might be an issue.
>>191974>The wind and the lighthouse make listening to a precise location a bit difficult, but cavaliere has a guess, some tens of yards down, and slightly north of the lighthouse.That's easily within Slinging range.
I think Cavalier should sling a grenade at them on his surprise round, and then immediately sling another one at them once initiative begins; then all shooters in the party should pick off the survivors. Focus all our AoE attacks on neutralizing the machine gunners. Then
>They are very close, and that is the problem. If anything, they are close enough that collateral fragmentation might be an issue.Then I think I should just melee them. I can draw fire and absorb damage while I debuff them with my Frightful Presence and Demoralize checks. Then after Cavalier takes out the machine gun crew the other martials can support me (if that can't be done, I think I can handle it).
>>191975I'll wait for Cavalier to sling the grenade before I move into melee. I will use the explosion as a distraction, so I can guarantee a surprise round for myself and some flat footed targets.
Posey sheaves her sword, keeping a magical grip on the hilt as she charges it with destructive energies, preparing to cut her opponent in half on the strike. She shuts her eyes for a moment, clearing her mind before she smiles
She gives a manic grinning sneer
"Enemies approaching from right behind the tower, with our charges in . Overwhelming artillery mounted on the northern hill, ready to fire upon us as soon as we move."
She gigglesnorts, suppressing a deranged cackle
"It reminds me of my days serving on the borderlands of Farbook." she whispers, with a smirk of excited nostalgia, biting her power lip
>>191975>>191976>>191977Silver frowns. "Is my authority as leader so weak that you would just ignore this plan to charge in and do your own thing? These are not some mindless skeletons or tribespony levies, these are highly trained special forces soldiers equipped with best equipment available. Think, even if we by some miracle we seem to start winning, they will call over radio for artillery barrage on our location and we will be blown into bits rather than them letting us win. We also still have one missing airpony to think about, and we have to worry about high tide causing Kostroma to become unmoored.
We can not afford to get into fight with these soldiers."
>>191979"They already have our location. Simply walking away is not an option."
>>191979Silver may wish that he had Mala by his side at this moment. Mala would look up to Silver - literally, with his head at the height of his humped shoulder, but also metaphorically, always respecting him as an authority even when he could not understand Silver's reasoning. And Mala would need no persuasion that the easier, less dangerous course of action was the correct one.
But instead, Silver has Posey.
>>191982Okay, fine, I'll do what he said. Let's just advance the plot already.
I'll get my revenge on these dicks when I sink their ship later.
>>191979"At such close ranges, they wouldn't call in artillery, but I respect your reasoning. Let's flee before it's too late."
ki jutsu stops
"Oh well... Let us leave then. Immediately."
>>191983I just wanted to mention Mala. I like Mala...
>>191987I like Mala, too. He's top qt.
>>191986>>191983>>191985Silver lets out a sigh of relief. "Thank you."
He makes sure that Posey is given a rifle and Cavaliere is given the grenades, and gets everyone ready to make their tactical retreat to rejoin the others.
>>191990How many grenades are we talking about? And can Posey use a rifle without penalties?
>>191990>>191991"I do not use boomsticks."
(I'm not proficient in firearms, and I do more damage with my longbow anyway. I can throw/sling grenades though.)
>>191992Silver still keeps the rifle offered to Posey. "Can you shoot arrows while you keep moving?"
>>191991Hmmmm...to be honest, I've forgotten how many grenades we were given.
>>191994I am seeing in old posts two fragmentation grenades and two smoke grenades
That seems rather low...
>>191995Drop some loot, pls
>>191995It does, but I think we can make it work.>>191991Silver: "Throw them in this order: smoke, frag, frag, smoke."
>>191997If we're not trying to fight them, why do we even need to throw the frag grenades?
Whatever, let's just move.
>>191995In hindsight I would have packed at least half a dozen frag grenades, weight limitations or not.
>>191997Cavaliere whispers,
"Give me your sling. If we land one near their machine gunner, they'll be in a state of panic."
>>192000You could have four characters sling at once: one team slinging smoke grenades, the other slinging frag grenades. Blinded enemies take a -4 penalty on reflex saves, so they are more likely to be killed. The AC to hit the square is 5, so anypony could do it, and there's no penalty for throwing a grenade into smoke.
Then by the time the smoke clears and they assess their casualties,, we will be gone.
>>192002This is our best bet. We can do it all in one turn and get out with a minimum of fuss.
>>192003Alright.
I have to sleep. Whenever you guys decide to finally make the attack rolls, you can roll for Posey with a +5 attack mod.
>>192002>>192003That's a good idea for effectiveness, but it won't keep them stalled for long if we blow our load all at once.
>>192005It should seriously wound them, and also blind them for some 3d4 rounds. In that time we can get out of encounter range, and be no closer to them than the various wandering monsters and therefore not be worth pursuing.
We should do it all at once, so they don't get a chance to return fire, plus we want them all to be flat footed so that they can't act on the surprise round and also take a penalty to their saves. Also, it's simpler and quicker to do things in s single round than it is to go by initiative, and I'm tired of waiting.
>>192005If a character throws grenades one at a time, he's limited in his move actions for every round and the enemy will have twenty seconds to figure out what's going on. If we throw them all at once, we can run so that even if they start shooting at us they'll get range penalties.
>>192007This.
We could be out of their maximum range by the end of the surprise round, and moreso when the fog dissipates.
We are in a hills biome. In gentle hills, spot checks begin at 2d10 x 10 ft away, and in rugged hills they begin at 2d6 x 10 ft away. If we take our maximum movement after the surprise round, plus one additional round for the minimum duration of the smoke cloud, we would be outside of their encounter range and they would not be able to pursue us without track checks (which means moving at tracking speed). This encounter can be evaded in two rounds.
Let's do it. Two PCs throw smoke, two throw frag. Have Silver and Kira sling the smoke, because the smoke is the most important part. Cavalier and Posey can sling the frag grenades. Posey will throw the grenades at the nearby targets because she does care about taking frag damage herself.
Silver's player, please roll to sling the smoke.
>>192007Doesn't a round last six seconds?
>>192009No matter what we do, we'll have to start running after we throw the grenades, so let's do it. We can cover ground quickly if we spend full round actions running, and we have a minimum of two rounds to run before the enemy can respond at all.
Please toss the grenades.
>>192011>>191995How far would the creatures at the lighthouse have to run to reach the safety of being out of line of sight?
>>192012Probably 2-3 rounds, full round run actions.
Cavaliere will sling a grenade at the machine gunner, but doesn't he need a sling?
>>192015I have slings.
Slings cost 0 GP and have negligible weight: You can have as many of them as you want. Just like mistletoe.
Silver, please make the attack rolls so the two of us can follow.
>>192012300 feet to the area behind the higher hillside, but even this area isn’t necessarily out of line of sight from the hillside
>>192018And obviously, the group is already not within line of sight to the slope of the hill
>>192018We should be able to clear that in a few rounds, accounting for the reduced speed of the wounded ponies. The smoke grenades should buy us all the time we need, unless there is a sudden wind.
>>192020There is a definite, reasonably strong wind. It is blowing directly in the faces of the enemy.
>>192021It should still work then. Even with severe wind, the smoke lasts a minimum of one round.
I'll throw my grenade when Silver's player does.
>>192015>>192019>>192020Alright, but if we die Silver's ghost is gonna haunt all of you.
Pulling the pin on his smoke grenade, Silver chucks it at the group of Spetsnaz soldiers (Kira is too far away to throw one).
[1d20+10 = (13+10) = 23]
>>192024The closest one, at the door to the lighthouse
>>192023>but if we die Silver's ghost is gonna haunt all of you.Pic.
(Playing ghosts is fun)
I think throwing downwind could be a +1 circumstance bonus, but the AC is super low anyway.
>Kira is too far away to throw oneFuck, I forgot. Someone else throw the smoke bomb at the machine gunners.
>>192025Throwing the grenade right after, as soon as the smoke hits (so that they are blind and take -4 to the save)
[1d20+6 = (11+6) = 17]What's the damage dice for a frag grenade?
>>192026Last I checked it was 4d6 slashing with a DC of 15, but GM said it should be more last time I shitposted Posey sitting on one and blowing out her organs, so idk what the damage is.
I think Cavalier should sling the other smoke grenade.
Just gonna roll 4d6 and add more dice later if GM calls for it
[4d6 = 13]
>>192023Cavaliere takes one of Posey's slings and a fragementation grenade from Silver. Wrapping it in the sling, he quickly pulls the pin and starts swinging the sling around his head. It goes around once. Then twice. On the third swing, he lets go, aiming the explosive at a spot adjacent to the machine gunner.
Dexterity modifier I suppose? I have no idea what else to account for.
[1d20+3 = (12+3) = 15]Anyway, I will be busy for all of today and most of tomorrow.
>>192032You should be adding your base attack bonus as well.
Also, someone needs to sling the smoke bomb at that group. Maybe one of the airponies can.
Should Posey just sling the second smoke bomb?
>>192035Kira or another character should do it so we don't lose turns. We want to throw and move on the same turn.
>>192036Silver said Kira is too far away. Maybe one of the air ponies can.
"Wh-who is slinging the other smokebomb?"
hands Cavalier the other loaded sling
Cavaliere throws the second smokebomb in the designated position.
[1d20+3 = (15+3) = 18]
"Good. That will distract them for about a minute. So now we RUN!" Posey says, galloping away
Posey continues to run indefinitely, unless called back to defend the charges in melee.
We've thrown all of the bombs. Are we able to escape?
>>192031>>192026>>192027>>192023>>192047>>192046Over the hill and in the distance, lights move upwards in strings in the twilight as the destroyer evidently fires its ant-aircraft guns at unknown targets. Much more closely, the fire team moves to enter the lighthouse. They can be heard speaking to each other in low, foreign voices.
Then a grenade is lobbed. Then another. Then another. And then one more.
>>192056[1d4 = 3][1d20 = 20] [1d20 = 2][1d20 = 5] [1d20 = 3] [1d20 = 9][4d6 = 13][1d20+1 = (1+1) = 2] [1d20+2 = (6+2) = 8][1d20+3 = (8+3) = 11][1d20+1 = (19+1) = 20][1d20+1 = (14+1) = 15][1d20+2 = (9+2) = 11][1d20+3 = (18+3) = 21]
>>192057>>192057One Spetsnaz soldier yells,
"Восточная сторона холма!"
But none on the ridgeline make it to the ground before the grenade goes off. The smoke grenade follows quickly, but the slow pace of the smoke combined with the placement of the grenade in the group rather than upwind means that it isn't especially effective.
Down the slope on the other side, "Граната!" is yelled, followed by a bang, followed by a number of bullets. They couldn't possibly be aiming anywhere near the party.
A couple spetsnaz soldiers on the ridge line fire shots towards the party, but not with the greatest effect, dazed but at least vaguely aware of the location of the party.
[1d20 = 5][1d20 = 15]
>>192058>>192059One air pony appears to be hit. But more than that, it is the already wounded Day Chaser
[2d8 = 4]
>>192060Does he survive?
"Are you going to make it?" Posey inquires with a look of worry on her face, still galloping
>>192061>>192062With a high-pitched yelp and an "ow," he is clearly still alive.
"Hang in there!" Cavaliere encourages as he runs alongside the group.
>>192063>>192062>>192064Silver helps support the bat as they're galloping away if he needs to. With his rifle levitating in his magical grasp, Silver looks back and fires it on the run at the Spetsnaz soldiers shooting at them, though he's not really expecting it to hit and it's more to try to keep them pinned down.
[1d20+7 = (19+7) = 26][2d8 = 10]
I guess if we're not taking full round run action, I may as well lop off a shot. ..
[1d20+5 = (3+5) = 8]
[1d8+3 = (2+3) = 5]
We spend the next full round running, right?
Do we make it to safety?
Posey falls back partly and places herself in the rear of the group, to provide herd-style soft cover to the wounded airpony, and also to intimidate him if he feels like slowing down.
>>192065>>192066>>192067>>192064Silver's shot is well aimed and hits, or seems to. With the advancing seconds, the smoke coming from the grenade increases, and though more shots are heard, none seem to come close to the group. The group is given more time to move away, but the soldiers seem to know where they are.
Ahead, Mala and the other ponies see the party running towards them.
>>192068Silver calls out both to the retreating group and Mala's group, "Zig zag! Squad, we need covering fire until we make it to safety!"
Silver adjusts the course of the group to bob and weave back and forth, ensuring that they are just that much harder to hit, even if it lengthens their path by just a bit.
>>192069Posey follows after the herd, still maintaining a defensive rear position.
How much further do we need to run? Do we make it?
Cavaliere maintains evasive movement and looks to make sure everypony is staying together.
>>192069>zig zag https://www.youtube.com/watch?v=kpNU3WumPFQ&pp=ygUXemlnIHphZyBnZW5lcmF0aW9uIGtpbGw%3D>>192069>>192071>>192072>>192073More shots come out from on the hill and below it. But the soldiers seem uninterested in advancing towards the party, and their aim is not well - they don't seem to want to leave cover, nor the smoke. The party makes it to hill, where Mala is ready to move.
>>192074Great.
Posey explains what happened to Maka and the rest, and indicates the next destination.
>>192074Silver, meanwhile, asks Mala, "How were things over here?" as he checks on Day Chaser's fresh wound.
And Kira, who is now rejoined with the party again, sticks her tongue out at the Spetsnaz soldiers they just escaped.
Gun fire continues on the ridge line. Then on the downward slope by where the party was only seconds ago, an explosion kicks up dirt and leaves a plume of grey smoke.
>>192076And where, my little pony, is the next destination?
>>192077Mala replies,
"They are rowdy. The gun fire spooked them. Move them. They can't stay hidden. No way."
>>192078Silver nods, and continues to help Day Chaser stand and move. "We need to keep moving, to whaling station. That is where last airpony is, since these идиоты decided to do a double split up."
Kira waves hello to the airponies they rescued.
>>192078>And where, my little pony, is the next destination?The place where the last airpony was.
>>192079This
"We should leave quickly. Once we have all of the airponies, we can work on our extraction plan."
>>192080Silver: "Our extraction plan has not changed. Once we get this last airpony, we go to village over near where Kostroma is stuck. One last group of Black Heel's soldiers is held up there, assuming Traveler or GRU has not gotten to them first. We join up with them, then board Kostroma."
>>192079The white airpony jumps back, startled.
"Ah!"
The green unicorn tilts his head,
"Oh, a lamia. That's what the griffin was talking about."
>>192079>>192080>>192081Mala picks up his Auto 8 and yells,
"Get moving! Now!"
The small herd makes its way along the coast towards the whaling station.
Across the water, the dark grey horizon shows no sun, but only a dark grey that makes no distinction between the water and the sky. It foretells of a coming fog bank.
>>192082Posey trots ahead of the herd, employing her superior nightvision to spot any potential threats.
"Lovely weather we have here." Posey says, taking in the gloomy atmosphere
How far do we travel to get yo the whaling station?
>>192082Kira blinks, then smiles widely and warmly. She starts bouncing as she slithers along with the group traveling to the whaling station. "You know about us? Who are you?"
Silver, meanwhile, maneuvers through the group to get closer to the communist pony Star Fire. "Как вы держитесь?"
Cavaliere explains to Black Heel, "Once all together we'll be strong enough to push through to the last objective. Under cover of darkness, if the GRU have set up a perimeter we should be able to take them."
Posey continues to gallop, resheaving her sword.
>>192084Star Fire looks up towards Silver with his bespectacled, green eyes. He swallows, then answers,
"Всё это... Это довольно много. Но надежда заключается в том, что мы сможем выбраться отсюда. Я с нетерпением жду этого."
The green unicorn's eyes open wider, he takes a step back, and
"Uh... My name is Next Tour. Uh, I've read some books when I was younger."
He pulls his lips back, showing teeth in a smile.
>>192086>>192084>>192087Posey presumably gallops ahead of the group, which cannot gallop as there are many, many ponies who cannot move under their own power and must be pulled by the other ponies.
There is no clear danger ahead, or at least, none that gives off noise. Fog trickles along the water but has not made it to land. Behind the group, there are the sounds of explosions. A great one, then another great one. The top of the big lighthouse slides off and falls onto the slope, coming apart with many concrete bricks and spreading across the hillside. Something, probably a piece of broken glass, falls from the sky near the party, hundreds of yards from the lighthouse.
>>192089Silver lets out a hearty chuckle, and drapes a foreleg around the shoulders of Star Fire to bring him in closer as they trot along. "И ты, и я. Мне бы очень не помешал душ после всего этого, смыть с себя вонь от всей этой каши. На «Костроме» есть душ?" He then gives the smaller stallion a big, friendly smile.
Kira claps her hooves together excitedly. "Yay, there are books about us here! What did they say about us?"
>>192089>no clear danger aheadAlright. Good start.
Posey dutifully trots ahead of the herd, scanning the darkness for predators on the way to the whaling station.
>>192090Next Tour's ears go back, then come back up
"Well, uh... That they are a set of mysterious pony like monster hybrid creatures that live in Southeastern Zebrica and menace or lord over the Zebra and the Kirin there. And sometimes the camels..."
Star Fire moves his head a little away, and briefly smiles showing teeth. He moves his eyes down towards the ground and his right ear (away from Silver) moves down and to the side before coming back up.
"Я, эм, предпочел бы держаться подальше от этого корабля, если уж говорить по правде. Душ был бы неплох, но мне хочется поспать."
>>192092Between the rocky shore and the base of the hill, Posey sees the trash heap of bones and the northern most wooden structure of the derelict sealing station.
In the leeward of the structure, Posey thinks she sees a figure standing in the long shadow. A quadraped a little smaller than a pony, facing her. Or she thinks she sees that, anyways. Hard to tell.
>>192094>Posey sees the trash heap of bones"~Nice!"
>Posey thinks she sees a figure standing in the long shadow. A quadraped a little smaller than a pony, facing her. Or she thinks she sees that, anyways. Hard to tell.Only one way to find out: get closer
Posey stops galloping and stalks forward furtively, using the fog as cover to hide her presence, like a ghost, carefully gliding over the sands on gentle hooves.
Move Silently:
[1d20+7 = (4+7) = 11]
>>192095...Why do I compulsively roll on check I could just take 10 on?
>>192094Kira tilts her head, and seems to consider this information from Next Tour. "Well, that's kinda true, I suppose. A long time ago, the zebra chiefs from the surrounding tribes would hire lamias to their warbands in exchange for money, land, property, and titles, but that all gradually came to an end as the Zeblu basically wiped out all of the zebra tribes in the region outside of the Roamans and the Zongo. Us savannah lamias don't have much interaction with kirins outside of the occasional traveler or merchant wanting to trade for our goods, and camels are just a
bit too distant for us to have interactions with either. I know that fire lamias live down in Zaikiria, and the desert lamias nomadic routes cross into camel lands at times."
Silver gives Star Fire a gentle squeeze/hug and a pat on the shoulder. "Что ж, мы не можем позволить Путешественнику сбежать с острова, иначе это безумие распространится на материк. А «Кострома» — достаточно большой корабль, чтобы доставить нас всех в безопасное место под покровом ночи и тумана." Half-lidding his eyes at Star Fire, Silver's tone of voice changes
ever so subtly to be just a bit quieter and more intimate. "Кроме того, после того как мы добьемся успеха, нам предстоит совершить еще несколько интересных «действий», прежде чем мы ляжем спать." With this new tone of voice, it's hard to tell if Silver is speaking straight or if he's trying to imply something.
>>192094Spot: Can Kira see the figure more clearly with her keen snek eyes than a normal pony with their pony eyes could?
[1d20+8 = (5+8) = 13]
>>192096>>192095Posey moves along the waterline. She mostly succeeds in trotting along the grassy mud which is comparatively quiet, but her mass of various items carried jingles slightly.
strangely she hasn't heard her coins cling very much.
The shadow is no longer visible. This may be because an illusion is no longer visible as she comes closer, but she's pretty sure she saw it move away.
>>192097Kira
thinks she sees a smaller creature. Quadraped. Prey animal. Possibly a small friend.
>>192097The unicorn looks down at Kira's trunk, observing her body. It takes a moment for him to actually respond to Kira.
"Oh. Yeah. That makes sense."
>>192097Star Fire's mane is kind of thin for how long it is.
"Да. Ха. Разве это не так? Пытаясь управлять кораблем так - если Чернобог не смог этого сделать, нам будет сложно. Не думаю, что мы действительно сможем это сделать, если честно."
Then his lips go down, and he looks concerned. He moves his eyes up towards Silver's
"Но если бы мы могли.... Что насчет разрушителя? Военные вмешаются, чтобы остановить нас."
>>192098Survival: It'll be hard for Kira to pick out the scent of this unfamiliar creature and possible new friend from the scents of all of the friend-shaped creatures around her, but Kira flicks her tongue into the air and does her best.
[1d20+11 = (4+11) = 15]Silver's hoof reaches for Star Fire's mane of seemingly its own volition, to see how it feels as he continues his conversation. "Созданию Поузи можно приказать протаранить их корабль, посадив его на мель на острове, не причинив вреда экипажу и не помешав им преследовать нас. Тем временем мы дожидаемся прилива и, используя влияние Луны, уплываем на свободу."
>>192099flick flickDiesel Fuel
flick flickRendered fat...
just beginning to rot
flick flickHmmm... Is that sewage? Yes. Yes it is.
flick flickWait. Kira knows that smell! It's... Friendship!
Wait. No. That's just all of the ponies around her.
>Star Fire's maneKind of wirery, a little thin, and covered with tin foil over the head.
"Что. Эм... Конечно?"
His ear twitches one, two, three times
"Но я не думаю, что мы сможем управлять кораблем... А эта штука на нем."
>>192100Silver chuckles, and goes in to scritch Star Fire's ear a matching number of times. "Затем мы избавляемся от «этой штуки на нем»."
Move Silently: Hmm, maybe the fog is interfering with her senses. Kira decides to use one of her special snek abilities, and sneak closer super sneakily to the figure/where it went to get a better idea of what it is.
[1d20+14 = (14+14) = 28]
>>192101Trying to scritch the ears is awkward with the tin foil, but achievable.
Star Fires stops moving, closes his eyes, and smiles at the scritches. Then he replies
"Да... Удачи с этим. Я останусь сзади."
Kira moves along silently on the inward side of the line of buildings.
>>192102D'awwwww. Even as tired and disheveled as he is at the moment, Star Fire still looks adorable making that face, which makes Silver wonder what other kinds of adorable faces he could get him to make as the ear scritches move down into cheek and chin scritches. "Ну, не оставайся слишком далеко. Я бы хотел, чтобы ты был рядом, когда мы отпразднуем победу."
Kira sings a stealthy tune inside her own head, something along the lines of "
duh, duh, duh duh; duh duh, duh duh; do do doooo, do do doooo, do do doooo, do do". Where she heard this tune if anywhere she doesn't know, but what she does know is that she's entered sneaky snek mode as she follows the path the figure took or even possibly left behind.
Sorry for the delay.
>>192100Might be Mary
"הנה כבשים קטנות." Posey calls
I'm assuming no sheep responds
Posey hunches down
>>192103She addresses Kira
"Did you detect any airponies?"
>>192105If Posey has sight of Kira, Kira looks over at Posey with the narrowed eyes of a super sneaky secret special ops snek, and puts a hood on her own lips to let her know it's hard to move silently will talking.
Survival: She will, however, stick her tongue out into the air to get another whiff. Maybe she's close enough to detect something through the fog?
flicks tongue[1d20+11 = (13+11) = 24]
>>192089Cavaliere strides past Silver and Star Fire, giving the former a hard look.
"Gentlecolts. Let's stay focused on the mission. Any distraction out here could be deadly."He will approach Posey and Kira.
"Have you found any sign of him?" He can assist with any further rolls, but it looks like we have a track already.
>>192107"There's something out there, but we cannot be sure it is the airpony yet."
Is Kira's survival check enough to find the creature?
>>192104>>192105If there is a sheep there, it doesn't want to reply to Posey's phrase.
>>192106flick flickflick flickWait
flick flickThat's the stuff
flick flickThose last two weren't necessary. Those were just to be cute. No, Kira has the scent. She knows what she is dealing with. She has tasted the scent of...
Prey. And by "Prey" she doesn't mean friends. No. She means creatures you can eat, as distinct from creatures you make friends with. I mean... Technically speaking you can eat the creatures you befriend. They are after all, just the right size. The right shape. They would go down, I think. And tasty, evidently. But like, you shouldn't eat them. At least... You probably shouldn't? I don't know. Mom said not to. But grandma had different opinions. But that's besides the point. It isn't one of them. It's one of those things that doesn't talk. Well, at least they don't talk like the other prey does. But they
do make sounds. Like "bahs" and what have you. And maybe that's their own secret prey language? Who knows? Now, both groups of creatures are prey in the sense that they are... well, they are ungulates. You know, hooved mammals of about a medium to larger size and plenty of fur. Actually, come to think of it, why don’t we refer to these creatures as “ungulates” if we mean “ungulates”? The ponies wouldn’t get spooked and think we might eat them. But.. ungulate has three syllables. Un-gu-late. Its long Say it three times. Ungulate ungulate ungulate. And… well I hate to say it but… it’s kind of an ugly sounding word. But “prey.” It’s short and sweet. But then… isn’t “prey” a more inclusive word? Like rodents. You can eat them. But who would eat a rodent? They are too small and kind of… ick. Well, I guess if you’re a snakelet, you’d eat rodents. And then capybaras are rodents… Also, you can befriend rodents, like Heather. Same as with ponies. Yeah, “prey” is a better word. The ponies will understand the meaning, surely. They know they can trust in me. But what is smelled is actual "prey" in the sense that you can eat them. I mean, in the sense that it's more normal and socially accepted to eat them. They are not friends. But... They could be, couldn't they? Like, you can befriend a smaller, non-talking prey, surely. Watch them run around. Listen to them scream. Knit little socks for them. D’awww! They can be so cute! They could definitely be friends. Actually, come to think of it, couldn't non-prey entities be friends? Like, a bird could. It definitely could. Except birds are scary... Okay, maybe not a bird, but like... Uh, a rock! Yeah, add little googly eyes to a rock, take it out to a tea party and you have a friend. Wouldn't it be so cute! But uh, yeah. That's a sheep. Kira has detected a sheep. There's a faint pony taste, but it isn't super strong and may be left over from a previous visitor. Now... To see if she can befriend the sheep...
>>192113>>192109A sheep! Perhaps they exist in this weird limbo between the two states of being for prey creatures, two states of being which Kira herself likes to classify as "friend-shaped" and "food-shaped". With each word being just one syllable and quite descriptive, it avoids both the inelegance of using just awkward and long terms like unguligate and the potential confusion from friend-shaped creatures like the term prey may cause. Of course, to some prey creatures of both the friend- and food-shaped variety, the subtleties of these terms may still end up be confusing. Being friend-shaped doesn't
necessarily preclude that a creature is unfit for consumption, just as being food-shaped doesn't meant a creature is unable to be befriended, it simply means to describe the primary purpose a creature fulfills in the balance of nature. This is where the oddities that are sheep come from: they are delicious, but they produce a valuable resource in the form of wool should you not eat them that you can freely take without harming the creature. Thus, are they friend-shaped or food-shaped? Which purpose in their existence is the greater one? Some might say that being food is the greater purpose, as all creatures in nature are meant to eat or be eaten, but for advanced creatures like lamias or even ponies for that matter, making use of the resources sheep provide by befriending them is crucial for the existence of civilization. And as an aside, though related to her internal discussion of the subtleties of friend- and food-shaped creatures, the one next to her, Posey, is certainly an odd one. She is a pony, a clear friend-shaped prey creature, but the way she carries herself feels more akin to predator than even prey. It isn't even the same as Silver, which Kira considers to be the closest analogue. Silver is more akin to a friend-shaped prey that is too risky to attempt to make into food. Too tough, too able to defend himself, too...
fluffy. But Posey, despite also being fluffy, very clearly belongs closer to the catagory of a straight predator (as opposed to a gay predator but Kira realizes that now is neither the time nor place to ponder the mysteries of the gay spheres). She walks with a confidence that mirrors the apex predators, and in her gaze Kira almost feels like Posey uses almost every opportunity to size up those around her for what they can provide her, like they're her prey. Would she understand the difference, between friend-shaped and food-shaped, Kira wonders? And of course there are other oddities, such as her smell. Just now, as Kira picked up the scent of sheep, she picked up something again off of Posey, something...odd...beneath the perfume that she quite obviously put on this morning. Perfumes are often used to hide something, just as disguising the smell of rotten meat or making otherwise dirty clothes or persons smell acceptable. What could that mean? Is Posey hiding something? Or is it just that Posey has a weird natural smell and she prefers the smell of her perfume?
Oh, wait, Posey is looking at her. She expects and answer about what she smelled. Uh...let's not keep her waiting. Kira replies to her quietly as to not be shouting out loud and spooking the sheep.
"It's your sheep! I'm gonna go see if I can make a friend out of it."
>>192113Is this Mary, the same ewe we shorn earlier? I want to take her with us. I have some interesting plans for her.
>>192115>"It's your sheep! I'm gonna go see if I can make a friend out of it.""Not what we are looking for, but good job anyway, Kira. We can tie a lead to her and take her with us, but remember to not get distracted from the trail of the last airpony." Posey replies
>internal monologueInteresting take. Not far from the truth.
>>192115>>192116The sheep has already disappeared from view. The whaling station appears still, save for the creaking sound of a door. It makes its sound more than once, presumably the result of wind moving it. But it is out of line of sight, and hard to tell.
>>192116>Is this Mary, the same ewe we shorn earlier?Posey hasn’t had a good view, and even if she did, it isn’t clear the sheep would be easy to tell apart. Maybe it’s the same sheep. Maybe there are several on the island. The whaling station isn’t very far from where the sheep was found earlier, however.
>>192118>it isn’t clear the sheep would be easy to tell apartMary was shorn just a couple hours ago. Unless someone else is shearing sheep here, she should be easily identifiable.
Posey trots along in the direction the sheep was spotted, looking around for any signs or recent pony or sheep habitation.
>>192107>>192118Silver pouts his lips at Garv as he trots away. Looking over at Star Fire with a sigh, he decides to pop the question. "Полагаю, игра окончена. Правда, нам ещё многое предстоит сделать. Но, если позволите, я заметил, что вы, кажется, проявляете ко мне... «интерес». Когда всё это закончится и мы победим, не хотели бы вы...?" He trails off, looking to the side while perhaps even blushing slightly, hoping Star Fire understand what Silver is trying to imply.
>>192116Kira gives Posey a super serious nod, flicks her tongue, and continues slithering super sneakily into the fog to look for their missing airpony and/or ewe, all the while continuing to sing her stealthy song in her head.
So, do we find the sheep/airpony?
Fog comes in from across the sea, bringing with it the smell of salt water, the sound of waves crashing on the rocks, and the feel of light mist settling on fur and jacket. The derelict sealing station isn't perfectly still - open doors wave and slam, presumably in the wind, and there is that wretched smell of spilled, rendered fat - but there is no clear sign of habitation by pony nor sheep.
>>192134Cavaliere looks solemnly over the desolate expanse as he talks to the Captain.
"You airponies probably are trained to evade capture, and if so, he will probably avoid any visible structure that would likely be checked. Still, I will look for any trace of him that I can find. Is there anything you know about him that might give us a lead on his destination?"
>>192134Survival: Hmmmmmm...Kira decides to check for
unclear signs if habitation by pony or sheep.
[1d20+11 = (4+11) = 15]
>>192138Ditto
[1d20+3 = (7+3) = 10]
>>192137The captain replies,
"No I... Not really. I was not awake when he went off, so I don't really know what he did. I would assume he'd seek shelter and signs of civilization. Maybe try to set up a signal? Look for help?"
>>192138Hmmmm....
Is that it? No
What about that? Is that it? No
Oh! That! That must be it! Wait. No. That's a shadow
What about this! That's a... like a glove, or something? For claws? Oh. Right. There were
griffins here. Well... That's not it.
What about that? No. That's a... Sheathe for a knife? Well where's the knife. Anyways, it's pretty neat.
And that. Is that a sheep! No. That's a bird, I think. Better stay away from it. But still, that's the closest we've come. Haven't even seen wool.
Wait. Is that...?
Maybe, just maybe
A hoofprint of a two twoed creature?
>>192140The buildings seem to be empty.
>>192142He asks the Lieutenant,
"Would he have known that any other ponies he would find here would be hostile?"Might as well search as well:
[1d20+2 = (7+2) = 9]
>>192143The Lieutenant replies,
"He would have known that Stalliongrad would be likely to respond, and that there are ponies on the
Kostromo who could be presumed hostile. So yes, he would likely assume that ponies are hostile. Griffins, I am less sure about. Could be fishers from the mainland, could be hostile pirates."
Rooms with spilled clothing and sometimes turned over mattresses, and in a couple instances, spilled fats, but no ponies. The other griffins are going inside of buildings, presumably to retrieve belongings.
Posey makes her presence known, calling into the mist:
"Captain Waters sends his regards! Are you coming with us, or will you be left behind?"
Then she paused, awaiting a response
".... We should sweep the structures. He may be unconscious."
>>192144Replying to the Lieutenant, Cavaliere asks,
"I understand it would be classified information, but do you have a code phrase to come out of hiding under these circumstances? All our lives are at stake when it comes to speedily recovering him, if he is still uncaptured."Barking at the griffons, he tells them,
"You had your chance. We will be moving and you can't be weighed down."
>>192138A hoofprint! It could be the start of a track! Kira looks at the ground nearby to see if there are any more matching hoofprints.
>>192144>>192148Silver: "As long as they do not attempt to bring anything like chairs or sheds with them, I think they will be fine to look for some personal belongings. But yes, they need to act quickly."
>>192145Nothing but wind, waves, and the light mist.
>>192148Lieutenant
"Not in the Navy, no. It's assumed that you can't exactly hide on the open ocean. You wouldn't want to."
Johan:
"But there are valuable things we've left behind. Things we'll need."
Black Griffin (inside of one of the structures):
"Hvem tok pengene mine her? Du bør ikke ha tatt pengene mine."
>>192149No, there is no hoof print. Wait. Is that a hoof print? Ooh! A hoof print! Yes! And... another one! And another! Okay, that's a rock. But still.
>>192150Silver looks over at Johan. "Tell them they can look, but time is of essence. Once we are ready to move, we move."
Kira gets excited, the tip of her tail waging back and forth as her tongue rapidly flicks in and out of her mouth. She starts following this trail towards where it leads.
>>192149>>192150>>192152Cavaliere looks askance at Silver but does not contest his ruling. The unicorn simply doesn't understand how griffons can be sometimes, even in the midst of mortal danger.
He does reply to the Lieutenant.
"Even on a special mission like this? It's something you should bring up with your commanding officer when you get home."He looks hopefully at Kira.
"Have you found something?"
>>192153Kira looks over at Cavaliere and smiles. "I found hooftracks!"
>>192154He turns to the others and waves them forward.
"Let's go, he will be up ahead!"Does Cavaliere need to make any checks to help with the tracking?
>>192155It probably would help, yes
>>192153He shrugs
"When you are flying close air support over contested land, a code word is necessary. When you are flying Anti-submarine and scouting missions over deep ocean, it is pointless. Any ditching is expected to be at sea, where you can't exactly hide. And if someone finds us, what are we supposed to say? 'Sorry, you didn't answer correctly. We'll take our chances with the sharks and the thirst'?"
>>192155Sorvik comes out of a cabin, irate. He partly unfurls his wings and looks at Cavaliere:
"Wat is er met mijn chalet gebeurd? Verschillende van mijn spullen ontbreken!"
>>192152The griffin goes back into the building
>>192154flicks tongue
>>192157"What did the final airpony say he was doing at the whaling station? Knowing his intentions could help us find him."
>>192158Presumably this is asked to the white pegasus
"Whaling station? We didn't know this was here. All of this is... new."
>>192157Kira does indeed flick her tongue, as she resumes following the trail.
>>192158>>192159Silver lets out an exasperated sigh as he listens in on the conversation. "Why, why did you split up for second time...you never split up when you are awaiting rescue, it is rescue 101."
So, do we roll survival to track him down, or what?
>>192159"What did he say out to do?"
>>192157>>192161Survival:
[1d20+3 = (17+3) = 20]Cavaliere responds to the Lieutenant,
"We can argue about how to plan for contingencies later. Let's go find your crewmate first. Tracks are a good sign.""Als u het niet erg vindt om hier te blijven, kunt u de communisten vragen om ze voor u te vinden," he replies with annoyance in his voice.
>>192162"It was more of, we looked away, and he had run off, I think to the village. The less ruined one. I would assume to look for help but this was... after the first of those, those things showed up. Maybe just to hide. He had some injuries from the crash, but was able to move."
>>192165He does as close to a scrunch as he can with only a beak, starts to turn away, says
"Ongelooflijk, geen respect voor eigendom. Ze kunnen net zo goed communisten zijn..."
And walks back into the building
Cavaliere believes he does see a set of pony tracks. But he can't rule out that it's simply Silver, Posey, or Brie, given the presence of claw prints, and those of a large, feli-form predator nearby.
But he
does see the prints of a sheep, nearby.
>>192160"Well we didn't do it on purpose! There was a large, monster thing, and he ran away."
>>192167Posey groans
"Already injured, possibly enthralled, and plausibly a deserter... He might be difficult to find. Hopefully he is still alive."
>tracksWhere do the tracks lead towards?
>>192168The tracks are for Cavaliere, but the pony, claw, and feli-form tracks lead through the valley towards the ridge that separates the center of the island, while the smaller two-toed tracks tend somewhat to the right.
>>192170We're on soft ground, and the sheep was around less than a couple hours ago, so the DC should be 10, low enough for Posey to take 10 to track down without the feat.
Posey goes to the right to find the sheep, so that Cavalier can focus on the important tracks.
>>192167"His mind might already be compromised. We'll have to find him quickly. Did you see that monster follow him? If I'm not mistaken, he went that way." He points into the valley.
>>192175"I don't think he did... we were at the old village when it happened. This area is not familiar to me" the pony answers
>>192172scrunchy
>>192167Silver: "Hmmm...tell me about our missing airpony. Perhaps this will give insight on where he ran off to, or where he hid."
>>192177Is Posey able to find the sheep?
"~C'mere Mary...!"
>>192178"Hooked In. He's an Earth Pony. Some injury to his chest, but he can walk. He was looking for areas to try to contact a plane from. He was less skeptical of the
Kostroma than we. Thought they may be willing to help. That, and where we last saw him is why we think he went down to the village. Well, that, and there are places to hide."
>>192181From the mist,
"Bah"
>>192175"No, it was in front of us. That's why he ran the opposite direction."
>>192182I don't have a list of all our taggers-along handy. Don't we have some Kostroma crew from the village? Couldn't we ask them if they saw him?
>>192182"At last."
Posey canters towards the sound, brandishing her lead
"Come now, Mary, we don't want to leave you here in the cold."
>>192183I believe so, yes.
>>192182Silver looks over at where the sinking ship is. "So, he may have thought, perhaps, that he could find radio on board old ship to contact sea plane from?"
Once Posey finds the sheep, she puts a lead on her and brings her back to the herd.
I sleep now.