I feel ready. I have read the majority of the combat section in the Player's Handbook. But even the book says that the best way to truly learn these rules is to play and go back to check when needed on the rules in the book.
This is simple game, with simple things happening to simple ponies and simple players (you). This is my first time dming, if there is an intrest that is, so I appriciate anyone correcting me on the rules as we go along. However, I might still not use them at times because I might disagree with the rules in those specific situations. I don't know yet it's about context.
So here's the simple gist of this small adventure (2-3 sessions).
Daring Doo the epic adventurer has return from another tressure hunt with a broken leg. Drats! She who just figured out the location of the extremly valuable artifact the Obsidian Mouse. Double drats! The criminal Meowster has also learnt of this location and is on his way there now. Who will Daring Doo turn to in this hour of need? Well a ragtag team of newbie adventures with big ambitions, you!
The special homebrew rule for this one-shot is that we're doing the 5e thing were we don't need to confirm our critical hits with another roll against AC.
As I said before, I'm just dipping my feet into this dming stuff. I hope we can have some fun together anyway.
Well, if you feel up for it please inform me by just posting it in this thread. I had a time in mind, which is about six hours from now but not a date (10.00 pm CDT). But that time might not suit everyone so let's just discuss it here which times and dates that fits people the best.
Otherwise, this a level one adventure so feel free to create a level 1 character. Feel free to ask any questions regarding anything.