1328 replies and 60 files omitted.
>>192443The ponies largely just stare at Amber, while Mustard laughs at low volume, holding up a hoof to his mouth.
The grey Pegasus says to Mustard,
“Where did you find her again?”
Mustard answers,
“At work.”
>>192384Silver looks at where the colt disappears to. With a flash of inspiration, Silver chases after the mystery colt, calling out to him, "Wait!"
A distant "Pop," and a light streams up into the sky. The shadow it casts moves quickly to unveil first the buildings on the right, then to the left, until the whole hamlet is illuminated with a dim, green light, as if by the light of a full, green moon.
Most of the buildings are in a single line, stretching mostly parallel to the shore, but curving slightly in the direction of the shore looking north. Some houses exist beyond the line twin lines of houses in the distance, though these are not many. Far more numerous in this background are the small cones of stones, presumably storage buildings in past years, and lines upon lines of stones stacked a few feet tall, forming squares and rectangles that lock together that surely were once padlocks for sheep.
The green light illuminates so many droplets of water, falling slowly through the air and moving west, with numerous small rivulets of collecting water forming on the irregular ridges of the slanted, slate rooftops of the houses on the right. These are made of smaller, brick shaped granite stones, with wooden doors that in most instances retain their integrity, even if they are clearly damaged by mold, termites, and the passage of time, though in some cases they seem to have been kicked down. The houses are not exceptionally large by any means, but everyone has chimneys. Windows with small, wooded lattices exist in most windows, sometimes boarded up with wood, sometimes open, and most commonly with glass still in the seal.
Sometimes there are gaps between the houses that form small alleys, allowing movement to what must have been vegetable gardens, storage buildings, and outhouses. A couple wooden structures still exist, even as piles of decaying wood also exist. Further away, beyond the lines of houses and up the hill, a pair of stone wells.
Four buildings near the middle are larger than others. One is large and rectangular, facing away from the street with a high roof, and a tall set of stones above the doorway in a tiny tower with a un on top. Another is a large building, rectangular but facing the roadside, with a lower roof and stones on the edges. Another is a rectangular building facing away, with less impressive stonework and a lower roof. Another has a low roof, less stone, is rectangular facing the path, and has a covered "porch," covered by the remains of a wooden cover that has collapsed in the closest third.
Shadows move against the background of the grey sky, though whether these are hidden things, shadows, or the fog thinned by the turbulent movement of wind over the hillside is hard to say.
>>192455>green light,"Could that be a flare? Or an apparition...?" Posey ponders out loud
"We should investigate the source. Either the our airpony fired it, or the enemy did and we will have to engage them eventually. We can check the houses along the way. If our airpony knows what is good for him, he should have started a fire to warm up one of these old homes, because the cold would kill him more surely than the enemy would. Check for smoke." Posey says, as she trots towards the direction of the light
>>192455>>192457Silver continues to hurry along in the direction of the ghost colt, as if he's a stallion possessed though he retains full use of his faculties.
>>192457Cavaliere cautions her,
"The most likely candidate is the GRU who are near this area. We should investigate, but be careful. Silver, what are you doing?">>192455He sticks to the shadows, and slinks into the rectangular house with the tower.
>>192461"If the GRU is firing a flare here, that means reinforcements are coming soon. There is no time to waste. Find the airpony." Posey replies, as she trots off to search the village
>>192461>>192462Kira flicks her tongue as she ponders something: "Isn't there supposed to be another group of ponies from the Kostroma here in this village? Or did I hear that wrong?"
Silver, meanwhile, continues to pursue the ghost colt. "Wait! Barley Corn!"
>>192455Do any of the buildings have light, smoke or any other signs of camping? Do any of the doors look to have been recently barricaded or otherwise made into a makeshift fortress?
Posey peers into each building as she traces the path of the colt and makes her way in the general direction of the green light.
>Further away, beyond the lines of houses and up the hill, a pair of stone wells.Would be worth investing under other circumstances, but I doubt our pony is alive if he's in the well. Probably just monsters there.
>Four buildings near the middle are larger than others.These buildings look worth investigating. I would choose a large stone building for cover if I were camping and trying to evade monsters/soldiers. They're situated in the middle of the village, and therefore the logical hiding spot for a tactically-oriented marine. Let's check those first, starting with the one with the tower.
My intentions are to come back to this game because I think it will be fun. I just struggle getting there. I'm sorry.
>>192465Glad to have you any time.
>>192465>I just struggle getting there.We've all had that struggle. I hope you find the motivation you need, Sven.
Maybe she can meet up with the party once we find the airpony, take the Kostroma, and win the mission.
Do we find anything/anypony in the village? We already rolled out perception checks a while ago.
Rolling craft (writing) to draw the coolest refrigerator-worthy crayon drawing for momma when she gets home (DC 12; 5 sp)
[1d20+3 = (7+3) = 10]
>>192471Aww, drawing with no arms is hard. Better luck next time.
>>192472You'd
better still put it on the fridge!
[rot intensifies]
eyes glass over
freezes up
drools
body begins to distort and melt
snaps out of it and snorts abruptly
"... Wh-wha.. I.. I wonder if we will ever find them...?"
I just realized that it’s dark, and Cavaliere would not be able to see anything inside the dark buildings
>>192478Posey can see inside the dark buildings. What does Posey see?
>>192478He uses his flashlight and takes care not to shine it out of the doorway or any windows.
>>192478GM, what do we see? Is there any other input you need from us before we find out what we find here?
>>192457The light is above her several hundred feet, forward of her, and possibly over the water, or at least, closer to the water than where she is now. It does not move, but arcs slowly down and in the direction of the bay. The sinking green orb hangs in the sky like the light of an Angler fish in the absyss of the sea, though this is a sea of white and grey that becomes ever darker the further away from the dim green light. Flurries of small droplets move across this field of view before disappearing out of the light, though quite a few may be felt landing on fur and armor.
>>192459Silver darts through the hamlet, the dark outlines of the of the stone houses are illuminated in dim, green light. But a couple paces more, and the light increases, and gradually, the stone becomes a bright grey, with dark grey slate roofs, open, glassless windows, a brown dirt road, a fire coming out of a more distant chimney, and a scene before him of what may as well have been a different world. A lovely emerald, green rolling hill before him under a blue sky dotted with clouds, with little wells, cone-shaped structures with thatched roofs, and stone walls along the hillside. Little cotton ball-like puffs dot the green hill in the distance.
>>192464No lights. No smoke. Some doors are unequivocally shut, some open, some busted open.
Posey passes several houses with open doors - often off hinges, and only debris inside.
Hooray, the adventure continues!
>>192486>The sinking green orb hangs in the sky like the light of an Angler fish in the absyss of the sea, though this is a sea of white and grey that becomes ever darker the further away from the dim green lightHmmmm, that's rather ominous...
>a scene before him of what may as well have been a different world. A lovely emerald, green rolling hill before him under a blue sky dotted with clouds, with little wells, cone-shaped structures with thatched roofs, and stone walls along the hillside. Little cotton ball-like puffs dot the green hill in the distance.Oh dear, we really may be dealing with time slips after all.
Can we all see it, or just Silver?
>Posey passes several houses with open doors - often off hinges, and only debris inside.Posey calls into the alleys, not shouting, but just loud enough for anypony in the buildings to hear:
"~Hello? Is anypony there? We are here on behalf of Captain Waters."
>>192488Is posey still wanting to explore the building with the tower, or has she switched priorities?
it takes a while to write things, please be patient >>192486Silver slows his pace slightly as the scenery changes around him. It's not the first time he's experienced such a thing. Perhaps there's something about him that makes him especially prone to such occurances. But, he quickly remembers he has no time to waste on such matters; there's a colt he needs to catch up to, and he quickly resumes his pace. "Barley Corn!"
>>192489Posey is looking for anything interesting and/or anything that could lead her to the airpony. She searches the buildings as she passes by in a systemic fashion.
>>192491Cavaliere works in tandem with her, making the process quicker.
>>192461This building is special so far as doors go. Unlike the others, it has two that swing to the side. One of the doors is mostly open, with the upper hinge broken and the lower one still intact, causing the door to bend inwards at the top, but somewhat outwards at the bottom. It's a weathered brown color, but with long, deep scratches with lighter, yellow-tinted splinters exposed along parts of the surface. The other door has been removed from the hinges and is laying on the slate floor of the structure's interior.
Cavaliere's flashlight is not able to illuminate everything all at once. To either side, large swathes are dark, either dimly lit stone walls, or near-blackness.
But Cavaliere knows what this place is. He has been in a structure very similar to this before. With more wood than stone, to be sure, but very similar. He went inside one on a job outside Weter - the countryside, mind you - where there was a small, pony minority. That one was a bit livelier than this dark, damp building. Posey would know what this is too, even if she has never stepped hoof in such a building.
This is a small pony church of the Celestialist loyalist denomination. It is of a rectangular shape with a vaulted ceiling, with sets of pews to either side, and a raised portion at the far end. It would hardly be surprising if it doubled as a schoolhouse, though the pews don't seem optimal for this purpose. Some of the pews at the far end are careful wooden pews, very possibly made at the same Weter, Petershoof, or Trottingham factory as the pews of the place Cavaliere went to before. But many, or most, seem to be less carefully made out of repurposed or recycled wood taken from ships, flotsam, or driftwood.
There are paintings on the wall of some kind of story, maybe just the raising of the sun, windows with closed wooden shutters, and some kind of altar or at least podium that once was present in the middle of the raised platform and has since been destroyed.
But none of that will draw as much attention as the following details: trickles of blood on the center of the floor, bullet marks in the walls, tears and gashes in the wood, destroyed and flipped over pews, and more than anything, what appears to be the bodies of more than one pony in blue uniform on the ground on the far side, behind flipped over pews and just before the raised portion.
>>192491On the ground outside the building with the tower is a pony lying on the ground. A green unicorn stallion in a blue uniform with a blue cap. You could think he's sleeping, but he has multiple large bullet wounds that have stopped bleeding.
>>192493>run-down church"A fortress of faith, once the center of a bustling community, now gathers dust, abandoned by its flock who gave up on these desolate lands.... It is rather romantic." Posey remarks
Nevertheless, she instinctively gives the house of sun a wide berth, her undead nerves moving reflexively
>>192494"Ooh, what do we have here." Posey says, with a little too much enthusiasm
Posey trots over to the pony to check his vitals, his dog tag, and any items that may be on his person.
"It looks like the fighting already arrived here. Our airpony may be out of luck."
Is he handsome?
>>192493Cavaliere wonders at first why the inhabitants of the island did not bring their artwork with them when they left. His musings are cut short quickly. He calls out to the others,
"Over here! We got casualties."He gauges their conditions and whether he can help any of them.
[1d20+3 = (5+3) = 8] >>192496It's painted directly onto the wall
They seem dead. One, two, three, four of them. Combination of bullet wounds, blunt force trauma and gashes.
>>192495White mane. The ID on him says "Anatoly Kirov," Ensign, People's Merchant Marine. There is a black and white photograph of some small filly, a Petershoof transit ticket, a pressed leaf in the wallet, a dry-cleaning number for Petershoof, some Stalliongrad currency, a swiss army knife, a watch, and a bright scarf of some kind of homemade weave.
You could say he's handsome, surely. Or rather, was.
>>192497Cavaliere checks the identities of the ponies within the church. Do they all have Stalliongrad uniforms or is the Lieutenant one of them?
>>192497>no magic items"I forgot communists are broke." Posey says, in mild disappointment
>black and white photograph of some small fillyAww...
"Hmm, looks around the same age as my Gloomy. Looks like you had somepony waiting for you at home. I am sure she is missing you right now..." she says coldly, giving the corpse a side-eyed glance, as if half-expecting it to supernaturally spring to life at the reminder
Posey takes the knife, wallet, currency and watch. She sits the corpse upright in, and fastens his scarf.
"I would love to spend some more time together, but I am in a bit of a hurry now. Perhaps we can meet again when I take this island. You will wait for me, right?" She whispers to the cadaver, giving him a quick peck on the cheek.
"Perhaps you could still be of use to me though... Where did your killer run off to?" She says, checking the blood splatters on the ground.
She looks at the position of the bullet holes on the stallion, to determine what direction he was shot from, to indicate the general direction of the shooter.
>>192498Two blue uniforms of the Merchant Marine, one green of the Naval Infantry, and one white of the science crew. All have the rank of ensign save the science officer, who seems to be on a different ranking system. All are Stalliongradian.
>>192500The Stallion came from the north and was shot from the west and to the south. From just outside the church
>>192501Posey moves to the southwest, looking for that airpony.
>>192501Any powder burns or indications of the distance and calibre of the gunfire?
>>192490In front of him, in green plaid, is the colt, darting forward away from the main portion of the hamlet
>>192503Short ranged, from inside of the church or at the end, but not execution style either
>>192502This places her right at the entrance of the church
>>192504>>192503Posey looks inside the church and sees the dead Stalliongraders
"It appears as though they have been fighting each other. Must be the doing of The Traveller." she says
"I suspect any remaining ones left towards the Kostroma. Our airpony could be among them."
Do I see the colt too?
>>192504>>192505He should also be able to check approximately how long ago they were killed before he leaves the church.
"There are four bodies in here. It looks like a short-ranged fight. From the combination of methods, I would agree that the Fellow Traveler's minions had done this. You might want to search these corpses. None of them are the airpony, but there's a member of the Kostroma's science team." >>192505She does not. Just darkness, shadows, and the dim, green light
>>192506Maybe an hour? Bodies are warmer than the air
>>192506>>192507Posey searches the bodies.
"Well... Where do we go from here?"
>>192504Silver holds out a hoof in front of him as he calls out to the colt, speaking in between breaths. "Barley Corn! *breath* Wait! *breath* Let me help you!"
>>192507>>192508The prospect of loot is enough to overcome even Posey's aversion to holy places.
"We don't know if the airpony was here before, during or after this attack. We should sweep through the village just to make sure and if we don't him we have to keep following the trail. Now where is Silver…?" Having exhausted all of her current leads, Posey decides to follow the commotion that Silver is making.
>>192511Silver has kind of just run off into the night
>>192512Well, if there's nothing left to search here, I will follow him. I can see in the dark.
>>192513But she
won't be searching the other buildings in the hamlet?
>>192514Are there other buildings to search?
I search all of the buildings.
I do have to sleep soon.
Nice to see the game is moving forward again. Hope to do more tomorrow.
Do we find anything in the other buildings?
The first pony is on the far left in front of the final section of pews - an aqua earth pony in a blue uniform slumped onto his side, partly on top of a Vlazhnyy rifle. He has gashes in his stomach unpleasant to describe, and his foreleg is bent in a way that the bone structure ought not allow. He carries a couple stripper clips, some kind of candy, a set of keys, and stalliongradian currency. His ID says "Morskaya Prostrast," (Sea Spread), Ensign, Stalliogradian Merchant Marine.
The next stallion is ungracefully on his side facing away from the entrance and towards the opposite wall. His forelegs are under or over him, facing towards the entrance. His chest is soft, and with the broken, knocked over pew in behind it is fairly clear he was thrown across a part of the room. He likewise wears the a blue uniform, a yellow pegasus with a brown mane that is rather long and strewn on the cracked wooden platform, rather than kept up neatly in a cap. He has no weapon, but a long-knife closer to the center of the room was likely his. His ID says "Винт пройден" (Propeller Passed), Ensign, Stalliongradian Merchant Marine. He has stalliongradian currency, cigarrettes, a lighter, a handkerchief, a banded ring, and a rubber duck.
The third pony is a dark blue color, a unicorn, with a light blue mane, laying on his back with his eyes closed across the slate floor and the edge of the platform. He has several deep wounds that have left large pools of blood on the floor. The slate floor does not absorb blood, and so the liquid remains. A Vlazhnyy rifle with blood on the wooden hoofguard is laid next to him, the tip of the barrel propped up by his body. His ID says "Завершено наблюдение" (Finished Watch), Ensign, Stalliongradian Naval Infantry. He carries a couple flares, a small number of coins, a pressed four-leaf clover, dice, a pencil, and a folded piece of paper.
The last pony is in a state somewhat similar to the first, laying on his belly, with what seem like stab wounds, eyes closed and head on the ground, facing towards the door, but against the side wall, in front of the platform. Grey in color with a blond mane. He wears a white uniform that is stained with blood. There are at least some efforts at bandaging. His ID says "Ослепительный свет," PhD Candidate, University of Lemongrad. He has a broken flashlight near him, an opened medical kit, a vial of what is presumably a healing potion unopened, a set of matches, a partly used container of tin foil, a singular transistor, a pencil, and a small notebook. The most interesting thing about this pony is that he bleeds.
>>192522"Wounds, left by ponies and otherwise." Posey observes
>He has gashes in his stomach unpleasant to describe, and his foreleg is bent in a way that the bone structure ought not allow."No pony left these wounds. Monsters are about."
>yellow Pegasus>rubber dust"A stallion of taste..."
>a small number of coins, a pressed four-leaf clover, dice, a pencil, and a folded piece of paper"He carried his lucky charms with him in battle. An appreciable endeavor, but it did not help him in the end..."
>he bleedsnostrils flare"Looks like we have a live one over here." Posey says
>healing potionIf nopony claims this loot, I think I might give it to this NPC to revive him.
>>192522Cavaliere gets Dust over to the scientist and tells him to heal the pony. Can he take 10?
>healing potionI agree, but let's see if Dust will need it to save him. In the meantime, Posey should keep searching houses since we're short on time.
>>192528Posey levitates the potion over to Cavalier.
"Have Dust patch him up. When we are sure he is stable, we can give him this potion to wake him up, if we want to. Wait until Silver and I have finished searching the village before you wake him though: I have a trick to calm him down in the event that he is not cooperative." She says, as she proceeds to leave the to search the other buildings.
>Can he take 10?He should be able to, since we're not in combat.
>>192522Posey points out the still-living pony to Cavalier and Dust, before she leaves to search the remainder of the village.
I would like to take 10 on my perception checks to search the surrounding buildings.
Opposite the church is a large stone building that has a large door that is intact and leaning open. Inside is a very large, intact room that has several windows with glass, intact or damaged, facing the dark sea. The floor is also slate. The most significant feature in this room is a long wooden bar top that spans much of the left portion of the center room and forms an L shape towards the wall. Any other furniture that may have existed in the room has been removed. To the left is an open doorway to a small room with unknown purpose and no identifying features, save for window seals that are open to the outside and let the green light and rain droplets in. There is another wooden door on the opposite side, though this one is shut, and will not open even with a kick.
Next to this building is a rectangular building with the long side facing away from the road, and a construction similar to the church, though with a lower vaulted roof. Inside is a slate floor that is mostly empty, though with two wooden desks that have been moved and have mold growing on them. On a space on one of the walks is a chalk board. In chalk there is the following drawing: a line going across the center with two little rectangles protruding below the line, in the center above the line, a half circle with beady "eyes" and a smaller pickle shaped "muzzle" that goes below the line. The two rectangles give the impression of hooves, claws, or something of the like. Below the image is written the text "Foo was here." This structure has a little room in the back with an open door, but the back room only has a wooden desk and a bookshelf that is empty. There is a singular piece of chalk on the ground.
The final building is next to the church, the one with the porch, a long rectangular building. The porch has a wooden cover and a dirt floor. There are two doors inside. In one is a room with a wooden display case and shelves, and an opening that goes back into a now empty second room, with a wall that splits the section in two. The other door leads to a room split by a wall that is a mirror of the previous room. There is a less elegant display case in the front, and a ceramic oven in the back with an opening to a chimney.
>>192526>>192528There is a singular vial within a part of the medical kit that has not yet been opened. Opening the vial and placing it into the mouth of the lightly breathing pony, there is at first no response.
Then the pony suddenly opens its eyes - it doesn't quite jump up, but it stands its forehooves up - it breathes in deeply, moves its head from side to side looking about, and mumbles in a foreign language in excited and terrified speech. Its pupils are wide.
>>192532Kira slithers into the second building. She takes a look around, recognizing its purpose even with the differences between it and what she had seen and experienced back home; it's a schoolhouse. She takes the lone piece of chalk with the tip of her tail, and writes onto the chalkboard. She draws a doodle of Ouroboros bursting from an orb that must be the sun, then a lamia hugging a larger lamia, then starts working on filling the chalkboard with as many doodles of cute ponies as she can.
>>192532We don't detect any creatures in these buildings?
>The most significant feature in this room is a long wooden bar top that spans much of the left portion of the center room and forms an L shape towards the wall."Looks like this building was a tavern. The ponies on this island likely gathered here on evenings, or on mornings after church."
>To the left is an open doorway to a small room with unknown purpose and no identifying featuresSounds like the kind of room that has a secret trap door.
Search:
[1d20+3 = (6+3) = 9]>There is another wooden door on the opposite side, though this one is shut, and will not open even with a kick."Is anypony in there? We are with Captain Waters." Posey calls through the door."
Not waiting for an answer, she draws her crowbar and attempts to pry the door open.
Strength check.
[1d20+5 = (2+5) = 7]>wooden desks>chalk board"It appears as though this place was a school."
>"Foo was here.""With some ambitious young foals eager to leave the slightest mark on history, even as their town was fading."
>display case>ceramic oven in the back with an opening to a chimney"A blacksmith, perhaps?"
>Then the pony suddenly opens its eyes - it doesn't quite jump up, but it stands its forehooves up - it breathes in deeply, moves its head from side to side looking about, and mumbles in a foreign language in excited and terrified speech. Its pupils are wide.Oh, before I should probably charm him before wandering off. Posey trots back as she hears him waking up.
DC 19 Will
Posey speaks calmly and deliberately, trying to communicate through tone alone.
"Be still. You are not under attack."
Charisma check to influence a charmed creature
[1d20+6 = (12+6) = 18] >>192532Cavaliere makes the universally understood motion to remain quiet, holding a claw up to his beak, and holds up an open talon to indicate peaceful intent. He decides to communicate with the scientist in Aquilean.
"Restez calme. Le danger est écarté pour l'instant. Nous sommes là pour vous aider.">>192534I assume we would want to help the scientist first. But for what it matters, Cavaliere makes checks to help out in those areas.
Search:
[1d20+2 = (7+2) = 9]Strength:
[1d20 = 5] >>192534>>192535The pony stands up on its hind legs, takes a couple steps back, lowers its head facing towards Cavaliere, spreads its forwards slightly apart, and in a whispered tone utters either a phrase in an unidentified language, a proper name, or complete gibberish. Its pupils are wide, and it trembles.
A search reveals nothing, though there is some dirt tracked into the rooms, especially in the room with the bar top. Actually, there are little flecks of what may potentially be blood near the entrance, though it must be known this is rather close to where the pony shot to death in the road lay. The door slightly opens, but does not open with the not especially impressive efforts given by Cavaliere and Posey to open it.
>>192536>The door slightly opensCan we see what is inside of it through the opening?
>>192537>>192536If there is nothing beyond the door, Posey returns to charm the pony.
"We will not get any information out of him with the language barrier. Where did Silver run off to?"
>>192537The opening is slim. Posey can't see much of the room, but part of the wall and a now broken open window. There seems to be some kind of source of red-tinged light in the room, that casts a dim light on the stone.
The door is stuck, barricaded, or otherwise does not open to a simple shove.
>>192540Pardon the delayed reply.
"~Hellooo? Is anypony there?"
>The door is stuck, barricadedWell, that sounds like it means our airpony might have sealed himself in there. Better investigate.
>some kind of source of red-tinged light in the room, that casts a dim light on the stoneCan I use my horn to feel around in the room, and possibly drag out what's casting the light?
Otherwise, I will just go around back and enter through the broken window.
>>192544No one responds to Posey's call.
I've internally decided as a
mechanism of enforcing earth pony supremacy reasonable limits on common spells that may otherwise become OP, that unicorn telekinesis does not have tactile sensation. Thus she cannot use telekinesis as an exploratory mechanism.
>>192545A reasonable ruling. I wasn't sure about the tactile sensation myself.
Can I at least grab the light source and drag it closer?
Posey attempts this, and if that doesn't work she goes around the back to kick the broken window in and enter through there.
>>192546>>192546Posey does not have a precise enough understanding of where the source of the light is (she can guess that it's somewhere sort of in the center of the room just a bit closer towards the window than the street) in order to grab it.
Posey could probably go around. But she'd have to go...
outside >>192547Posey goes around back and attempts to open the window. While she's at it, she attempts to peer through the window into the room.
>>192548Posy walks out of the building and into the street. Silver runs ahead somewhere beyond, but Posey will be circling the building around the alley. Going through the alley, Posey has a view of the bay. The most recent green orb has died in the air, turning most of the sky black. Posey can see the outline of the hulk that is the
Kostroma against the slightly better lit horizon, and the faint signatures of stars suggest a gap, somewhere far to the south, of the ever-present fog. The looming hills and seastacks that form the edge of this fishbowl can be discerned, though they are less distinct, disappearing at their precipices into the fog. Posey can also see the edge of the keep, and of something that definitely moves along the surface of the water. Closer to her, the movements in the clouds could equally be actual presences, or convections in the wind as it moves over the hilltops.
Behind the rectangular structure there are a couple stone storage buildings, and large shrubs that may be small trees near the actual wall. The window itself is raised rather high, high enough Posey would have to pull herself up to get inside through it. There's definitely a source of light inside, and it's more evident now than before.
>>192549>high enough Posey would have to pull herself up to get inside through it. There's definitely a source of light inside, and it's more evident now than before.Posey rears on her hind legs and skitters up towards the window with her vampony hooves:
Climb
[1d20+9 = (9+9) = 18]She then opens the window with her horn, and attempts to crawl inside.
>>192536It's occurred to me that leaving the scientist alone amidst the corpses of ponies he likely is a bad idea. Cavaliere points to the injured pony, then to himself, and wiggles his talons in a walking fashion. He gets up and waves forward as he looks back, awaiting a response.
>>192551"Wiggywigap" The pony says, staring at Cavaliere.
Cavaliere again waves forward and starts to walk out of the church at a slow pace. He makes sure the pony is able and willing to follow before leaving the building.
>>192553"myipdelip"
The stallion walks forward, following Cavaliere, keeping about two paces distance
>>192554Is Posey able to enter through the window, or at least see through it?
Once I know if there's an unconscious airpony in there, I can decide the next step.
>>192553The pony doesn't entirely seem to understand the command, but it does follow Cavaliere, always keeping a short distance, as if to have room to react were Cavaliere to grab him.
But the ponies of the Kostroma take the opportunity to come inside of the church even as cavaliere starts to leave, including laying down the wounded. Mala Mata, for so long in the rear guard, enters and lets his shotgun lay by his side. He quickly scurries towards the dead bodies in the back. Black Heel too, enters the church, and looks at Mala with a skeptical eye. He winces as Mala goes through the pockets of the dead, taking their currency, the set of keys, and especially the ring, presumably a wedding band, of Propeller passed. He likewise suffers when Mala takes his paw and licks at the blood from the wounds of Sea Spread. But when Mala removes a knife from his pocket, and begins an incision into the chest cavity of the dead pony, Black Heel places his hoof on his revolver.
"Let the pony be, you ghoul!"
Mala snarls, and reaches to yield his shotgun. But he moves a step back when Steppe Eagle points his rifle at him.
>>192556>>192550Posey cannot open the window with her horn. Because there is no longer a window there. Posey can tell that at one point there was glass here, but it is not there now. The window is kind of narrow. While Posey could fit through it, she would need to keep her limbs close together and tumble onto the floor.
Inside, Posey can see three ponies, all in blue. One looks towards the wall (though he hasn't quite noticed Posey yet) and holds a crowbar, one holds an axe and faces the door, and the third sits down, resting against a large wooden desk that is barricading the door.
>>192557>>192558Kira finishes with her doodles. She's done quite a number of them within such a small timeframe, and though each individually isn't super detailed, they're still quite good quality.
She leaves the schoolhouse, flicking her tongue for scents and listening for activity.
>>192558So no airpony?
Maybe I should go find Silver before I interact with them, since he's the only pony who speaks their language.
>>192558Shaking off the temptation to crawl into the window and attack the three soldiers out of sheer bloodthirst, Posey climbs down from the ledge and returns to the group to inform the party that three Stalliongraders are holed up in that building, but there is no sign of the missing airpony.
>>192561Maybe consider using Survival to track the airpony by scent. His scent should be fresh if he was here at all, and the trail should lead you right to his location.
>>192557Oh yeah, Blackheel speaks their language.
Posey trots up to Blackheel.
"There are three living Stalliongraders holed up in that building over there. They did not respond to my calls, but I was able to confirm that they are conscious, and seemingly on the lookout for attackers. I would recommend that you go over there to speak to them. Silver has run off somewhere, so we have nopony to translate. It would be useful to know what happened here from the ponies conscious through the whole event."
She looks up at Mala
"Mala, you would be wise to wait until
after the great battle this evening is complete before you eat anypony. Mind your manners." she says, calmly
>>192509Silver sees the little pony move towards the water.
The breeze is gentle, not perfect sailing winds, but consistent enough. Celestia's sun provides some warmth on an otherwise cool day, and the emerald green hillsides contrast against large, naked-faced granite and basalt sea stacks. All underneath a blue and cloud-dotted Equestrian Heaven.
And Silver likewise sees a single ship in the harbor, an old, two-mast wooden sailing ship. Its sails are down, and it moves to exit. Barley Corn yells "Wait up!" and gallops towards the water.
But the vision fades, and near all is replaced with darkness. The sky is grey to black, ever moving like smoke. Even the green water becomes hard to distinguish from the brown hills and even the sky at a distance. Only on the farthest horizon does the light of the planet Bellerophon shine through. In the harbor, the derelict hulk of the
Kostroma is half lit, with its forward lights on, but so many essential lights of the bridge and tower turned off. A small, single light moves through the water. Silver can feel the cold wind gust, and deposit so many small droplets on his fur. If Barley Corn ever existed, he cannot be seen now.
>>192564Blackheel immediately turns back towards Posey. "Living ponies? Excellent. I will retrieve them at once!" He does not place his sidearm back in its holster, but trots out of the church. "Alright, now where are they"
Mala lowers his head. "I didn't know they were here..." His eyes dart. "Well I didn't know they were looking"
>>192566>"Alright, now where are they"Posey points a hoof towards the direction of the building.
"Over there. You'll know you've found them when you find the closed barricaded door. Do not worry about them shooting through the door; it appears as though none of them have firearms."
She swishes her tail and hoofs at the dirt
"I am going to go find our translator, before he gets himself killed." she says, walking off in the direction she last saw Silver
>I didn't know they were looking"A big mistake. You have much to learn." Posey chides
"Now be a good boy and help use that nose of yours to help lead me to your master. I have a creeping suspicion that he just let an apparition lure him into the mist alone..."
>>192567"They'll answer to me." He speaks with conviction and moves towards the building.
Mala moves along the edge of the room, clearly embarrassed. "Alone? He can't be alone" Then he starts to run outside, and onto the road.
>>192567There's no need, Silver's coming back.
>>192565Silver blinks, wondering what the hell was going through his mind when he decided to follow an apparition of a colt long dead. Stupid, stupid Silver. Shaking his head clear, he turns around and heads back to the party. Hopefully they haven't gone too far...
Kira finds Posey and Black Heel, flicking her tongue out at them. "Is there anything I can help with?"
>>192569Awww, did I miss my chance to see the ghost colt again?
>Is there anything I can help with?"Yes. Find that airpony so we can leave."
>>192568Posey follows Mala
>>192571REEEEEEEEEEEEEE
Posey takes out one of the swirly lollipops she keeps for Gloomy and levitates it out into the mist
"~Hellooo, does any good little colt out there want a lollipop?" she beckons
Bluff, to lure the ghost out of hiding
[1d20+16 = (1+16) = 17] >>192570>>192558Kira flicks her tongue in the air, picking up the scent of mutiple unfamiliar ponies in a nearby building. Following it, she finds the open window, and doing little tongue flicks along with tiny
sniff snoofs she slithers up along the wall and peers inside at the ponies.
Silver finds his way back to the group, no longer being led into a vision of the past. He gives Mala a hug because they both could use one. "I apologize for my foalishness just now. How are things here?"
>>192574"Did you find the airpony?"
>>192575Silver shakes his head. "I got good look at Kostroma, but no airpony."
>>192576Posey stamps her hoof
"We are out of leads then... Maybe go with Blackheel and try to figure out what happened here."