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File: 1501602611871.jpg (126.43 KB, 763x1048, all_hail_the_silas_by_tera….jpg)

 No.2088[Reply]

Hello Team,

I would like to ask if it was possible to disable the block of dublicate files on the site. I am about to drop a big chunk of new pictures who will likely be shared in a higher quantity and I think it would be a nuisance for the users to not be able to repost them on the fly. Thank You for your consideration.

 No.2089

>>2088
The duplicate files is only for threads (i.e. you can't post same image twice in the same thread) and for OP (i.e. an OP can't have the same image as another OP).
As an example if you make a new thread it don't matter if any of the images posted in that thread is posted in any other thread.

 No.2090

>>2088
>I am about to drop a big chunk of new pictures
HYPE!!!



File: 1499608349489.jpg (Spoiler Image, 9.87 KB, 800x450, hflvykipmc5g22mc3m0m.jpg)

 No.1811[Reply]

How come mlpol.net doesn't have a captcha to prevent bot posting ?
4 posts and 2 image replies omitted. Click reply to view.

 No.1920

Speaking of which, the system has been saying my posts look automated. What kind of phrases are necessarily considered to "look" automated? Any work arounds?

 No.1921

>>1920
Sorry to hear you had problems posting. Try posting now.

 No.2071

Is this annoying captcha here to stay?

 No.2072

a reminder you don't need to type the capture case sensitive, lower case is fine.

 No.2075

>>2071
It was comfy…



File: 1500954760446.png (192.8 KB, 918x871, 4d05b8c94e36466bf6c2bd780a….png)

 No.1990[Reply]

/sp/ getting alot more mad, active spamming atm
24 posts and 2 image replies omitted. Click reply to view.

 No.2045

>>2014
fuck off a/sp/ie before we destroy your shitty board and teach you a lesson(Your posting history tells a different story)

 No.2046

fuck sp seriously

 No.2047

File: 1501043816002.png (1.09 MB, 6628x6000, 534165.png)

>>2046
I disagree. Evidently there is only one from e/sp/ who did anything "to" Mlpol, and in the process made apparent a structural weakness that most certainly would have been exploited during a less opportune moment. I DO think it was kind of fucked, but w/e.
>rule 10 is for ITT

 No.2048

>>2047
Only one? Looks to me like at minimum two

 No.2049

>>2048
As far as home boards, I only know of one from sp but idfk



File: 1499364701702.png (469.14 KB, 1538x776, cp.png)

 No.1766[Reply]

>>PLEASE READ
PLEASE READ
>>>PLEASE READ
PLEASE READ
>THIS IS A OLD THING I DID NOT HACK ANYONES MOD ACCOUNT I JUST PUT THE INVISIBLE CHARACTER IN NAMES FIELD AND WROTE MY NAME IN SUBJECT FIELD)

hey mods am i allowed to do this?
2 posts omitted. Click reply to view.

 No.1780

How do you do that?

 No.1781


 No.1967

*test*
**t**
***j***

 No.1968


 No.1989

testing please ignore



File: 1500833507970.png (428.18 KB, 800x800, 1491609968916.png)

 No.1985[Reply]

From the spamming

https://mlpol.net/mlpol/res/46203.html#53260

Couldn't we just turn on capture when being raided?

 No.1986

>>1985
capcha*

 No.1987

>>1985
>Couldn't we just turn on capture when being raided?

Good question.

 No.1988

why hasnt captcha been enabled?



File: 1500578213155.webm (4.64 MB, 854x480, LibraryAfterStory.webm)

 No.1949[Reply]

How does it work? Which threads end up there, why, how, who decides?

Does it use the dewey decimal system?

Why are threads important to the site's history, such as the voting threads about gay and loli h°rses and the rogue mod missing? Perhaps the library is not for those threads and I'm misunderstanding its purpose.

I also discovered the per-board archive with featured threads literally halfway into writing this post, and now I am REALLY confused as to what /go/ is about.

 No.1950

>>1949
Golden Oaks is a board intended to be a sort of library of mlpol. A location to display our most important threads. It was created in the time before there was any sort of archive. It is locked to all posters except admins (maybe moderators can post there, I don't know). If a thread is selected to go to Golden Oaks, an admin may move the thread to that board. Recently, this power was extended to Moderators as well. It is somewhat buggy, and has in the past resulted in only the OP being transferred, or multiple copies of the OP, or a partial transfer. To move a thread, a staff member asks in staff chat if it should be moved, and if there is no opposition, a person with the power to move the thread moves it. Because of what basically amounts to forgetfulness, besides the fact that the ability to move has historically been limited to admins, and probably also historically error prone transfers, it has not been used much.

The threads are organized by the creation date of the OP on its original board, though of course sticky threads are on top.

The threads you named were not been transferred probably for two reasons. The more minor reason is that no one thought to move them. The greater reason is that while these threads represent important events in mlpol history, they are embarrassing. They relate to events no one on staff would like to remember. We have generally intended Gokden Oaks to display higher points in mlpol history, like OC creation and the 4chan cup.

Golden Oaks was created long before the featured thread archive



File: 1500272656416.jpg (2.06 KB, 115x124, Fagit!.jpg)

 No.1915[Reply]

Seems as though they're planning something @mods

 No.1916

File: 1500272694170.png (25.39 KB, 1084x102, Screen Shot 2017-07-17 at ….png)

Seems as though they're planning something @mods

 No.1917

Planning what?

 No.1918

I think they're just trying to make us paranoid but don't let your guards down

 No.1919

>>1918
I think so too.



File: 1500008086210-0.jpg (159.12 KB, 1159x801, 1491284739647.jpg)

File: 1500008086210-1.jpg (531.56 KB, 1920x1080, 20170713202130_1.jpg)

File: 1500008086210-2.jpg (395.1 KB, 1920x1080, 20170713201906_1.jpg)

 No.1881[Reply]

Could I create an interactive playthough thread on /vx/ that would be recurring, centered around an civilization 5 hotseat game I'm playing against myself? I'm running all the players in the game, and I'm playing them as fairly and to the best of my ability's as I possibly can. The game would take a few mouths to finish because I'm playing on the slowest speed, but I feel like it has the potential of being a cool ongoing game in witch the anons on this board could lead one of the country's though all the intense volatile political situations that arise as the game goes forward. There are some things in the game I could do to add flavor, like name the religions after things like KEK or Luna, we could name the citys and units to characters from mlp(which I have recently cought up to season 7, and I am a fan).

Just wanted to ask to see, because it would like like a general thread from the outside, and it's a really slow game(1 real game turn = me playing all the other nations first(10), and the game goes on for 1,500 turns(so really 15,000 turns for all countries) I plan on playing 10 real turns a day, so the game will go on for nearly half a year. BUT it would be a consistent evolving game that would be a community effort, something people could get excited about and check back in to discuss what to do next in the game. And there would be memes of course.
7 posts and 3 image replies omitted. Click reply to view.

 No.1895

File: 1500066473552.jpg (51.32 KB, 670x377, 1dxet4.jpg)

>>1894
>Civilization getting boring ever

 No.1896

>>1895
https://www.youtube.com/watch?v=KaU4xKOujnA&list=PL3beh7tp6hJrrV25SQRCFkIklDk4W8zMx

I started getting bored at 21 minute mark. Maybe its not my thing…

 No.1897

>>1896
It helps to be more interactive with the game, that probably keeps it interesting

 No.1898

>>1894
>making the in game time go faster
I wish I could, but for every one real turn I play, I play all the other nations, so if I play two real turns(say a farm takes two turns to be completed), I have to make decisions for the other players, so really, I have to 20 other nations turns before the farm is completed, and it get's tedious fast because early game turns may seem to go by fast, but it takes 100 turns to get ten turns to pass, and I'm playing to the best of my ability.

As for the game getting boring, sure, people might lose interest for a few days, but it would be in the background, others will take up the slack and over time it will be like a episodic show that keeps growing over time.

The latter eras, medieval/renaissance/modern era will be more exciting, especially since I'm controlling all the players, it will be far more interactive then a normal single player game with AI who are brain dead.

 No.1899

>>1898
If you say so, I don't rmember last time I played civ game so I don't remember mechanics that well.



File: 1499536101942.png (84.93 KB, 728x601, 1452058145660.png)

 No.1800[Reply]

I've been on this site since it started, mostly lurking and was hoping that I might ba able to contribute.

I was thinking that it might be an interesting idea to port clover to this website, today I was scoping out the code for clover and there is a definate posibility of porting it over.

Before I get too stuck in tho, I wanted to get your opinion on the matter. I know that mobile apps can bring alot of cancer to a website and that as the site lacks any kind of captcha this could prove to be a problem.

If there is interest in this, I estimate that it will take me about a month and a half to port clover (from when I start) and I would be looking to get it added to the f-droid repo.

So let me know what you think.

 No.1807

>>1800
Atlas said he'd love to have a mobile app, but could not himself make one because of limited time. There may be a warm reception to your cooperation and involvement in making a mobile app, although that would require further discussion among the staff. Do not worry about the lack of captcha or of cancer - shills can be banned easily enough.

 No.1848

>>1800
I find that pic to be much cuter than I'd normally care to admit..

 No.1892

>>1800
>yeeahaw

I don't miss mobile app very much. I sometimes visit funnyjunk but never with app they made.



File: 1499817223978.png (1.32 KB, 211x153, Israel.png)

 No.1849[Reply]

Can I have an Israeli flag please, in the interest of full disclosure, since I have been unmasked.

Reference: >>>/mlpol/48359
24 posts and 12 image replies omitted. Click reply to view.

 No.1874

>>1865
Really this.
It stopped being funny right there.

 No.1875

>>1874
But she's so cute with her hat on…

 No.1876

File: 1499861896330.png (396.18 KB, 2500x3301, Aryanne team captain.png)

>>1875

This (and slight variations of this) is the only hat Aryanne ever needs. Everything else is heresy.

 No.1888

When you can't laugh at yourself all is lost. Sacredness is just an excuse to oppress.

 No.1891

File: 1500055591724.gif (1.88 MB, 332x311, 620.gif)

>>1888

>excuse to oppress.



File: 1498926444500.png (209.68 KB, 1297x644, Screen Shot 2017-07-01 at ….png)

 No.1710[Reply]

In case anyone had any doubts about Invisi's intentions, after banning him for repeated harassment his ban appeal states that he was an infiltrator from /qa/ who was sympathetic to freech, his intention this whole time was to damage the site.
8 posts and 6 image replies omitted. Click reply to view.

 No.1723

>>1722
Seconded.
I want to attend, if I have the time.

 No.1724

File: 1498950373337.png (132.89 KB, 1787x815, Untitled.png)

The statement above was an unofficial statement made by one of our staff members. Atlas will be posting an official revision of that statement, along with screenshots of the original messages for transparency sake by this evening.

 No.1729

>>1720
>>1721
>>1724
In the end invisi and the rest of the MLPOL.net had conflicting visions of the future that resulted in invisi leaving the team. We are sorry these issues couldn't be resolved but we are moving ahead now, we thank invisi for his service with MLPOL.net and wish him the best of luck in his future endeavors

 No.1754

File: 1499198199438.png (526.62 KB, 1344x1662, exposed.png)

>>1729
I was looking at /tech/ today and came across this. Maybe you'll find it interesting.

 No.1821

File: 1499713846819.png (245.42 KB, 1344x1696, 1499663978749-1.png)

>>1754
Least we have more of a heads up when they start spamming here again for shitechans



File: 1499702709081.png (1.8 MB, 2048x1536, image.png)

 No.1827[Reply]

WHAT THE FUCK IS HAPPENING
9 posts and 4 image replies omitted. Click reply to view.

 No.1837

File: 1499712153205.jpeg (249.68 KB, 1143x1498, 1499644451239.jpeg)

I removed the image for now from iOS devices and Safari browsers. Will look into making it visible on Safari in a useful way, but it is an solution for now.

 No.1838

>>1827
I just find it annoying. This thread motivated me to fix it with User CSS, so thanks OP.

(Changed background-attachment attribute to "inherit" instead of "fixed", and put it at the top.)

 No.1839

File: 1499717666660-0.jpg (63.28 KB, 511x564, PicsArt_07-10-12.26.52.jpg)

File: 1499717666660-1.jpg (75.92 KB, 569x624, PicsArt_07-10-12.25.49.jpg)

File: 1499717666660-2.jpg (63.69 KB, 582x535, PicsArt_07-10-01.13.39.jpg)

>>1838
I'm enjoying it

 No.1840

File: 1499718990063.gif (148.82 KB, 300x300, Hue Hue Hue.gif)


 No.1841




File: 1499297169213.png (78.22 KB, 772x713, 1499140654416.png)

 No.1759[Reply]

Why do we even have this thing? I'm trying to distribute information, and it's making things really difficult.

 No.1760

>>1759
We will look into it and fix it asap

 No.1761

>>1759
We have changed the settings to allow for 50 links per post. Please let us know if you still have problems and we will look into it.

 No.1762

>>1761
How big is the text character limit?

 No.1763

>>1762
3600 chars

 No.1764

>>1763
Ah…



File: 1499247334634.jpg (27.83 KB, 500x514, 1478416818209.jpg)

 No.1755[Reply]

https://www.youtube.com/watch?v=jdb66mPZu0o

Fucking nice. How did you do it?


File: 1498902461056.gif (2.12 MB, 472x560, 1469911880195.gif)

 No.1698[Reply]

So,what is "Tea with Atlas"? Are we having a tea party?
1 post and 1 image reply omitted. Click reply to view.

 No.1700

File: 1498904844357.jpeg (95.32 KB, 891x896, rainbow_dash_deportiva_by….jpeg)

>>1698
Party begins at 3 in the morning for me. Guess thats no tea for me.

 No.1702

File: 1498907922392.jpeg (116.08 KB, 640x511, 1465392538715.jpeg)

>>1699
Oh no. Oh my.

 No.1725

>>1700
In the middle of the night, and the night before Monday in Europe - and I guess during the workday for Straya/NZ, so it'll mostly be the leafs and burgers. I'll be here anyway.

Also checking dubs.

 No.1726

I'm curious the format. In-thread discussion? Discord?

 No.1750

Tea time soon.



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